[INFO:2023-11-1 16:45:46]PJG Start [INFO:2023-11-1 16:45:46]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-1 16:45:46]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.1 [INFO:2023-11-1 16:45:52]AoUnityStarter Start [INFO:2023-11-1 16:45:52]Start App [INFO:2023-11-1 16:45:52]BundleResourceLoader type:BundleResourceLoader [INFO:2023-11-1 16:45:52]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-11-1 16:45:52]ResourceCache.Instance.isLuaBundle=True [INFO:2023-11-1 16:45:52]GameDevice isFront = False [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:52]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:52]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-11-1 16:45:52]AoUnityStarter StartLua [INFO:2023-11-1 16:45:52]ver20100 jit: false [INFO:2023-11-1 16:45:52]os: OSX, arch: arm64 [INFO:2023-11-1 16:45:52][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.main:71]:{closure}=======================百田渠道包======================= [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [WARN:2023-11-1 16:45:52][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:45:52][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://swytw-cc2dhotupdate-test.movergames.com/ shiwuyu 1 267 26 com.mover.twswy [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 15.0.42 [INFO:2023-11-1 16:45:55][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://swytw-cc2dhotupdate-test.movergames.com/ shiwuyu 1 267 26 com.mover.twswy [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load local version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Load package version code: 16.0.1 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalVersionCode() - Client version code: 16.0.1 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 15.0.42 [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty. [INFO:2023-11-1 16:45:55]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0 [INFO:2023-11-1 16:45:55]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncher.lua:341]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-11-1 16:45:55]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2023-11-1 16:45:55]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncher.lua:349]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapHandlerBaitian.lua:268]:{onHotupdateDone}热更新流程完毕 [INFO:2023-11-1 16:45:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-11-1 16:45:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-11-1 16:45:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:55][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-11-1 16:45:56]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-11-1 16:45:56]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-11-1 16:45:56]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-11-1 16:45:56][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-11-1 16:45:56][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:57]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:45:58][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2023-11-1 16:45:58][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-11-1 16:45:58][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2023-11-1 16:45:59][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:59][@logic/extensions/main/view/tw/TWMainViewPresentor.lua:6]:{replace}TWMainViewPresentor 替换函数 MainViewPresentor.buildViews ! [INFO:2023-11-1 16:45:59][@logic/extensions/main/view/tw/TWMainViewPresentor.lua:87]:{replace}TWMainViewPresentor 新增函数 MainViewPresentor._buildSDKPlatformViews ! [INFO:2023-11-1 16:45:59][@logic/extensions/guild/view/tw/TWGuildMainViewPresentor.lua:6]:{replace}TWGuildMainViewPresentor 替换函数 GuildMainViewPresentor.buildViews! [INFO:2023-11-1 16:45:59][@logic/extensions/guild/view/tw/TWGuildMainViewPresentor.lua:58]:{replace}TWGuildMainViewPresentor 新增函数 GuildMainViewPresentor._getSdkPlatformView [INFO:2023-11-1 16:45:59][@logic/extensions/guild/agent/tw/TWGuildAgent.lua:7]:{replace}TWGuildAgent 新增函数 GuildAgent.sendGuildChangeBindGroupReqest ! [INFO:2023-11-1 16:45:59][@logic/extensions/guild/agent/tw/TWGuildAgent.lua:15]:{replace}TWGuildAgent 新增函数 GuildAgent.handleGuildChangeBindGroupReply ! [INFO:2023-11-1 16:45:59][@logic/extensions/guild/model/tw/TWGuildModel.lua:6]:{replace}TWGuildModel 新增函数 GuildMO.setBindGroup ! [INFO:2023-11-1 16:45:59][@logic/common/logic/tw/TWResPreLoadMgr.lua:6]:{replace}所有平台都使用最低档次的蒙版方案! [INFO:2023-11-1 16:45:59][@logic/common/logic/tw/TWViewModalMaskContainer.lua:6]:{replace}TWViewModalMaskContainer 禁用低端蒙版方案的动态效果 [INFO:2023-11-1 16:45:59][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:45:59]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:45:59]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:45:59]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:45:59][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-11-1 16:46:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Apple A15 GPU Apple A 15 [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: a15 [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is apple_a [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3 [INFO:2023-11-1 16:46:0][@logic/common/performance/Gfx.lua:93]:{_judgeForIOS}[gfx]judge level is: 3 [WARN:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:32]:{getDeviceLevel}获得当前设备档次!! 1 3 [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:116]:{setResourcesMode}默认高端机 [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/DEBF4058-8418-48C3-98A1-CD9D2949EF06/Library/UnityCache/Shared [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:172]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:176]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:184]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-11-1 16:46:0][@logic/common/performance/PerformanceMgr.lua:188]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-11-1 16:46:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/commonbondcardadd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_skinlib_1_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_skinlib_2_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_skinlib_3_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_skinlib_widget_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo1_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo2_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo9_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_tw.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_battle_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo3_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo4_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo5_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo6_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo7_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/imagetext_views_promo8_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待14帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待15帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-11-1 16:46:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:1][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:76: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -130538770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -130452370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -108197170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -108110770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -108024370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -104568370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -104481970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -104395570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -104741170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -104654770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -101544370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -101457970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -101371570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -101285170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -101198770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -101112370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -101025970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -100939570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -100853170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -100766770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -100680370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -100593970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -100507570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -100421170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -100334770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -100248370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -100161970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -100075570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -99989170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -99902770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -99816370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -99729970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -99643570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -99557170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -99470770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -99384370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -99297970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -99211570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -99125170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -99038770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -99384370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -99297970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -99211570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -98520370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -98433970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -98347570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -98261170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -98174770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -98088370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -98001970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -97915570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -97829170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -97742770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -97656370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -97569970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -97483570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -97397170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -97310770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -97224370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -97137970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -97051570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -96965170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -96878770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -96792370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -96705970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -96878770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -96792370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -95669170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -95582770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -95496370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -92645170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -90917170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -90830770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -90053170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -89966770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -88497970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -87201970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -84696370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -84005170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -82536370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -82449970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -82363570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -82277170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -81585970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -79944370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -79857970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -79166770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -77438770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -76315570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -76229170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -74587570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -74501170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -73809970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -73723570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -73637170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -72168370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -72081970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -71995570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -71304370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -69749170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -69662770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -69576370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -68885170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -68798770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -68712370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -68625970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -68539570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -68453170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -68366770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -68280370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -68193970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -68107570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -68021170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -67934770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -67848370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -67761970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -67675570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -67589170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -67502770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -67416370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -67329970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -67243570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -67157170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -67070770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -66984370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -67157170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -67070770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -66984370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -66465970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -64910770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -64824370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -64737970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -63441970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -61886770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -61800370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -61713970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -61022770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -59467570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -59381170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -59294770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -58603570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -57048370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -56961970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -56875570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -55752370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -53419570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -53333170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -53246770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -52555570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -51000370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -50913970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -50827570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -50136370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -48581170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -48494770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -48408370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -47717170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -46161970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -46075570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -45989170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -45297970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -46421170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -46334770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -46248370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -46161970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -46075570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -45989170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -45902770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -45816370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -45729970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -45643570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -45557170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -45470770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -45384370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -45297970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -45211570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -45125170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -45038770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -44952370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -44865970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -44779570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -44693170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -44606770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -44520370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -44433970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -44347570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -44261170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -44174770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -44088370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -44001970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -43915570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -43829170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -43742770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -43656370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -43569970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -42878770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -41323570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -41237170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -41150770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -40459570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -38904370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -38817970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -38731570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -38040370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -36485170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -36398770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -36312370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -35621170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -34065970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -33979570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -33893170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -32597170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -31041970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -30955570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -30869170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -30177970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -28622770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -28536370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -28449970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -27758770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -26203570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -26117170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -26030770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -25339570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -23179570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -23093170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -23006770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -21710770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -20155570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -20069170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -19982770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -19291570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -17736370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -17649970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -17563570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -16267570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -14712370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -14625970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -14539570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -13243570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -11688370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -11601970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -11515570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120611 时间:2023-07-06 09:00:00 interval = -10219570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120711 时间:2023-07-24 09:00:00 interval = -8664370 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120721 时间:2023-07-25 09:00:00 interval = -8577970 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120731 时间:2023-07-26 09:00:00 interval = -8491570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121611 时间:2023-08-10 09:00:00 interval = -7195570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121711 时间:2023-09-04 09:00:00 interval = -5035570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121721 时间:2023-09-05 09:00:00 interval = -4949170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121731 时间:2023-09-06 09:00:00 interval = -4862770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122111 时间:2023-09-21 09:00:00 interval = -3566770 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122211 时间:2023-10-09 09:00:00 interval = -2011570 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122221 时间:2023-10-10 09:00:00 interval = -1925170 [INFO:2023-11-1 16:46:1][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 122231 时间:2023-10-11 09:00:00 interval = -1838770 [INFO:2023-11-1 16:46:1][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 65aee75b18cc4bf1f28de4ecbe43966fe863b6d2 [INFO:2023-11-1 16:46:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-11-1 16:46:1][@logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:baioo的Mac mini (4) dateTime:11/1/2023 2:52:19 PM commitID:d464ab8edbc833e11b66abd8ddafeeabdf876430 CIPipelineID:977914 [pkg]: deviceName:baioo的Mac mini (4) dateTime:11/1/2023 3:13:44 PM commitID:d464ab8edbc833e11b66abd8ddafeeabdf876430 CIPipelineID:977914 [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2023-11-1 16:46:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":2,"moduleCode":1,"id":161,"title":"2.20号测试公告","url":"http:\/\/swytw-noticemgr-test.movergames.com\/staticpage\/index.html?id=161&appCode=shiwuyu×tamp=1582182053708","order":1},{"flag":1,"moduleCode":1,"id":162,"title":"食物語歡迎","url":"http:\/\/swytw-noticemgr-test.movergames.com\/staticpage\/index.html?id=162&appCode=shiwuyu×tamp=1579249386466","order":2}],"2":[{"flag":3,"moduleCode":0,"id":160,"title":"測試台灣公告☞","url":"http:\/\/swytw-noticemgr-test.movergames.com\/staticpage\/index.html?id=160&appCode=shiwuyu×tamp=1579249340599","order":1}]} [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x01524f1fd0 [WARN:2023-11-1 16:46:2][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 161 flag = 2 moduleCode = 1 title = 2.20号测试公告 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=161&appCode=shiwuyu×tamp=1582182053708 order = 1 [WARN:2023-11-1 16:46:2][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 162 flag = 1 moduleCode = 1 title = 食物語歡迎 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=162&appCode=shiwuyu×tamp=1579249386466 order = 2 [WARN:2023-11-1 16:46:2][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 160 flag = 3 moduleCode = 0 title = 測試台灣公告☞ url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=160&appCode=shiwuyu×tamp=1579249340599 order = 1 [INFO:2023-11-1 16:46:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 161 flag = 2 moduleCode = 1 title = 2.20号测试公告 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=161&appCode=shiwuyu×tamp=1582182053708 order = 1 [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 817 y = 229 width = 1261 height= 800 count = 1 [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 817 y = 229 width = 1261 height = 800 noticeType = 1 index = 1 [INFO:2023-11-1 16:46:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 2.20号测试公告 [INFO:2023-11-1 16:46:2][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 食物語歡迎 [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebCell.lua:24]:{closure}点击按钮 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 2.20号测试公告 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 食物語歡迎 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 162 flag = 1 moduleCode = 1 title = 食物語歡迎 url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=162&appCode=shiwuyu×tamp=1579249386466 order = 2 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/controller/NoticeWebController.lua:173]:{switchWebView}NoticeWebController:switchWebView noticeType = 1 index = 2 [ERROR:2023-11-1 16:46:4][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:4][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:4][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:4][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebView.lua:55]:{closure}_onTopToggle noticeType = 1 isOn = false [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebView.lua:55]:{closure}_onTopToggle noticeType = 2 isOn = true [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 160 flag = 3 moduleCode = 0 title = 測試台灣公告☞ url = http://swytw-noticemgr-test.movergames.com/staticpage/index.html?id=160&appCode=shiwuyu×tamp=1579249340599 order = 1 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/controller/NoticeWebController.lua:173]:{switchWebView}NoticeWebController:switchWebView noticeType = 2 index = 1 [INFO:2023-11-1 16:46:4][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 測試台灣公告☞ [INFO:2023-11-1 16:46:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:5][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:578: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:578: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:665: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-11-1 16:46:5][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:588: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:588: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:665: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-11-1 16:46:5][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:600: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:600: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:665: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-11-1 16:46:5][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-11-1 16:46:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:6][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:6][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:46:7][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:46:20][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:594: [SDK登录]==<==返回; 0; 4da624e3-2a5d-48a3-a342-ed241a24e25a; 267 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:594: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-11-1 16:46:20][@logic/extensions/login/view/LoginView.lua:459]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 267 4da624e3-2a5d-48a3-a342-ed241a24e25a [INFO:2023-11-1 16:46:20][@logic/extensions/login/view/LoginView.lua:460]:{_onesdkLoginListener}OneSDK login success [INFO:2023-11-1 16:46:20][@logic/extensions/login/view/LoginView.lua:461]:{_onesdkLoginListener}sessionId: 4da624e3-2a5d-48a3-a342-ed241a24e25a [INFO:2023-11-1 16:46:20][@logic/extensions/login/view/LoginView.lua:462]:{_onesdkLoginListener}platformId: 267 [INFO:2023-11-1 16:46:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:20][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:tw/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2023-11-1 16:46:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:20][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://swytw-service-month-test.movergames.com/login.jsp?btSessionId=4da624e3-2a5d-48a3-a342-ed241a24e25a&clientVersion=16.0.1&sysType=1 [INFO:2023-11-1 16:46:20][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"4dd7b052-031f-494b-86a3-71e121f76b9a","userName":"267_9009316684","zoneInfo":{"id":996,"name":"台湾月版本服","prefix":"","state":1}} [INFO:2023-11-1 16:46:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/rankinglistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/loginserverlistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginrecommendserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/serveritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:22][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:tw/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2023-11-1 16:46:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:22][@logic/extensions/login/agent/LoginAgent.lua:185]:{sendHttpGetServerListRequest}http-获取服务器列表url===== http://swytw-service-month-test.movergames.com/loadzone.jsp?sessionId=4dd7b052-031f-494b-86a3-71e121f76b9a&zoneId=0 [INFO:2023-11-1 16:46:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:22][@logic/extensions/login/agent/LoginAgent.lua:191]:{closure}http-获取服务器列表返回数据========= {"lastLoginZoneId":0,"recommendZoneId":996,"resultCode":0,"userInfos":[],"zoneInfos":[{"id":996,"name":"台湾月版本服","prefix":"","state":1}]} [INFO:2023-11-1 16:46:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [ERROR:2023-11-1 16:46:24][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_evnt.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:24][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_evnt.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:24][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_evnt.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:24][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_evnt.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:46:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:24]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 15.0.42 [INFO:2023-11-1 16:46:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:24][@logic/extensions/login/view/LoginView.lua:893]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 16.0.1 15.0.42 [INFO:2023-11-1 16:46:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:24][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-11-1 16:46:24][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1698824784 [INFO:2023-11-1 16:46:24][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-11-1 16:46:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:24][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:tw/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil, pfKey:nil [INFO:2023-11-1 16:46:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 5 [INFO:2023-11-1 16:46:24][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://swytw-service-month-test.movergames.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/swytw-service-month-test.movergames.