[INFO:2023-11-15 9:39:23]PJG Start [INFO:2023-11-15 9:39:23]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.10 [INFO:2023-11-15 9:39:23]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-15 9:39:23]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.10 [INFO:2023-11-15 9:39:23]AoUnityStarter Start [INFO:2023-11-15 9:39:23]Start App [INFO:2023-11-15 9:39:23]BundleResourceLoader type:BundleResourceLoader [INFO:2023-11-15 9:39:23]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-11-15 9:39:23]ResourceCache.Instance.isLuaBundle=True [INFO:2023-11-15 9:39:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:23]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-11-15 9:39:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:23]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-11-15 9:39:23]AoUnityStarter StartLua [INFO:2023-11-15 9:39:23]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-11-15 9:39:23]os: Linux, arch: arm64 [INFO:2023-11-15 9:39:23][@bootstrap/starter_lua.lua:0]:{closure}AoUnity-lua is started... [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{closure}=======================百田渠道包======================= [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [WARN:2023-11-15 9:39:23][@bootstrap/BootstrapLauncher.lua:0]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-11-15 9:39:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:23][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24][@bootstrap/check/CheckMgr.lua:0]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://swytw-cc2dhotupdate-test.movergames.com/ shiwuyu 0 267 28 com.mover.twswy [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.10 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.10 [INFO:2023-11-15 9:39:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapResPreLoad.lua:0]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 stack traceback: bootstrap/BootstrapResPreLoad: in function [INFO:2023-11-15 9:39:24]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 16.0.10 [INFO:2023-11-15 9:39:24][@bootstrap/check/CheckMgr.lua:0]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase start [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHandlerBaitian.lua:0]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://swytw-cc2dhotupdate-test.movergames.com/ shiwuyu 0 267 28 com.mover.twswy [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.10 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.10 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.10 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.10 [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 16.0.10 [INFO:2023-11-15 9:39:24]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 16.0.10 [INFO:2023-11-15 9:39:24]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncher.lua:0]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-11-15 9:39:24]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2023-11-15 9:39:24]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncher.lua:0]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapHandlerBaitian.lua:0]:{onHotupdateDone}热更新流程完毕 [INFO:2023-11-15 9:39:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-11-15 9:39:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-11-15 9:39:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:24][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-11-15 9:39:25]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:25][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-11-15 9:39:25]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:25][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-11-15 9:39:25]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:25][@bootstrap/BootstrapLauncherBase.lua:0]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-11-15 9:39:25][@bootstrap/BootstrapLauncher.lua:0]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-11-15 9:39:25][@bootstrap/BootstrapLauncherBase.lua:0]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-11-15 9:39:26][@framework/LogicLauncherBase.lua:0]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-11-15 9:39:26][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:26]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:27][@logic/logicLauncher/LogicLauncher.lua:0]:{closure}is img preload:false [INFO:2023-11-15 9:39:27][@logic/common/ArtUpgrade/QualitySet.lua:0]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-11-15 9:39:27][@logic/common/ArtUpgrade/QualitySet.lua:0]:{init}device quality:1 [INFO:2023-11-15 9:39:27][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:27][@logic/extensions/main/view/tw/TWMainViewPresentor.lua:0]:{replace}TWMainViewPresentor 替换函数 MainViewPresentor.buildViews ! [INFO:2023-11-15 9:39:27][@logic/extensions/main/view/tw/TWMainViewPresentor.lua:0]:{replace}TWMainViewPresentor 新增函数 MainViewPresentor._buildSDKPlatformViews ! [INFO:2023-11-15 9:39:27][@logic/extensions/guild/view/tw/TWGuildMainViewPresentor.lua:0]:{replace}TWGuildMainViewPresentor 替换函数 GuildMainViewPresentor.buildViews! [INFO:2023-11-15 9:39:27][@logic/extensions/guild/view/tw/TWGuildMainViewPresentor.lua:0]:{replace}TWGuildMainViewPresentor 新增函数 GuildMainViewPresentor._getSdkPlatformView [INFO:2023-11-15 9:39:27][@logic/extensions/guild/agent/tw/TWGuildAgent.lua:0]:{replace}TWGuildAgent 新增函数 GuildAgent.sendGuildChangeBindGroupReqest ! [INFO:2023-11-15 9:39:27][@logic/extensions/guild/agent/tw/TWGuildAgent.lua:0]:{replace}TWGuildAgent 新增函数 GuildAgent.handleGuildChangeBindGroupReply ! [INFO:2023-11-15 9:39:27][@logic/extensions/guild/model/tw/TWGuildModel.lua:0]:{replace}TWGuildModel 新增函数 GuildMO.setBindGroup ! [INFO:2023-11-15 9:39:27][@logic/common/logic/tw/TWResPreLoadMgr.lua:0]:{replace}所有平台都使用最低档次的蒙版方案! [INFO:2023-11-15 9:39:27][@logic/common/logic/tw/TWViewModalMaskContainer.lua:0]:{replace}TWViewModalMaskContainer 禁用低端蒙版方案的动态效果 [INFO:2023-11-15 9:39:28][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:28]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:28]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:28]unity2017 的new WWW ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:29][@framework/LogicLauncherBase.lua:0]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-11-15 9:39:29][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:29][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:30][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] current device Name is: Mali-G57 MC4 Mali G 57 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_getGPULevelByMatchName}[gfx] search name is: g57 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_getGPUStandards}[gfx]standards key is mali_g [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_getGPULevel}[gfx] gup level by compare: 2 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_tryDowngrade}[gfx]tryDowngrade: 2 2100 2000 4 9.3310546875 [INFO:2023-11-15 9:39:30][@logic/common/performance/Gfx.lua:0]:{_judgeForAndroid}[gfx]judge level is: 1 [WARN:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{getDeviceLevel}获得当前设备档次!! 3 1 [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认高端机 [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.mover.twswy/files/UnityCache/Shared [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -72 71 [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-11-15 9:39:30][@logic/common/performance/PerformanceMgr.lua:0]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 952 71 [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/commonbondcardadd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_tw.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:30]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:30][@logic/common/logic/CheckRebootMgr.lua:0]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 stack traceback: logic/common/logic/CheckRebootMgr: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr: in function [INFO:2023-11-15 9:39:30][@bootstrap/BootstrapHelper.lua:0]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-11-15 9:39:30][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:30][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:30][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:0: GameStateMgr:_getNotifyLocalStateType sysVersion31 [INFO:2023-11-15 9:39:30][@logic/common/GameUtils.lua:0]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:0: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -131726372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -131639972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -109384772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -109298372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -109211972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -105755972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -105669572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -105583172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -105928772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -105842372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -102731972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -102645572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -102559172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -102472772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -102386372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -102299972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -102213572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -102127172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -102040772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -101954372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -101867972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -101781572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -101695172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -101608772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -101522372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -101435972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -101349572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -101263172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -101176772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -101090372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -101003972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -100917572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -100831172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -100744772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -100658372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -100571972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -100485572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -100399172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -100312772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -100226372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -100571972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -100485572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -100399172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -99707972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -99621572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -99535172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -99448772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -99362372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -99275972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -99189572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -99103172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -99016772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -98930372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -98843972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -98757572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -98671172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -98584772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -98498372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -98411972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -98325572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -98239172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -98152772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -98066372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -97979972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -97893572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -98066372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -97979972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -96856772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -96770372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -96683972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -93832772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -92104772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -92018372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -91240772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -91154372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -89685572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -88389572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -85883972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -85192772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -83723972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -83637572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -83551172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -83464772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -82773572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -81131972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -81045572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -80354372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -78626372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -77503172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -77416772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -75775172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -75688772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -74997572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -74911172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -74824772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -73355972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -73269572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -73183172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -72491972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -70936772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -70850372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -70763972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -70072772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -69986372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -69899972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -69813572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -69727172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -69640772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -69554372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -69467972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -69381572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -69295172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -69208772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -69122372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -69035972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -68949572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -68863172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -68776772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -68690372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -68603972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -68517572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -68431172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -68344772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -68258372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -68171972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -68344772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -68258372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -68171972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -67653572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -66098372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -66011972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -65925572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -64629572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -63074372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -62987972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -62901572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -62210372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -60655172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -60568772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -60482372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -59791172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -58235972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -58149572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -58063172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -56939972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -54607172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -54520772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -54434372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -53743172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -52187972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -52101572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -52015172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -51323972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -49768772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -49682372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -49595972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -48904772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -47349572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -47263172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -47176772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -46485572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -47608772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -47522372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -47435972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -47349572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -47263172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -47176772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -47090372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -47003972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -46917572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -46831172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -46744772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -46658372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -46571972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -46485572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -46399172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -46312772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -46226372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -46139972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -46053572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -45967172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -45880772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -45794372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -45707972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -45621572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -45535172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -45448772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -45362372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -45275972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -45189572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -45103172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -45016772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -44930372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -44843972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -44757572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -44066372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -42511172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -42424772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -42338372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -41647172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -40091972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -40005572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -39919172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -39227972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -37672772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -37586372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -37499972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -36808772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -35253572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -35167172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -35080772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -33784772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -32229572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -32143172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -32056772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -31365572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -29810372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -29723972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -29637572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -28946372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -27391172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -27304772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -27218372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -26527172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -24367172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -24280772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -24194372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -22898372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -21343172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -21256772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -21170372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -20479172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -18923972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -18837572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -18751172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -17455172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -15899972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -15813572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -15727172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -14431172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -12875972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -12789572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -12703172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120611 时间:2023-07-06 09:00:00 interval = -11407172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120711 时间:2023-07-24 09:00:00 interval = -9851972 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120721 时间:2023-07-25 09:00:00 interval = -9765572 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 120731 时间:2023-07-26 09:00:00 interval = -9679172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 121611 时间:2023-08-10 09:00:00 interval = -8383172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 121711 时间:2023-09-04 09:00:00 interval = -6223172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 121721 时间:2023-09-05 09:00:00 interval = -6136772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 121731 时间:2023-09-06 09:00:00 interval = -6050372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 122111 时间:2023-09-21 09:00:00 interval = -4754372 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 122211 时间:2023-10-09 09:00:00 interval = -3199172 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 122221 时间:2023-10-10 09:00:00 interval = -3112772 [INFO:2023-11-15 9:39:30][@logic/common/state/notify/NotifyLocalState.lua:0]:{_initAllActivtyNoticeData} noticeId = 122231 时间:2023-10-11 09:00:00 interval = -3026372 [INFO:2023-11-15 9:39:30][@logic/common/state/tw/TWGameStateMgr.lua:0]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2023-11-15 9:39:30][@logic/common/logic/CheckRebootMgr.lua:0]:{checkIsNeedReboot}热更后重启检查: 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 [INFO:2023-11-15 9:39:31]VideoMgr url = file:///storage/emulated/0/Android/data/com.mover.twswy/files/StreamingAssets/Android/movie/open.mp4 [INFO:2023-11-15 9:39:31]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-11-15 9:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:31]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-15 9:39:31][@logic/extensions/gm/controller/GMBuildInfoController.lua:0]:{}[BuildInfo] [AB]: deviceName:PJGGOUZAO2 dateTime:2023/11/14 18:04:33 commitID:d6b69dc991ce49553214c66edf0eaa8ce5290829 CIPipelineID:985027 [pkg]: deviceName:PJGGOUZAO2 dateTime:2023/11/6 22:26:24 commitID:8e59d1dc9ec1ba9c96aca8c2a3caa87fd55b45a7 CIPipelineID:980806 [INFO:2023-11-15 9:39:32]VideoMgr play开始 [INFO:2023-11-15 9:39:32]视频已经开始播放啦 [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:34]VideoMgr stop [INFO:2023-11-15 9:39:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-15 9:39:34]VideoMgr play完毕 [INFO:2023-11-15 9:39:34]VideoMgr stop [INFO:2023-11-15 9:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_03,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中找不到目标Sprite,目标name为:landing_03。