==================================PREV=================================== [INFO:2023-8-15 17:52:5]PJG Start [INFO:2023-8-15 17:52:5]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:5]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:5]AoUnityStarter Start [INFO:2023-8-15 17:52:5]Start App [INFO:2023-8-15 17:52:5]BundleResourceLoader type:BundleResourceLoader [INFO:2023-8-15 17:52:5]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-8-15 17:52:5]ResourceCache.Instance.isLuaBundle=True [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-8-15 17:52:5]AoUnityStarter StartLua [INFO:2023-8-15 17:52:5]ver20100 jit: false [INFO:2023-8-15 17:52:5]os: OSX, arch: arm64 [INFO:2023-8-15 17:52:5][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.main:67]:{closure}=======================腾讯渠道包======================= [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [WARN:2023-8-15 17:52:5][@bootstrap/msdk/gpm/GpmMgr.lua:97]:{init}--------------------GpmMgr:init()--------------------- [INFO:2023-8-15 17:52:5][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:17]:{init}TGPABootstrapMgr:init()=========11=== [INFO:2023-8-15 17:52:5][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 1 [WARN:2023-8-15 17:52:5][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-8-15 17:52:5][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState1 [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticedotcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:5]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:6]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:6][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState3 [INFO:2023-8-15 17:52:6][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:6]VideoMgr url = file:///private/var/containers/Bundle/Application/66CEC6E4-1CB0-4672-A26D-9F5473F2A344/Unity-iPhone-msdk.app/Data/Raw/IOS/splash/unity_video_splash.mp4 [INFO:2023-8-15 17:52:6]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-8-15 17:52:6]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:6][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-8-15 17:52:6]VideoMgr play开始 [INFO:2023-8-15 17:52:6]视频已经开始播放啦 [INFO:2023-8-15 17:52:6][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11]VideoMgr play完毕 [INFO:2023-8-15 17:52:11]VideoMgr stop [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/msdk/notice/model/BootstrapNoticeModel.lua:30]:{setData}TCL: BootstrapNoticeModel:setData dataJsonString [] [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState4 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState6 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:11][@bootstrap/check/CheckMgr.lua:188]:{sendMSDKGetServerListRequest}InitTdir [INFO:2023-8-15 17:52:11][@bootstrap/check/CheckMgr.lua:189]:{sendMSDKGetServerListRequest}treeId11 [INFO:2023-8-15 17:52:12]QueryTree result: Success, 0, 0 [INFO:2023-8-15 17:52:12]node,id:11node.ParentId:-1 [INFO:2023-8-15 17:52:12]node,id:15node.ParentId:11 [INFO:2023-8-15 17:52:12]node,id:10006node.ParentId:11 [INFO:2023-8-15 17:52:12]node,id:10005node.ParentId:11 [INFO:2023-8-15 17:52:12]node,id:10003node.ParentId:11 [INFO:2023-8-15 17:52:12]node,id:10008node.ParentId:11 [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:210]:{closure}_onMSDKGetServerListRequestResponse [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:15url:1flag:Finetag:Hot [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10006url:1flag:Finetag:Hot [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10005url:1flag:Unavailabletag:Hot [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10003url:1flag:Finetag:Hot [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10008url:1flag:Finetag:Hot [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:12]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState7 [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:12]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:12]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:12]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:12][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:3,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.1 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 3 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:6,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.2 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 6 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.3 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:12,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.4 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 12 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.5 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.6 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 18 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:21,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.7 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 21 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.7666667 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.8666667 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:0.9666666 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 29 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:32,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.066667 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 32 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:35,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.166667 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 35 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:37,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.233333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 37 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:40,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.333333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 40 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:43,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.433333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 43 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:46,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.533333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 46 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:49,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.633333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 49 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:52,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.733333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 52 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:55,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.833333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 55 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:58,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:1.933333 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 58 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:60,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 60 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:63,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2.1 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 63 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:66,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2.2 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 66 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:69,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2.3 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 69 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:72,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2.4 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 72 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:12]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:75,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:12]progressValue:2.5 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 75 3000 false [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:12][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:78,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:2.6 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 78 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:80,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:2.666667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 80 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:83,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:2.766667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 83 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:86,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:2.866667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 86 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:89,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:2.966667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 89 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:92,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.066667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 92 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:95,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.166667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 95 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:97,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.233333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 97 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:100,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.333333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 100 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:103,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.433333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 103 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:106,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.533333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 106 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:109,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.633333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 109 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:112,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.733333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 112 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:115,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.833333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 115 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:117,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:3.9 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 117 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:120,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 120 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:123,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.1 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 123 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:126,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.2 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 126 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:129,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.3 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 129 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:132,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.4 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 132 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:135,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.5 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 135 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:138,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.6 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 138 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:140,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.666667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 140 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:143,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.766667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 143 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:146,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.866667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 146 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:149,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:4.966667 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 149 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:151,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:5.033333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 151 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:154,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:5.133333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 154 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:157,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:5.233333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 157 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:13]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:160,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:13]progressValue:5.333333 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 160 3000 false [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:13][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:163,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.433333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 163 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:166,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.533333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 166 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:169,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.633333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 169 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:171,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.7 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 171 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:174,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.8 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 174 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:177,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:5.9 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 177 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:180,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 180 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:182,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.066667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 182 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:185,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.166667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 185 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:188,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.266667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 188 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:191,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.366667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 191 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:194,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.466667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 194 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:197,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.566667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 197 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:198,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.6 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 198 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:201,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.7 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 201 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:203,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.766667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 203 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:206,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.866667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 206 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:209,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:6.966667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 209 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:212,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.066667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 212 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:215,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.166667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 215 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:218,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.266667 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 218 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:220,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.333333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 220 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:223,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.433333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 223 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:226,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.533333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 226 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:229,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.633333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 229 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:232,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.733333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 232 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:235,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.833333 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 235 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:237,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:7.9 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 237 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:240,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:14]progressValue:8 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 240 3000 false [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:243,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.1 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 243 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:246,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.2 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 246 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:249,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.3 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 249 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:252,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.4 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 252 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:255,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.5 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 255 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:258,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.6 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 258 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:261,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.7 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 261 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:264,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.8 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 264 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:266,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.866667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 266 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:269,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:8.966666 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 269 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:272,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.066667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 272 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:275,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.166667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 275 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:278,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.266666 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 278 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:281,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.366667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 281 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:284,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.466666 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 284 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:286,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.533334 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 286 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:289,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.633333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 289 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:292,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.733334 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 292 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:295,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.833333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 295 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:298,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:9.933333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 298 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:301,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:10.03333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 301 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:304,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:10.13333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 304 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:307,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:10.23333 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 307 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:309,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:10.3 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 309 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:312,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:10.4 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 312 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2023-8-15 