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":996,"sessionId":"4dd7b052-031f-494b-86a3-71e121f76b9a","openKey":""}} [INFO:2023-11-1 16:46:24][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://swytw-service-month-test.movergames.com/startgame.jsp?pfKey=&pf=&zoneId=996&sessionId=4dd7b052-031f-494b-86a3-71e121f76b9a&openKey= [INFO:2023-11-1 16:46:24][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"175.97.134.52","isAdmin":false,"pid":996001,"port":9333,"resultCode":0,"state":1} [INFO:2023-11-1 16:46:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:24][@logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=175.97.134.52,port=9333 [INFO:2023-11-1 16:46:24][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 175.97.134.52 9333 [INFO:2023-11-1 16:46:24][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:46:25][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 175.97.134.52 [INFO:2023-11-1 16:46:25][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 175.97.134.52 [INFO:2023-11-1 16:46:25][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 175.97.134.52 [INFO:2023-11-1 16:46:25]==============link network is ipv4============ [INFO:2023-11-1 16:46:25]1 status:Connecting [INFO:2023-11-1 16:46:25]1 Connect,ip=175.97.134.52,port=9333,verson=0 [INFO:2023-11-1 16:46:25][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-11-1 16:46:25][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-11-1 16:46:25]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-11-1 16:46:25]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-11-1 16:46:25]1 Same version,socket.Connected=True [INFO:2023-11-1 16:46:25]1 Do EndConnect [INFO:2023-11-1 16:46:25]1 Do EndConnect Done [INFO:2023-11-1 16:46:25]1 status:Connected [INFO:2023-11-1 16:46:25]1 ConnectSucc True [INFO:2023-11-1 16:46:25][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-11-1 16:46:25]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=64 [INFO:2023-11-1 16:46:25]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=19 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=28 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 25 value: 10001 } [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 4 value: 200 } [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 11 value: 200 } [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 2 1 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1667869679054 composeCount: 0 isLocked: false } [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 3 1 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 50000 count: 50000 } [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 4 1 [INFO:2023-11-1 16:46:25][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-11-1 16:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:25]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-11-1 16:46:25]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:25]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: false [INFO:2023-11-1 16:46:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-11-1 16:46:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066771667450666 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 6 1 [INFO:2023-11-1 16:46:25][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-11-1 16:46:25][@logic/extensions/main/controller/MainController.lua:236]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-11-1 16:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/createroleview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/createrole/createroleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25][@logic/extensions/createrole/view/CreateRoleView.lua:99]:{onEnter}创角界面准备好==============加入玩家信息事件 [INFO:2023-11-1 16:46:25][@logic/extensions/createrole/view/CreateRoleView.lua:101]:{onEnter}创角界面准备好==============发送请求玩家信息事件==================== [INFO:2023-11-1 16:46:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/commonbg/creatroleview_bg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]language/tw/bigbg/commonbg/creatroleview_bg_1.png instance: @64ms [INFO:2023-11-1 16:46:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:25]bigbg/imagecharacter/110001.png instance: @66ms [INFO:2023-11-1 16:46:25]bigbg/commonbg/creatroleview_bg.jpg instance: @66ms [INFO:2023-11-1 16:46:25][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:46:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:46:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110101.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:27]bigbg/imagecharacter/110101.png instance: @63ms [INFO:2023-11-1 16:46:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:46:29][@logic/extensions/createrole/view/tw/TWCreateRoleView.lua:8]:{closure}当前返回设置的================ Q [INFO:2023-11-1 16:46:29][@logic/extensions/createrole/view/tw/TWCreateRoleView.lua:9]:{closure}当前self._inputField:GetText()的================ Q [INFO:2023-11-1 16:46:29][@logic/extensions/createrole/view/tw/TWCreateRoleView.lua:8]:{closure}当前返回设置的================ Qq [INFO:2023-11-1 16:46:29][@logic/extensions/createrole/view/tw/TWCreateRoleView.lua:9]:{closure}当前self._inputField:GetText()的================ Qq [INFO:2023-11-1 16:46:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1 [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: Qq gender: 1 [INFO:2023-11-1 16:46:31]==> Sender Auto Serialize Message,extId=20,cmd=1,size=15 [INFO:2023-11-1 16:46:31]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:31]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-11-1 16:46:31]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=15 [INFO:2023-11-1 16:46:31]<== Receiver Message, socketClient version=1,extId=20,cmd=1,status=0,size=131 [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-11-1 16:46:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 7 1 [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1 } [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-11-1 16:46:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 8 1 [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25302 name: Qq gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1699405685 lastLogoutTime: 1699405685 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-11-1 16:46:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <--- [INFO:2023-11-1 16:46:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.23335883766413 移走了序号= 1 的消息,当前队列数量= 0 || 0 CreatePlayerReply 9 1 [INFO:2023-11-1 16:46:31][@logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-11-01 15:46:34","roleExp":0,"serverId":"996","registerTime":1699405685,"lastLogoutTime":"2023-11-08 09:08:05","roleId":"25302","roleCTime":1699405685,"type":1,"roleName":"Qq","serverName":"台湾月版本服","roleLevel":1} [INFO:2023-11-1 16:46:32][@logic/common/sdk/EfunSdkTrack.lua:23]:{createRole}EfunSdkTrack createRole 创建角色 data.roleId = 25302 [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2023-11-1 16:46:32]||||| Sender socketClient version=1 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=8 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.23325329646468 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 10 1 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1829 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=931 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=8 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=28 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=275 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25302 name: Qq gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1699405685 lastLogoutTime: 1699405685 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 201 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 202 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 1699477200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 1699477200000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 47 count: 0 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 300 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 302 isOpen: true } openInfo { id: 47 isOpen: false } openInfo { id: 303 isOpen: true } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 305 isOpen: true } openInfo { id: 50 isOpen: false } openInfo { id: 306 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 308 isOpen: false } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 109 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 131 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: false } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: false } openInfo { id: 180 isOpen: false } openInfo { id: 181 isOpen: false } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: false } openInfo { id: 191 isOpen: false } openInfo { id: 2000 isOpen: true } openInfo { id: 2001 isOpen: true } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.26660646498203 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 11 1 [INFO:2023-11-1 16:46:32][@logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-11-01 15:46:34","roleExp":0,"serverId":"996","registerTime":1699405685,"lastLogoutTime":"2023-11-08 09:08:05","roleId":"25302","roleCTime":1699405685,"type":2,"roleName":"Qq","serverName":"台湾月版本服","roleLevel":1} [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=78,cmd=4,status=0,size=10 [INFO:2023-11-1 16:46:32]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-11-1 16:46:32][@logic/common/sdk/EfunSdkTrack.lua:29]:{enterGame}EfunSdkTrack enterGame 进入游戏 [INFO:2023-11-1 16:46:32][@logic/common/sdk/EfunSdkTrack.lua:39]:{_isNextDayLogin}EfunSdkTrack enterGame 进入游戏 注册次日日期: 2023-11-09 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 201 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 202 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 47 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:46:32][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014cb8dd48 { } 0 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:46:32][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014ca2ca18 { } 0 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 2 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 2 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 2 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 2 name: 五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 31 state: 2 name: 三十一 typeId: 1 seq: 31 } formationInfoList { formationId: 32 state: 2 name: 三十二 typeId: 1 seq: 32 } formationInfoList { formationId: 33 state: 2 name: 三十三 typeId: 1 seq: 33 } formationInfoList { formationId: 20001 state: 1 name: 妖變隊伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 34 state: 2 name: 三十四 typeId: 1 seq: 34 } formationInfoList { formationId: 20002 state: 1 name: 凶戾隊伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 35 state: 2 name: 三十五 typeId: 1 seq: 35 } formationInfoList { formationId: 30004 state: 1 name: 隊伍一 typeId: 3 seq: 30004 } formationInfoList { formationId: 30005 state: 1 name: 隊伍二 typeId: 3 seq: 30005 } formationInfoList { formationId: 30006 state: 1 name: 隊伍三 typeId: 3 seq: 30006 } formationInfoList { formationId: 30007 state: 1 name: 隊伍一 typeId: 3 seq: 30007 } formationInfoList { formationId: 30008 state: 1 name: 隊伍二 typeId: 3 seq: 30008 } formationInfoList { formationId: 30009 state: 1 name: 隊伍三 typeId: 3 seq: 30009 } formationInfoList { formationId: 30010 state: 1 name: 隊伍一 typeId: 3 seq: 30010 } formationInfoList { formationId: 30011 state: 1 name: 隊伍二 typeId: 3 seq: 30011 } formationInfoList { formationId: 30012 state: 1 name: 隊伍三 typeId: 3 seq: 30012 } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.26660646498203 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 12 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.26660646498203 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 13 1 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:46:32][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.42040330171585 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 14 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1667869679054 composeCount: 0 isLocked: false } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.42040330171585 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 15 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.42040330171585 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 16 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.46656296774745 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 17 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.46656296774745 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 18 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 19 1 [INFO:2023-11-1 16:46:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.49989959225059 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 20 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.49989959225059 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 21 1 [INFO:2023-11-1 16:46:32][@logic/extensions/createrole/view/CreateRoleView.lua:119]:{onExit}创角界面关闭==============移除玩家信息事件 [INFO:2023-11-1 16:46:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:46:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-11-1 16:46:32][@logic/extensions/constructionstorage/agent/ConstructionStoreAgent.lua:123]:{func}🚀【*】 ~ file: ConstructionStoreAgent.lua:121 ~ allBuildingData: table: 0x013b7bc3b8 { } [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 3 [INFO:2023-11-1 16:46:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-11-1 16:46:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 22 1 [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:32]bigbg/commonbg/herotasktraceview_bg.jpg instance: @66ms [ERROR:2023-11-1 16:46:33][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:33][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:46:33][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b9c4f28 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq001 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq001 localVals: storyData = table: 0x013bb55e68 localVals: voiceId = 200000 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x013bb55e68 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b9c4d58 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x013bb55e68 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x013bb55e68 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb55e68 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b9c4b88 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb55e68 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013bb55e68 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0145603e58 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0145603e58 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0145602ac8 localVals: curNode = table: 0x0145603e58 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' localVals: action = playbgs localVals: self = table: 0x0146b48958 level:27 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0146b48430 upVals: args = table: 0x014b9c48d0 level:28 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:29 framework/schedule/ScheduleEntry:61: in function 'update' localVals: dt = 0.03336900100112 localVals: self = table: 0x0151f838c8 upVals: ScheduleEntry = table: 0x012cb94a88 level:30 framework/schedule/Scheduler:30: in function localVals: i = 6 localVals: self = table: 0x012cb66378 localVals: (for step) = 1 localVals: status = 0 localVals: (for index) = 6 localVals: (*temporary) = table: 0x012cb66378 localVals: count = 6 localVals: dt = 0.03336900100112 localVals: (for limit) = 6 upVals: Scheduler = table: 0x012cb66378 level:31 [C]: in function 'f' localVals: (*temporary) = function: 0x012bd017f0 level:32 event:166: in function 'UpdateBeat' localVals: (for state) = table: 0x012bd4e568 localVals: self = table: 0x012cb25458 localVals: f = table: 0x01405405d0 localVals: ilist = function: 0x012cb1a040 localVals: i = table: 0x0140540700 localVals: (for control) = table: 0x0140540700 localVals: _list = table: 0x012bd4e568 localVals: (for generator) = function: 0x012cb19980 upVals: error = function: builtin#19 upVals: ilist = function: 0x012cb1a040 level:33 event:203: in function localVals: unscaledDeltaTime = 0.03336900100112 localVals: deltaTime = 0.03336900100112 upVals: UpdateBeat = table: 0x012cb25458 upVals: Time = table: 0x012cb14c90 [ERROR:2023-11-1 16:46:33]16:46:33.401-30: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:46:33]16:46:33.401-30: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-11-1 16:46:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:46:33]bigbg/story_headicon/100007_hb.png instance: @48ms [INFO:2023-11-1 16:46:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:46:34][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:46:46]GameDevice isFront = False [INFO:2023-11-1 16:46:49]GameDevice isFront = True [ERROR:2023-11-1 16:46:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:46:51][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014a40a6c0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq002 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq002 localVals: storyData = table: 0x013bb57a58 localVals: voiceId = 200001 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x013bb57a58 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014a301e48 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x013bb57a58 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x013bb57a58 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb57a58 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014a3005f0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb57a58 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013bb57a58 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144ddde68 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144ddde68 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0145603e58 localVals: curNode = table: 0x0144ddde68 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x013bb57a58 localVals: self = table: 0x014589a8f8 localVals: curStoryData = table: 0x013bb55e68 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x014589a8f8 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:46:51]16:46:51.402-485: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:46:51]16:46:51.402-485: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:46:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:46:57][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:46:57][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:46:57][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_story/main_story upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x013d0348c8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_story/main_story localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_story/main_story localVals: self = table: 0x0151f06868 level:10 logic/common/state/scene/SceneStateBgm:45: in function 'func' localVals: url = event:/music/music_story/main_story localVals: self = table: 0x0151f06868 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f064a0 upVals: args = table: 0x014aa08970 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0151f06310 localVals: (for limit) = 1 localVals: entries = table: 0x0151f06530 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 44 level:14 logic/extensions/story/view/StoryAudioView:78: in function 'playBgm' localVals: audioUrl = event:/music/music_story/main_story localVals: self = table: 0x0144e7fe40 localVals: storyData = table: 0x013bb60be8 localVals: audioId = 120101 level:15 logic/extensions/story/view/StoryAudioView:54: in function 'func' localVals: self = table: 0x0144e7fe40 localVals: storyData = table: 0x013bb60be8 localVals: action = playbgm level:16 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144e7dd48 upVals: args = table: 0x01519662b0 level:17 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:18 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 8 localVals: j = 8 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:19 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x013bb60be8 level:20 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x013bb60be8 level:21 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb60be8 localVals: self = table: 0x013b756e18 level:22 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01378627f0 level:23 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:24 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:25 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb60be8 localVals: isOpenView = true level:26 logic/extensions/story/core/STFunction:92: in function '_actionFunc' localVals: storyData = table: 0x013bb60be8 localVals: self = table: 0x013b8d6690 level:27 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013ac70168 level:28 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013ac70168 localVals: self = table: 0x0145005740 level:29 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144de1180 localVals: curNode = table: 0x013ac70168 localVals: self = table: 0x0145005740 level:30 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:31 logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' localVals: action = playanimation localVals: self = table: 0x0146b48958 level:32 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0146b48430 upVals: args = table: 0x01459d56f8 level:33 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:34 framework/schedule/ScheduleEntry:61: in function 'update' localVals: dt = 0.033338665962219 localVals: self = table: 0x0151f839c0 upVals: ScheduleEntry = table: 0x012cb94a88 level:35 framework/schedule/Scheduler:30: in function localVals: i = 4 localVals: self = table: 0x012cb66378 localVals: (for step) = 1 localVals: status = 0 localVals: (for index) = 4 localVals: (*temporary) = table: 0x012cb66378 localVals: count = 5 localVals: dt = 0.033338665962219 localVals: (for limit) = 5 upVals: Scheduler = table: 0x012cb66378 level:36 [C]: in function 'f' localVals: (*temporary) = function: 0x012bd017f0 level:37 event:166: in function 'UpdateBeat' localVals: (for state) = table: 0x012bd4e568 localVals: self = table: 0x012cb25458 localVals: f = table: 0x01405405d0 localVals: ilist = function: 0x012cb1a040 localVals: i = table: 0x0140540700 localVals: (for control) = table: 0x0140540700 localVals: _list = table: 0x012bd4e568 localVals: (for generator) = function: 0x012cb19980 upVals: error = function: builtin#19 upVals: ilist = function: 0x012cb1a040 level:38 event:203: in function localVals: unscaledDeltaTime = 0.033338665962219 localVals: deltaTime = 0.033338665962219 upVals: UpdateBeat = table: 0x012cb25458 upVals: Time = table: 0x012cb14c90 [ERROR:2023-11-1 16:46:57]16:46:57.205-652: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:46:57]16:46:57.205-652: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryWaitTimeView:61: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-11-1 16:47:1][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:47:1][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100007_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:47:3][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:3][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:3][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq004b upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0146dedaa8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq004b localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq004b localVals: storyData = table: 0x013bb74048 localVals: voiceId = 200069 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x013bb74048 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0146de4ec8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x013bb74048 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x013bb74048 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb74048 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0146de08c0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb74048 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013bb74048 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b1eb878 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b1eb878 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b622650 localVals: curNode = table: 0x013b1eb878 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryProfileView:266: in function '_executeStory' localVals: isWaitTimeFinish = true localVals: self = table: 0x0144e9bc60 level:27 logic/extensions/story/view/StoryProfileView:254: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0144e9bc60 [ERROR:2023-11-1 16:47:3]16:47:03.987-849: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryProfileView:266: in function '_executeStory' logic/extensions/story/view/StoryProfileView:254: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:3]16:47:03.987-849: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryProfileView:266: in function '_executeStory' logic/extensions/story/view/StoryProfileView:254: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:4]bigbg/story_headicon/100007_cs.png instance: @73ms [ERROR:2023-11-1 16:47:6][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:6][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:6][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0145bea228 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq005 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq005 localVals: storyData = table: 0x013bb79d18 localVals: voiceId = 200004 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x013bb79d18 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0146db7840 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x013bb79d18 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x013bb79d18 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb79d18 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0146dbae10 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb79d18 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013bb79d18 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b1ed558 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b1ed558 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b1eb878 localVals: curNode = table: 0x013b1ed558 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x013bb79d18 localVals: self = table: 0x014589a8f8 localVals: curStoryData = table: 0x013bb74048 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x014589a8f8 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:6]16:47:06.677-924: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:47:6]16:47:06.677-924: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:47:8][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:8][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:8][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f38a7b0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq006 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq006 localVals: storyData = table: 0x014030b560 localVals: voiceId = 200005 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x014030b560 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f38a630 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x014030b560 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x014030b560 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014030b560 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f378c50 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014030b560 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014030b560 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013add1328 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013add1328 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013add0080 localVals: curNode = table: 0x013add1328 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:8]16:47:08.553-974: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:8]16:47:08.553-974: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:9][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:9][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:9][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq007 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014fa0e970 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq007 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq007 localVals: storyData = table: 0x014031b038 localVals: voiceId = 200006 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x014031b038 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014fa0d5d8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x014031b038 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x014031b038 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014031b038 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014fa038b0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014031b038 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014031b038 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013add3748 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013add3748 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013add1328 localVals: curNode = table: 0x013add3748 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x014031b038 localVals: self = table: 0x014589a8f8 localVals: curStoryData = table: 0x014030b560 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x014589a8f8 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:9]16:47:09.173-987: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:47:9]16:47:09.173-987: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:47:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:47:13][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:13][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:13][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq008 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0145de63b8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq008 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq008 localVals: storyData = table: 0x01403d34a8 localVals: voiceId = 200007 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x01403d34a8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014a29d3f0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x01403d34a8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x01403d34a8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01403d34a8 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014a298f90 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 framework/notify/NotifyDispatcher:246: in function 'dispatch' localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 localVals: dpEntry = table: 0x014b0bac40 localVals: listeners = table: 0x01496066b8 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0140394fb8 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:104: in function '_actionFunc' localVals: storyData = table: 0x0140394fb8 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144e7b560 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144e7b560 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144e79d90 localVals: curNode = table: 0x0144e7b560 localVals: self = table: 0x0145005740 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:13]16:47:13.610-114: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:104: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:13]16:47:13.610-114: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:104: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:47:19][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1 [INFO:2023-11-1 16:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest [INFO:2023-11-1 16:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000000 stepId: 27 index: 2 [INFO:2023-11-1 16:47:19]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17 [INFO:2023-11-1 16:47:19]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:19]<== Receiver Message, socketClient version=1,extId=46,cmd=18,status=0,size=8 [INFO:2023-11-1 16:47:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <--- [INFO:2023-11-1 16:47:19][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.099980544298887 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 23 1 [INFO:2023-11-1 16:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210020.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:47:21][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:21][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:21][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq148 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b6b70f0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq148 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq148 localVals: storyData = table: 0x01404e1d10 localVals: voiceId = 200071 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x01404e1d10 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b900600 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x01404e1d10 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x01404e1d10 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01404e1d10 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b916c40 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x01404e1d10 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x01404e1d10 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0145e1bbc0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0145e1bbc0 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:206: in function 'execute' localVals: curSubNode = table: 0x0145e1bbc0 localVals: lastNode = table: 0x013b5e2318 localVals: subActionList = table: 0x0144dc83c0 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:21]16:47:21.375-342: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:21]16:47:21.375-342: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:24][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:24][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:24][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b912c60 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr001 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr001 localVals: storyData = table: 0x01404f1960 localVals: voiceId = 200008 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x01404f1960 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b9129c0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x01404f1960 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x01404f1960 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01404f1960 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b9122c0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x01404f1960 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x01404f1960 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0145e1f670 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0145e1f670 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:206: in function 'execute' localVals: curSubNode = table: 0x0145e1f670 localVals: lastNode = table: 0x013b5e2318 localVals: subActionList = table: 0x0144dc83c0 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:24]16:47:24.83-418: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:47:24]16:47:24.83-418: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:47:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:24]bigbg/story_headicon/100025_hb.png instance: @48ms [ERROR:2023-11-1 16:47:25][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:25][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:25][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b92fa60 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b154cc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr002 localVals: self = table: 0x014b154cc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x014589a8f8 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr002 localVals: storyData = table: 0x0140510f10 localVals: voiceId = 200009 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x014589a8f8 localVals: storyData = table: 0x0140510f10 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b92f7c0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x013b756e18 localVals: name = 802 localVals: message = table: 0x0140510f10 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x013b756e18 localVals: storyData = table: 0x0140510f10 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0140510f10 localVals: self = table: 0x013b756e18 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b92f6e0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0140510f10 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0140510f10 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013bb4c780 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013bb4c780 localVals: self = table: 0x0145005740 level:24 logic/extensions/story/core/STree:206: in function 'execute' localVals: curSubNode = table: 0x013bb4c780 localVals: lastNode = table: 0x013b5e2318 localVals: subActionList = table: 0x0144dc83c0 localVals: self = table: 0x0145005740 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0140510f10 localVals: self = table: 0x014589a8f8 localVals: curStoryData = table: 0x01404f1960 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x014589a8f8 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x014589a8f8 [ERROR:2023-11-1 16:47:25]16:47:25.237-448: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:47:25]16:47:25.237-448: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:206: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:47:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:51][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/guobaorou_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:51][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [ERROR:2023-11-1 16:47:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:47:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:47:51][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr003 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0149590870 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014bb17f50 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0149590870 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr003 localVals: self = table: 0x0149590870 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr003 localVals: self = table: 0x014cbbd9f0 localVals: enable = true level:10 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' localVals: instance = 100025_guobaorou_p(Clone) (UnityEngine.GameObject) localVals: self = table: 0x014cbbd9f0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0149b5ad58 upVals: args = table: 0x014bb17e68 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x014cae5b30 localVals: (for limit) = 10 localVals: entries = table: 0x014b8c44e0 localVals: (for index) = 7 localVals: j = 7 localVals: entryCount = 10 localVals: targetObj = table: 0x014ca912a0 localVals: notifyName = 2 level:14 frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' localVals: loader = table: 0x014ca94ff8 localVals: self = table: 0x014ca912a0 level:15 framework/resource/loader/PrefabLoader:82: in function localVals: tempHandlerObj = table: 0x014ca912a0 localVals: self = table: 0x014ca94ff8 localVals: res = Framework.Resource localVals: tempHandler = function: 0x012d476830 [ERROR:2023-11-1 16:47:51]16:47:51.341-225: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:47:51]16:47:51.341-225: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:51][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:47:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/fuhei.