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中找不到目标Sprite,目标name为:landing_03。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]丢图的节点路径为: loginview(Clone)/serverGo/btnShowServerList/Image Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]丢图的节点路径为: loginview(Clone)/serverGo/btnShowServerList/Image Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:34]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标landing_01,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中找不到目标Sprite,目标name为:landing_01。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中找不到目标Sprite,目标name为:landing_01。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]丢图的节点路径为: loginview(Clone)/btnLogin Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]丢图的节点路径为: loginview(Clone)/btnLogin Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标delu_04,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中找不到目标Sprite,目标name为:delu_04。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中找不到目标Sprite,目标name为:delu_04。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]丢图的节点路径为: loginview(Clone)/textImageLoge Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]丢图的节点路径为: loginview(Clone)/textImageLoge Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:35]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_40,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中找不到目标Sprite,目标name为:buta_40。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中找不到目标Sprite,目标name为:buta_40。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]丢图的节点路径为: loginview(Clone)/btnShowUserCenterButton Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]丢图的节点路径为: loginview(Clone)/btnShowUserCenterButton Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_41,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中找不到目标Sprite,目标name为:buta_41。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中找不到目标Sprite,目标name为:buta_41。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]丢图的节点路径为: loginview(Clone)/btnGonggao Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]丢图的节点路径为: loginview(Clone)/btnGonggao Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:36]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中找不到目标Sprite,目标name为:buta_42。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中找不到目标Sprite,目标name为:buta_42。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]丢图的节点路径为: loginview(Clone)/btnFix Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]丢图的节点路径为: loginview(Clone)/btnFix Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:37]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标buta_42_1,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中找不到目标Sprite,目标name为:buta_42_1。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中找不到目标Sprite,目标name为:buta_42_1。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]丢图的节点路径为: loginview(Clone)/btnHelp Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]丢图的节点路径为: loginview(Clone)/btnHelp Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标dec_181,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中找不到目标Sprite,目标name为:dec_181。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中找不到目标Sprite,目标name为:dec_181。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]丢图的节点路径为: loginview(Clone)/imgTencentcloud Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]丢图的节点路径为: loginview(Clone)/imgTencentcloud Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号0,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号1,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号2,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号3,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号4,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号5,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号6,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号7,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号8,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号9,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号10,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号11,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号12,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号13,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号14,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号15,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号16,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号17,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号18,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号19,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号20,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号21,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号22,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号23,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号24,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号25,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号26,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号27,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号28,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号29,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号30,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号31,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号32,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号33,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号34,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号35,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号36,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号37,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号38,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号39,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号40,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号41,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号42,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号43,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号44,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号45,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号46,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号47,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号48,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号49,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号50,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号51,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号52,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号53,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号54,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号55,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号56,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号57,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号58,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号59,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号60,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号61,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号62,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号63,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号64,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号65,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号66,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号67,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号68,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号69,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号70,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号71,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号72,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号73,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号74,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号75,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号76,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号77,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号78,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号79,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号80,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号81,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号82,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号83,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号84,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号85,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号86,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号87,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号88,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号89,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号90,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号91,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号92,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号93,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号94,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号95,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号96,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号97,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号98,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号99,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号100,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号101,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号102,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号103,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号104,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号105,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号106,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号107,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号108,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号109,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号110,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号111,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号112,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号113,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号114,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号115,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号116,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号117,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号118,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号119,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号120,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号121,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号122,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号123,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号124,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号125,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号126,