17:52:15]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:15]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:15]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:15]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:15]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:15]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:15]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:15]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:15]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:15]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:0.06666667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:15]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:15]progressValue:0.1666667 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.2666667 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:10,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.3333333 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 10 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:13,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.4333333 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 13 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:16,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.5333334 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 16 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:19,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.6333333 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 19 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:22,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.7333333 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 22 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:25,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.8333333 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 25 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:52:16]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:27,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:52:16]progressValue:0.9 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 27 3000 false [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16]当前已是最新资源版本,更新结束 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncher.lua:349]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapHandlerDolphin.lua:137]:{closure}热更新流程完毕 [INFO:2023-8-15 17:52:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-8-15 17:52:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-8-15 17:52:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-8-15 17:52:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:16][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-8-15 17:52:17]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-8-15 17:52:17]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState8 [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-8-15 17:52:17][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-8-15 17:52:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:17]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:17]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:18]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:20][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2023-8-15 17:52:20][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-8-15 17:52:20][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2023-8-15 17:52:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:20]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:21][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-8-15 17:52:21][@logic/common/sdk/MSDKManagerImpl.lua:679]:{registerWXTokenRefreshedListener}registerWXTokenRefreshedListener [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Apple A13 GPU Apple A 13 [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: a13 [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is apple_a [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3 [INFO:2023-8-15 17:52:24][@logic/common/performance/Gfx.lua:93]:{_judgeForIOS}[gfx]judge level is: 3 [WARN:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:32]:{getDeviceLevel}获得当前设备档次!! 1 3 [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:116]:{setResourcesMode}默认高端机 [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/A2110771-59D7-4B8D-AE21-25807C01F713/Library/UnityCache/Shared [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:172]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:176]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -937 936 [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:184]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-8-15 17:52:24][@logic/common/performance/PerformanceMgr.lua:188]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 87 936 [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/commonbondcardadd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo8_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo9_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210296.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:24]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:24][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState29 [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:24][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:24][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:76: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -123807156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -123720756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -101465556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -101379156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -101292756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -97836756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -97750356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -97663956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -98009556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -97923156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -94812756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -94726356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -94639956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -94553556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -94467156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -94380756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -94294356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -94207956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -94121556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -94035156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -93948756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -93862356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -93775956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -93689556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -93603156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -93516756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -93430356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -93343956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -93257556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -93171156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -93084756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -92998356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -92911956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -92825556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -92739156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -92652756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -92566356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -92479956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -92393556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -92307156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -92652756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -92566356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -92479956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -91788756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -91702356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -91615956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -91529556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -91443156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -91356756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -91270356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -91183956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -91097556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -91011156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -90924756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -90838356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -90751956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -90665556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -90579156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -90492756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -90406356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -90319956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -90233556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -90147156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -90060756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -89974356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -90147156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -90060756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -88937556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -88851156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -88764756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -85913556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -84185556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -84099156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -83321556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -83235156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -81766356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -80470356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -77964756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -77273556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -75804756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -75718356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -75631956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -75545556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -74854356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -73212756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -73126356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -72435156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -70707156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -69583956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -69497556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -67855956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -67769556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -67078356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -66991956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -66905556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -65436756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -65350356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -65263956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -64572756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -63017556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -62931156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -62844756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -62153556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -62067156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -61980756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -61894356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -61807956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -61721556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -61635156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -61548756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -61462356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -61375956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -61289556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -61203156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -61116756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -61030356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -60943956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -60857556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -60771156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -60684756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -60598356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -60511956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -60425556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -60339156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -60252756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -60425556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -60339156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -60252756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -59734356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -58179156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -58092756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -58006356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -56710356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -55155156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -55068756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -54982356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -54291156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -52735956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -52649556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -52563156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -51871956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -50316756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -50230356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -50143956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -49020756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -46687956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -46601556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -46515156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -45823956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -44268756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -44182356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -44095956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -43404756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -41849556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -41763156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -41676756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -40985556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -39430356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -39343956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -39257556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -38566356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -39689556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -39603156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -39516756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -39430356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -39343956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -39257556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -39171156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -39084756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -38998356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -38911956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -38825556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -38739156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -38652756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -38566356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -38479956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -38393556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -38307156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -38220756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -38134356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -38047956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -37961556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -37875156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -37788756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -37702356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -37615956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -37529556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -37443156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -37356756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -37270356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -37183956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -37097556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -37011156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -36924756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -36838356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -36147156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -34591956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -34505556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -34419156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -33727956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -32172756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -32086356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -31999956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -31308756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -29753556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -29667156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -29580756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -28889556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -27334356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -27247956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -27161556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -25865556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -24310356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -24223956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -24137556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -23446356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -21891156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -21804756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -21718356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -21027156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -19471956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -19385556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -19299156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -18607956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -16447956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -16361556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -16275156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -14979156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -13423956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -13337556 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -13251156 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -12559956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -11004756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -10918356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -10831956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -9535956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -7980756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -7894356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -7807956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -6511956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -4956756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -4870356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -4783956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120611 时间:2023-07-06 09:00:00 interval = -3487956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120711 时间:2023-07-24 09:00:00 interval = -1932756 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120721 时间:2023-07-25 09:00:00 interval = -1846356 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 120731 时间:2023-07-26 09:00:00 interval = -1759956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121611 时间:2023-08-10 09:00:00 interval = -463956 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121711 时间:2023-09-04 09:00:00 interval = 1696044 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121721 时间:2023-09-05 09:00:00 interval = 1782444 [INFO:2023-8-15 17:52:24][@logic/common/state/notify/NotifyLocalState.lua:171]:{_initAllActivtyNoticeData} noticeId = 121731 时间:2023-09-06 09:00:00 interval = 1868844 [INFO:2023-8-15 17:52:24][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 99ede1f6ab0eea5e03e85605692c2721307caec6 99ede1f6ab0eea5e03e85605692c2721307caec6 [INFO:2023-8-15 17:52:25]VideoMgr url = file:///var/mobile/Containers/Data/Application/A2110771-59D7-4B8D-AE21-25807C01F713/Documents/StreamingAssets/IOS/movie/open.mp4 [INFO:2023-8-15 17:52:25]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-8-15 17:52:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-8-15 17:52:25][@logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:pjg的Mac mini dateTime:8/15/2023 12:56:26 PM commitID:2510b48550d8b703d8d87b8616649ba6fc069435 CIPipelineID:935461 [pkg]: deviceName:pjg的Mac mini dateTime:1/10/2023 10:30:32 AM commitID:1a4b2293ff1eec75d7139679e214c35690fb746d CIPipelineID:805936 [INFO:2023-8-15 17:52:25]VideoMgr play开始 [INFO:2023-8-15 17:52:25]视频已经开始播放啦 [INFO:2023-8-15 17:52:27][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]VideoMgr stop [INFO:2023-8-15 17:52:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:52:28]VideoMgr play完毕 [INFO:2023-8-15 17:52:28]VideoMgr stop [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:52:28][@logic/common/sdk/MSDKManagerImpl.lua:717]:{getDeviceType}simulator result:nil [INFO:2023-8-15 17:52:28][@logic/extensions/login/helper/LoginViewHelper.lua:41]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false [INFO:2023-8-15 17:52:28]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:28][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:28]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:28]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:28][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter() [INFO:2023-8-15 17:52:28][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}[{"msgOrder":677,"msgUrl":"","msgId":"139174","endTime":"1694015999","openId":"","contentType":0,"startTime":"1691582400","msgScene":"1","msgType":0,"msgContent":"亲爱的少主:\r\n\r\n全新主题活动版本【百兽鸣嗥】即将上线!