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:51][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:fuhei.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:47:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:57][@logic/extensions/stat/agent/tw/TWStatAgent.lua:11]:{sendSubmitClientDataRequest}efun 当前登录账号类型是: mac [INFO:2023-11-1 16:47:57][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}arm64e [INFO:2023-11-1 16:47:57][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Apple A15 GPU [INFO:2023-11-1 16:47:57][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}Metal [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,2 sdkVersion: 2.4.3(8fb4498) sdkType: 1 imsi: E7D6E44F45A04EFB8A935AF4687BB079 imei: E7D6E44F45A04EFB8A935AF4687BB079 gameVersionName: 1.0.26 gameVersionCode: 26 gamepackageName: com.mover.twswy densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 16.2 othersdkVersion: channelId: 12000001 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false loginWay: mac } [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 8 [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 9 [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 11 [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:57][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_1_0 [INFO:2023-11-1 16:47:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-11-1 16:47:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-11-1 16:47:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 0 [INFO:2023-11-1 16:47:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-11-1 16:47:57]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=755 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=331 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.86671599000692 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 24 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.86671599000692 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 25 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.86671599000692 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 26 1 [INFO:2023-11-1 16:47:58][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.90006944909692 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPopUpMessageReply 27 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.90006944909692 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroTaskInfosReply 28 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1866643199 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 769 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 781 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 790 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1699477200 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 808 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1699459200 } infos { id: 10011 value: 0 time: 1699414200 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 1 time: 1699414200 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 167 replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 738 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 743 replaceAll: false } redDotInfos { defineId: 744 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 745 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 755 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1699477200 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.90006944909692 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetRedDotInfosReply 29 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.93341828137636 移走了序号= 1 的消息,当前队列数量= 6 || 0 LoadFriendInfosReply 30 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.93341828137636 移走了序号= 1 的消息,当前队列数量= 5 || 0 HeroCharacterSkinReply 31 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.93341828137636 移走了序号= 1 的消息,当前队列数量= 4 || 0 LoadingBgGetReply 32 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 21001 buyCount: 0 expiredTime: 0 } infos { id: 21002 buyCount: 0 expiredTime: 0 } infos { id: 4827 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.96672161668539 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetGiftBagInfoReply 33 1 [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 4 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-11-1 16:47:58]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.96672161668539 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetClientRecordReply 34 1 [WARN:2023-11-1 16:47:58][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:47:58][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [WARN:2023-11-1 16:47:58][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:47:58][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2023-11-1 16:47:58][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: 0 } [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 36 1 [INFO:2023-11-1 16:47:58][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_1_0 [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 [INFO:2023-11-1 16:47:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb [INFO:2023-11-1 16:47:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:47:58]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2023-11-1 16:47:58]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-11-1 16:47:58]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.0000023655593 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 37 1 [INFO:2023-11-1 16:47:58]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-11-1 16:47:58]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066822413355112 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 38 1 [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8501, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8502, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8503, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8504, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8505, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8506, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8507, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8508, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8509, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8510, mo:nil [WARN:2023-11-1 16:47:58][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8511, mo:nil [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.06666537374258 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 39 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.06666537374258 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleInfoReply 40 1 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.1001655831933 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleReply 41 1 [INFO:2023-11-1 16:47:58][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-11-1 16:47:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001 barrierId: 40000011 formationId: 0 [INFO:2023-11-1 16:47:58]==> Sender Auto Serialize Message,extId=31,cmd=2,size=20 [INFO:2023-11-1 16:47:58]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:58]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=30 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000 battleId: 10000001 triggerId: 132 triggerId: 134 triggerId: 135 triggerId: 136 [INFO:2023-11-1 16:47:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-11-1 16:47:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.066552460193634 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 42 1 [INFO:2023-11-1 16:47:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:47:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2023-11-1 16:47:58][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] buffChangeSkinId:nil [INFO:2023-11-1 16:47:58][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:191: 准备进入一个新的场景,类型=2,id=220010 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:191: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-11-1 16:47:58][@logic/scene/SceneMgr.lua:241]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-11-1 16:47:58][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:47:58][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-11-1 16:47:58][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:47:58]DestroyUnusedResources:77,3,time=,paths: [INFO:2023-11-1 16:47:58][@logic/scene/SceneMgr.lua:270]:{func}开始进入一个新的场景,类型=2,id=220010 [INFO:2023-11-1 16:47:58][@logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil 场景:g-s45_xsks_p 是旧场景 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:273: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-11-1 16:47:58][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-11-1 16:47:58][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-11-1 16:47:58][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @27ms [INFO:2023-11-1 16:47:58][@logic/scene/SceneMgr.lua:375]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010 [INFO:2023-11-1 16:47:58][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @135ms [INFO:2023-11-1 16:47:59][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕! [INFO:2023-11-1 16:47:59][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 3_1 ====== MyRole_3_1 英雄的模型 [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"] [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型 [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型 [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui [INFO:2023-11-1 16:47:59][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-11-1 16:47:59][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.8311s [INFO:2023-11-1 16:47:59][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:361: 成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:361: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-11-1 16:47:59][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 40000011 [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true [INFO:2023-11-1 16:47:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_10000000_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/core/component/FbUnitCommonder:94: in function 'onInit' logic/extensions/battle/ecs/BattleComponentBase:63: in function 'initInternal' logic/extensions/battle/ecs/BattleContextBase:142: in function 'initialize' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:362: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-11-1 16:47:59][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:47:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:47:59][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-11-1 16:47:59][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000001 [INFO:2023-11-1 16:47:59][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:255: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:255: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:362: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-11-1 16:47:59][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:47:59][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-11-1 16:47:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb [INFO:2023-11-1 16:47:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 skip: 0 [INFO:2023-11-1 16:47:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:47:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:47:59]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 [INFO:2023-11-1 16:47:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-11-1 16:47:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:47:59]||||| Sender socketClient version=1 [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4 [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4 [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4 [INFO:2023-11-1 16:47:59][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4 [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:47:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.38383859395981 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 43 1 [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:47:59]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:47:59]bigbg/commonbg/herotasktraceview_bg.jpg instance: @60ms [INFO:2023-11-1 16:47:59]bigbg/story_bigbg/210002.jpg instance: @47ms [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:47:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:47:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.43334551155567 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 44 1 [INFO:2023-11-1 16:48:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:0][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [ERROR:2023-11-1 16:48:2][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:2][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:3][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr004 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014d1585f8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr004 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr004 localVals: storyData = table: 0x0145cdc508 localVals: voiceId = 200011 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145cdc508 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014d129320 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145cdc508 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145cdc508 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145cdc508 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014d1238b0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145cdc508 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145cdc508 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b897ee0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b897ee0 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0145336790 localVals: curNode = table: 0x013b897ee0 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:3]16:48:03.14-549: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:3]16:48:03.14-549: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:3]bigbg/story_headicon/100025_cs.png instance: @60ms [INFO:2023-11-1 16:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210032.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:48:5][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:5][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:5][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01509e7d00 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr005 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr005 localVals: storyData = table: 0x0145d18cc8 localVals: voiceId = 200012 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145d18cc8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01509e6ca0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145d18cc8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145d18cc8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145d18cc8 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0150a59130 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145d18cc8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145d18cc8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013acac810 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013acac810 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b5891e0 localVals: curNode = table: 0x013acac810 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' localVals: isWaitTimeFinish = true localVals: self = table: 0x014965c370 level:27 logic/extensions/story/view/StorySwitchView:247: in function 'func' localVals: self = table: 0x014965c370 localVals: a = -0.020000034943223 localVals: color = RGBA[0,0,0,-0.020000034943223] level:28 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144d97a28 upVals: args = table: 0x0150a57380 level:29 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:30 framework/schedule/ScheduleEntry:61: in function 'update' localVals: dt = 0.033326249569654 localVals: self = table: 0x0150b1a658 upVals: ScheduleEntry = table: 0x012cb94a88 level:31 framework/schedule/Scheduler:30: in function localVals: i = 13 localVals: self = table: 0x012cb66378 localVals: (for step) = 1 localVals: status = 0 localVals: (for index) = 13 localVals: (*temporary) = table: 0x012cb66378 localVals: count = 13 localVals: dt = 0.033326249569654 localVals: (for limit) = 13 upVals: Scheduler = table: 0x012cb66378 level:32 [C]: in function 'f' localVals: (*temporary) = function: 0x012bd017f0 level:33 event:166: in function 'UpdateBeat' localVals: (for state) = table: 0x012bd4e568 localVals: self = table: 0x012cb25458 localVals: f = table: 0x01405405d0 localVals: ilist = function: 0x012cb1a040 localVals: i = table: 0x0140540700 localVals: (for control) = table: 0x0140540700 localVals: _list = table: 0x012bd4e568 localVals: (for generator) = function: 0x012cb19980 upVals: error = function: builtin#19 upVals: ilist = function: 0x012cb1a040 level:34 event:203: in function localVals: unscaledDeltaTime = 0.033326249569654 localVals: deltaTime = 0.033326249569654 upVals: UpdateBeat = table: 0x012cb25458 upVals: Time = table: 0x012cb14c90 [ERROR:2023-11-1 16:48:5]16:48:05.235-611: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:48:5]16:48:05.235-611: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:48:10][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:10][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:10][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014a0af578 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr006 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr006 localVals: storyData = table: 0x0145d9af90 localVals: voiceId = 200013 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145d9af90 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014a0af250 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145d9af90 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145d9af90 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145d9af90 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014a0ad938 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145d9af90 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145d9af90 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b5e11f0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b5e11f0 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013add2c28 localVals: curNode = table: 0x013b5e11f0 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:10]16:48:10.312-758: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:10]16:48:10.312-758: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:11][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:11][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:11][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr007 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f4c2b48 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr007 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr007 localVals: storyData = table: 0x0145d2a7e0 localVals: voiceId = 200014 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145d2a7e0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f4bf780 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145d2a7e0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145d2a7e0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145d2a7e0 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f4bf2c8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145d2a7e0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145d2a7e0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013ba8bbc8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013ba8bbc8 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b5e11f0 localVals: curNode = table: 0x013ba8bbc8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0145d2a7e0 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0145d9af90 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:11]16:48:11.635-793: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:11]16:48:11.635-793: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:12][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:12][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:12][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr008 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f15a560 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr008 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqgbr008 localVals: storyData = table: 0x0145df8910 localVals: voiceId = 200015 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145df8910 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0146dad328 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145df8910 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145df8910 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145df8910 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0146e49ee8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145df8910 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145df8910 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013ac01cf8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013ac01cf8 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013ba8bbc8 localVals: curNode = table: 0x013ac01cf8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0145df8910 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0145d2a7e0 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:12]16:48:12.383-810: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:12]16:48:12.383-810: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:16][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:16][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [ERROR:2023-11-1 16:48:16][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:16][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:16][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0145d42380 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky001 localVals: self = table: 0x014b338e20 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky001 localVals: self = table: 0x014b2c6fc0 localVals: enable = true level:10 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' localVals: instance = 100022_beijingkaoya_p(Clone) (UnityEngine.GameObject) localVals: self = table: 0x014b2c6fc0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0149b5ad58 upVals: args = table: 0x0146e54c20 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x014b2bfe60 localVals: (for limit) = 10 localVals: entries = table: 0x014b332d68 localVals: (for index) = 7 localVals: j = 7 localVals: entryCount = 10 localVals: targetObj = table: 0x014b24c308 localVals: notifyName = 2 level:14 frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' localVals: loader = table: 0x014b24f730 localVals: self = table: 0x014b24c308 level:15 framework/resource/loader/PrefabLoader:82: in function localVals: tempHandlerObj = table: 0x014b24c308 localVals: self = table: 0x014b24f730 localVals: res = Framework.Resource localVals: tempHandler = function: 0x012d476830 [ERROR:2023-11-1 16:48:16]16:48:16.855-938: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:48:16]16:48:16.855-938: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:48:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:16][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:48:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:16][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2023-11-1 16:48:17][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:17][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:17][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014fa0e668 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky002 localVals: self = table: 0x014b338e20 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky002 localVals: self = table: 0x014b2c6fc0 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky002 localVals: unitLive2d = table: 0x014b225498 localVals: storyData = table: 0x0145e25be8 localVals: voiceId = 200017 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145e25be8 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014d0585e8 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145e25be8 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145e25be8 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145e25be8 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0145c3cb90 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145e25be8 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145e25be8 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013a7e3190 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013a7e3190 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013bb961c8 localVals: curNode = table: 0x013a7e3190 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0145e25be8 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0145e81928 level:28 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:29 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:17]16:48:17.478-952: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:17]16:48:17.478-952: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/moxiaba.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:48:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:48:18][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:48:18][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:48:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:21][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1288: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:956: in function [INFO:2023-11-1 16:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/fotiaoqiang_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:21][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [ERROR:2023-11-1 16:48:21][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:21][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:22][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq009 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014caa82c8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014d211630 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014caa82c8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq009 localVals: self = table: 0x014caa82c8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqftq009 localVals: self = table: 0x014ca3baa8 localVals: enable = true level:10 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' localVals: instance = 100007_fotiaoqiang_p(Clone) (UnityEngine.GameObject) localVals: self = table: 0x014ca3baa8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0149b5ad58 upVals: args = table: 0x014a9f7188 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x014ca45778 localVals: (for limit) = 10 localVals: entries = table: 0x014ca88fd8 localVals: (for index) = 7 localVals: j = 7 localVals: entryCount = 10 localVals: targetObj = table: 0x014c8080b0 localVals: notifyName = 2 level:14 frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' localVals: loader = table: 0x014c89b3d8 localVals: self = table: 0x014c8080b0 level:15 framework/resource/loader/PrefabLoader:82: in function localVals: tempHandlerObj = table: 0x014c8080b0 localVals: self = table: 0x014c89b3d8 localVals: res = Framework.Resource localVals: tempHandler = function: 0x012d476830 [ERROR:2023-11-1 16:48:22]16:48:22.17-83: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:48:22]16:48:22.17-83: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:26: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:48:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:22][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:48:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:22][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2023-11-1 16:48:22][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:22][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:22][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky003 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b8e1940 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky003 localVals: self = table: 0x014b338e20 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky003 localVals: self = table: 0x014b2c6fc0 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky003 localVals: unitLive2d = table: 0x014b225498 localVals: storyData = table: 0x0145eb8228 localVals: voiceId = 200019 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145eb8228 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b8e0d00 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145eb8228 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145eb8228 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145eb8228 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b8e0520 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145eb8228 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145eb8228 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b7bf2e8 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b7bf2e8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b7bd2f0 localVals: curNode = table: 0x013b7bf2e8 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:22]16:48:22.573-95: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:22]16:48:22.573-95: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:23][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:23][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:23][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky004 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b91f140 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014b338e20 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky004 localVals: self = table: 0x014b338e20 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky004 localVals: self = table: 0x014b2c6fc0 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky004 localVals: unitLive2d = table: 0x014b225498 localVals: storyData = table: 0x0145eee0e8 localVals: voiceId = 200020 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145eee0e8 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b91e500 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145eee0e8 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145eee0e8 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145eee0e8 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b91dc40 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145eee0e8 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145eee0e8 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b7c1650 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b7c1650 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b7bf2e8 localVals: curNode = table: 0x013b7c1650 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0145eee0e8 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0145eb8228 level:28 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:29 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:23]16:48:23.171-109: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:23]16:48:23.171-109: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:23][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:23][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:23][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:23][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [ERROR:2023-11-1 16:48:25][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:25][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:25][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014b993650 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy001 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy001 localVals: storyData = table: 0x0145eeeb68 localVals: voiceId = 200021 