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号127,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号128,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号129,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号130,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号131,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号132,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号133,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号134,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号135,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号136,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号137,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号138,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号139,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号140,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号141,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号142,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号143,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号144,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号145,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号146,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号147,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号148,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号149,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号150,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号151,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号152,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号153,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号154,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号155,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号156,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号157,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号158,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号159,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号160,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号161,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号162,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号163,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号164,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号165,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号166,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号167,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号168,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号169,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号170,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号171,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号172,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号173,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号174,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号175,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号176,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号177,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号178,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号179,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号180,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号181,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号182,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号183,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号184,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号185,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号186,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号187,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号188,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号189,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号190,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号191,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号192,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号193,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号194,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号195,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号196,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号197,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号198,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号199,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号200,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号201,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号202,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号203,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号204,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号205,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号206,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号207,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号208,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号209,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号210,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号211,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号212,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号213,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号214,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号215,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号216,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号217,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号218,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号219,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号220,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号221,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号222,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号223,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号224,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号225,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号226,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号227,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号228,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号229,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号230,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号231,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号232,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号233,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号234,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号235,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号236,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号237,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号238,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号239,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号240,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号241,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号242,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号243,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号244,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号245,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号246,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号247,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号248,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号249,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号250,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号251,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号252,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号253,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号254,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号255,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号256,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号257,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号258,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号259,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号260,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号261,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号262,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号263,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号264,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号265,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号266,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号267,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号268,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号269,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号270,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号271,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号272,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号273,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号274,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号275,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号276,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号277,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号278,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号279,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号280,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号281,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号282,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号283,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号284,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号285,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号286,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号287,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号288,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号289,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号290,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号291,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号292,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号293,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号294,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号295,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号296,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号297,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号298,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号299,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号300,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号301,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号302,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号303,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号304,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号305,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号306,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号307,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号308,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号309,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号310,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号311,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号312,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号313,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号314,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号315,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号316,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号317,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号318,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号319,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号320,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号321,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号322,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号323,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号324,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号325,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号326,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号327,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号328,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号329,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号330,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号331,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号332,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号333,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号334,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号335,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号336,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号337,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号338