为保证空桑良好的运行秩序,管理司将于8月10日(周四)凌晨00:00至09:00关闭空桑入口,进行内部更新维护,待维护完毕后重新开启。\r\n为避免损失,请少主在停服前完成当日任务和奖励领取。维护期间少主将无法进入空桑,维护时长或有增减,具体详情可关注后续告示,还请少主耐心以待,管理司全员拜谢。\r\n【更新时间】8月10日(周四)凌晨00:00至09:00\r\n【更新方式】停机更新维护\r\n\r\n【福利篇内容】\r\n【四周年福利】多重豪礼限时赠送!\r\n【相伴之礼】御品食魂「换心乌贼」×十连魂芯登录即领!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n活动说明:四时流转,浮生长依。在这周年盛会之际,我们相伴同行,共聚空桑。活动期间,可在【相伴之礼】活动页面直接领取御品食魂「换心乌贼」、「魂芯(限时)」*10、周年庆专属纪念头像「花好喵圆」、头像框「四载花朝」!\r\n9月3日05:00后,还可在【相伴之礼】活动页面领取「百兽鸣嗥自选常驻珍品食魂」!\r\n\r\n【庆典寄语】周年庆食魂语音信件×十连魂芯!\r\n活动时间:2023年8月24日更新后至2023年9月6日23:59\r\n活动说明:活动期间,少主每日回到空桑都会收到一封周年庆专属纪念食魂语音信件——十位食魂将为少主献上最美好的祝福!每封书信将会附赠一个魂芯,共计可获得「魂芯(限时)」*10!\r\n活动入口:相伴之礼-庆典寄语\r\n\r\n【感恩福利】登录即领四周年纪念好礼!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n活动说明:活动期间登录游戏,即可于邮箱中收取“四时流转 浮生长依”感恩福利 :「金玉」*888、四周年纪念家具「仙艖乐」*1、「天工石」*1000、「贝币」*100w、「大份干粮」*3、「大份兔兔包」*10、「大份五色土」*3、「骰子」*10、「好感礼盒」*100、「亳州胡桃·御」*50、「突厥榛子·御」*50、「介寿腰果·御」*50、「汉帝金杏·御」*50、「老餮券」*5、「效率四倍符」*5。\r\n\r\n【首充双倍】重置金玉首充双倍福利!\r\n活动时间:2023年8月10日更新后\r\n活动说明:直购商店内全部金玉充值档次的首充金玉双倍将会统一重置。\r\n\r\n【免费周俸】登录即领免费周俸特权!\r\n活动时间:2023年8月24日更新后至2023年9月6日23:59\r\n活动说明:活动期间,每日可在礼包商店免费领取1天【周俸特权】,共计可获得14日免费周俸特权!享受每日梅影寻踪次数额外增加1次,每日首购体力半价,每日免费刷新膳具商店5次,补领爱心餐盒免费等特权。\r\n\r\n【庆典寻宝】寻找散落的羽毛,领取3600天工石!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n活动说明:活动开启后,每天在不同的地方将会出现一支散落的羽毛,快去各个场景中寻找吧~每找到一支羽毛即可领取「天工石」*180,寻回散落的20支羽毛,共计可获得「天工石」*3600。\r\n\r\n【芯火闪耀】登录即领四周年纪念御品特效聊天框!\r\n活动时间:2023年9月3日00:00至2023年9月6日23:59\r\n活动说明:魂芯的夺目光芒,化作相伴四载的灼热心意。活动期间登录游戏,即可在主界面领取四周年纪念聊天框「芯火闪耀」!\r\n\r\n【园囿之礼】四周年纪念家具,随机常驻御品食魂登录即送!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n活动说明:每日登录游戏即可领取奖励,累计登录10天可领取四周年纪念家具「齐欢跃」,登录14日可领取「随机常驻御品食魂」,更有活动专属徽章「定重逢」、魂芯等好礼相赠!\r\n\r\n【棋高一着】太极芋泥时装「棋高一着」登录即送!\r\n活动时间:2023年8月31日更新后至2023年9月13日23:59\r\n活动说明:马炮如铰刀,双车结霸王。埋兵布局之间尽显神机,原以为是闲棋冷子,不曾想是先发制人。棋盘上刀枪无形,唯他言笑晏晏,弹指间“兵”临城下。每日登录游戏即可领取奖励,累计登录6天可领取太极芋泥专属时装「棋高一着」!\r\n活动入口:相伴之礼-棋高一着\r\n\r\n【金羽织锦】参与活动,免费获取少主新时装「鸿衣羽裳」!\r\n活动时间:2023年8月17日更新后至2023年8月30日23:59\r\n活动说明:金翎光夺目,灿羽熠生辉。少主遥望天边,衣袂飘飖随风举,似振翅高飞,青云万里任翱翔。少主为了纪念在九天园圃中羽翼化形的奇遇,想要委托鸡茸金丝笋做一件羽族时装。\r\n活动期间,每日首次消耗体力通关任意关卡后将会开启【金羽织锦】活动,完成活动关卡可获得「金丝翎羽」。收集「金丝翎羽」达到指定数量即可制作少主专属时装「鸿衣羽裳」。\r\n若少主积极参与本活动,最快仅需6天即可获得专属时装「鸿衣羽裳」哦~!\r\n温馨提示:每日触发【金羽织锦】后可作为队长挑战和协助他人各1次。\r\n\r\n【时装上新】天香白冀「破茧成蝶」新品时装永久上架时装商店!\r\n活动时间:2023年8月17日更新后\r\n活动说明:雾散生蝶影,仙子步寂林。幻境寂林深处,那人的一缕魂力在花雾中幻化成蝶。他破开雾茧而出,望向被冒失者压断的香花香草,心生怜意。2023年8月17日更新后,时装商店将永久上架天香白冀时装「破茧成蝶」,可使用1280时装券购买。\r\n\r\n【华装盛典】收集秀场照片,免费获取华美时装!\r\n活动时间:2023年9月7日更新后至2023年10月4日23:59\r\n活动说明:小笋准备召开空桑时装秀,空桑众食魂也都纷纷来参与。这场时装盛典不仅有小笋挑选的精美时装,还有食魂们一同准备的丰富奖励!\r\n活动期间,完成指定任务可获得「秀场照片」。收集「秀场照片」达到指定进度可获得活动货币「穿搭秘籍」,可用于【盛典商铺】中兑换时装好礼。\r\n本期上架盛典商铺的时装包含:「墨染夏花」「星移斗转」「活力四射」「云游仙鹤」「花语绮梦」\r\n温馨提示:上期【华装盛典】活动中尚未使用的「穿搭秘籍」可用于本次活动中兑换奖励。\r\n\r\n【宾客盈门】餐厅菜单经营收益提升!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n开启时间:每周六、周日\r\n活动说明:活动期间,每周六、周日将开启宾客盈门活动!周末餐厅客流量将提升至2人\/分钟,通过【菜单】售出菜品还可获得双倍贝币!\r\n温馨提示:散客进入餐厅后,会自行享用菜单中食物并结账,无需少主亲自接待~\r\n\r\n【观影笔记】有奖问答,丰富好礼等你来拿!\r\n活动时间:2023年8月11日12:00至2023年8月13日23:59\r\n活动说明:活动期间,每日可参与一次【观影笔记】答题活动,答对的题目越多奖励越丰厚!本次活动题目均来源于《今天少主不在家》故事剧情,还请少主观影时多加留意~\r\n\r\n【限时体验】全新主界面场景「霞光秋野」\r\n限时体验时间:2023年8月10日更新后至2023年8月20日23:59\r\n活动说明:活动期间,可限时体验全新主界面场景「霞光秋野」。\r\n设置入口:玩家信息-更换外观-主界面\r\n\r\n【火树银花】烟花绽放,惊喜不停\r\n活动时间:2023年9月1日05:00至2023年9月3日23:59\r\n活动说明:陆吾拜托少主点燃烟花,让其绽放,它也准备了惊喜的庆典礼物。活动期间,每日18:00至23:00少主可参与本活动,点击烟花,让烟花绽放,可以获得丰富好礼哦~\r\n活动入口:主界面-火树银花\r\n温馨提示:本活动每日可参与1次。\r\n\r\n【戏剧竞演】谁是空桑“故事王”?参与预测即得四周年纪念家具!\r\n活动时间:2023年8月10日更新后至2023年9月6日23:59\r\n活动说明:九天园圃被救后成了空桑的著名景点,无数来客在其间体会着喜怒悲欢,引起了食魂们的好奇。少主便与九天园圃合作,举办戏剧竞演,获胜的队伍不仅能获得“故事王”的称呼,所演戏剧还会成为九天园圃的固定节目。为了促进大家的积极性,少主设置了冠军竞猜环节。参与预测即可获得四周年纪念家具「追流光」!\r\n本活动中,食魂们组成了八支不同的队伍进行对决,采用三盘两胜制,比赛分为三个阶段:预测冠军→循环赛阶段→淘汰赛阶段。\r\n<预测冠军>-少主能在预测冠军阶段查看队伍的构成并选择自己心仪冠军队伍,根据队伍最终的排名,可获得丰厚奖励。除最终冠军决战赛之外,每一场循环赛和淘汰赛都可以在当天进行预测,所投票的队伍在当天的循环赛或淘汰赛中获得胜利,少主也可获得相应的奖励。\r\n<循环赛阶段>-各队伍分成两组,每组之间的4个队伍两两之间进行循环赛总计十二场,每组根据循环赛对战积分排名产生两个队伍,总计四个队伍进入淘汰赛。\r\n<淘汰赛阶段>-四强队伍角逐冠军,总计三场并角逐出冠军队伍。\r\n温馨提示:冠军预测无需消耗资源,其他预测可以选择三种支持方式。每位少主投票仅限一次机会且不可更改,如少主成功预测冠军队伍或当天比赛队伍的获胜方,均可获得相应的活动奖励。\r\n\r\n【琳琅之谢】开启膳具赠福利活动!\r\n活动时间:2023年8月24日更新后至2023年9月6日23:59\r\n活动说明:活动期间,累计开启【膳具盒·珍】、【膳具盒·御】达到指定次数,即可领取【膳具碎片·御】、【膳具盒·珍】、【膳具盒·御】等丰富奖励。\r\n\r\n>>>更多精彩内容,请查看8月10日空桑更新告示(活动篇)\r\n\r\n如有任何疑问建议,可联系QQ群客服进行反馈。\r\n食物语官方交流群:556481014\r\n《食物语》空桑管理司","msgTitle":"8月10日空桑更新告示(福利篇)"}] [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yan_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sxtgy_mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_80011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/noise_80014.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_521.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_160.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_bsnh047.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:52:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:52:41][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener [INFO:2023-8-15 17:52:41][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:52:41][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2023-8-15 17:52:41][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3 [INFO:2023-8-15 17:52:41][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2023-8-15 17:52:41][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener [INFO:2023-8-15 17:52:41][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2023-8-15 17:52:41][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener [INFO:2023-8-15 17:52:41][@logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; EDD19FC16B06E2B2537D0F1D42536ADF; 1699779084; qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5; 7350091b0d77e337194a8d9fa25055a1; 4E6286BF8A41F025DCFA7F3CA6D175B5; 0; 2; 0 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:609: in function 'callFunc' logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed' logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-8-15 17:52:41][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= EDD19FC16B06E2B2537D0F1D42536ADF 1699779084 qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5 7350091b0d77e337194a8d9fa25055a1 4E6286BF8A41F025DCFA7F3CA6D175B5 0 2 0 0 [INFO:2023-8-15 17:52:41][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== EDD19FC16B06E2B2537D0F1D42536ADF|1699779084|qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5|7350091b0d77e337194a8d9fa25055a1|4E6286BF8A41F025DCFA7F3CA6D175B5|0|2|0 [INFO:2023-8-15 17:52:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:52:41][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:41]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:52:41]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:52:41][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true [INFO:2023-8-15 17:52:41][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdir4E6286BF8A41F025DCFA7F3CA6D175B5 [INFO:2023-8-15 17:52:41][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil [INFO:2023-8-15 17:52:41][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId11 [INFO:2023-8-15 17:52:41][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2, pfKey:7350091b0d77e337194a8d9fa25055a1 [INFO:2023-8-15 17:52:41][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:41][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== https://t3.swy.qq.com:10010/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"4E6286BF8A41F025DCFA7F3CA6D175B5","platId":0,"areaId":2,"accessToken":"EDD19FC16B06E2B2537D0F1D42536ADF"}} [INFO:2023-8-15 17:52:41][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"4E6286BF8A41F025DCFA7F3CA6D175B5","platId":"0","areaId":"2","accessToken":"EDD19FC16B06E2B2537D0F1D42536ADF"}} [INFO:2023-8-15 17:52:41][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1 [INFO:2023-8-15 17:52:41][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:52:41][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"operator":-2,"product":0,"kingcard":0} [INFO:2023-8-15 17:52:41]QueryTree result: Success, 0, 0 [INFO:2023-8-15 17:52:41]node,id:11node.ParentId:-1 [INFO:2023-8-15 17:52:41]node,id:15node.ParentId:11 [INFO:2023-8-15 17:52:41]node,id:10006node.ParentId:11 [INFO:2023-8-15 17:52:41]node,id:10005node.ParentId:11 [INFO:2023-8-15 17:52:41]node,id:10003node.ParentId:11 [INFO:2023-8-15 17:52:41]node,id:10008node.ParentId:11 [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:15 url:1 flag:Fine tag:Hot [INFO:2023-8-15 17:52:41]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10006 url:1 flag:Fine tag:Hot [INFO:2023-8-15 17:52:41]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:111]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 10006 [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 iOS215 100 1663654715 {"portrait":11100256,"frame":11110227} [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 安卓7215 66 1648707374 {"portrait":11100165,"frame":11110206} [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:116]:{_buildServerMoByNode}TCL: log final node, node id: 10006 [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 iOS215 100 1663654715 {"portrait":11100256,"frame":11110227} [INFO:2023-8-15 17:52:41][@logic/extensions/login/helper/LoginControllerHelper.lua:126]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":100,"vipLevel":0,"id":10006,"frame":11110227,"name":"iOS215","portrait":11100256} [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10005 url:1 flag:Unavailable tag:Hot [INFO:2023-8-15 17:52:42]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10003 url:1 flag:Fine tag:Hot [INFO:2023-8-15 17:52:42]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:111]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 10003 [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10003 安卓7215 80 1646254630 {"portrait":11100002,"frame":11110001} [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10003 测试一下 37 1646274810 {"portrait":11100001,"frame":11110001} [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:116]:{_buildServerMoByNode}TCL: log final node, node id: 10003 [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10003 测试一下 37 1646274810 {"portrait":11100001,"frame":11110001} [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:126]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":37,"vipLevel":0,"id":10003,"frame":11110001,"name":"测试一下","portrait":11100001} [INFO:2023-8-15 17:52:42][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10008 url:1 flag:Fine tag:Hot [INFO:2023-8-15 17:52:42]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:52:42][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"652\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 15 Aug 2023 09:52:42 GMT\"}","body":"{\"friendInfos\":[{\"friendName\":\"3407221409\",\"openId\":\"BA2448F6C7CCDAD99C4756D23A124D44\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/BA2448F6C7CCDAD99C4756D23A124D44\/\"},{\"friendName\":\"龙族账号200\",\"openId\":\"A2EDB173B365EA3BA705497B76F46805\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/A2EDB173B365EA3BA705497B76F46805\/\"},{\"friendName\":\"\",\"openId\":\"F3FC98A05C810229E596072F11EF8438\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/F3FC98A05C810229E596072F11EF8438\/\"},{\"friendName\":\"😊😌470\",\"openId\":\"F6C23D65873D2A99668FFD50BA02964F\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/F6C23D65873D2A99668FFD50BA02964F\/\"}],\"resultCode\":0}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp"} [INFO:2023-8-15 17:52:42][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"3407221409","openId":"BA2448F6C7CCDAD99C4756D23A124D44","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/BA2448F6C7CCDAD99C4756D23A124D44/"},{"friendName":"龙族账号200","openId":"A2EDB173B365EA3BA705497B76F46805","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/A2EDB173B365EA3BA705497B76F46805/"},{"friendName":"","openId":"F3FC98A05C810229E596072F11EF8438","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/F3FC98A05C810229E596072F11EF8438/"},{"friendName":"😊😌470","openId":"F6C23D65873D2A99668FFD50BA02964F","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/F6C23D65873D2A99668FFD50BA02964F/"}],"resultCode":0} [INFO:2023-8-15 17:52:42][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:52:42][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-8-15 17:53:14]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:14]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:1,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.03333334 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 1 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:4,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.1333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 4 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:7,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.2333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 7 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:10,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.3333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 10 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:13,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.4333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 13 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:16,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.5333334 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 16 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:19,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.6333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 19 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:22,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.7333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 22 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:25,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.8333333 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 25 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:27,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.9 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 27 3000 false [INFO:2023-8-15 17:53:14]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2023-8-15 17:53:14]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:14]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]CurrentProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:14]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:14]CurrentSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.06666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.1666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.2666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:11,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.3666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 11 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:14,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.4666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 14 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:17,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.5666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 17 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:20,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.6666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 20 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.7666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 23 3000 false [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:14]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:14]progressValue:0.8666667 [INFO:2023-8-15 17:53:14][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 26 3000 false [INFO:2023-8-15 17:53:15]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2023-8-15 17:53:15]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2023-8-15 17:53:15]progressValue:0.9666666 [INFO:2023-8-15 17:53:15][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 29 3000 false [INFO:2023-8-15 17:53:15]当前已是最新资源版本,更新结束 [INFO:2023-8-15 17:53:15][@logic/extensions/login/view/LoginView.lua:1004]:{closure}热更新流程完毕 [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1692093195 [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-8-15 17:53:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:53:15]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:15]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:53:15]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:15]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:15][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2, pfKey:7350091b0d77e337194a8d9fa25055a1 [INFO:2023-8-15 17:53:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:53:15][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== https://t3.swy.qq.com:10010/login.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"4E6286BF8A41F025DCFA7F3CA6D175B5","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"EDD19FC16B06E2B2537D0F1D42536ADF","areaId":"2","clientVersion":"1.0.37.4813"}} [INFO:2023-8-15 17:53:15][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"4E6286BF8A41F025DCFA7F3CA6D175B5","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"EDD19FC16B06E2B2537D0F1D42536ADF","areaId":"2","clientVersion":"1.0.37.4813"}} [INFO:2023-8-15 17:53:15][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"213\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 15 Aug 2023 09:53:15 GMT\"}","body":"{\"areaId\":2,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"3f7bc10e-850e-4c96-9967-74e6d0c3314a\",\"userName\":\"1004_4E6286BF8A41F025DCFA7F3CA6D175B5\",\"zoneInfo\":{\"id\":10006,\"name\":\"寻味千古\",\"prefix\":\"\",\"state\":1}}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/login.jsp"} [INFO:2023-8-15 17:53:15][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"3f7bc10e-850e-4c96-9967-74e6d0c3314a","userName":"1004_4E6286BF8A41F025DCFA7F3CA6D175B5","zoneInfo":{"id":10006,"name":"寻味千古","prefix":"","state":1}} [INFO:2023-8-15 17:53:15][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:559: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2, pfKey:7350091b0d77e337194a8d9fa25055a1 [INFO:2023-8-15 17:53:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2023-8-15 17:53:15][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://t3.swy.qq.com:10010/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"7350091b0d77e337194a8d9fa25055a1","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5","regChannel":"73213123","installChannel":"1001","openKey":"5E30D59EBEBDF2270D3346F58B8E4EF3","zoneId":10006,"sessionId":"3f7bc10e-850e-4c96-9967-74e6d0c3314a","isIOSSimulator":"0"}} [INFO:2023-8-15 17:53:15][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"7350091b0d77e337194a8d9fa25055a1","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5","regChannel":"73213123","installChannel":"1001","openKey":"5E30D59EBEBDF2270D3346F58B8E4EF3","zoneId":"10006","sessionId":"3f7bc10e-850e-4c96-9967-74e6d0c3314a","isIOSSimulator":"0"}} [INFO:2023-8-15 17:53:15][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"91\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 15 Aug 2023 09:53:15 GMT\"}","body":"{\"ip\":\"t3.swy.qq.com\",\"isAdmin\":false,\"pid\":10006001,\"port\":11010,\"resultCode\":0,\"state\":1}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp"} [INFO:2023-8-15 17:53:15][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"t3.swy.qq.com","isAdmin":false,"pid":10006001,"port":11010,"resultCode":0,"state":1} [INFO:2023-8-15 17:53:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 4E6286BF8A41F025DCFA7F3CA6D175B5 1107043530 2 1004_4E6286BF8A41F025DCFA7F3CA6D175B5 [INFO:2023-8-15 17:53:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:15][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=t3.swy.qq.com,port=11010 [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= t3.swy.qq.com 11010 [INFO:2023-8-15 17:53:15][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 101.89.42.151 [INFO:2023-8-15 17:53:15][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.89.42.151 [INFO:2023-8-15 17:53:15]==============link network is ipv4============ [INFO:2023-8-15 17:53:15]1 status:Connecting [INFO:2023-8-15 17:53:15]1 Connect,ip=101.89.42.151,port=11010,verson=0 [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-8-15 17:53:15][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-8-15 17:53:16]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-8-15 17:53:16]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-8-15 17:53:16]1 Same version,socket.Connected=True [INFO:2023-8-15 17:53:16]1 Do EndConnect [INFO:2023-8-15 17:53:16]1 Do EndConnect Done [INFO:2023-8-15 17:53:16]1 status:Connected [INFO:2023-8-15 17:53:16]1 ConnectSucc True [INFO:2023-8-15 17:53:16][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=18 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1373 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-8-15 17:53:16][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066695958375931 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-8-15 17:53:16][@logic/extensions/main/controller/MainController.lua:242]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-8-15 17:53:16][@logic/extensions/main/controller/MainController.lua:236]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: 5E30D59EBEBDF2270D3346F58B8E4EF3 pf: qq_m_qq-73213123-iap-1001-qq-1107043530-4E6286BF8A41F025DCFA7F3CA6D175B5 pfKey: 7350091b0d77e337194a8d9fa25055a1 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=11,cmd=3,size=151 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=45786 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2987 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=1876 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=15151 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=5239 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 255783228 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669314000 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140279 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160028 loveLevel: 0 } heros { heroId: 254813235 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2101 baseAttr { hp: 8010 atk: 1048 def: 760 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088512000 rank: 5 luck: 6 sks { skillId: 41210100 strengthenLevel: 1 } sks { skillId: 41210101 strengthenLevel: 1 } sks { skillId: 41210103 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 140260 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783224 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669314000 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258033255 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684390538000 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813240 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088512000 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257133918 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1671676577000 rank: 5 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257693011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2100 baseAttr { hp: 1181 atk: 135 def: 145 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678934100000 