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145eeeb68 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014b98c730 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145eeeb68 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145eeeb68 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145eeeb68 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b98c1c0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 framework/notify/NotifyDispatcher:246: in function 'dispatch' localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 localVals: dpEntry = table: 0x014b0bac40 localVals: listeners = table: 0x01496066b8 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145eee278 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:104: in function '_actionFunc' localVals: storyData = table: 0x0145eee278 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b839ac8 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b839ac8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b838658 localVals: curNode = table: 0x013b839ac8 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:25]16:48:25.303-168: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:104: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:25]16:48:25.303-168: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:104: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120007_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:25]bigbg/story_headicon/120007_hb.png instance: @57ms [INFO:2023-11-1 16:48:25][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [ERROR:2023-11-1 16:48:27][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:27][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:27][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014bb35ac8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy002 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy002 localVals: storyData = table: 0x013ba31ef8 localVals: voiceId = 200022 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013ba31ef8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014bb2e218 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013ba31ef8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013ba31ef8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013ba31ef8 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014bb2dbf0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013ba31ef8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013ba31ef8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013cf77110 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013cf77110 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013cf76ec0 localVals: curNode = table: 0x013cf77110 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:27]16:48:27.116-214: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:27]16:48:27.116-214: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:48:27][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:27][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:27][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy003 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014bbc8ba0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy003 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy003 localVals: storyData = table: 0x013808c820 localVals: voiceId = 200023 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013808c820 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014bbc76e8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013808c820 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013808c820 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013808c820 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014bbc7288 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013808c820 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013808c820 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013bac2d48 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013bac2d48 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013cf77110 localVals: curNode = table: 0x013bac2d48 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:27]16:48:27.847-232: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:27]16:48:27.847-232: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:29][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:29][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:29][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy004 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014c61a628 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy004 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy004 localVals: storyData = table: 0x013aed1978 localVals: voiceId = 200024 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013aed1978 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014c61c820 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013aed1978 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013aed1978 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013aed1978 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014c6170b8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013aed1978 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013aed1978 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b751450 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b751450 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013bac6918 localVals: curNode = table: 0x013b751450 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:29]16:48:29.491-276: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:29]16:48:29.491-276: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:30][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:30][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:30][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014c624b68 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy005 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy005 localVals: storyData = table: 0x013ad0ca68 localVals: voiceId = 200025 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013ad0ca68 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0144ff9630 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013ad0ca68 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013ad0ca68 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013ad0ca68 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014b70e180 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013ad0ca68 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013ad0ca68 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b752518 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b752518 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b751450 localVals: curNode = table: 0x013b752518 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x013ad0ca68 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x013aed1978 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:30]16:48:30.175-291: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:30]16:48:30.175-291: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:30][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:30][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:30][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01501cf998 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy006 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy006 localVals: storyData = table: 0x014533fc10 localVals: voiceId = 200026 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x014533fc10 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014ffb5af8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x014533fc10 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x014533fc10 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014533fc10 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014ff94310 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014533fc10 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014533fc10 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x013b753390 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x013b753390 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b752518 localVals: curNode = table: 0x013b753390 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x014533fc10 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x013ad0ca68 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:30]16:48:30.771-303: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:30]16:48:30.771-303: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:31][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:31][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:31][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy007 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f9593a8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy007 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy007 localVals: storyData = table: 0x0145340228 localVals: voiceId = 200027 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0145340228 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f958768 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0145340228 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0145340228 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0145340228 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f9583f0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0145340228 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0145340228 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144ccf3f8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144ccf3f8 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x013b753390 localVals: curNode = table: 0x0144ccf3f8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0145340228 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x014533fc10 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:31]16:48:31.347-315: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:31]16:48:31.347-315: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:32][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:32][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:33][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy008 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x013791f648 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy008 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy008 localVals: storyData = table: 0x0144d75ae0 localVals: voiceId = 200028 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0144d75ae0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x013a87add0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0144d75ae0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0144d75ae0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0144d75ae0 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x013a996b70 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0144d75ae0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0144d75ae0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144d6c8f8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144d6c8f8 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144cd3c00 localVals: curNode = table: 0x0144d6c8f8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:33]16:48:33.9-359: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:33]16:48:33.9-359: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:34][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:34][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:34][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy009 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0137d677b8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy009 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy009 localVals: storyData = table: 0x0144d75ef8 localVals: voiceId = 200029 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0144d75ef8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0137789278 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0144d75ef8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0144d75ef8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0144d75ef8 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0137a7d8c8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0144d75ef8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0144d75ef8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144d6f288 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144d6f288 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144d6c8f8 localVals: curNode = table: 0x0144d6f288 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0144d75ef8 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0144d75ae0 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:34]16:48:34.100-386: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:34]16:48:34.100-386: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:34][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:34][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:34][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy010 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014566d120 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy010 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy010 localVals: storyData = table: 0x0144d75cf0 localVals: voiceId = 200030 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0144d75cf0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014ac58938 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0144d75cf0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0144d75cf0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0144d75cf0 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014ad83230 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0144d75cf0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0144d75cf0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144d71610 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144d71610 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144d6f288 localVals: curNode = table: 0x0144d71610 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0144d75cf0 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0144d75ef8 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:34]16:48:34.846-403: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:34]16:48:34.846-403: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:35][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:35][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:35][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy011 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f508748 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014582d8e8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy011 localVals: self = table: 0x014582d8e8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqyy011 localVals: storyData = table: 0x0144d76330 localVals: voiceId = 200031 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x0144d76330 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f4c66a8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x0144d76330 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x0144d76330 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0144d76330 localVals: self = table: 0x0146dd6a78 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f4b42a0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0144d76330 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0144d76330 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0145894f10 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0145894f10 localVals: self = table: 0x013cff85a0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144d71610 localVals: curNode = table: 0x0145894f10 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0144d76330 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x0144d75cf0 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:35]16:48:35.571-419: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:35]16:48:35.571-419: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shachendiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:48:41][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:41][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:41][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f15edc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f1c7420 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f15edc0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky005 localVals: self = table: 0x014f15edc0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky005 localVals: self = table: 0x0149825f58 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky005 localVals: unitLive2d = table: 0x014d4d6930 localVals: storyData = table: 0x013bb142b0 localVals: voiceId = 200032 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013bb142b0 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014aa21a58 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013bb142b0 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013bb142b0 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013bb142b0 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014027b820 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013bb142b0 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013bb142b0 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144d9d060 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144d9d060 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144d9a298 localVals: curNode = table: 0x0144d9d060 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:41]16:48:41.730-597: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:41]16:48:41.730-597: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:41][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:41][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:41][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:41][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210070.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/taotie_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:43]bigbg/story_headicon/taotie_cs.png instance: @64ms [ERROR:2023-11-1 16:48:45][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:45][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:45][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01500a1ef8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky006 localVals: self = table: 0x0150095ac8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky006 localVals: self = table: 0x0150099100 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky006 localVals: unitLive2d = table: 0x0150092920 localVals: storyData = table: 0x013aeb1cd0 localVals: voiceId = 200033 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x013aeb1cd0 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0150091f48 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x013aeb1cd0 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x013aeb1cd0 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013aeb1cd0 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x015008f108 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013aeb1cd0 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013aeb1cd0 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144e94078 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144e94078 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144e90890 localVals: curNode = table: 0x0144e94078 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:45]16:48:45.79-692: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:45]16:48:45.79-692: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:45][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:45][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:45][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:45][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [ERROR:2023-11-1 16:48:47][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:47][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:47][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky007 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014609cfe8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky007 localVals: self = table: 0x0150095ac8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky007 localVals: self = table: 0x0150099100 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky007 localVals: unitLive2d = table: 0x0150092920 localVals: storyData = table: 0x014534a438 localVals: voiceId = 200034 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x014534a438 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01460a0110 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x014534a438 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x014534a438 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014534a438 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01460a56e8 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014534a438 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014534a438 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014617bce8 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014617bce8 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0144e95318 localVals: curNode = table: 0x014617bce8 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:47]16:48:47.110-749: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:47]16:48:47.110-749: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:47][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:47][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:47][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:47][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [ERROR:2023-11-1 16:48:48][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:48][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:48][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky008 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01519cc158 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky008 localVals: self = table: 0x0150095ac8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky008 localVals: self = table: 0x0150099100 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky008 localVals: unitLive2d = table: 0x0150092920 localVals: storyData = table: 0x014534b140 localVals: voiceId = 200035 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x014534b140 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01519411c8 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x014534b140 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x014534b140 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014534b140 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0151911cd0 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014534b140 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014534b140 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0146a74348 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0146a74348 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0146a67038 localVals: curNode = table: 0x0146a74348 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:48]16:48:48.815-795: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:48:48]16:48:48.815-795: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:48:48][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:48][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:48][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-11-1 16:48:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:48][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2023-11-1 16:48:49][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:49][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:49][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky009 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014fe075a0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0150095ac8 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky009 localVals: self = table: 0x0150095ac8 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky009 localVals: self = table: 0x0150099100 localVals: enable = true level:10 logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' localVals: self = table: 0x0146dd7608 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqbjky009 localVals: unitLive2d = table: 0x0150092920 localVals: storyData = table: 0x014534b7e0 localVals: voiceId = 200036 localVals: modelType = 2 level:11 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0146dd7608 localVals: storyData = table: 0x014534b7e0 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014fdf4c98 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:15 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 802 localVals: message = table: 0x014534b7e0 level:16 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0146dd6a78 localVals: storyData = table: 0x014534b7e0 level:17 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014534b7e0 localVals: self = table: 0x0146dd6a78 level:18 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014731bf18 level:19 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:20 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:21 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014534b7e0 localVals: isOpenView = true level:22 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014534b7e0 localVals: self = table: 0x013b8d6690 level:23 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0146b69c50 level:24 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0146b69c50 localVals: self = table: 0x013cff85a0 level:25 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0146a74348 localVals: curNode = table: 0x0146b69c50 localVals: self = table: 0x013cff85a0 level:26 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x014534b7e0 localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x014534b140 level:28 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:29 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:49]16:48:49.542-811: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:49]16:48:49.542-811: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/story/view/StoryDialogView:1018: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:49][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:49][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:49][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:48:49][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [ERROR:2023-11-1 16:48:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:51][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_battle/battle upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014aff8008 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_battle/battle localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 localVals: currentUrl = event:/music/music_story/weiji_story level:10 logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 level:11 logic/common/state/scene/SceneStateBgm:118: in function 'func' localVals: self = table: 0x0151f06868 localVals: audioUrl = event:/music/music_battle/battle localVals: sceneType = 2 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f06748 upVals: args = table: 0x014afb5ce0 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0151f084d0 localVals: (for limit) = 1 localVals: entries = table: 0x0151f08560 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 49 level:15 logic/extensions/story/view/StoryAudioView:300: in function 'func' localVals: self = table: 0x0149667118 level:16 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144e7fc08 upVals: args = table: 0x014af44898 level:17 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:18 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149609110 localVals: (for limit) = 14 localVals: entries = table: 0x01496097c0 localVals: (for index) = 9 localVals: j = 9 localVals: entryCount = 14 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 803 level:19 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0146dd6a78 localVals: name = 803 level:20 logic/extensions/story/view/StoryView:69: in function 'onDestroy' localVals: self = table: 0x0146dd6a78 level:21 logic/extensions/story/view/StoryView:47: in function 'onExit' localVals: self = table: 0x0146dd6a78 level:22 frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' localVals: i = 1 localVals: (for index) = 1 localVals: vCount = 15 localVals: (for limit) = 15 localVals: (for step) = 1 localVals: name = 2 localVals: self = table: 0x0146ba1d40 upVals: ViewPresentor = table: 0x012d2be4d8 level:23 frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' localVals: self = table: 0x0146ba1d40 upVals: ViewPresentor = table: 0x012d2be4d8 level:24 frameworkext/lmvc/view/ViewPresentor:297: in function 'close' localVals: self = table: 0x0146ba1d40 upVals: ViewPresentor = table: 0x012d2be4d8 level:25 frameworkext/lmvc/view/ViewMgr:372: in function 'close' localVals: backMode = true localVals: self = table: 0x012d215658 localVals: name = storyview localVals: view = table: 0x0146ba1d40 level:26 logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/controller/StoryController:195: in function 'finish' localVals: self = table: 0x0145089f98 level:28 logic/extensions/story/controller/StoryController:110: in function 'execute' localVals: self = table: 0x0145089f98 level:29 logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' localVals: self = table: 0x0146dd7608 localVals: curStoryData = table: 0x014534c160 level:30 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0146dd7608 level:31 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0146dd7608 [ERROR:2023-11-1 16:48:51]16:48:51.742-871: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:48:51]16:48:51.742-871: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:48:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:48:51]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-11-1 16:48:51]||||| Sender socketClient version=1 [INFO:2023-11-1 16:48:51][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-11-1 16:48:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 barrierId: 40000011 [INFO:2023-11-1 16:48:51]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-11-1 16:48:51]||||| Sender socketClient version=1 [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-11-1 16:48:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 skip: 0 [INFO:2023-11-1 16:48:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:48:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction [INFO:2023-11-1 16:48:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:48:51]||||| Sender socketClient version=1 [INFO:2023-11-1 16:48:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:48:51]||||| Sender socketClient version=1 [INFO:2023-11-1 16:48:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-11-1 16:48:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent [ERROR:2023-11-1 16:48:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:48:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:48:51]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-11-1 16:48:51]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-11-1 16:48:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:48:51]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-11-1 16:48:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.44099644944072 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 49 1 [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-11-1 16:48:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.44099644944072 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 50 1 [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:48:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.44099644944072 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 51 1 [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:48:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:48:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.466696575284 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 52 1 [INFO:2023-11-1 16:48:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:48:52]bigbg/guide/guide_instruction1.png instance: @64ms [INFO:2023-11-1 16:48:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:0][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.534399032593 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.2656009674072 [INFO:2023-11-1 16:49:0][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1 [INFO:2023-11-1 16:49:0][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:0][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-11-1 16:49:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:1][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-11-1 16:49:1][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-11-1 16:49:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_10000000_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:49:1][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-11-1 16:49:1]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:1]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066706251353025 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 54 1 [INFO:2023-11-1 16:49:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio [INFO:2023-11-1 16:49:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction [INFO:2023-11-1 16:49:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-11-1 16:49:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 skip: 0 [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 [INFO:2023-11-1 16:49:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-11-1 16:49:1]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:1]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:49:1]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:49:1]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:49:1]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:49:1]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:49:1]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:49:1]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=236 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:49:1]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=193 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:49:1][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014c6221c0 { } 0 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:49:1][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014d1923b8 { } 0 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:49:1][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10904145985842 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 