,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号339,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号340,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号341,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号342,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号343,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号344,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号345,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号346,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号347,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号348,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号349,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号350,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号351,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号352,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号353,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号354,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号355,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号356,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号357,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号358,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号359,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号360,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号361,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号362,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号363,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号364,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号365,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号366,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号367,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号368,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号369,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号370,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号371,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号372,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号373,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号374,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号375,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号376,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号377,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号378,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号379,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号380,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号381,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号382,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号383,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号384,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号385,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号386,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号387,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号388,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号389,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号390,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号391,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号392,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号393,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号394,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号395,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号396,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号397,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号398,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号399,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号400,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号401,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号402,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号403,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号404,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号405,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号406,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号407,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号408,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号409,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号410,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号411,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号412,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号413,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号414,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号415,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号416,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号417,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号418,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号419,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号420,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号421,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号422,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号423,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号424,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号425,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号426,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号427,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号428,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号429,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号430,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号431,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号432,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号433,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号434,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号435,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号436,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号437,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号438,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号439,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号440,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号441,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号442,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号443,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号444,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号445,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号446,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号447,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号448,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号449,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号450,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号451,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号452,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号453,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号454,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号455,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号456,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号457,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号458,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号459,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号460,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号461,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号462,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号463,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号464,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号465,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号466,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号467,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号468,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号469,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号470,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号471,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号472,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号473,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号474,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号475,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号476,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号477,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号478,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号479,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号480,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号481,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号482,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号483,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号484,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号485,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号486,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号487,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号488,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号489,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号490,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号491,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号492,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号493,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号494,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号495,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号496,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号497,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号498,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号499,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号500,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号501,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号502,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号503,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号504,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号505,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号506,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号507,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号508,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号509,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号510,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号511,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号512,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号513,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号514,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号515,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号516,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号517,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号518,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号519,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号520,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号521,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号522,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号523,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号524,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号525,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号526,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号527,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号528,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号529,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号530,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号531,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号532,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号533,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号534,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号535,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号536,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号537,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号538,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号539,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号540,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号541,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号542,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号543,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号544,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号545,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号546,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号547,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号548,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号549,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