rank: 1 luck: 6 sks { skillId: 41210000 strengthenLevel: 1 } sks { skillId: 41210001 strengthenLevel: 1 } sks { skillId: 41210002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256423004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661409056000 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140279 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160028 loveLevel: 0 } heros { heroId: 258513532 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2153 baseAttr { hp: 1567 atk: 119 def: 154 critic: 100 critic_dmg: 580 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692241094239 rank: 1 luck: 6 sks { skillId: 41215300 strengthenLevel: 1 } sks { skillId: 41215301 strengthenLevel: 1 } sks { skillId: 41215302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100169 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254773007 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2029 baseAttr { hp: 2739 atk: 281 def: 283 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647487419000 rank: 2 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 40000 state: 5 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813200 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088365000 rank: 5 luck: 6 sks { skillId: 41207807 strengthenLevel: 3 } sks { skillId: 41207808 strengthenLevel: 3 } sks { skillId: 41207809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254773006 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2018 baseAttr { hp: 1398 atk: 172 def: 151 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647487419000 rank: 1 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 1380 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254773003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647487419000 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691664221000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691664222000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251493082 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2103 baseAttr { hp: 9339 atk: 998 def: 969 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629614303000 rank: 5 luck: 6 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 8693 atk: 1104 def: 734 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813210 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088380000 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 243703210 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2000 baseAttr { hp: 7337 atk: 753 def: 597 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1599283183000 rank: 4 luck: 6 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } exp: 1155470 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140144 quality: 5 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255103003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2132 baseAttr { hp: 8467 atk: 973 def: 887 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649748177000 rank: 5 luck: 6 sks { skillId: 41213200 strengthenLevel: 1 } sks { skillId: 41213201 strengthenLevel: 1 } sks { skillId: 41213202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100143 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257133920 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2144 baseAttr { hp: 9962 atk: 785 def: 1052 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1671677590000 rank: 5 luck: 6 sks { skillId: 41214407 strengthenLevel: 3 } sks { skillId: 41214408 strengthenLevel: 3 } sks { skillId: 41214409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140256 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493022 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691666078000 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493023 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2125 baseAttr { hp: 2450 atk: 272 def: 277 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691740137000 rank: 2 luck: 6 sks { skillId: 41212500 strengthenLevel: 1 } sks { skillId: 41212511 strengthenLevel: 1 } sks { skillId: 41212502 strengthenLevel: 1 } exp: 10400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100134 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253983003 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2068 baseAttr { hp: 8092 atk: 1037 def: 775 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642044760000 rank: 5 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 140129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160038 loveLevel: 0 } heros { heroId: 253983002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642044677000 rank: 5 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140284 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160020 loveLevel: 0 } heros { heroId: 258493011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691664629000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254773011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647487419000 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783038 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669065000 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 252253002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2123 baseAttr { hp: 10130 atk: 830 def: 1055 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632987438000 rank: 5 luck: 6 sks { skillId: 41212300 strengthenLevel: 1 } sks { skillId: 41212301 strengthenLevel: 1 } sks { skillId: 41212303 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 1 skinId: 100132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254983030 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2040 baseAttr { hp: 2331 atk: 251 def: 260 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649298105000 rank: 2 luck: 4 sks { skillId: 41204004 strengthenLevel: 2 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204003 strengthenLevel: 2 } exp: 10380 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254983028 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2100 baseAttr { hp: 8500 atk: 876 def: 982 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649298105000 rank: 5 luck: 6 sks { skillId: 41210007 strengthenLevel: 3 } sks { skillId: 41210008 strengthenLevel: 3 } sks { skillId: 41210006 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133132 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301543000 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140290 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257583890 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2118 baseAttr { hp: 8250 atk: 1051 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677272115000 rank: 5 luck: 6 sks { skillId: 41211800 strengthenLevel: 1 } sks { skillId: 41211801 strengthenLevel: 1 } sks { skillId: 41211802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100144 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256723974 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2099 baseAttr { hp: 1291 atk: 137 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667294111000 rank: 1 luck: 6 sks { skillId: 41209900 strengthenLevel: 1 } sks { skillId: 41209901 strengthenLevel: 1 } sks { skillId: 41209902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140297 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258473002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2152 baseAttr { hp: 1207 atk: 133 def: 148 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691813675000 rank: 1 luck: 6 sks { skillId: 41215200 strengthenLevel: 1 } sks { skillId: 41215201 strengthenLevel: 1 } sks { skillId: 41215202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100168 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257583895 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2147 baseAttr { hp: 7640 atk: 1042 def: 970 critic: 250 critic_dmg: 860 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677272503000 rank: 5 luck: 6 sks { skillId: 41214707 strengthenLevel: 3 } sks { skillId: 41214708 strengthenLevel: 3 } sks { skillId: 41214709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140270 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256543002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2126 baseAttr { hp: 9262 atk: 994 def: 685 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11489 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1663212076000 rank: 5 luck: 6 sks { skillId: 41212607 strengthenLevel: 3 } sks { skillId: 41212608 strengthenLevel: 3 } sks { skillId: 41212609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140248 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11489 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251353002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8413 atk: 1106 def: 738 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629389650000 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 641 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140278 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8413 atk: 1106 def: 738 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 8413 atk: 1106 def: 738 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160009 loveLevel: 0 } heros { heroId: 255783019 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2134 baseAttr { hp: 8990 atk: 971 def: 945 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7198 atk: 1100 def: 628 critic: 184 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669039000 rank: 5 luck: 6 sks { skillId: 41213407 strengthenLevel: 3 } sks { skillId: 41213408 strengthenLevel: 3 } sks { skillId: 41213409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140222 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7198 atk: 1100 def: 628 critic: 184 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258033211 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2080 baseAttr { hp: 1221 atk: 136 def: 135 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684390512000 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133150 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 1177 atk: 139 def: 135 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301571000 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257333004 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2145 baseAttr { hp: 10390 atk: 755 def: 1266 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8698 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1673490860000 rank: 5 luck: 6 sks { skillId: 41214507 strengthenLevel: 3 } sks { skillId: 41214508 strengthenLevel: 3 } sks { skillId: 41214509 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 breakthroughCnt: 7 skinId: 140266 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8698 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254983016 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649298086000 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100082 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257333003 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2146 baseAttr { hp: 9317 atk: 796 def: 1065 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1673490853000 rank: 5 luck: 6 sks { skillId: 41214607 strengthenLevel: 3 } sks { skillId: 41214608 strengthenLevel: 3 } sks { skillId: 41214609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140267 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257374472 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2049 baseAttr { hp: 1229 atk: 131 def: 148 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1674095811000 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140265 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256223002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2129 baseAttr { hp: 8743 atk: 766 def: 868 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659579747000 rank: 5 luck: 6 sks { skillId: 41212900 strengthenLevel: 1 } sks { skillId: 41212901 strengthenLevel: 1 } sks { skillId: 41212902 strengthenLevel: 1 } exp: 1156000 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100139 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253243002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2091 baseAttr { hp: 8427 atk: 1010 def: 745 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638413982000 rank: 5 luck: 6 sks { skillId: 41209100 strengthenLevel: 1 } sks { skillId: 41209101 strengthenLevel: 1 } sks { skillId: 41209102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140175 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257503036 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2105 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675826115000 rank: 1 luck: 6 sks { skillId: 41210500 strengthenLevel: 1 } sks { skillId: 41210501 strengthenLevel: 1 } sks { skillId: 41210502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254013003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642108283000 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2093 baseAttr { hp: 2390 atk: 271 def: 212 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659583030000 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 10000 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659582960000 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133166 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301591000 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233006 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2128 baseAttr { hp: 10417 atk: 1024 def: 732 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659583041000 rank: 5 luck: 6 sks { skillId: 41212804 strengthenLevel: 2 } sks { skillId: 41212801 strengthenLevel: 1 } sks { skillId: 41212803 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256563002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2032 baseAttr { hp: 9632 atk: 815 def: 1030 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663900222000 rank: 5 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257503017 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2021 baseAttr { hp: 1109 atk: 153 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675826076000 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 accessoriesIds: 160027 loveLevel: 0 } heros { heroId: 248483005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2065 baseAttr { hp: 2202 atk: 287 def: 212 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1617847559000 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 9400 state: 5 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248483004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1617847544000 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233009 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2108 baseAttr { hp: 9325 atk: 826 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659584402000 rank: 5 luck: 8 sks { skillId: 41210800 strengthenLevel: 1 } sks { skillId: 41210801 strengthenLevel: 1 } sks { skillId: 41210802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248483003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2055 baseAttr { hp: 7216 atk: 732 def: 768 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1617847530000 rank: 5 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140220 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233008 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 1177 atk: 139 def: 135 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659583066000 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248483002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1617847516000 rank: 1 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253553002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2062 baseAttr { hp: 1271 atk: 136 def: 124 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639879958000 rank: 1 luck: 6 sks { skillId: 41206200 strengthenLevel: 1 } sks { skillId: 41206201 strengthenLevel: 1 } sks { skillId: 41206202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100103 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783241 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11189 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1653669330000 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11189 atk: 855 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256233010 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2130 baseAttr { hp: 1354 atk: 133 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659584453000 rank: 1 luck: 6 sks { skillId: 41213000 strengthenLevel: 1 } sks { skillId: 41213001 strengthenLevel: 1 } sks { skillId: 41213002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100141 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253553003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639879982000 rank: 5 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133176 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2038 baseAttr { hp: 1578 atk: 201 def: 191 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301604000 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203803 strengthenLevel: 2 } exp: 1890 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256973010 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2143 baseAttr { hp: 1472 atk: 126 def: 116 critic: 100 critic_dmg: 580 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668806202000 rank: 1 luck: 6 sks { skillId: 41214300 strengthenLevel: 1 } sks { skillId: 41214301 strengthenLevel: 1 } sks { skillId: 41214302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100155 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258033639 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2092 baseAttr { hp: 1186 atk: 143 def: 123 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684390923000 rank: 1 luck: 6 sks { skillId: 41209200 strengthenLevel: 1 } sks { skillId: 41209201 strengthenLevel: 1 } sks { skillId: 41209202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100096 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253743256 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1640232753000 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493152 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692000605120 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253743255 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2117 baseAttr { hp: 10047 atk: 824 def: 1092 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1640232745000 rank: 5 luck: 6 sks { skillId: 41211707 strengthenLevel: 3 } sks { skillId: 41211708 strengthenLevel: 3 } sks { skillId: 41211709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140190 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257933014 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2150 baseAttr { hp: 9702 atk: 971 def: 802 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1683165922000 rank: 5 luck: 6 sks { skillId: 41215007 strengthenLevel: 3 } sks { skillId: 41215008 strengthenLevel: 3 } sks { skillId: 41215009 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300040 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140283 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2022 baseAttr { hp: 7138 atk: 777 def: 666 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 5 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257933013 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2149 baseAttr { hp: 8630 atk: 1017 def: 892 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1683165907000 rank: 5 luck: 6 sks { skillId: 41214907 strengthenLevel: 3 } sks { skillId: 41214908 strengthenLevel: 3 } sks { skillId: 41214909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140282 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2008 baseAttr { hp: 1844 atk: 207 def: 212 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618785887000 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 9424 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2034 baseAttr { hp: 1737 atk: 161 def: 178 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 2160 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140241 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258273002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2137 baseAttr { hp: 6847 atk: 1060 def: 992 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688609030000 rank: 5 luck: 6 sks { skillId: 41213707 strengthenLevel: 3 } sks { skillId: 41213708 strengthenLevel: 3 } sks { skillId: 41213709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140289 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583007 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 4 sks { skillId: 41205404 strengthenLevel: 2 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205403 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256323017 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2139 baseAttr { hp: 7830 atk: 1042 def: 812 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660752308000 rank: 5 luck: 6 sks { skillId: 41213907 strengthenLevel: 3 } sks { skillId: 41213908 strengthenLevel: 3 } sks { skillId: 41213909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140240 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256323016 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11325 atk: 592 def: 1260 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1660752177000 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140295 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11325 atk: 592 def: 1260 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583006 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 246573090 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2021 baseAttr { hp: 7087 atk: 1129 def: 752 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609660656000 rank: 5 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202103 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 140106 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 accessoriesIds: 160027 loveLevel: 0 } heros { heroId: 246573091 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609660657000 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 246573088 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2105 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8693 atk: 1353 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609660656000 rank: 5 luck: 6 sks { skillId: 41210507 strengthenLevel: 3 } sks { skillId: 41210508 strengthenLevel: 3 } sks { skillId: 41210509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8693 atk: 1353 def: 997 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256823004 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2114 baseAttr { hp: 8592 atk: 1031 def: 790 critic: 250 critic_dmg: 920 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666998827000 rank: 5 luck: 6 sks { skillId: 41211400 strengthenLevel: 1 } sks { skillId: 41211401 strengthenLevel: 1 } sks { skillId: 41211403 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 1 skinId: 100153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 246573089 