55 1 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10904145985842 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 56 1 [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4295 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 2 maxCD: 6 } battleUnitType: 1 userId: 25302 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 25302 } defender { units { id: 2 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1800 thp: 1800 atk: 138 def: 130 critic: 110 critic_dmg: 510 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.10904145985842 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 57 1 [INFO:2023-11-1 16:49:1][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4295, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":2, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"25302", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "25302" ] }, "defender": { "units": [ { "id":2, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1800, "thp":1800, "atk":138, "def":130, "critic":110, "critic_dmg":510, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } [INFO:2023-11-1 16:49:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-11-1 16:49:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.1330122500658 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 58 1 [INFO:2023-11-1 16:49:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-11-1 16:49:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-11-1 16:49:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-11-1 16:49:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-11-1 16:49:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0149a6b9c0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:49:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0149a6b9c0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:49:2][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:49:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:49:2]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:2]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:49:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.065352000296116 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 59 1 [INFO:2023-11-1 16:49:2][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-11-1 16:49:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:49:2]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:2]bigbg/headicon_battle/100022_head_battle.png instance: @63ms [INFO:2023-11-1 16:49:2]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-11-1 16:49:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:49:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066618666052818 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 60 1 [INFO:2023-11-1 16:49:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:49:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:49:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0149cbf5c8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:49:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:49:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-11-1 16:49:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 skip: 0 [INFO:2023-11-1 16:49:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:3]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO [INFO:2023-11-1 16:49:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:3]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction [INFO:2023-11-1 16:49:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask [INFO:2023-11-1 16:49:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:3]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066658165305853 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 61 1 [INFO:2023-11-1 16:49:3]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10000395774841 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 62 1 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-11-1 16:49:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-11-1 16:49:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO [INFO:2023-11-1 16:49:4]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 skip: 0 [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 [INFO:2023-11-1 16:49:4]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:4]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:4]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=128 [INFO:2023-11-1 16:49:4]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1273 additional: 527 additional2: 1273 additional3: 1273 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222042 actEffect { targetId: 1 effectType: 3 effectNum: 184 additional: 4111 additional2: 184 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 3 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 3 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 3 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.66681450977921 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 64 1 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1273, "additional":527, "additional2":1273, "additional3":1273 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":184, "additional":4111, "additional2":184, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":3 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":3, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":3 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0149cbf5c8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":527, "targetId":2, "multipleEffectNumReal":0, "additional3":1273, "effectNum":1273, "multipleEffectNum":0, "effectType":2, "additional2":1273 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4111, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":184, "multipleEffectNum":0, "effectType":3, "additional2":184 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":527, "targetId":2, "multipleEffectNumReal":0, "additional3":1273, "effectNum":1273, "multipleEffectNum":0, "effectType":2, "additional2":1273 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:49:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-11-1 16:49:4][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.63298488408327 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 65 1 [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.63298488408327 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 66 1 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 10 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:1273/1273 本段飘:1273 本段扣血:1273 本段扣盾:0 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 527/1800 剩余盾: 0 [WARN:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:49:5][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4111, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":184, "multipleEffectNum":0, "effectType":3, "additional2":184 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:49:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-11-1 16:49:5][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 32 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:184/184 本段飘:184 本段扣血:184 本段扣盾:0 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 4111/4295 剩余盾: 0 [WARN:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_4_10000000][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000000][4] 使用技能 42222042 ,令到 2[Monster_2_4_10000000][4] 此技能进入 技能CD 等待 [WARN:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-11-1 16:49:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:6]bigbg/bufficon/def_less.png instance: @62ms [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 37 [INFO:2023-11-1 16:49:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:49:7][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:3 buffId:301015 持续时间:1 [INFO:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-11-1 16:49:7][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:49:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:7]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:49:7]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:7]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:49:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.099988959729671 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 67 1 [INFO:2023-11-1 16:49:7][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-11-1 16:49:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:7]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:49:7]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:7]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-11-1 16:49:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:49:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066643957048655 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 68 1 [INFO:2023-11-1 16:49:7][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:49:7][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:49:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151773e58 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:49:7][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:49:8][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-11-1 16:49:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-11-1 16:49:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-11-1 16:49:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-11-1 16:49:8]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-11-1 16:49:8]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:8]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=84 [INFO:2023-11-1 16:49:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1197 additional: 0 additional2: 1197 additional3: 1197 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 3 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2023-11-1 16:49:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-11-1 16:49:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10012045875192 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 69 1 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1197, "additional":0, "additional2":1197, "additional3":1197 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":3, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151773e58 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1197, "effectNum":1197, "multipleEffectNum":0, "effectType":2, "additional2":1197 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1197, "effectNum":1197, "multipleEffectNum":0, "effectType":2, "additional2":1197 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-11-1 16:49:8][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 10 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 527/1800 原来有盾: 0 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:1197/1197 本段飘:1197 本段扣血:1197 本段扣盾:0 [INFO:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 0/1800 剩余盾: 0 [WARN:2023-11-1 16:49:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:49:9][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-11-1 16:49:9][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:3 buffId:301015 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-11-1 16:49:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:49:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:49:9]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:9]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066668584942818 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-11-1 16:49:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:49:9]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:9]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.26677003875375 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2023-11-1 16:49:9][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:49:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:9]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-11-1 16:49:9]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:9]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-11-1 16:49:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.10004541650414 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 72 1 [INFO:2023-11-1 16:49:9][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-11-1 16:49:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_2_4_10000000 [INFO:2023-11-1 16:49:11][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-11-1 16:49:11][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-11-1 16:49:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型 [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-11-1 16:49:11][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型 [INFO:2023-11-1 16:49:11][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taotie_skill2.prefab effect obj pool create effect/prefabs/show_taotie_skill1.prefab effect obj pool create effect/prefabs/show_taotie_skill3.prefab effect obj pool [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"] [INFO:2023-11-1 16:49:11][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:11][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.3195s [INFO:2023-11-1 16:49:12][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-11-1 16:49:12][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-11-1 16:49:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 skip: 0 [INFO:2023-11-1 16:49:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:12]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 [INFO:2023-11-1 16:49:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio [INFO:2023-11-1 16:49:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction [INFO:2023-11-1 16:49:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:12]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-11-1 16:49:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:12][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:12][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-11-1 16:49:12]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066678669303656 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 73 1 [INFO:2023-11-1 16:49:12]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10005737841129 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 74 1 [INFO:2023-11-1 16:49:15][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-11-1 16:49:17][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-11-1 16:49:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio [INFO:2023-11-1 16:49:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction [INFO:2023-11-1 16:49:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-11-1 16:49:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 skip: 0 [INFO:2023-11-1 16:49:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:19]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 [INFO:2023-11-1 16:49:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:19]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:19]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10001866519451 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 76 1 [INFO:2023-11-1 16:49:19]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13334749639034 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 77 1 [INFO:2023-11-1 16:49:21][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 skip: 0 [INFO:2023-11-1 16:49:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:27]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 [INFO:2023-11-1 16:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio [INFO:2023-11-1 16:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction [INFO:2023-11-1 16:49:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:27]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-11-1 16:49:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.065478418022394 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 79 1 [INFO:2023-11-1 16:49:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13220383226871 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 80 1 [INFO:2023-11-1 16:49:28][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.341651916504 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.3583480834961 [INFO:2023-11-1 16:49:42][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2 [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-11-1 16:49:42][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-11-1 16:49:42][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-11-1 16:49:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-11-1 16:49:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-11-1 16:49:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:42]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-11-1 16:49:42]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13328404352069 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 82 1 [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 skip: 0 [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-11-1 16:49:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:49:43][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x0150211070 { } 0 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:49:43][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014ff12370 { } 0 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:49:43][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16666841134429 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 83 1 [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=249 [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=193 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23333816230297 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 84 1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4111 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 25302 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 25302 } defender { units { id: 2 modelId: 22200 skinId: 130007 position: 4 baseAttributes { hp: 15000 thp: 15000 atk: 1000 def: 500 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222001 position: 1 CD: 0 } skillInfo { skillId: 42222002 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222003 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.23333816230297 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 85 1 [INFO:2023-11-1 16:49:43][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4111, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"25302", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "25302" ] }, "defender": { "units": [ { "id":2, "modelId":22200, "skinId":130007, "position":4, "baseAttributes": { "hp":15000, "thp":15000, "atk":1000, "def":500, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222001, "position":1, "CD":0 }, { "skillId":42222002, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222003, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10700 startTime: 0 endTime: 0 } activityInfos { id: 10701 startTime: 0 endTime: 0 } activityInfos { id: 10702 startTime: 0 endTime: 0 } activityInfos { id: 10706 startTime: 0 endTime: 0 } activityInfos { id: 10710 startTime: 0 endTime: 0 } activityInfos { id: 10715 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23333816230297 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 86 1 [INFO:2023-11-1 16:49:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-11-1 16:49:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-11-1 16:49:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-11-1 16:49:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014fdb5b70 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:49:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014fdb5b70 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:49:43][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:49:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:43]bigbg/headicon_small/130007_head_small.png instance: @63ms [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2000275850296 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 87 1 [INFO:2023-11-1 16:49:43][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-11-1 16:49:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:49:43]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:43]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-11-1 16:49:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:49:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1666941717267 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 88 1 [INFO:2023-11-1 16:49:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:49:43][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:49:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0150b95fd0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:49:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait [INFO:2023-11-1 16:49:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 skip: 0 [INFO:2023-11-1 16:49:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 [INFO:2023-11-1 16:49:44]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio [INFO:2023-11-1 16:49:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:44]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction [INFO:2023-11-1 16:49:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask [INFO:2023-11-1 16:49:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:44]bigbg/skill_icon/13000708.png instance: @30ms [INFO:2023-11-1 16:49:44]bigbg/skill_icon/13000707.png instance: @30ms [INFO:2023-11-1 16:49:44]bigbg/skill_icon/13000709.png instance: @29ms [INFO:2023-11-1 16:49:44]bigbg/guide/guide_instruction2.png instance: @29ms [INFO:2023-11-1 16:49:44]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099877085536718 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 89 1 [INFO:2023-11-1 16:49:44]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23326421156526 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 90 1 [INFO:2023-11-1 16:49:45][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:[-333.79998779297,50.600006103516], targetIds:table: 0x014032e9a8 [INFO:2023-11-1 16:49:45][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask [INFO:2023-11-1 16:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 skip: 0 [INFO:2023-11-1 16:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO [INFO:2023-11-1 16:49:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:45]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:45]||||| Sender socketClient version=1 [ERROR:2023-11-1 16:49:45][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_bjky-tw.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:49:45][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_bjky-tw.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:49:45][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_bjky-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:49:45][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_bjky-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:45]bigbg/skill_icon/10002207.png instance: @28ms [INFO:2023-11-1 16:49:45]bigbg/skill_icon/10002208.png instance: @28ms [INFO:2023-11-1 16:49:45]bigbg/skill_icon/10002209.png instance: @28ms [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction [INFO:2023-11-1 16:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask [INFO:2023-11-1 16:49:45]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1998449973762 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 91 1 [INFO:2023-11-1 16:49:45]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.33318562060595 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 92 1 [INFO:2023-11-1 16:49:46][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask [INFO:2023-11-1 16:49:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 skip: 0 [INFO:2023-11-1 16:49:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask [INFO:2023-11-1 16:49:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:46]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:46]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction [INFO:2023-11-1 16:49:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask [INFO:2023-11-1 16:49:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:46]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066167000681162 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 93 1 [INFO:2023-11-1 16:49:46]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099493958055973 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 94 1 [INFO:2023-11-1 16:49:47][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200013, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-11-1 16:49:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200013 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-11-1 16:49:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-11-1 16:49:47]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 skip: 0 [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-11-1 16:49:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:49:47]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 [INFO:2023-11-1 16:49:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView [INFO:2023-11-1 16:49:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:49:47]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=142 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200013 actEffect { targetId: 2 effectType: 2 effectNum: 3201 additional: 11799 additional2: 3201 additional3: 3201 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 3 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 40200013 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222002 actEffect { targetId: 1 effectType: 2 effectNum: 2930 additional: 1181 additional2: 2930 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 42222002 } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 3 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10001341626048 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 95 1 [INFO:2023-11-1 16:49:47][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200013, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3201, "additional":11799, "additional2":3201, "additional3":3201 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":3 } }, { "targetId":1, "effectType":8, "effectNum":6, "additional":40200013 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222002, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2930, "additional":1181, "additional2":2930, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":42222002 } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":3 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2023-11-1 16:49:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:49:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0150b95fd0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11799, "targetId":2, "multipleEffectNumReal":0, "additional3":3201, "effectNum":3201, "multipleEffectNum":0, "effectType":2, "additional2":3201 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1181, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2930, "multipleEffectNum":0, "effectType":2, "additional2":2930 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:49:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-11-1 16:49:47][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/tw/speech/character/audiogongyong/basis/bjky/bjky6 [INFO:2023-11-1 16:49:47]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:49:47]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10003162547946 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 96 1 [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:49:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10003162547946 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 97 1 [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11799, "targetId":2, "multipleEffectNumReal":0, "additional3":3201, "effectNum":3201, "multipleEffectNum":0, "effectType":2, "additional2":3201 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧 [INFO:2023-11-1 16:49:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人 [INFO:2023-11-1 16:49:48][@logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鴨(100020):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:49:48][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill3 in action 10002209 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:301: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 51 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.2) -》 多段已飘:640/3201 本段飘:640 本段扣血:640 本段扣盾:0 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 14360/15000 剩余盾: 0 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 62 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 14360/15000 原来有盾: 0 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1600/3201 本段飘:960 本段扣血:960 本段扣盾:0 [INFO:2023-11-1 16:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 13400/15000 剩余盾: 0 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 113 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 13400/15000 原来有盾: 0 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:3201/3201 本段飘:1601 本段扣血:1601 本段扣盾:0 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 11799/15000 剩余盾: 0 [WARN:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200013 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301016] [INFO:2023-11-1 16:49:52][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-11-1 16:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:52]bigbg/bufficon/healing_ban.png instance: @63ms [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 118 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:347]:{func}震屏 来了,美术资源对了 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:353]:{func}震屏参数 1 2 1 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 120 [INFO:2023-11-1 16:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 180 [INFO:2023-11-1 16:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}【开大】 干完了一个 [INFO:2023-11-1 16:49:54][@logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鴨(100020):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:442: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-11-1 16:49:55][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3201 [INFO:2023-11-1 16:49:55][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-11-1 16:49:55][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-11-1 16:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1181, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2930, "multipleEffectNum":0, "effectType":2, "additional2":2930 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人 [INFO:2023-11-1 16:49:56][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill1 in action 13000707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 4111/4295 原来有盾: 0 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:2930/2930 本段飘:2930 本段扣血:2930 本段扣盾:0 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 1181/4295 剩余盾: 0 [WARN:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:347]:{func}震屏 来了,美术资源对了 [INFO:2023-11-1 16:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:353]:{func}震屏参数 0.5 0.5 1 [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:2 [INFO:2023-11-1 16:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-11-1 16:49:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:49:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:49:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:49:59]||||| Sender socketClient version=1 [INFO:2023-11-1 16:49:59]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:50:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066682413220406 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 100 1 [INFO:2023-11-1 16:50:0][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-11-1 16:50:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:50:0]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:0]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-11-1 16:50:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:50:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066647876054049 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 101 1 [INFO:2023-11-1 16:50:0][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:50:0][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-11-1 16:50:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-11-1 16:50:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-11-1 16:50:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0149a552f0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [WARN:2023-11-1 16:50:0][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-11-1 16:50:4][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-11-1 16:50:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-11-1 16:50:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-11-1 16:50:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-11-1 16:50:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-11-1 16:50:4]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:4]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=168 [INFO:2023-11-1 16:50:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 998 additional: 10801 additional2: 998 additional3: 998 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 4 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 4 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222003 actEffect { targetId: 1 effectType: 2 effectNum: 24958 additional: 0 additional2: 24958 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222003 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 3 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2023-11-1 16:50:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-11-1 16:50:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.099968250840902 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 102 1 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":998, "additional":10801, "additional2":998, "additional3":998 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":4 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":4, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222003, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":24958, "additional":0, "additional2":24958, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222003 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":3 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0149a552f0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10801, "targetId":2, "multipleEffectNumReal":0, "additional3":998, "effectNum":998, "multipleEffectNum":0, "effectType":2, "additional2":998 