号550,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号551,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号552,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号553,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号554,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号555,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号556,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号557,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号558,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号559,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号560,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号561,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号562,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号563,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号564,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号565,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号566,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号567,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号568,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号569,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号570,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号571,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号572,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号573,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号574,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号575,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号576,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号577,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号578,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号579,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号580,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号581,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号582,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号583,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号584,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号585,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号586,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号587,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号588,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号589,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号590,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:38]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号591,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号592,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号593,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号594,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号595,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号596,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号597,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号598,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号599,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号600,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号601,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号602,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号603,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号604,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号605,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号606,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号607,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号608,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号609,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号610,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号611,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号612,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号613,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号614,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号615,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号616,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号617,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号618,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号619,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号620,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号621,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号622,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号623,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号624,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号625,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号626,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号627,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号628,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号629,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号630,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号631,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号632,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号633,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号634,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号635,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号636,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号637,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号638,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号639,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号640,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号641,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号642,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号643,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号644,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号645,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号646,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号647,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号648,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号649,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号650,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号651,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号652,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号653,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号654,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号655,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号656,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号657,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号658,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号659,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号660,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号661,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号662,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号663,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号664,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号665,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号666,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号667,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号668,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号669,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号670,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号671,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号672,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号673,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号674,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号675,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号676,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号677,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号678,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号679,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号680,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号681,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号682,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号683,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号684,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号685,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号686,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号687,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号688,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号689,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号690,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号691,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号692,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号693,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号694,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中有Sprite丢失,当前查找目标ageremind,丢失序号695,图片总数696 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中找不到目标Sprite,目标name为:ageremind。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]SpriteAsset中找不到目标Sprite,目标name为:ageremind。 Framework.UISpriteAsset:Get(String) Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]丢图的节点路径为: loginview(Clone)/btnAgeRemind Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [ERROR:2023-11-15 9:39:39]丢图的节点路径为: loginview(Clone)/btnAgeRemind Pjg.TextImage:OnResLoaded(Resource) Framework.CompleteHandler:Invoke(Resource) Framework.ResourceCache:GetResource(String, CompleteHandler, LuaFunction, LuaTable, Int32, Boolean) UnityEngine.Object:Instantiate(Object) UnityEngine_ObjectWrap:Instantiate(IntPtr) [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2023-11-15 9:39:39][@bootstrap/BootstrapHelper.lua:0]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{func}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":2,"id":161,"moduleCode":1,"order":1,"title":"2.20号测试公告","url":"http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id\u003d161\u0026appCode\u003dshiwuyu\u0026timestamp\u003d1582182053708"},{"flag":1,"id":162,"moduleCode":1,"order":2,"title":"食物語歡迎","url":"http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id\u003d162\u0026appCode\u003dshiwuyu\u0026timestamp\u003d1579249386466"}],"2":[{"flag":3,"id":160,"moduleCode":0,"order":1,"title":"測試台灣公告☞","url":"http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id\u003d160\u0026appCode\u003dshiwuyu\u0026timestamp\u003d1579249340599"}]} [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{}NoticeWebController:OnNoticeRequsetCallback content = table: 0x7b56e614e8 [WARN:2023-11-15 9:39:39][@logic/extensions/noticeweb/model/NoticeWebModel.lua:0]:{_initContent}id = 161 flag = 2 moduleCode = 1 title = 2.20号测试公告 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=161&appCode=shiwuyu×tamp=1582182053708 order = 1 [WARN:2023-11-15 9:39:39][@logic/extensions/noticeweb/model/NoticeWebModel.lua:0]:{_initContent}id = 162 flag = 1 moduleCode = 1 title = 食物語歡迎 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=162&appCode=shiwuyu×tamp=1579249386466 order = 2 [WARN:2023-11-15 9:39:39][@logic/extensions/noticeweb/model/NoticeWebModel.lua:0]:{_initContent}id = 160 flag = 3 moduleCode = 0 title = 測試台灣公告☞ url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=160&appCode=shiwuyu×tamp=1579249340599 order = 1 [INFO:2023-11-15 9:39:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_xj_skill1_zhua.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_gf_hdzx_3.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_077.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80009.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_110.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_gymy046.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/model/NoticeWebModel.lua:0]:{getNoticeJson}getNoticeJson content = id = 161 flag = 2 moduleCode = 1 title = 2.20号测试公告 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=161&appCode=shiwuyu×tamp=1582182053708 order = 1 [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{openNoticeView}NoticeWebController:openNoticeView x = 786 y = 211 width = 1163 height= 738 count = 1 [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/controller/NoticeWebController.lua:0]:{openWebView}NoticeWebController:openWebView x = 786 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2023-11-15 9:39:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:0]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/view/NoticeWebCell.lua:0]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 2.20号测试公告 [INFO:2023-11-15 9:39:39][@logic/extensions/noticeweb/view/NoticeWebCell.lua:0]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 食物語歡迎