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609660656000 rank: 5 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 2531010 state: 257 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140196 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257503178 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675826954000 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257763019 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2148 baseAttr { hp: 1183 atk: 123 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679537953000 rank: 1 luck: 6 sks { skillId: 41214800 strengthenLevel: 1 } sks { skillId: 41214801 strengthenLevel: 1 } sks { skillId: 41214803 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100161 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257763018 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2113 baseAttr { hp: 10292 atk: 802 def: 855 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679537943000 rank: 5 luck: 6 sks { skillId: 41211307 strengthenLevel: 3 } sks { skillId: 41211308 strengthenLevel: 3 } sks { skillId: 41211309 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140275 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258273011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2109 baseAttr { hp: 1278 atk: 138 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688610431000 rank: 1 luck: 6 sks { skillId: 41210900 strengthenLevel: 1 } sks { skillId: 41210901 strengthenLevel: 1 } sks { skillId: 41210902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140291 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248573002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2037 baseAttr { hp: 8969 atk: 846 def: 855 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618783644000 rank: 5 luck: 5 sks { skillId: 41203707 strengthenLevel: 3 } sks { skillId: 41203708 strengthenLevel: 3 } sks { skillId: 41203709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258443005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2153 baseAttr { hp: 10205 atk: 933 def: 985 critic: 250 critic_dmg: 940 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691634068000 rank: 5 luck: 6 sks { skillId: 41215307 strengthenLevel: 3 } sks { skillId: 41215308 strengthenLevel: 3 } sks { skillId: 41215309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140292 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783077 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2040 baseAttr { hp: 1240 atk: 124 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669151000 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 60 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258443004 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2152 baseAttr { hp: 8650 atk: 860 def: 997 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691634061000 rank: 5 luck: 6 sks { skillId: 41215207 strengthenLevel: 3 } sks { skillId: 41215208 strengthenLevel: 3 } sks { skillId: 41215209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140293 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256343003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662136010000 rank: 5 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140236 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250673004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1626835505000 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256343002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2107 baseAttr { hp: 4101 atk: 425 def: 433 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661404667000 rank: 3 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 113600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140235 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250993002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1627524080000 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140290 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257503174 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675826954000 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140290 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251303002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2043 baseAttr { hp: 9085 atk: 861 def: 900 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628792241000 rank: 5 luck: 9 sks { skillId: 41204307 strengthenLevel: 3 } sks { skillId: 41204308 strengthenLevel: 3 } sks { skillId: 41204309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 249243003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620892368000 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 249243002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2110 baseAttr { hp: 8015 atk: 992 def: 880 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 13980 atk: 592 def: 999 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620892358000 rank: 5 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140285 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 13980 atk: 592 def: 999 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255863010 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2001 baseAttr { hp: 1126 atk: 125 def: 124 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655154641000 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253283002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2124 baseAttr { hp: 1325 atk: 126 def: 143 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638580963000 rank: 1 luck: 5 sks { skillId: 41212400 strengthenLevel: 1 } sks { skillId: 41212401 strengthenLevel: 1 } sks { skillId: 41212402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100133 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253283003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638585113000 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250933079 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2080 baseAttr { hp: 7732 atk: 1029 def: 872 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628657543000 rank: 5 luck: 6 sks { skillId: 41208007 strengthenLevel: 3 } sks { skillId: 41208008 strengthenLevel: 3 } sks { skillId: 41208009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140254 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 249243005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620892392000 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140263 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783321 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669389000 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 249243004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8433 atk: 1108 def: 742 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620892379000 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 3 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8433 atk: 1108 def: 742 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253893002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2033 baseAttr { hp: 8277 atk: 806 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641835293000 rank: 5 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250933080 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2095 baseAttr { hp: 8405 atk: 987 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 6908 atk: 902 def: 631 critic: 92 critic_dmg: 368 dodge: 56 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628657553000 rank: 5 luck: 6 sks { skillId: 41209507 strengthenLevel: 3 } sks { skillId: 41209508 strengthenLevel: 3 } sks { skillId: 41209509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 6908 atk: 902 def: 631 critic: 92 critic_dmg: 368 dodge: 56 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583009 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257503208 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675826976000 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583008 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2024 baseAttr { hp: 7237 atk: 800 def: 754 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 5 luck: 6 sks { skillId: 41202404 strengthenLevel: 2 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202403 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253743278 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2006 baseAttr { hp: 1434 atk: 130 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1640233763000 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 120 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140187 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248583011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254383003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2003 baseAttr { hp: 7300 atk: 738 def: 732 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644548440000 rank: 5 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140193 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133110 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301440000 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140277 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254383002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2074 baseAttr { hp: 6060 atk: 507 def: 590 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644548089000 rank: 3 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 422880 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160023 loveLevel: 0 } heros { heroId: 248583010 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618787804000 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258493151 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692000604931 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254983050 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649298145000 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256513010 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663016760000 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258423006 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691269559000 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258423005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691269559000 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250653002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2116 baseAttr { hp: 8620 atk: 877 def: 952 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11048 atk: 94 def: 1260 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1626315032000 rank: 5 luck: 6 sks { skillId: 41211607 strengthenLevel: 3 } sks { skillId: 41211608 strengthenLevel: 3 } sks { skillId: 41211609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11048 atk: 94 def: 1260 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258423004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1691269559000 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 950 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258113503 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2151 baseAttr { hp: 9922 atk: 947 def: 1085 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685587269000 rank: 5 luck: 6 sks { skillId: 41215107 strengthenLevel: 3 } sks { skillId: 41215108 strengthenLevel: 3 } sks { skillId: 41215109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140286 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783040 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669065000 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256203002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 1177 atk: 139 def: 135 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659046579000 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813169 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088310000 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140290 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253463002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639256486000 rank: 5 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140261 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255963008 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2135 baseAttr { hp: 9450 atk: 997 def: 715 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656554877000 rank: 5 luck: 6 sks { skillId: 41213507 strengthenLevel: 3 } sks { skillId: 41213508 strengthenLevel: 3 } sks { skillId: 41213509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140227 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258033315 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684390588000 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256773002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666904963000 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140251 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813172 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2007 baseAttr { hp: 1381 atk: 164 def: 133 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088323000 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 180 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 960 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251283004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2085 baseAttr { hp: 3283 atk: 388 def: 351 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628730062000 rank: 2 luck: 6 sks { skillId: 41208507 strengthenLevel: 3 } sks { skillId: 41208505 strengthenLevel: 2 } sks { skillId: 41208506 strengthenLevel: 3 } exp: 109400 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140104 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160026 loveLevel: 0 } heros { heroId: 254813176 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2002 baseAttr { hp: 2045 atk: 217 def: 199 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088323000 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 21260 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256113034 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658374553000 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140277 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 249673003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2120 baseAttr { hp: 8250 atk: 958 def: 985 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623294792000 rank: 5 luck: 6 sks { skillId: 41212004 strengthenLevel: 2 } sks { skillId: 41212005 strengthenLevel: 2 } sks { skillId: 41212006 strengthenLevel: 3 } exp: 2531010 state: 257 strengthenRate: 0 breakthroughCnt: 4 skinId: 100125 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256443011 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2115 baseAttr { hp: 9167 atk: 922 def: 850 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662219052000 rank: 5 luck: 6 sks { skillId: 41211500 strengthenLevel: 1 } sks { skillId: 41211501 strengthenLevel: 1 } sks { skillId: 41211503 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 140246 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813179 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088323000 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1240 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255973002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655955080000 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140224 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256443012 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662199763000 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140245 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1320 atk: 134 def: 248 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160038 loveLevel: 0 } heros { heroId: 250803004 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2075 baseAttr { hp: 7902 atk: 962 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1627491680000 rank: 5 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207509 strengthenLevel: 4 } exp: 2531010 state: 137 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140171 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 8693 atk: 1104 def: 734 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160025 loveLevel: 0 } heros { heroId: 256453017 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2074 baseAttr { hp: 2730 atk: 231 def: 265 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662173752000 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 20000 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160023 loveLevel: 0 } heros { heroId: 253453002 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638850720000 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 11335 atk: 593 def: 1262 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256113042 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658374553000 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140258 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1250 atk: 97 def: 214 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133014 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301305000 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256123283 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 1177 atk: 139 def: 135 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658702475000 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813159 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088285000 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 513 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251693015 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2096 baseAttr { hp: 4290 atk: 460 def: 450 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630112536000 rank: 3 luck: 6 sks { skillId: 41209600 strengthenLevel: 1 } sks { skillId: 41209601 strengthenLevel: 1 } sks { skillId: 41209602 strengthenLevel: 1 } exp: 106041 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1230 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251863002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1633622502000 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256113311 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 7477 atk: 1048 def: 872 critic: 250 critic_dmg: 1600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8393 atk: 1104 def: 734 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658376456000 rank: 5 luck: 6 sks { skillId: 41213607 strengthenLevel: 3 } sks { skillId: 41213608 strengthenLevel: 3 } sks { skillId: 41213609 strengthenLevel: 4 } exp: 2531010 state: 33 strengthenRate: 0 breakthroughCnt: 7 skinId: 140231 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8393 atk: 1104 def: 734 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 258503093 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2107 baseAttr { hp: 1231 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692238437914 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256483240 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2106 baseAttr { hp: 9702 atk: 889 def: 1137 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662607708000 rank: 5 luck: 6 sks { skillId: 41210607 strengthenLevel: 3 } sks { skillId: 41210608 strengthenLevel: 3 } sks { skillId: 41210609 strengthenLevel: 4 } exp: 2531010 state: 417 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160032 loveLevel: 0 } heros { heroId: 255813085 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654895390000 rank: 5 luck: 5 sks { skillId: 41203100 strengthenLevel: 1 } sks { skillId: 41203101 strengthenLevel: 1 } sks { skillId: 41203102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140217 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257693112 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2097 baseAttr { hp: 8607 atk: 994 def: 752 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679003284000 rank: 5 luck: 6 sks { skillId: 41209707 strengthenLevel: 3 } sks { skillId: 41209708 strengthenLevel: 3 } sks { skillId: 41209709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813143 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2023 baseAttr { hp: 9845 atk: 610 def: 911 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1239 atk: 154 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088249000 rank: 5 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140180 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1239 atk: 154 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813144 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088249000 rank: 5 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140085 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255993002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2135 baseAttr { hp: 1522 atk: 130 def: 107 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656554817000 rank: 1 luck: 6 sks { skillId: 41213500 strengthenLevel: 1 } sks { skillId: 41213501 strengthenLevel: 1 } sks { skillId: 41213502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100147 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251693033 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2121 baseAttr { hp: 8670 atk: 1054 def: 692 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630115972000 rank: 5 luck: 6 sks { skillId: 41212107 strengthenLevel: 3 } sks { skillId: 41212108 strengthenLevel: 3 } sks { skillId: 41212109 strengthenLevel: 4 } exp: 2531010 state: 33 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140233 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255993003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2135 baseAttr { hp: 1522 atk: 130 def: 107 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656554817000 rank: 1 luck: 6 sks { skillId: 41213500 strengthenLevel: 1 } sks { skillId: 41213501 strengthenLevel: 1 } sks { skillId: 41213502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100147 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133038 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301346000 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 253773002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2013 baseAttr { hp: 1161 atk: 141 def: 106 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1640316468000 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251693034 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2122 baseAttr { hp: 9717 atk: 926 def: 930 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630117094000 rank: 5 luck: 6 sks { skillId: 41212207 strengthenLevel: 3 } sks { skillId: 41212208 strengthenLevel: 3 } sks { skillId: 41212209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1260 atk: 98 def: 216 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813147 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088249000 rank: 5 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206403 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254903002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648694023000 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140296 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813149 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088249000 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255993004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2135 