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":4, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":24958, "multipleEffectNum":0, "effectType":2, "additional2":24958 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = { setExtraRoundType = function: 0x014bb7cbe8, addStepMO = function: 0x014bb78e78, New = function: 0x014fe38190, getUnitPickedSkillId = function: 0x014bb76ff0, copyFromPlaybackNO = function: 0x014bb78908, onNotifyUserRoundPick = function: 0x014bb77ad0, getStepMO = function: 0x014bb79300, getRoundId = function: 0x014bb7ce88, copyFromNO = function: 0x014bb789f0, hasUnitPickedSkill = function: 0x014bb76c50, getIsUserReady = function: 0x014bb77390, setIsFinish = function: 0x014bb7ab78, __index = 循环引用: table: 0x014d15b010, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, __newindex = function: 0x014bba9ef8, }, setEndData = function: 0x014bb78498, getStartTime = function: 0x014bb7c5c0, getStepCount = function: 0x014bb79870, setData = function: 0x014bb78658, ctor = function: 0x014bba9c40, isDataDone = function: 0x014bb7cb08, onComplete = function: 0x014bb7a9a8, setIsReconnect = function: 0x014bb7b570, __newindex = function: 0x014bba95e8, setRoundId = function: 0x014bb7d858, hasUnitReliveInfo = function: 0x014bb79fb0, isReadyToPick = function: 0x014bb7c6a0, isFinish = function: 0x014bb7a6f0, getReliveReplyNO = function: 0x014bb7a608, isReconnect = function: 0x014bb7b000, onDataInit = function: 0x014bb7c4d8, } [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10801, "targetId":2, "multipleEffectNumReal":0, "additional3":998, "effectNum":998, "multipleEffectNum":0, "effectType":2, "additional2":998 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000001][4] 一下 [INFO:2023-11-1 16:50:4][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 10 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}2 -> 原来有血: 11799/15000 原来有盾: 0 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 受到攻击(比率:1) -》 多段已飘:998/998 本段飘:998 本段扣血:998 本段扣盾:0 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 -> 剩余血: 10801/15000 剩余盾: 0 [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301015] [WARN:2023-11-1 16:50:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:4 buffId:301015 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":24958, "multipleEffectNum":0, "effectType":2, "additional2":24958 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成 [INFO:2023-11-1 16:50:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人 [INFO:2023-11-1 16:50:5][@logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill3 in action 13000709 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x01163ba464 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 49 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:347]:{func}震屏 来了,美术资源对了 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:353]:{func}震屏参数 0.8 1 1 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 50 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 1181/4295 原来有盾: 0 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1247/24958 本段飘:1247 本段扣血:1247 本段扣盾:0 [INFO:2023-11-1 16:50:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 55 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2494/24958 本段飘:1247 本段扣血:1247 本段扣盾:0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 60 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:4989/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 65 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7484/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 70 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:9979/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 75 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:12474/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 85 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:14969/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 95 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17464/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 105 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:19959/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 115 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:0.1) -》 多段已飘:22454/24958 本段飘:2495 本段扣血:2495 本段扣盾:0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 125 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:287]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 受到攻击(比率:1) -》 多段已飘:24958/24958 本段飘:2504 本段扣血:2504 本段扣盾:0 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [WARN:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 140 [INFO:2023-11-1 16:50:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 157 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:315]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-11-1 16:50:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:1 [INFO:2023-11-1 16:50:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-11-1 16:50:12][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-11-1 16:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-11-1 16:50:12]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:12]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-11-1 16:50:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16662637516856 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 104 1 [INFO:2023-11-1 16:50:12][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-11-1 16:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-11-1 16:50:12]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-11-1 16:50:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.099995039403439 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 105 1 [INFO:2023-11-1 16:50:12][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-11-1 16:50:12][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [INFO:2023-11-1 16:50:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-11-1 16:50:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:12]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-11-1 16:50:12]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:13]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=47 [INFO:2023-11-1 16:50:13]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-11-1 16:50:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 9139 teamDamage { teamTypeId: 1 teamDamage: 9139 teamGetDamage: 28256 unitDamages { position: 1 damage: 9139 getDamage: 28256 unqiueId: 0 } } [INFO:2023-11-1 16:50:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-11-1 16:50:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 106 1 [INFO:2023-11-1 16:50:13][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"9139", "teamGetDamage":"28256", "unitDamages": [ { "position":1, "damage":"9139", "getDamage":"28256", "unqiueId":"0" } ] } [INFO:2023-11-1 16:50:13][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-11-1 16:50:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-11-1 16:50:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.26668820902705 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 107 1 [INFO:2023-11-1 16:50:13][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-11-1 16:50:15][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-11-1 16:50:15][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-11-1 16:50:15][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002 [INFO:2023-11-1 16:50:15][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002 [INFO:2023-11-1 16:50:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-11-1 16:50:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210044.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210045.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xishou.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shubenheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210015.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:50:21][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_4-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:21][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_4-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:21][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_4-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_4/jqyzcf001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f0af228 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_4/jqyzcf001 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_4/jqyzcf001 localVals: storyData = table: 0x014d4a0a40 localVals: voiceId = 240222 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x014d4a0a40 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f34b3d0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x014d4a0a40 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x014d4a0a40 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014d4a0a40 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f38ecf0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014d4a0a40 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014d4a0a40 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014ab355b0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014ab355b0 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x01498e32c8 localVals: curNode = table: 0x014ab355b0 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:21]16:50:21.807-558: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_4-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:21]16:50:21.807-558: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_4-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:50:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100035_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:21]bigbg/story_headicon/100035_cs.png instance: @64ms [ERROR:2023-11-1 16:50:23][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:23][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:23][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014503c620 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr001 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr001 localVals: storyData = table: 0x014d4a0ad0 localVals: voiceId = 200038 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x014d4a0ad0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014021a900 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x014d4a0ad0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x014d4a0ad0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014d4a0ad0 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014021a790 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014d4a0ad0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014d4a0ad0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0144ddd0a0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0144ddd0a0 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x014d266568 localVals: curNode = table: 0x0144ddd0a0 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:23]16:50:23.280-597: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:23]16:50:23.280-597: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:50:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120010_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:23]bigbg/story_headicon/120010_cs.png instance: @59ms [ERROR:2023-11-1 16:50:27][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:27][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:27][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f29aac0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr002 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr002 localVals: storyData = table: 0x014cdf2160 localVals: voiceId = 200039 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x014cdf2160 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014fddacc0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x014cdf2160 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x014cdf2160 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014cdf2160 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014021a6c8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014cdf2160 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014cdf2160 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014030aaf8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014030aaf8 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0145eb6598 localVals: curNode = table: 0x014030aaf8 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' localVals: isWaitTimeFinish = true localVals: self = table: 0x014d4ce480 level:27 logic/extensions/story/view/StorySwitchView:247: in function 'func' localVals: self = table: 0x014d4ce480 localVals: a = -1.5571713163354e-07 localVals: color = RGBA[0,0,0,-1.5571713163354e-07] level:28 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144d97a28 upVals: args = table: 0x014fea6648 level:29 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:30 framework/schedule/ScheduleEntry:61: in function 'update' localVals: dt = 0.033325418829918 localVals: self = table: 0x0150ad4898 upVals: ScheduleEntry = table: 0x012cb94a88 level:31 framework/schedule/Scheduler:30: in function localVals: i = 12 localVals: self = table: 0x012cb66378 localVals: (for step) = 1 localVals: status = 0 localVals: (for index) = 12 localVals: (*temporary) = table: 0x012cb66378 localVals: count = 12 localVals: dt = 0.033325418829918 localVals: (for limit) = 12 upVals: Scheduler = table: 0x012cb66378 level:32 [C]: in function 'f' localVals: (*temporary) = function: 0x012bd017f0 level:33 event:166: in function 'UpdateBeat' localVals: (for state) = table: 0x012bd4e568 localVals: self = table: 0x012cb25458 localVals: f = table: 0x01405405d0 localVals: ilist = function: 0x012cb1a040 localVals: i = table: 0x0140540700 localVals: (for control) = table: 0x0140540700 localVals: _list = table: 0x012bd4e568 localVals: (for generator) = function: 0x012cb19980 upVals: error = function: builtin#19 upVals: ilist = function: 0x012cb1a040 level:34 event:203: in function localVals: unscaledDeltaTime = 0.033325418829918 localVals: deltaTime = 0.033325418829918 upVals: UpdateBeat = table: 0x012cb25458 upVals: Time = table: 0x012cb14c90 [ERROR:2023-11-1 16:50:27]16:50:27.371-715: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:50:27]16:50:27.371-715: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-11-1 16:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:50:27][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:27][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:28][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr003 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01501c43a8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr003 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr003 localVals: storyData = table: 0x0149733bc8 localVals: voiceId = 200040 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x0149733bc8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0150211ef8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x0149733bc8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x0149733bc8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0149733bc8 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0150211d10 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0149733bc8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0149733bc8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014f386200 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014f386200 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x014030aaf8 localVals: curNode = table: 0x014f386200 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0149733bc8 localVals: self = table: 0x01498dc650 localVals: curStoryData = table: 0x014cdf2160 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x01498dc650 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:28]16:50:28.38-732: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:50:28]16:50:28.38-732: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:50:29][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:29][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:29][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr004 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01514a7e18 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr004 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr004 localVals: storyData = table: 0x013b832bc0 localVals: voiceId = 200041 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x013b832bc0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01514a8848 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x013b832bc0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x013b832bc0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013b832bc0 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01514a8660 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013b832bc0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013b832bc0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014f3f8e50 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014f3f8e50 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x014f3bb2a0 localVals: curNode = table: 0x014f3f8e50 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:29]16:50:29.724-777: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:29]16:50:29.724-777: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:31][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:31][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:31][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0151483f50 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr005 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr005 localVals: storyData = table: 0x013b832c50 localVals: voiceId = 200042 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x013b832c50 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01514848e0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x013b832c50 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x013b832c50 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x013b832c50 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01514846f8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x013b832c50 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x013b832c50 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014f5f6680 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014f5f6680 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x014f48db78 localVals: curNode = table: 0x014f5f6680 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:31]16:50:31.473-823: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:31]16:50:31.473-823: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:33][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:33][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:33][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0151456ee0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x014f2a7b68 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr006 localVals: self = table: 0x014f2a7b68 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x01498dc650 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhyr006 localVals: storyData = table: 0x014d2861e0 localVals: voiceId = 200043 localVals: modelType = 3 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x01498dc650 localVals: storyData = table: 0x014d2861e0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0151457128 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 802 localVals: message = table: 0x014d2861e0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x01498dc518 localVals: storyData = table: 0x014d2861e0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x014d2861e0 localVals: self = table: 0x01498dc518 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01514576d8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x014d2861e0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x014d2861e0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x014fc3ead8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x014fc3ead8 localVals: self = table: 0x014f2c2038 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x014f39eb60 localVals: curNode = table: 0x014fc3ead8 localVals: self = table: 0x014f2c2038 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:33]16:50:33.948-892: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:33]16:50:33.948-892: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:50:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-11-1 16:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-11-1 16:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 [INFO:2023-11-1 16:50:34]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-11-1 16:50:34]||||| Sender socketClient version=1 [ERROR:2023-11-1 16:50:34][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:34][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:34]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-11-1 16:50:34][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_battle/battle upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x015140e2e0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_battle/battle localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 localVals: currentUrl = event:/music/music_story/weiji_story level:10 logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 level:11 logic/common/state/scene/SceneStateBgm:118: in function 'func' localVals: self = table: 0x0151f06868 localVals: audioUrl = event:/music/music_battle/battle localVals: sceneType = 2 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f06748 upVals: args = table: 0x015140eaa8 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0151f084d0 localVals: (for limit) = 1 localVals: entries = table: 0x0151f08560 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 49 level:15 logic/extensions/story/view/StoryAudioView:300: in function 'func' localVals: self = table: 0x014d07c7a8 level:16 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144e7fc08 upVals: args = table: 0x015140f0b8 level:17 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:18 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149609110 localVals: (for limit) = 14 localVals: entries = table: 0x01496097c0 localVals: (for index) = 9 localVals: j = 9 localVals: entryCount = 14 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 803 level:19 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x01498dc518 localVals: name = 803 level:20 logic/extensions/story/view/StoryView:69: in function 'onDestroy' localVals: self = table: 0x01498dc518 level:21 logic/extensions/story/view/StoryView:47: in function 'onExit' localVals: self = table: 0x01498dc518 level:22 frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' localVals: i = 1 localVals: (for index) = 1 localVals: vCount = 15 localVals: (for limit) = 15 localVals: (for step) = 1 localVals: name = 2 localVals: self = table: 0x014ad33c40 upVals: ViewPresentor = table: 0x012d2be4d8 level:23 frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' localVals: self = table: 0x014ad33c40 upVals: ViewPresentor = table: 0x012d2be4d8 level:24 frameworkext/lmvc/view/ViewPresentor:297: in function 'close' localVals: self = table: 0x014ad33c40 upVals: ViewPresentor = table: 0x012d2be4d8 level:25 frameworkext/lmvc/view/ViewMgr:372: in function 'close' localVals: backMode = true localVals: self = table: 0x012d215658 localVals: name = storyview localVals: view = table: 0x014ad33c40 level:26 logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/controller/StoryController:195: in function 'finish' localVals: self = table: 0x0145089f98 level:28 logic/extensions/story/core/STree:247: in function 'skip' localVals: isSkipAllNode = true localVals: self = table: 0x014f2c2038 level:29 logic/extensions/story/controller/StoryController:247: in function 'skip' localVals: storyId = 1000002 localVals: self = table: 0x0145089f98 level:30 logic/extensions/story/view/StoryDialogView:1408: in function localVals: self = table: 0x01498dc650 [ERROR:2023-11-1 16:50:34]16:50:34.994-918: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... logic/extensions/story/view/StoryView:47: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/core/STree:247: in function 'skip' logic/extensions/story/controller/StoryController:247: in function 'skip' logic/extensions/story/view/StoryDialogView:1408: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:50:34]16:50:34.994-918: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... logic/extensions/story/view/StoryView:47: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/core/STree:247: in function 'skip' logic/extensions/story/controller/StoryController:247: in function 'skip' logic/extensions/story/view/StoryDialogView:1408: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:50:35][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 barrierId: 40000011 [INFO:2023-11-1 16:50:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-11-1 16:50:35][@logic/extensions/fb/core/core/component/FbEndHandler.lua:142]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb [INFO:2023-11-1 16:50:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView [INFO:2023-11-1 16:50:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-11-1 16:50:35]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:50:35]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 skip: 0 [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-11-1 16:50:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 [INFO:2023-11-1 16:50:35]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-11-1 16:50:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:50:35]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:35]VideoMgr url = file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/movie/guide1.mp4 [INFO:2023-11-1 16:50:35]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.033853832632303 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 110 1 [INFO:2023-11-1 16:50:35]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.3666258752346 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 111 1 [INFO:2023-11-1 16:50:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:50:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66663762927055 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1 [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.66663762927055 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1 [ERROR:2023-11-1 16:50:38]VideoMgr prepare超时 UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) VideoMgr:LogErrorAndBugly(String) d__36:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:50:39]VideoMgr prepare超时 UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) VideoMgr:LogErrorAndBugly(String) d__36:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:50:39]VideoMgr play开始 [INFO:2023-11-1 16:50:39]视频已经开始播放啦 [ERROR:2023-11-1 16:50:39]VideoMgr prepare失败,跳过play直接当完成 UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) VideoMgr:LogErrorAndBugly(String) d__36:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:50:39]VideoMgr prepare失败,跳过play直接当完成 UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) VideoMgr:LogErrorAndBugly(String) d__36:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:39]VideoMgr play完毕 [INFO:2023-11-1 16:50:39]VideoMgr stop [INFO:2023-11-1 16:50:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-11-1 16:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 skip: 0 [INFO:2023-11-1 16:50:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:50:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:50:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 [INFO:2023-11-1 16:50:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory [INFO:2023-11-1 16:50:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:50:39]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:50:39]||||| Sender socketClient version=1 [INFO:2023-11-1 16:50:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:50:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory [ERROR:2023-11-1 16:50:39][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:39][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:40][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg001 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0151303328 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg001 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg001 localVals: storyData = table: 0x01513549f8 localVals: voiceId = 200056 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x01513549f8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0151303e68 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x01513549f8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x01513549f8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01513549f8 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01513043c8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x01513549f8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x01513549f8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151353708 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151353708 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x01513537f0 localVals: curNode = table: 0x0151353708 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' localVals: isWaitTimeFinish = true localVals: self = table: 0x01513413d0 level:27 logic/extensions/story/view/StorySwitchView:247: in function 'func' localVals: self = table: 0x01513413d0 localVals: a = -0.049999885261059 localVals: color = RGBA[0,0,0,-0.049999885261059] level:28 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144d97a28 upVals: args = table: 0x0151304800 level:29 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:30 framework/schedule/ScheduleEntry:61: in function 'update' localVals: dt = 0.033332917839289 localVals: self = table: 0x0150b0fc30 upVals: ScheduleEntry = table: 0x012cb94a88 level:31 framework/schedule/Scheduler:30: in function localVals: i = 11 localVals: self = table: 0x012cb66378 localVals: (for step) = 1 localVals: status = 0 localVals: (for index) = 11 localVals: (*temporary) = table: 0x012cb66378 localVals: count = 11 localVals: dt = 0.033332917839289 localVals: (for limit) = 11 upVals: Scheduler = table: 0x012cb66378 level:32 [C]: in function 'f' localVals: (*temporary) = function: 0x012bd017f0 level:33 event:166: in function 'UpdateBeat' localVals: (for state) = table: 0x012bd4e568 localVals: self = table: 0x012cb25458 localVals: f = table: 0x01405405d0 localVals: ilist = function: 0x012cb1a040 localVals: i = table: 0x0140540700 localVals: (for control) = table: 0x0140540700 localVals: _list = table: 0x012bd4e568 localVals: (for generator) = function: 0x012cb19980 upVals: error = function: builtin#19 upVals: ilist = function: 0x012cb1a040 level:34 event:203: in function localVals: unscaledDeltaTime = 0.033332917839289 localVals: deltaTime = 0.033332917839289 upVals: UpdateBeat = table: 0x012cb25458 upVals: Time = table: 0x012cb14c90 [ERROR:2023-11-1 16:50:40]16:50:40.28-57: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:50:40]16:50:40.28-57: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-11-1 16:50:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:40]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:50:40]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:50:40]bigbg/story_headicon/100001_hb.png instance: @54ms [INFO:2023-11-1 16:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.76668146066368 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 114 1 [INFO:2023-11-1 16:50:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:50:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:50:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.76668146066368 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 115 1 [ERROR:2023-11-1 16:50:49][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:49][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:49][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg002 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f8c6ec0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg002 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg002 localVals: storyData = table: 0x0151354a88 localVals: voiceId = 200057 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x0151354a88 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014fe6cbc8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151354a88 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151354a88 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151354a88 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014fe6ca50 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151354a88 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0151354a88 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x01513500f0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x01513500f0 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x01513508d8 localVals: curNode = table: 0x01513500f0 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:50:49]16:50:49.243-329: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:49]16:50:49.243-329: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:51][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:51][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:51][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_story/main_story upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0151326b40 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_story/main_story localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_story/main_story localVals: self = table: 0x0151f06868 localVals: currentUrl = event:/music/music_battle/battle level:10 logic/common/state/scene/SceneStateBgm:45: in function 'func' localVals: url = event:/music/music_story/main_story localVals: self = table: 0x0151f06868 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f064a0 upVals: args = table: 0x0149d32070 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0151f06310 localVals: (for limit) = 1 localVals: entries = table: 0x0151f06530 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 44 level:14 logic/extensions/story/view/StoryAudioView:78: in function 'playBgm' localVals: audioUrl = event:/music/music_story/main_story localVals: self = table: 0x01513400b0 localVals: storyData = table: 0x0151352b38 localVals: audioId = 120101 level:15 logic/extensions/story/view/StoryAudioView:54: in function 'func' localVals: self = table: 0x01513400b0 localVals: storyData = table: 0x0151352b38 localVals: action = playbgm level:16 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144e7dd48 upVals: args = table: 0x0149d31dd8 level:17 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:18 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 8 localVals: j = 8 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:19 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151352b38 level:20 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151352b38 level:21 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151352b38 localVals: self = table: 0x0151341308 level:22 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0149d2b4d8 level:23 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:24 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:25 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151352b38 localVals: isOpenView = true level:26 logic/extensions/story/core/STFunction:92: in function '_actionFunc' localVals: storyData = table: 0x0151352b38 localVals: self = table: 0x013b8d6690 level:27 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x015134dec8 level:28 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x015134dec8 localVals: self = table: 0x01513520c0 level:29 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x015134f190 localVals: curNode = table: 0x015134dec8 localVals: self = table: 0x01513520c0 level:30 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:31 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:50:51]16:50:51.633-396: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:92: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:51]16:50:51.633-396: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:92: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:50:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210016.