baseAttr { hp: 1522 atk: 130 def: 107 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656554818000 rank: 1 luck: 6 sks { skillId: 41213500 strengthenLevel: 1 } sks { skillId: 41213501 strengthenLevel: 1 } sks { skillId: 41213502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100147 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813151 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088249000 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140262 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 930 atk: 95 def: 210 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255993005 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2135 baseAttr { hp: 1522 atk: 130 def: 107 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656554818000 rank: 1 luck: 6 sks { skillId: 41213500 strengthenLevel: 1 } sks { skillId: 41213501 strengthenLevel: 1 } sks { skillId: 41213502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100147 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 257593002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2066 baseAttr { hp: 3660 atk: 414 def: 397 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677118051000 rank: 2 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 118000 state: 3 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140271 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250143002 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1624707728000 rank: 5 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256133047 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 1177 atk: 139 def: 135 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659301346000 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 244283004 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2063 baseAttr { hp: 8548 atk: 871 def: 869 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1600312490000 rank: 5 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100104 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256953509 isInFormation: true masterPlayerID: 2787342 heroTypeIdx: 2142 baseAttr { hp: 9695 atk: 818 def: 1190 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8693 atk: 1353 def: 997 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668654096000 rank: 5 luck: 6 sks { skillId: 41214207 strengthenLevel: 3 } sks { skillId: 41214208 strengthenLevel: 3 } sks { skillId: 41214209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140252 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8693 atk: 1353 def: 997 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256953510 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2143 baseAttr { hp: 1472 atk: 126 def: 116 critic: 100 critic_dmg: 580 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668654101000 rank: 1 luck: 6 sks { skillId: 41214300 strengthenLevel: 1 } sks { skillId: 41214301 strengthenLevel: 1 } sks { skillId: 41214302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100155 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813128 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088202000 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255053003 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2009 baseAttr { hp: 1991 atk: 174 def: 204 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649300318000 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 1260 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140019 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 940 atk: 96 def: 212 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813129 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088202000 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140298 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813131 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2089 baseAttr { hp: 1166 atk: 120 def: 130 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088202000 rank: 1 luck: 6 sks { skillId: 41208900 strengthenLevel: 1 } sks { skillId: 41208901 strengthenLevel: 1 } sks { skillId: 41208902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255783107 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2104 baseAttr { hp: 7811 atk: 927 def: 748 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653669187000 rank: 5 luck: 6 sks { skillId: 41210404 strengthenLevel: 2 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813133 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2045 baseAttr { hp: 7496 atk: 808 def: 740 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088226000 rank: 5 luck: 6 sks { skillId: 41204507 strengthenLevel: 3 } sks { skillId: 41204508 strengthenLevel: 3 } sks { skillId: 41204509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140226 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 920 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 254813134 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8693 atk: 1353 def: 997 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648088226000 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140170 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8693 atk: 1353 def: 997 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 1220 atk: 94 def: 208 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.26668183133006 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 3 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2787342 name: iOS215 gender: 1 portrait: 11100256 exp: 1797473 signature: 有蝇营狗苟狗苟蝇营哈哈哈哈哈哈斤斤计较混合机h h  chefTitle: 0 roleNum: 143 heroRate: 95.3 dungeonCount: 1687 longWarCount: 34 serialLoginDays: 1 totalLoginDays: 1074 heroCharCover: 2004 frame: 11110227 touchCountLeft: 5 registerTime: 1599283147 lastLogoutTime: 1692238871 birthday: 8-21 pvpScore: 1000 pvpFightCount: 85 usingSkinId: 110115 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2004 lastUpdateTime: 1691726856 autoChangeDaily: false } isReturn: true mentorRoleId: 1 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 37 bondCardAtlasCover: 3002 chatBubbleId: 11640006 } currencyInfo { currencyId: 2 count: 978178499 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 606 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 1780 lastRecoverTime: 1692242018000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 3168 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 20977 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 183475 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 9997502 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 10985 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 22363 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 27430 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 150 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 1693774800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 2670 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 1693774800000 } currencyInfo { currencyId: 26 count: 3172 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 95115 lastRecoverTime: 1599283131000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 30 count: 0 lastRecoverTime: 1600312453000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 100 lastRecoverTime: 1609615743000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1609615743000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 32 lastRecoverTime: 1692212985000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 527947 lastRecoverTime: 1640227920000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1677117639000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1675303519000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 3050 lastRecoverTime: 1675752987000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1684375360000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 950740 lastRecoverTime: 1685584989000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 47 count: 0 lastRecoverTime: 1691632973000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 350 } simplePropertyList { id: 11 value: 450 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1373 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { 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id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: true } openInfo { id: 191 isOpen: true } runHouseHeroUniqueIds: 256483240 runHouseHeroUniqueIds: 251693033 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.26668183133006 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 4 1 [INFO:2023-8-15 17:53:16][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-08-15 17:53:27","roleExp":1797473,"serverId":"10006","registerTime":1599283147,"lastLogoutTime":"2023-08-17 10:21:11","roleId":"2787342","roleCTime":1599283147,"type":2,"roleName":"iOS215","serverName":"测试服2","roleLevel":100} [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 47 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=11995 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=12387 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=53 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=78,cmd=4,status=0,size=500 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=20 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1001 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1002 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1003 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1004 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1005 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:502]:{_setExploreFinish}removepush id 1005 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1006 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:532]:{_setCookFinish}removepush id 1006 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1007 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1008 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1009 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1010 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1011 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1012 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1013 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1014 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1015 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1016 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1017 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1018 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1019 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:285]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1020 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1021 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:306]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1022 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1023 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1024 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1025 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1026 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1027 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1028 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1029 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1030 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1031 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1032 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1033 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1034 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1035 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1036 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1037 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1038 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1039 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1040 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1041 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1042 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1043 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1044 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1045 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1046 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1047 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1048 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1049 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1050 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1051 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1052 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1053 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1054 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1055 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1056 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1057 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1058 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1059 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1060 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1061 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1062 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1063 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1064 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1065 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1066 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1067 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1068 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1069 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1070 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1071 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1072 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1073 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1074 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1075 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1076 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1077 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1078 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1079 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1080 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1081 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1082 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1083 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1084 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1085 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1086 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1087 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1088 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1089 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1090 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1091 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1092 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1093 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1094 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1095 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1096 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1097 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1098 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1099 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1100 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1101 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1102 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1103 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1104 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1105 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1106 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1107 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1108 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1109 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1110 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1111 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1112 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1113 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1114 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1115 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1116 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1117 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1118 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1119 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1120 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1121 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1122 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1123 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1124 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1125 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1126 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1127 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1128 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1129 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1130 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1131 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1132 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1133 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1134 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1135 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1136 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1137 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1138 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1139 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1140 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1141 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1142 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1143 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1144 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1145 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1146 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1147 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1148 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1149 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1150 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1151 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1152 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1153 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1154 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1155 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1156 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1157 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1158 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1159 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1160 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1161 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1162 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1163 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1164 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1165 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1166 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1167 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1168 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1169 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1170 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1171 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1172 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1173 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1174 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1175 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1176 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1177 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1178 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1179 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1180 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1181 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1182 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1183 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1184 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1185 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1186 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1187 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1188 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1189 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1190 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1191 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1192 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1193 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1194 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1195 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1196 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1197 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1198 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1199 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1200 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1201 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1202 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1203 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1204 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1205 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1206 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1207 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1209 [WARN:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... nil [WARN:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:589]:{_setClientRecord}注册推送(1209),在78301秒后推送(即1天9小时0分后推送) [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1210 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1211 [WARN:2023-8-15 17:53:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d22f9f0 { } 0 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1211 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1212 [WARN:2023-8-15 17:53:16][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalUtils.lua:45]:{handleKswPush}set ksw push... table: 0x015d232ad8 { } 0 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalUtils.lua:47]:{handleKswPush}removepush id 1212 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1213 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1214 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1215 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1216 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:42]:{_setPushOpen}setPush open 1217 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:196]:{_setActivityNotices}注册活动推送2023-09-04 09:00:00 id = 121711 interval = 1547101000 serverNow = 1692242099 noticeItem.timeStamp = 1693789200 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:196]:{_setActivityNotices}注册活动推送2023-09-05 09:00:00 id = 121721 interval = 1633501000 serverNow = 1692242099 noticeItem.timeStamp = 1693875600 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:196]:{_setActivityNotices}注册活动推送2023-09-06 09:00:00 id = 121731 interval = 1719901000 serverNow = 1692242099 noticeItem.timeStamp = 1693962000 [INFO:2023-8-15 17:53:16]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:16]ProgramVersion:1.0.37.0 [WARN:2023-8-15 17:53:16][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 2787342 sAcountType: qq sOpenId: 4E6286BF8A41F025DCFA7F3CA6D175B5 sAccessToken: EDD19FC16B06E2B2537D0F1D42536ADF sArea 2 sPartition: 10006 sPayToken: 5E30D59EBEBDF2270D3346F58B8E4EF3 sGameVer: 1.0.37.0 sPlatID: 0 sChannelId: 1001 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 257333004 equipUniqueIds: 17200791 equipUniqueIds: 16701272 equipUniqueIds: 17200801 } formationHeros { index: 1 typeId: 1 heroUniqueId: 256953509 equipUniqueIds: 18010776 equipUniqueIds: 18010755 equipUniqueIds: 18010766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 257133920 } formationHeros { index: 3 typeId: 1 heroUniqueId: 246573088 equipUniqueIds: 15030759 equipUniqueIds: 15030761 equipUniqueIds: 15030760 } state: 1 name: 队伍一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 251493082 } formationHeros { index: 1 typeId: 1 heroUniqueId: 253453002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 17200756 equipUniqueIds: 17200766 equipUniqueIds: 17200776 } formationHeros { index: 3 typeId: 1 heroUniqueId: 250803004 equipUniqueIds: 17441103 equipUniqueIds: 17441113 equipUniqueIds: 17441123 } state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 255783019 equipUniqueIds: 18122802 equipUniqueIds: 18122786 equipUniqueIds: 18122794 } formationHeros { index: 1 typeId: 1 heroUniqueId: 256483240 } formationHeros { index: 2 typeId: 1 heroUniqueId: 253453002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 257583895 } state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 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257693112 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 257933014 } formationHeros { index: 1 typeId: 1 heroUniqueId: 253453002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 257933013 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 formationHeros { index: 0 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 17441103 equipUniqueIds: 17441113 equipUniqueIds: 17441123 } formationHeros { index: 1 typeId: 1 heroUniqueId: 257333003 } formationHeros { index: 2 typeId: 1 heroUniqueId: 253453002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 256483240 } state: 1 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 formationHeros { index: 0 typeId: 1 heroUniqueId: 253983002 } state: 1 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 formationHeros { index: 0 typeId: 1 heroUniqueId: 257333004 equipUniqueIds: 17200791 equipUniqueIds: 16701272 equipUniqueIds: 17200801 } formationHeros { index: 1 typeId: 1 heroUniqueId: 256323017 equipUniqueIds: 12900853 equipUniqueIds: 12900854 equipUniqueIds: 12900855 } formationHeros { index: 2 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 17200756 equipUniqueIds: 17200766 equipUniqueIds: 17200776 } formationHeros { index: 3 typeId: 1 heroUniqueId: 256323016 equipUniqueIds: 17570776 equipUniqueIds: 17570774 equipUniqueIds: 17570775 } state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 formationHeros { index: 0 typeId: 1 heroUniqueId: 254813235 } formationHeros { index: 1 typeId: 1 heroUniqueId: 246573088 equipUniqueIds: 15030759 equipUniqueIds: 15030761 equipUniqueIds: 15030760 } state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 formationHeros { index: 0 typeId: 1 heroUniqueId: 257583895 } formationHeros { index: 1 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 12900853 equipUniqueIds: 12900854 equipUniqueIds: 12900855 } formationHeros { index: 2 typeId: 1 heroUniqueId: 257333003 } state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 formationHeros { index: 0 typeId: 1 heroUniqueId: 251693034 } state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 formationHeros { index: 0 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 17200756 equipUniqueIds: 17200766 equipUniqueIds: 17200776 } state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 formationHeros { index: 0 typeId: 1 heroUniqueId: 258443004 } state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 1 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 1 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 1 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 1 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 1 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 1 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 1 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 1 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 1 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 1 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 1 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 1 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 251493082 equipUniqueIds: 12900853 equipUniqueIds: 12900854 equipUniqueIds: 12900855 } formationHeros { index: 1 typeId: 1 heroUniqueId: 249243004 equipUniqueIds: 15030759 equipUniqueIds: 15030761 equipUniqueIds: 15030760 } formationHeros { index: 2 typeId: 1 heroUniqueId: 250933080 equipUniqueIds: 15030757 equipUniqueIds: 15030756 equipUniqueIds: 15030758 } formationHeros { index: 3 typeId: 1 heroUniqueId: 253453002 equipUniqueIds: 14660756 equipUniqueIds: 14660755 equipUniqueIds: 14660754 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 249243005 } formationHeros { index: 1 typeId: 1 heroUniqueId: 250933079 equipUniqueIds: 15030757 equipUniqueIds: 15030756 equipUniqueIds: 15030758 } formationHeros { index: 2 typeId: 1 heroUniqueId: 249243002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 244283004 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 30004 formationHeros { index: 0 typeId: 1 heroUniqueId: 253453002 equipUniqueIds: 17570776 equipUniqueIds: 17570774 equipUniqueIds: 17570775 } formationHeros { index: 1 typeId: 1 heroUniqueId: 251493082 equipUniqueIds: 12900855 equipUniqueIds: 17200756 equipUniqueIds: 17200766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 251353002 equipUniqueIds: 17200757 equipUniqueIds: 17200762 equipUniqueIds: 17200777 } formationHeros { index: 3 typeId: 1 heroUniqueId: 250803004 equipUniqueIds: 12900853 equipUniqueIds: 12900854 equipUniqueIds: 17200776 } state: 1 name: 队伍一 typeId: 3 seq: 30004 } formationInfoList { formationId: 30005 formationHeros { index: 0 typeId: 1 heroUniqueId: 256323017 } formationHeros { index: 1 typeId: 1 heroUniqueId: 256323016 } formationHeros { index: 2 typeId: 1 heroUniqueId: 256483240 } formationHeros { index: 3 typeId: 1 heroUniqueId: 251693034 } state: 1 name: 队伍二 typeId: 3 seq: 30005 } formationInfoList { formationId: 30006 formationHeros { index: 0 typeId: 1 heroUniqueId: 255783019 } formationHeros { index: 1 typeId: 1 heroUniqueId: 251693033 } formationHeros { index: 2 typeId: 1 heroUniqueId: 253743255 } formationHeros { index: 3 typeId: 1 heroUniqueId: 246573088 } state: 1 name: 队伍三 typeId: 3 seq: 30006 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.26668183133006 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 5 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 20 injuredNum: 1 voice: 1044015 voice: 1044047 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044004 voice: 1044003 voice: 1044059 voice: 1044058 voice: 1044026 voice: 1044057 voice: 1044056 voice: 1044055 voice: 1044054 voice: 1044053 voice: 1044051 voice: 1044049 voice: 1044048 voiceHeard: 1044059 infos: 1000294 unreadInfos: 1000294 usingSkinId: 140138 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 0 injuredNum: 0 voice: 1050003 voice: 1050004 voice: 1050013 voice: 1050014 voice: 1050015 infos: 1000300 unreadInfos: 1000300 usingSkinId: 140265 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 0 injuredNum: 0 voice: 1052003 voice: 1052004 voice: 1052006 voice: 1052023 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 100049 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 0 injuredNum: 0 voice: 1049008 voice: 1049009 voice: 1049012 voice: 1049013 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hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 94 injuredNum: 0 voice: 1045023 voice: 1045006 voice: 1045005 voice: 1045004 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 voice: 1045012 voice: 1045025 voice: 1045009 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056006 voice: 1056027 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000348 unreadInfos: 1000348 usingSkinId: 100060 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 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maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9997 exp: 0 injuredNum: 0 voice: 1104003 voice: 1104013 voice: 1104014 voice: 1104015 infos: 1000636 unreadInfos: 1000636 usingSkinId: 100112 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 47 injuredNum: 0 voice: 1073025 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 voice: 1073004 voice: 1073006 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2062 exp: 100 injuredNum: 0 voice: 1095027 voice: 1095013 voice: 1095014 voice: 1095015 voice: 1095003 voice: 1095004 voice: 1095037 voice: 1095038 voice: 1095039 voiceHeard: 1095013 voiceHeard: 1095014 voiceHeard: 1095015 voiceHeard: 1095003 voiceHeard: 1095038 voiceHeard: 1095039 infos: 1000378 usingSkinId: 140191 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 67 injuredNum: 2 voice: 1043007 voice: 1043006 voice: 1043004 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 voice: 1043026 voice: 1043010 voice: 1043009 voice: 1043008 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2063 exp: 0 injuredNum: 3 voice: 1094003 voice: 1094004 voice: 1094005 voice: 1094006 voice: 1094007 voice: 1094008 voice: 1094009 voice: 1094012 voice: 1094013 voice: 1094014 voice: 1094015 voice: 1094023 voice: 1094026 infos: 1000384 unreadInfos: 1000384 usingSkinId: 140154 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088004 voice: 1088006 voice: 1088023 voice: 1088009 voice: 1088012 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2065 exp: 0 injuredNum: 0 voice: 1069009 voice: 1069011 voice: 1069013 voice: 1069014 voice: 1069015 voice: 1069003 voice: 1069004 voice: 1069005 voice: 1069006 infos: 1000396 unreadInfos: 1000396 usingSkinId: 100077 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 50 injuredNum: 2 voice: 1070065 voice: 1070066 voice: 1070003 voice: 1070004 voice: 1070069 voice: 1070070 voice: 1070071 voice: 1070072 voice: 1070073 voice: 1070075 voice: 1070076 voice: 1070012 voice: 1070013 voice: 1070077 voice: 1070014 voice: 1070015 voice: 1070026 infos: 1000402 unreadInfos: 1000402 usingSkinId: 140271 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 40 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2067 exp: 0 injuredNum: 0 voice: 1071013 voice: 1071014 voice: 1071015 voice: 1071003 voice: 1071004 voice: 1071006 infos: 1000408 unreadInfos: 1000408 usingSkinId: 100079 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 30000 injuredNum: 1 voice: 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storyId: 2074002 storyId: 2074001 maxBreakthroughCount: 0 maxRank: 3 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2075 exp: 10 injuredNum: 0 voice: 1067008 voice: 1067072 voice: 1067009 voice: 1067073 voice: 1067074 voice: 1067011 voice: 1067075 voice: 1067012 voice: 1067076 voice: 1067013 voice: 1067077 voice: 1067014 voice: 1067015 voice: 1067023 voice: 1067056 voice: 1067057 voice: 1067058 voice: 1067000 voice: 1067065 voice: 1067003 voice: 1067004 voice: 1067005 voice: 1067069 voice: 1067006 voice: 1067070 voice: 1067007 voice: 1067071 voice: 1067046 voice: 1067050 voice: 1067051 voice: 1067052 voice: 1067055 infos: 1000456 unreadInfos: 1000456 usingSkinId: 140127 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2076 exp: 0 injuredNum: 0 voice: 1068003 voice: 1068004 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2077 exp: 0 injuredNum: 0 voice: 1062003 voice: 1062004 voice: 1062005 voice: 1062006 voice: 1062009 voice: 1062011 voice: 1062013 voice: 1062014 voice: 1062015 voice: 1062049 voice: 1062059 voice: 1062060 voice: 1062061 voiceHeard: 1062013 infos: 1000468 unreadInfos: 1000468 usingSkinId: 140279 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { 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usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 100 injuredNum: 1 voice: 1015007 voice: 1015006 voice: 1015004 voice: 1015003 voice: 1015000 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015027 voice: 1015026 voice: 1015008 voiceHeard: 1015003 voiceHeard: 1015015 voiceHeard: 1015014 voiceHeard: 1015013 voiceHeard: 1015027 infos: 1000156 unreadInfos: 1000156 usingSkinId: 140262 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038023 voice: 1038004 voice: 1038003 infos: 1000162 unreadInfos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 50 injuredNum: 1 voice: 1041007 voice: 1041006 voice: 1041005 voice: 1041004 voice: 1041003 voice: 1041000 voice: 1041028 voice: 1041027 voice: 1041026 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voice: 1041008 voiceHeard: 1041015 voiceHeard: 1041014 voiceHeard: 1041013 voiceHeard: 1041028 voiceHeard: 1041027 infos: 1000168 unreadInfos: 1000168 usingSkinId: 140284 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 325 injuredNum: 1 voice: 1035055 voice: 1035054 voice: 1035053 voice: 1035052 voice: 1035051 voice: 1035048 voice: 1035015 voice: 1035047 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035010 voice: 1035004 voice: 1035003 voice: 1035059 voice: 1035058 voice: 1035026 voice: 1035057 voice: 1035024 voiceHeard: 1035003 voiceHeard: 1035015 voiceHeard: 1035013 voiceHeard: 1035059 voiceHeard: 1035058 voiceHeard: 1035057 infos: 1000174 usingSkinId: 140261 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032011 voice: 1032006 voice: 1032004 voice: 1032003 infos: 1000180 unreadInfos: 1000180 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 30 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 55 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026027 voice: 1026006 voice: 1026004 voice: 1026003 voice: 1026000 voiceHeard: 1026015 voiceHeard: 1026014 voiceHeard: 1026013 voiceHeard: 1026027 infos: 1000186 unreadInfos: 1000186 usingSkinId: 140117 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 30000 injuredNum: 0 voice: 1025004 voice: 1025003 voice: 1025001 voice: 1025000 voice: 1025028 voice: 1025021 voice: 1025020 voice: 1025019 voice: 1025018 voice: 1025017 voice: 1025016 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 infos: 1000192 infos: 1000197 infos: 1000196 infos: 1000195 infos: 1000194 infos: 1000193 unreadInfos: 1000192 unreadInfos: 1000197 unreadInfos: 1000196 unreadInfos: 1000195 unreadInfos: 1000194 unreadInfos: 1000193 usingSkinId: 140217 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 1654895840 contractLevel: 1 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040012 voice: 1040027 voice: 1040009 voice: 1040006 voice: 1040005 voice: 1040004 voice: 1040003 infos: 1000198 unreadInfos: 1000198 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 100 injuredNum: 0 voice: 1023006 voice: 1023004 voice: 1023003 voice: 1023000 voice: 1023015 voice: 1023014 voice: 1023030 voice: 1023013 voice: 1023029 voice: 1023012 voice: 1023027 voice: 1023010 voiceHeard: 1023015 voiceHeard: 1023029 voiceHeard: 1023027 infos: 1000204 unreadInfos: 1000204 usingSkinId: 140211 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 1 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024027 voice: 1024010 voice: 1024026 voice: 1024007 voice: 1024006 voice: 1024005 voice: 1024004 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 140241 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 12 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061004 voice: 1061006 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 100 injuredNum: 0 voice: 1031023 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031012 voice: 1031011 voice: 1031010 voice: 1031009 voice: 1031008 voice: 1031007 voice: 1031006 voice: 1031005 voice: 1031004 voice: 1031003 voice: 1031002 voice: 1031001 voice: 1031000 voice: 1031027 voice: 1031025 voiceHeard: 1031027 infos: 1000228 unreadInfos: 1000228 usingSkinId: 140128 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030010 voice: 1030023 voice: 1030006 voice: 1030004 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 12 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019006 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019011 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 30000 injuredNum: 2 voice: 1017007 voice: 1017006 voice: 1017004 voice: 1017003 voice: 1017001 voice: 1017000 voice: 1017029 voice: 1017027 voice: 1017023 voice: 1017021 voice: 1017020 voice: 1017019 voice: 1017018 voice: 1017017 voice: 1017016 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017012 voice: 1017010 voice: 1017009 voice: 1017008 voiceHeard: 1017021 voiceHeard: 1017020 voiceHeard: 1017017 voiceHeard: 1017016 infos: 1000246 infos: 1000251 infos: 1000250 infos: 1000249 infos: 1000248 infos: 1000247 unreadInfos: 1000246 unreadInfos: 1000251 unreadInfos: 1000250 unreadInfos: 1000249 unreadInfos: 1000248 unreadInfos: 1000247 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020027 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 unreadInfos: 1000252 usingSkinId: 140298 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 75 injuredNum: 1 voice: 1086000 voice: 1086001 voice: 1086003 voice: 1086004 voice: 1086005 voice: 1086006 voice: 1086008 voice: 1086009 voice: 1086010 voice: 1086012 voice: 1086013 voice: 1086014 voice: 1086015 voice: 1086023 voice: 1086026 infos: 1000258 unreadInfos: 1000258 usingSkinId: 140062 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036047 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036005 voice: 1036004 voice: 1036003 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036056 voice: 1036023 voice: 1036053 voice: 1036052 voice: 1036051 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037004 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100004 voice: 1100005 voice: 1100006 voice: 1100023 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000276 unreadInfos: 1000276 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.59914312884212 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:317]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-8-15 17:53:16][@logic/common/state/notify/NotifyLocalState.lua:355]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 15030757 defineId: 702001 experience: 30695 heroUniqueId: 250653002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250653002 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 15030756 defineId: 701001 experience: 30695 heroUniqueId: 250653002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250653002 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 15030759 defineId: 701014 experience: 30695 heroUniqueId: 246573088 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 246573088 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 15030758 defineId: 703001 experience: 30695 heroUniqueId: 250653002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250653002 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290961 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426307000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290960 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426307000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 15030761 defineId: 703014 experience: 30695 heroUniqueId: 246573088 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 246573088 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 15030760 defineId: 702014 experience: 30695 heroUniqueId: 246573088 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 246573088 } gainTime: 1628657618000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290951 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426218000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290950 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426179000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290949 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426165000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17470751 defineId: 701036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662201871000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290959 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426300000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290958 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426299000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290957 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426296000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290956 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426296000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290955 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426269000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290954 defineId: 702028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426264000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290953 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426250000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290952 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684426223000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18430779 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1688007241000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18430781 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1688007241000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18430780 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1688007241000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18122802 defineId: 703049 experience: 24556 heroUniqueId: 255783019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783019 } gainTime: 1678332932000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18430782 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1688007241000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17470752 defineId: 702036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662201876000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17470753 defineId: 703036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662201883000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290983 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429115000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290982 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429110000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 12900853 defineId: 701020 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 sourceInfos { sourceId: 4 heroUniqueId: 250803004 } gainTime: 