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:50:53][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:53][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:53][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg003 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014fa139e8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg003 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg003 localVals: storyData = table: 0x0151352c58 localVals: voiceId = 200058 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x0151352c58 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014fb91988 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151352c58 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151352c58 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151352c58 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014fb917a0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151352c58 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0151352c58 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x015134c008 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x015134c008 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x015134cb20 localVals: curNode = table: 0x015134c008 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:50:53]16:50:53.147-436: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:53]16:50:53.147-436: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:50:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:50:53]bigbg/story_headicon/100001_cs.png instance: @48ms [INFO:2023-11-1 16:50:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:50:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-11-1 16:50:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:50:57][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:57][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:57][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg005 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01451f7e00 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg005 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg005 localVals: storyData = table: 0x015135c1f8 localVals: voiceId = 200060 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x015135c1f8 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014ce4dbe0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x015135c1f8 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x015135c1f8 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x015135c1f8 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014ce4da30 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x015135c1f8 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x015135c1f8 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x015134a4b0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x015134a4b0 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x015134a8f8 localVals: curNode = table: 0x015134a4b0 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:50:57]16:50:57.713-568: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:57]16:50:57.713-568: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:50:58][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:50:58][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:50:59][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg006 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0149fcd498 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg006 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg006 localVals: storyData = table: 0x015135c240 localVals: voiceId = 200061 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x015135c240 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014aee65f0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x015135c240 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x015135c240 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x015135c240 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014d1218a8 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x015135c240 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x015135c240 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151348a38 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151348a38 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x015134a4b0 localVals: curNode = table: 0x0151348a38 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x015135c240 localVals: self = table: 0x0151340cf0 localVals: curStoryData = table: 0x015135c1f8 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0151340cf0 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:50:59]16:50:59.15-602: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:50:59]16:50:59.15-602: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:51:0][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:0][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:1][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg007 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f134a38 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg007 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg007 localVals: storyData = table: 0x01513527f0 localVals: voiceId = 200062 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x01513527f0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x014f30b1a0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x01513527f0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x01513527f0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01513527f0 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x014f30aff0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x01513527f0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x01513527f0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151344bc8 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151344bc8 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0151347228 localVals: curNode = table: 0x0151344bc8 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:1]16:51:01.41-657: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:1]16:51:01.41-657: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:1][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:1][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:2][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg008 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0150a14ab8 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg008 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg008 localVals: storyData = table: 0x0151352838 localVals: voiceId = 200063 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x0151352838 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0150a1c3e0 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151352838 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151352838 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151352838 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0150a1d8d0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151352838 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0151352838 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151344d00 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151344d00 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0151344bc8 localVals: curNode = table: 0x0151344d00 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0151352838 localVals: self = table: 0x0151340cf0 localVals: curStoryData = table: 0x01513527f0 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0151340cf0 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:2]16:51:02.1-681: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:51:2]16:51:02.1-681: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:51:2][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:2][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:2][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg009 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x01502c8d60 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg009 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg009 localVals: storyData = table: 0x0151352880 localVals: voiceId = 200064 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x0151352880 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x01502c98c8 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151352880 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151352880 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151352880 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01502c9718 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151352880 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0151352880 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x01513446e0 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x01513446e0 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0151344d00 localVals: curNode = table: 0x01513446e0 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' localVals: nextStoryData = table: 0x0151352880 localVals: self = table: 0x0151340cf0 localVals: curStoryData = table: 0x0151352838 level:27 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0151340cf0 level:28 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:2]16:51:02.770-698: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:51:2]16:51:02.770-698: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:1354: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:51:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:51:8][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:8][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:8][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg010 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014ffab250 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg010 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg010 localVals: storyData = table: 0x01513523d0 localVals: voiceId = 200065 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x01513523d0 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0150014278 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x01513523d0 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x01513523d0 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x01513523d0 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x01501ece48 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x01513523d0 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x01513523d0 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151343118 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151343118 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0151343590 localVals: curNode = table: 0x0151343118 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:8]16:51:08.101-852: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:8]16:51:08.101-852: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:11][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:11][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:11][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg011 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x0150a5f050 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x01513038e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg011 localVals: self = table: 0x01513038e0 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' localVals: self = table: 0x0151340cf0 localVals: audioUrl = event:/language/tw/speech/character/audiogongyong/plot/plot_0/jqhg011 localVals: storyData = table: 0x0151352460 localVals: voiceId = 200066 localVals: modelType = 4 level:10 logic/extensions/story/view/StoryDialogView:256: in function 'func' localVals: action = dialog localVals: self = table: 0x0151340cf0 localVals: storyData = table: 0x0151352460 level:11 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014a2ca4c8 upVals: args = table: 0x0150a5ec30 level:12 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:13 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149608070 localVals: (for limit) = 13 localVals: entries = table: 0x01496086b0 localVals: (for index) = 2 localVals: j = 2 localVals: entryCount = 13 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 802 level:14 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 802 localVals: message = table: 0x0151352460 level:15 logic/extensions/story/view/StoryView:65: in function 'show' localVals: self = table: 0x0151341308 localVals: storyData = table: 0x0151352460 level:16 logic/extensions/story/view/StoryView:52: in function 'func' localVals: storyData = table: 0x0151352460 localVals: self = table: 0x0151341308 level:17 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f592f0 upVals: args = table: 0x0150a5f4d0 level:18 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:19 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x01496066b8 localVals: (for limit) = 1 localVals: entries = table: 0x0149606d08 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 59 level:20 logic/extensions/story/controller/StoryController:277: in function 'openStoryView' localVals: self = table: 0x0145089f98 localVals: storyData = table: 0x0151352460 localVals: isOpenView = true level:21 logic/extensions/story/core/STFunction:11: in function '_actionFunc' localVals: storyData = table: 0x0151352460 localVals: self = table: 0x013b8d6690 level:22 logic/extensions/story/core/STNode:46: in function 'execute' localVals: self = table: 0x0151343360 level:23 logic/extensions/story/core/STree:229: in function '_nodeExecute' localVals: curNode = table: 0x0151343360 localVals: self = table: 0x01513520c0 level:24 logic/extensions/story/core/STree:216: in function 'execute' localVals: lastNode = table: 0x0151342d40 localVals: curNode = table: 0x0151343360 localVals: self = table: 0x01513520c0 level:25 logic/extensions/story/controller/StoryController:118: in function 'execute' localVals: self = table: 0x0145089f98 level:26 logic/extensions/story/view/StoryDialogView:435: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:11]16:51:11.175-939: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:11]16:51:11.175-939: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_plot_0-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/story/view/StoryDialogView:1030: in function 'playVoice' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:277: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:46: in function 'execute' logic/extensions/story/core/STree:229: in function '_nodeExecute' logic/extensions/story/core/STree:216: in function 'execute' logic/extensions/story/controller/StoryController:118: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:16][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:16][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:16][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_battle/battle upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f0edf20 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_battle/battle localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 localVals: currentUrl = event:/music/music_story/main_story level:10 logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' localVals: url = event:/music/music_battle/battle localVals: self = table: 0x0151f06868 level:11 logic/common/state/scene/SceneStateBgm:118: in function 'func' localVals: self = table: 0x0151f06868 localVals: audioUrl = event:/music/music_battle/battle localVals: sceneType = 2 level:12 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f06748 upVals: args = table: 0x0151d7b688 level:13 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:14 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0151f084d0 localVals: (for limit) = 1 localVals: entries = table: 0x0151f08560 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 49 level:15 logic/extensions/story/view/StoryAudioView:300: in function 'func' localVals: self = table: 0x01513400b0 level:16 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0144e7fc08 upVals: args = table: 0x0151332650 level:17 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:18 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0149609110 localVals: (for limit) = 14 localVals: entries = table: 0x01496097c0 localVals: (for index) = 9 localVals: j = 9 localVals: entryCount = 14 localVals: targetObj = table: 0x0144e72bd8 localVals: notifyName = 803 level:19 frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' localVals: self = table: 0x0151341308 localVals: name = 803 level:20 logic/extensions/story/view/StoryView:69: in function 'onDestroy' localVals: self = table: 0x0151341308 level:21 logic/extensions/story/view/StoryView:47: in function 'onExit' localVals: self = table: 0x0151341308 level:22 frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' localVals: i = 1 localVals: (for index) = 1 localVals: vCount = 15 localVals: (for limit) = 15 localVals: (for step) = 1 localVals: name = 2 localVals: self = table: 0x0151342488 upVals: ViewPresentor = table: 0x012d2be4d8 level:23 frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' localVals: self = table: 0x0151342488 upVals: ViewPresentor = table: 0x012d2be4d8 level:24 frameworkext/lmvc/view/ViewPresentor:297: in function 'close' localVals: self = table: 0x0151342488 upVals: ViewPresentor = table: 0x012d2be4d8 level:25 frameworkext/lmvc/view/ViewMgr:372: in function 'close' localVals: backMode = true localVals: self = table: 0x012d215658 localVals: name = storyview localVals: view = table: 0x0151342488 level:26 logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' localVals: self = table: 0x0145089f98 level:27 logic/extensions/story/controller/StoryController:195: in function 'finish' localVals: self = table: 0x0145089f98 level:28 logic/extensions/story/controller/StoryController:110: in function 'execute' localVals: self = table: 0x0145089f98 level:29 logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' localVals: self = table: 0x0151340cf0 localVals: curStoryData = table: 0x0151352460 level:30 logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' localVals: self = table: 0x0151340cf0 level:31 logic/extensions/story/view/StoryDialogView:1415: in function localVals: self = table: 0x0151340cf0 [ERROR:2023-11-1 16:51:16]16:51:16.380-91: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-11-1 16:51:16]16:51:16.380-91: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_battle.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:118: in function 'func' bootstrap/starter_lua.lua:30: in function ... frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/story/controller/StoryController:205: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3) Framework.ClickEntry:InvokeCallback(PointerEventData) Framework.UIClickTrigger:OnPointerClick(PointerEventData) UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 skip: 0 [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb [INFO:2023-11-1 16:51:16][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_1_10517 [INFO:2023-11-1 16:51:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-11-1 16:51:16][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:224: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:224: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:212: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:285: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' ... logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:206: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:51:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:16]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:16]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-11-1 16:51:16]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:16][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:191: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:191: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/fb/controller/FbController:291: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionPlayBgm:25: in function 'onStart' ... logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:206: in function 'trulyFinish' logic/extensions/story/controller/StoryController:195: in function 'finish' logic/extensions/story/controller/StoryController:110: in function 'execute' logic/extensions/story/view/StoryDialogView:1363: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1309: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1415: in function [INFO:2023-11-1 16:51:16][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-11-1 16:51:16][@logic/scene/SceneMgr.lua:237]:{_realEnter}成功退出了上一个场景,类型=2,id=220010 [INFO:2023-11-1 16:51:16][@logic/scene/SceneMgr.lua:241]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-11-1 16:51:16][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-11-1 16:51:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:16][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-11-1 16:51:16][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-11-1 16:51:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33324357867241 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 120 1 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=244 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=131 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=137 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=137 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36660762131214 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 121 1 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 122 1 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 2270003 isInFormation: false masterPlayerID: 25302 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1699405970467 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 123 1 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 124 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25302 name: Qq gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1699405685 lastLogoutTime: 1699405685 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 125 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014d2fee90 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014d4a19e0 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 126 1 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25302 name: Qq gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1699405685 lastLogoutTime: 1699405685 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1699405970 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 127 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x01518fe710 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014f0bf6c0 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25302 name: Qq gender: 1 portrait: 11100002 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1699405685 lastLogoutTime: 1699405685 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1699405970 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 0 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 10 : 0 的推送 推送ID为 1016 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 10 : 0 的推送 推送ID为 1017 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 10 : 0 的推送 推送ID为 1018 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014fe17fe8 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-11-1 16:51:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x014f118e10 { } 0 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1218 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1219 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1220 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1221 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1222 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 1 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@logic/scene/SceneMgr.lua:270]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 2 1 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-11-1 16:51:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: -1 } [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 3 1 [INFO:2023-11-1 16:51:16][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_1_-1 [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 skip: 0 [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 [INFO:2023-11-1 16:51:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-11-1 16:51:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:16]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:16]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.57574383169413 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 4 1 [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:16]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.057532582432032 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 5 1 [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.12427758425474 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 6 1 [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]language/tw/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2023-11-1 16:51:17][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-11-1 16:51:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:17][@logic/scene/SceneMgr.lua:375]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-11-1 16:51:17][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:361: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:361: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-11-1 16:51:17][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [ERROR:2023-11-1 16:51:17][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:17][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:17][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/music/music_mood/main upVals: = function: 0x012c61d818 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d850 localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014f682248 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151f7f2e0 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/music/music_mood/main localVals: self = table: 0x0151f7f2e0 localVals: isIOS = true localVals: isBgm = true upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' localVals: url = event:/music/music_mood/main localVals: self = table: 0x0151f06868 localVals: currentUrl = event:/music/music_battle/battle level:10 logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' localVals: url = event:/music/music_mood/main localVals: self = table: 0x0151f06868 level:11 logic/common/state/scene/SceneStateBgm:179: in function '_onCheckSceneBgm' localVals: url = event:/music/music_mood/main localVals: self = table: 0x0151f06868 localVals: sceneType = 9 level:12 logic/common/state/scene/SceneStateBgm:205: in function 'func' localVals: self = table: 0x0151f06868 localVals: sceneId = 205 localVals: sceneType = 9 level:13 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x0151f06808 upVals: args = table: 0x014f935d40 level:14 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:15 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x013bc0e4f0 localVals: (for limit) = 17 localVals: entries = table: 0x013bc0e580 localVals: (for index) = 15 localVals: j = 15 localVals: entryCount = 17 localVals: targetObj = table: 0x012cbd9710 localVals: notifyName = 216 level:16 logic/scene/SceneMgr:364: in function '_enterFinishedHandler' localVals: self = table: 0x0151cb7358 level:17 frameworkext/scene/SceneBase:90: in function 'onEnterFinished' localVals: self = table: 0x0151d136b8 localVals: len = 9 localVals: tempComp = table: 0x0150cc5138 level:18 logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' localVals: fogConf = table: 0x014fc79b58 localVals: self = table: 0x014d27efe0 level:19 logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' localVals: self = table: 0x014d27efe0 level:20 logic/scene/main/stage/MainSceneStage:243: in function 'func' localVals: self = table: 0x014d27efe0 level:21 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x014d27ef80 upVals: args = table: 0x014fc79910 level:22 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:23 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0150cb74a8 localVals: (for limit) = 1 localVals: entries = table: 0x0150cb7538 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x014d27ebd8 localVals: notifyName = 3 level:24 frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' localVals: zoneGo = g-s10_zjm_p(Clone) (UnityEngine.GameObject) localVals: zoneId = 20501 localVals: self = table: 0x014d27ebd8 level:25 frameworkext/scene/zone/SceneZone:56: in function localVals: self = table: 0x0150c3d7c8 localVals: res = Framework.Resource localVals: prefab = g-s10_zjm_p (UnityEngine.GameObject) [ERROR:2023-11-1 16:51:17]16:51:17.247-107: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:179: in function '_onCheckSceneBgm' logic/common/state/scene/SceneStateBgm:205: in function 'func' ... logic/scene/SceneMgr:364: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`1:Invoke(T) Framework.AssetAsyncLoader:OnAsyncLoaderAssetSuccess(AssetAsyncLoaderInfo, Object) Framework.<>c__DisplayClass10_0:b__0(Resource) System.Action`1:Invoke(T) Framework.d__60:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:17]16:51:17.247-107: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/music_mood_4.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/common/state/scene/SceneStateBgm:67: in function '_playAudio' logic/common/state/scene/SceneStateBgm:45: in function '_handleOnSceneBgmChange' logic/common/state/scene/SceneStateBgm:179: in function '_onCheckSceneBgm' logic/common/state/scene/SceneStateBgm:205: in function 'func' ... logic/scene/SceneMgr:364: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`1:Invoke(T) Framework.AssetAsyncLoader:OnAsyncLoaderAssetSuccess(AssetAsyncLoaderInfo, Object) Framework.<>c__DisplayClass10_0:b__0(Resource) System.Action`1:Invoke(T) Framework.d__60:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:51:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/ui_views_main_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-11-1 16:51:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2023-11-1 16:51:17][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 3 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.10694112628698 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 7 1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/atlas/ui_views_emoji_tw isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:17]language/tw/bigbg/fb_icon/huodong.png instance: @28ms [INFO:2023-11-1 16:51:17]bigbg/headicon_q/11100002_head_q.png instance: @28ms [INFO:2023-11-1 16:51:17]bigbg/user_headoutline/11110001_user_headoutline.png instance: @28ms [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.13870925083756 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 8 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=890 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=331 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.13870925083756 移走了序号= 1 的消息,当前队列数量= 13 || 0 MentorAllInfoReply 9 1 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13870925083756 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 10 1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=26 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10431 buyCount: 0 } infos { topupId: 10531 buyCount: 0 } infos { topupId: 10532 buyCount: 0 } infos { topupId: 10533 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 10717 buyCount: 0 } infos { topupId: 10718 buyCount: 0 } infos { topupId: 10719 buyCount: 0 } infos { topupId: 10720 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 21001 buyCount: 0 } infos { topupId: 21002 buyCount: 0 } infos { topupId: 21004 buyCount: 0 } infos { topupId: 21005 buyCount: 0 } infos { topupId: 21006 buyCount: 0 } infos { topupId: 101025 buyCount: 0 } infos { topupId: 101027 buyCount: 0 } infos { topupId: 101026 buyCount: 0 } infos { topupId: 101028 buyCount: 0 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buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.17197962477803 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 12 1 [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-11-1 16:51:17]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.17197962477803 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetAutoSubscriptionGiftBagReply 13 1 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=25 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.24509383365512 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetXDayGiftBagInfoReply 14 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.24509383365512 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 15 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.24509383365512 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 16 1 [INFO:2023-11-1 16:51:17]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:51:17][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.27201179228723 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCustomizedGiftBagInfoReply 17 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.27201179228723 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 18 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.27201179228723 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 19 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30533891730011 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 20 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.30533891730011 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 21 1 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.19839779101312 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 22 1 [INFO:2023-11-1 16:51:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:51:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1699405679048 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.1999382507056 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 23 1 [INFO:2023-11-1 16:51:17][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-11-1 16:51:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-11-1 16:51:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.16666787676513 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 24 1 [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8501, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8502, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8503, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8504, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8505, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8506, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8507, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8508, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8509, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8510, mo:nil [WARN:2023-11-1 16:51:17][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8511, mo:nil [INFO:2023-11-1 16:51:17]language/tw/bigbg/banner/banner1000.png instance: @59ms [INFO:2023-11-1 16:51:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:51:18]DestroyUnusedResources:244,3,time=,paths: [INFO:2023-11-1 16:51:19][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-11-1 16:51:20][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2023-11-1 16:51:20][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:401: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' logic/common/logic/tw/TWshortcut_csharp:24: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:401: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [ERROR:2023-11-1 16:51:20][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_hg-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:20][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_hg-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:20][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function localVals: msg = [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_hg-tw.bank' : ERR_FILE_NOTFOUND : File not found. level:3 [C]: in function 'syncCreateEventInstancFun' localVals: (*temporary) = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 upVals: = function: 0x012c61d8d8 level:4 logic/common/audio/FmodAudioPlayer:135: in function 'func' localVals: syncCreateEventInstancFun = function: 0x012c61d910 localVals: self = table: 0x0151ca4500 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:5 logic/common/GameUtils:1128: in function upVals: func = function: 0x0151f7be98 upVals: args = table: 0x014a097ef0 level:6 [C]: in function 'trycall' localVals: (*temporary) = function: 0x012cb37cc0 level:7 logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' localVals: self = table: 0x0151ca4500 upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:8 logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 localVals: self = table: 0x0151ca4500 localVals: isIOS = true localVals: isBgm = false upVals: FmodAudioPlayer = table: 0x0151f7b9b8 level:9 logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 localVals: self = table: 0x014f685450 localVals: enable = true localVals: useAnimMouth = false level:10 logic/extensions/main/view/MainLive2DCharacter:159: in function 'playAudio' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 localVals: self = table: 0x014bb5f460 localVals: useAnimMouth = false level:11 logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:220: in function 'playAudioFunc' localVals: self = table: 0x014bb5d528 upVals: audioPath = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 upVals: content = “緣鵠飾玉,後帝是饗。”請讓我鵠羹成為少主堅實的後盾。 upVals: useAnimMouth = false level:12 logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:244: in function '_tryPlayAudioWithDelay' localVals: audioPath = event:/language/tw/speech/character/audiogongyong/basis/hg/hg3 localVals: self = table: 0x014bb5d528 localVals: content = “緣鵠飾玉,後帝是饗。”請讓我鵠羹成為少主堅實的後盾。 localVals: useAnimMouth = false localVals: voiceMO = table: 0x014bb58880 localVals: playAudioFunc = function: 0x014a09b1b0 localVals: audioDelay = 0 level:13 logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:171: in function 'playLive2DVoice' localVals: voiceMO = table: 0x014bb58880 localVals: self = table: 0x014bb5d528 level:14 logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' localVals: self = table: 0x0150f5d648 localVals: skinId = 100001 localVals: voiceMO = table: 0x014bb58880 localVals: heroId = 2000 level:15 logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' localVals: self = table: 0x0150f5d648 localVals: targetHeroId = 2000 localVals: heroCO = table: 0x014c725eb8 localVals: voiceMO = table: 0x014bb58880 localVals: openParam = table: 0x014f0927f8 level:16 logic/extensions/callhero/view/CallHeroGetView:142: in function localVals: animEvent = UnityEngine.AnimationEvent localVals: self = table: 0x0150f5d648 [ERROR:2023-11-1 16:51:20]16:51:20.511-190: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_hg-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/main/view/MainLive2DCharacter:159: in function 'playAudio' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:220: in function 'playAudioFunc' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:244: in function '_tryPlayAudioWithDelay' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:171: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [ERROR:2023-11-1 16:51:20]16:51:20.511-190: [FMOD] Could not load bank '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/speech_basis_hg-tw.bank' : ERR_FILE_NOTFOUND : File not found. AUTL stack traceback: bootstrap/starter_lua.lua:13: in function [C]: in function 'syncCreateEventInstancFun' logic/common/audio/FmodAudioPlayer:135: in function 'func' logic/common/GameUtils:1128: in function [C]: in function 'trycall' logic/common/audio/FmodAudioPlayer:120: in function '_tryPlayAudioWithTryCall' logic/common/audio/FmodAudioPlayer:106: in function 'playAudio' logic/extensions/common/unit/component/live2d/UnitCompLive2DTalk:62: in function 'talk' logic/extensions/main/view/MainLive2DCharacter:159: in function 'playAudio' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:220: in function 'playAudioFunc' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:244: in function '_tryPlayAudioWithDelay' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:171: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.AnimationEventListener:OnAnimationEvent(AnimationEvent) [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-11-1 16:51:20][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-11-1 16:51:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:20][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-11-1 16:51:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-11-1 16:51:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 skip: 0 [INFO:2023-11-1 16:51:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 [INFO:2023-11-1 16:51:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-11-1 16:51:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:22]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-11-1 16:51:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:22]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:22][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-11-1 16:51:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-11-1 16:51:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-11-1 16:51:22]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:22]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 skip: 0 [INFO:2023-11-1 16:51:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:22]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:22][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_2_0 [INFO:2023-11-1 16:51:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 0 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1001244187355 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 25 1 [INFO:2023-11-1 16:51:23]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-11-1 16:51:23]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.13332096114755 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 26 1 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 27 1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/model/GuideModel.lua:93]:{updateGuideList}login trigger guide_49 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_0 [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-11-1 16:51:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:23]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/controller/GuideController.lua:103]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-11-1 16:51:23][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:105: One key finish guide 49 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:105: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:260: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:68: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-11-1 16:51:23][@logic/extensions/guide/agent/GuideAgent.lua:29]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-11-1 16:51:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:23]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-11-1 16:51:23]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-11-1 16:51:23]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13332096114755 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 28 1 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16663512587547 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 29 1 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: 0 } [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 30 1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/model/GuideModel.lua:93]:{updateGuideList}login trigger guide_2 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_2_0 [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio [INFO:2023-11-1 16:51:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction [INFO:2023-11-1 16:51:23]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.066510707139969 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 31 1 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [ERROR:2023-11-1 16:51:23][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:23][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:23][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:51:23][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/banks/xingshouyingdao-tw.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2023-11-1 16:51:23]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099933002144098 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 32 1 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099933002144098 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 33 1 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 34 1 [INFO:2023-11-1 16:51:23][@logic/extensions/guide/agent/GuideAgent.lua:50]:{func}update guide push guide_49_-1 [INFO:2023-11-1 16:51:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.13329920917749 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 35 1 [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099985044449568 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 36 1 [INFO:2023-11-1 16:51:23]bigbg/guide/guide_instruction1.png instance: @60ms [INFO:2023-11-1 16:51:23][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-11-1 16:51:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 skip: 0 [INFO:2023-11-1 16:51:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO [INFO:2023-11-1 16:51:24]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio [INFO:2023-11-1 16:51:24]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask [INFO:2023-11-1 16:51:24]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:24]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction [INFO:2023-11-1 16:51:24][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask [INFO:2023-11-1 16:51:24]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.066628001630306 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 37 1 [INFO:2023-11-1 16:51:24]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099973376840353 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 38 1 [INFO:2023-11-1 16:51:24][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:25][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:51:26][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:191: 准备进入一个新的场景,类型=4,id=103 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:191: in function 'enter' logic/extensions/callhero/facade/CallHeroFacade:18: in function 'enterScene' logic/extensions/main/view/MainView:318: in function [INFO:2023-11-1 16:51:26][@logic/scene/SceneMgr.lua:237]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-11-1 16:51:26][@logic/scene/SceneMgr.lua:241]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-11-1 16:51:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask [INFO:2023-11-1 16:51:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-11-1 16:51:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-11-1 16:51:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 skip: 0 [INFO:2023-11-1 16:51:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-11-1 16:51:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-11-1 16:51:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 [INFO:2023-11-1 16:51:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-11-1 16:51:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-11-1 16:51:26]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-11-1 16:51:26]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:27]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2023-11-1 16:51:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:51:27][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-11-1 16:51:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-11-1 16:51:27]DestroyUnusedResources:72,3,time=,paths: [INFO:2023-11-1 16:51:27]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.099805999547243 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 40 1 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.099805999547243 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 41 1 [INFO:2023-11-1 16:51:27][@logic/scene/SceneMgr.lua:270]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 1 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-11-1 16:51:27]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-11-1 16:51:27]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:27]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-11-1 16:51:27]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=26 [INFO:2023-11-1 16:51:27]language/tw/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @32ms [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.066648710519075 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 42 1 [INFO:2023-11-1 16:51:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=331 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8603 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 21001 buyCount: 0 expiredTime: 0 } infos { id: 21002 buyCount: 0 expiredTime: 0 } infos { id: 4827 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.099966458976269 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetGiftBagInfoReply 43 1 [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 1 [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:51:27]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-11-1 16:51:27]||||| Sender socketClient version=1 [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-11-1 16:51:27]language/tw/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @60ms [INFO:2023-11-1 16:51:27][@logic/scene/SceneMgr.lua:375]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2023-11-1 16:51:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-11-1 16:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-11-1 16:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066677417606115 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 44 1 [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8501, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8502, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8503, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8504, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8505, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8506, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8507, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8508, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8509, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8510, mo:nil [WARN:2023-11-1 16:51:27][@logic/extensions/store/model/tw/TWStoreRmbGiftpackModel.lua:16]:{isSoldOut}rmbGiftMO is nil, topupId:8511, mo:nil [INFO:2023-11-1 16:51:27][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-11-1 16:51:27][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:51:27]bigbg/itemicon/1000100.png instance: @176ms [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====UnityWebRequest Failed ==,重send,==== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=HTTP/1.1 404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/tw/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug===== UnityWebRequest yield www.Send 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/tw/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:27]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-11-1 16:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/language/tw/bigbg/summonbg/summonbg_1.png.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/tw/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:51:28]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/tw/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-11-1 16:52:29]16:52:29.195-219: [@logic/extensions/scene/view/SceneLoadingView.lua:248]:{func}=======过了超时时间,还未收到关闭SceneLoadingView界面,黑色遮罩版主动关闭先,看看后啥样,防止卡死。。。----curSceneType ,,,, curSceneId ,,,,看下现在这个场景是否还在加载中,--- 4 103 true AUTL stack traceback: bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-11-1 16:52:29]16:52:29.195-219: [@logic/extensions/scene/view/SceneLoadingView.lua:248]:{func}=======过了超时时间,还未收到关闭SceneLoadingView界面,黑色遮罩版主动关闭先,看看后啥样,防止卡死。。。----curSceneType ,,,, curSceneId ,,,,看下现在这个场景是否还在加载中,--- 4 103 true AUTL stack traceback: bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-11-1 16:52:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:52:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 35 当前队列数量= 1 [INFO:2023-11-1 16:52:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroBaseInfoRequest [INFO:2023-11-1 16:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004 level: 100 rank: 5 breakthroughCount: 7 contractLevel: 51 [INFO:2023-11-1 16:52:39]==> Sender Auto Serialize Message,extId=22,cmd=35,size=20 [INFO:2023-11-1 16:52:39]||||| Sender socketClient version=1 [INFO:2023-11-1 16:52:39]<== Receiver Message, socketClient version=1,extId=22,cmd=35,status=0,size=282 [INFO:2023-11-1 16:52:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroinfo { heroId: -1 isInFormation: false masterPlayerID: 25302 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 400 atk: 40 def: 40 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } createTime: 1699406052964 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 400 atk: 40 def: 40 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 400 atk: 40 def: 40 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 400 atk: 40 def: 40 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 400 atk: 40 def: 40 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 51 contractSks { skillId: 41200410 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-11-1 16:52:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroBaseInfoReply <--- [INFO:2023-11-1 16:52:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 35 所需时间单位秒 = 0.13328425213695 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetHeroBaseInfoReply 51 1 [INFO:2023-11-1 16:52:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/l17.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/l11.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]bigbg/skill_icon/10000707.png instance: @32ms [INFO:2023-11-1 16:52:39]bigbg/skill_icon/10000708.png instance: @32ms [INFO:2023-11-1 16:52:39]bigbg/skill_icon/10000709.png instance: @32ms [INFO:2023-11-1 16:52:39]bigbg/skill_icon/l17.png instance: @31ms [INFO:2023-11-1 16:52:39]bigbg/skill_icon/l11.png instance: @31ms [INFO:2023-11-1 16:52:39]bigbg/skill_icon/10000000.png instance: @31ms [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100007_fotiaoqiang_xuyuan/100007_fotiaoqiang_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100007_fotiaoqiang_xuyuan/100007_fotiaoqiang_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100007_zd03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2023-11-1 16:52:40][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.assets.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:52:40][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.assets.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:52:40][FMOD] FMOD_OS_File_Open : fopen failed to open '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.bank', errno = 2 UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [ERROR:2023-11-1 16:52:40][FMOD] RuntimeBankModel::openFile : Failed to open file '/private/var/containers/Bundle/Application/1504320E-1494-4E30-8AC3-90A3C07DB0B9/Unity-iPhone-efun.app/Data/Raw/IOS/banks/ui_universal.bank' UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeUtils:DebugLogError(String) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) [INFO:2023-11-1 16:52:41][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:52:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/rankinglistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorule.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheroruleitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part1 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part2 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part3 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part6 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part5 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:25]:{buildUI}Part4 [WARN:2023-11-1 16:52:42][@logic/extensions/callhero/view/tw/TWCallHeroRuleView.lua:119]:{_setDesText}poolId: 1 [INFO:2023-11-1 16:52:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100040_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100036_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100050_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100019_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100058_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100057_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100041_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100009_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100042_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100018_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100039_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100064_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100067_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100049_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100073_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100063_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100038_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100083_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100037_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100017_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100024_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100059_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100110_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100053_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100139_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100023_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100032_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100052_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100035_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100072_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100089_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100097_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100056_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100066_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100096_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100085_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100076_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100077_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100092_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100102_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100112_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100060_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100061_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100082_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100062_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100010_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100003_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100033_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100016_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100070_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100131_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100143_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100004_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100008_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100027_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100011_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100048_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100080_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100121_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100098_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100109_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100129_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100130_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100144_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100088_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100145_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100031_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100128_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100138_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100068_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100047_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100081_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100105_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100114_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100127_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100136_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100140_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100119_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100117_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100107_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100103_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100065_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100099_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100100_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100045_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100074_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100075_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100078_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100120_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100126_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100133_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100142_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100069_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100071_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100079_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100055_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100005_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100012_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100026_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100030_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100046_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100093_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/tw/bigbg/headicon_small/100101_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100108_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100116_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100135_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100051_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100028_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100022_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100021_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100040_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100006_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100036_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100050_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100019_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100058_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100057_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100041_head_small.png instance: @64ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100009_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100042_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100002_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100018_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100039_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100064_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100067_head_small.png instance: @63ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100049_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100073_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100063_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100034_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100038_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100083_head_small.png instance: @62ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100037_head_small.png instance: @90ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100017_head_small.png instance: @90ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100024_head_small.png instance: @90ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100059_head_small.png 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@203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100012_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100015_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100026_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100030_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100046_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]language/tw/bigbg/headicon_small/100093_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]language/tw/bigbg/headicon_small/100101_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100108_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100116_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100135_head_small.png instance: @203ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100051_head_small.png instance: @232ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100028_head_small.png instance: @232ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100022_head_small.png instance: @232ms [INFO:2023-11-1 16:52:42]bigbg/headicon_small/100021_head_small.png instance: @232ms [INFO:2023-11-1 16:52:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-11-1 16:52:44][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-11-1 16:53:15][@logic/extensions/callhero/view/CallHeroEnterView.lua:111]:{closure}CallHeroEnterView:_onClickClose stack traceback: logic/extensions/callhero/view/CallHeroEnterView:111: in function [INFO:2023-11-1 16:53:15][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/callhero/view/CallHeroEnterView:112: in function [INFO:2023-11-1 16:53:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-11-1 16:53:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-11-1 16:53:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 109000 [INFO:2023-11-1 16:53:15][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:191: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:191: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/callhero/view/CallHeroEnterView:114: in function [INFO:2023-11-1 16:53:15]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2023-11-1 16:53:15]||||| Sender socketClient version=1 [INFO:2023-11-1 16:53:15][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:195: 注意:正在进入新的场景时,又被控制切到另一个新场景,当前正在进入的类型=4,id=103,又被切到的新场景类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:195: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/extensions/callhero/view/CallHeroEnterView:114: in function [INFO:2023-11-1 16:53:15]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-11-1 16:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-11-1 16:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-11-1 16:53:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10000054165721 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 55 1 [INFO:2023-11-1 16:53:16][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-11-1 16:53:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================