1609660684000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 12900854 defineId: 702020 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 sourceInfos { sourceId: 4 heroUniqueId: 250803004 } gainTime: 1609660684000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 12900855 defineId: 703020 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 sourceInfos { sourceId: 4 heroUniqueId: 251493082 } gainTime: 1609660684000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18122786 defineId: 701049 experience: 24556 heroUniqueId: 255783019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783019 } gainTime: 1678332914000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18122794 defineId: 702049 experience: 24556 heroUniqueId: 255783019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783019 } gainTime: 1678332922000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18290984 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429126000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441103 defineId: 703046 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156201000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 14660756 defineId: 703004 experience: 30695 heroUniqueId: 249243002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243002 } gainTime: 1624707281000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 14660755 defineId: 702004 experience: 30695 heroUniqueId: 249243002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243002 } gainTime: 1624707245000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 14660754 defineId: 701004 experience: 30695 heroUniqueId: 249243002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243002 } gainTime: 1624707223000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441112 defineId: 703046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156201000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441113 defineId: 701046 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156203000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441108 defineId: 703046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156201000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441128 defineId: 702046 experience: 2280 heroUniqueId: 0 isLocked: false star: 2 gainTime: 1662156205000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441133 defineId: 701044 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156339000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441122 defineId: 701046 experience: 7080 heroUniqueId: 0 isLocked: false star: 4 gainTime: 1662156203000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18480752 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1690426314000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441123 defineId: 702046 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156205000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18480757 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1690491931000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010751 defineId: 701034 experience: 30695 heroUniqueId: 254813134 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 254813134 } gainTime: 1674095275000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18480756 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1690491931000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200756 defineId: 701020 experience: 30695 heroUniqueId: 251353002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 251353002 } sourceInfos { sourceId: 4 heroUniqueId: 251493082 } gainTime: 1657611738000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200757 defineId: 701020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } sourceInfos { sourceId: 4 heroUniqueId: 251353002 } gainTime: 1657611738000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441148 defineId: 702044 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156348000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18480751 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1690426314000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441138 defineId: 701044 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156339000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200766 defineId: 702020 experience: 30695 heroUniqueId: 251353002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 251353002 } sourceInfos { sourceId: 4 heroUniqueId: 251493082 } gainTime: 1657611746000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18123112 defineId: 701044 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678333883000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441142 defineId: 701044 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156339000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200762 defineId: 702020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } sourceInfos { sourceId: 4 heroUniqueId: 251353002 } gainTime: 1657611746000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441143 defineId: 702044 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156348000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441162 defineId: 703044 experience: 1200 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156357000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010771 defineId: 703034 experience: 30695 heroUniqueId: 254813134 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 254813134 } gainTime: 1674095288000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18300817 defineId: 701039 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684391373000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701303 defineId: 702043 experience: 24556 heroUniqueId: 250933080 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250933080 } gainTime: 1647486527000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441152 defineId: 702044 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156348000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010776 defineId: 703034 experience: 30695 heroUniqueId: 256953509 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256953509 } gainTime: 1674095288000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441153 defineId: 703044 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662156357000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701298 defineId: 703042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647486509000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441158 defineId: 703044 experience: 120 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662156357000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701299 defineId: 703042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647486509000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701296 defineId: 702042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647486502000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200776 defineId: 703020 experience: 30695 heroUniqueId: 251353002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 251353002 } sourceInfos { sourceId: 4 heroUniqueId: 250803004 } gainTime: 1657611757000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200777 defineId: 703020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } sourceInfos { sourceId: 4 heroUniqueId: 251353002 } gainTime: 1657611757000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701297 defineId: 703042 experience: 30695 heroUniqueId: 249243004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243004 } gainTime: 1647486509000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200790 defineId: 701036 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1657612031000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701294 defineId: 702042 experience: 30695 heroUniqueId: 249243004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243004 } gainTime: 1647486502000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16720751 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1648052250000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701295 defineId: 702042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647486502000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200791 defineId: 702036 experience: 30695 heroUniqueId: 257333004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 257333004 } gainTime: 1657612039000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010755 defineId: 701034 experience: 30695 heroUniqueId: 256953509 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256953509 } gainTime: 1674095275000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701292 defineId: 701042 experience: 2040 heroUniqueId: 0 isLocked: false star: 2 gainTime: 1647486490000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701293 defineId: 701042 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1647486490000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701291 defineId: 701042 experience: 30695 heroUniqueId: 249243004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 249243004 } gainTime: 1647486490000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18500751 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1690439750000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200799 defineId: 702036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1657612039000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701284 defineId: 703043 experience: 24556 heroUniqueId: 250933080 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250933080 } gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200796 defineId: 702036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1657612039000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010761 defineId: 702034 experience: 30695 heroUniqueId: 254813134 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 254813134 } gainTime: 1674095279000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18010766 defineId: 702034 experience: 30695 heroUniqueId: 256953509 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256953509 } gainTime: 1674095279000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121908 defineId: 703048 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1678331609000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200806 defineId: 703036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1657612049000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441198 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158857000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701272 defineId: 701036 experience: 30695 heroUniqueId: 257333004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 257333004 } gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121906 defineId: 702048 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678331598000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200801 defineId: 703036 experience: 30695 heroUniqueId: 257333004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 257333004 } gainTime: 1657612049000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121916 defineId: 703048 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678331609000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121913 defineId: 703048 experience: 320 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678331609000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701264 defineId: 702005 experience: 30695 heroUniqueId: 256543002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256543002 } gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17200809 defineId: 703036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1657612049000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720767 defineId: 701028 experience: 0 heroUniqueId: 254813143 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 254813143 } gainTime: 1667750545000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701263 defineId: 701043 experience: 24556 heroUniqueId: 250933080 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 250933080 } gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441211 defineId: 702047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158862000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720764 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1667178596000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441208 defineId: 702047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158862000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720765 defineId: 701009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1667178600000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570751 defineId: 701005 experience: 30695 heroUniqueId: 256543002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256543002 } gainTime: 1663812905000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121888 defineId: 701048 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1678331592000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701253 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121903 defineId: 702048 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678331598000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441201 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158857000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121896 defineId: 701048 experience: 6680 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1678331592000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18121898 defineId: 702048 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1678331598000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701245 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 16701240 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647485253000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720777 defineId: 701004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1670446854000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570756 defineId: 703005 experience: 30695 heroUniqueId: 255783241 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783241 } gainTime: 1663812922000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720774 defineId: 703042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1668373281000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720775 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1668373295000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720773 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1668373279000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441217 defineId: 703047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158867000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570752 defineId: 701005 experience: 30695 heroUniqueId: 255783241 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783241 } gainTime: 1663812905000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570753 defineId: 702005 experience: 30695 heroUniqueId: 255783241 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 255783241 } gainTime: 1663812916000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720768 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1667750616000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17441220 defineId: 703047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662158867000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17720769 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1667836844000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570755 defineId: 703005 experience: 30695 heroUniqueId: 256543002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256543002 } gainTime: 1663812921000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570776 defineId: 703003 experience: 30695 heroUniqueId: 256323016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256323016 } sourceInfos { sourceId: 4 heroUniqueId: 253453002 } gainTime: 1663898602000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570774 defineId: 701003 experience: 30695 heroUniqueId: 256323016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256323016 } sourceInfos { sourceId: 4 heroUniqueId: 253453002 } gainTime: 1663898587000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 17570775 defineId: 702003 experience: 30695 heroUniqueId: 256323016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256323016 } sourceInfos { sourceId: 4 heroUniqueId: 253453002 } gainTime: 1663898592000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18300917 defineId: 703045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684391424000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18291185 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429181000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18291184 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429174000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18400752 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1687168948000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18560751 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1691666077000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18400751 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1687168948000 loveLevel: 0 userId: 2787342 } equipInfoList { uniqueId: 18291183 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1684429167000 loveLevel: 0 userId: 2787342 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.59914312884212 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 7 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11090089 count: 2 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11300013 count: 29 lastUseTime: 1606965538000 composeCount: 0 isLocked: false } dataList { itemId: 11090088 count: 5 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090090 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090093 count: 1 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090092 count: 1 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11300010 count: 1 lastUseTime: 1623205335000 composeCount: 0 isLocked: false } dataList { itemId: 11090094 count: 4 lastUseTime: 1595296766000 composeCount: 0 isLocked: false } dataList { itemId: 11090081 count: 6 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090080 count: 5 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090083 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090085 count: 8 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090084 count: 1 lastUseTime: 1597853723000 composeCount: 0 isLocked: false } dataList { itemId: 11090087 count: 2 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090086 count: 2 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090105 count: 9 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090104 count: 1 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090107 count: 3 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090106 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090109 count: 2 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090108 count: 6 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090110 count: 2 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090096 count: 4 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090099 count: 9 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090098 count: 8 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090101 count: 4 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090100 count: 4 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090103 count: 2 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11300019 count: 59 lastUseTime: 1587040808000 composeCount: 0 isLocked: false } dataList { itemId: 11090057 count: 2 lastUseTime: 1597853723000 composeCount: 0 isLocked: false } dataList { itemId: 11090056 count: 6 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090059 count: 3 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11141256 count: 1 lastUseTime: 1641354100000 composeCount: 0 isLocked: false } dataList { itemId: 11141257 count: 1 lastUseTime: 1636301174000 composeCount: 0 isLocked: false } dataList { itemId: 11090058 count: 4 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090061 count: 4 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090060 count: 6 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090063 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090062 count: 2 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11141261 count: 1 lastUseTime: 1641354100000 composeCount: 0 isLocked: false } dataList { itemId: 11090049 count: 9 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090048 count: 1 lastUseTime: 1597853736000 composeCount: 0 isLocked: false } dataList { itemId: 11090051 count: 5 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090050 count: 2 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090053 count: 4 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090055 count: 2 lastUseTime: 1597853723000 composeCount: 0 isLocked: false } dataList { itemId: 11090054 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090072 count: 7 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090075 count: 7 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090074 count: 5 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090077 count: 1 lastUseTime: 1632277534000 composeCount: 0 isLocked: false } dataList { itemId: 11090076 count: 2 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090079 count: 7 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090065 count: 2 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090064 count: 4 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090066 count: 1 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090069 count: 3 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090068 count: 9 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090071 count: 3 lastUseTime: 1584461452000 composeCount: 0 isLocked: false } dataList { itemId: 11090070 count: 2 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090120 count: 4 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090122 count: 1 lastUseTime: 1654048805000 composeCount: 0 isLocked: false } dataList { itemId: 11141324 count: 1 lastUseTime: 1641425825000 composeCount: 0 isLocked: false } dataList { itemId: 11090115 count: 3 lastUseTime: 1597853709000 composeCount: 0 isLocked: false } dataList { itemId: 11090116 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090119 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 11090139 count: 3 lastUseTime: 1629216263000 composeCount: 0 isLocked: false } dataList { itemId: 11090138 count: 4 lastUseTime: 1629216470000 composeCount: 0 isLocked: false } dataList { itemId: 11140139 count: 1 lastUseTime: 1593171716000 composeCount: 0 isLocked: false } dataList { itemId: 11140138 count: 1 lastUseTime: 1642559799000 composeCount: 0 isLocked: false } dataList { itemId: 11050016 count: 5995787 lastUseTime: 1568776497000 composeCount: 0 isLocked: false } dataList { itemId: 11141182 count: 1 lastUseTime: 1630683049000 composeCount: 0 isLocked: false } dataList { itemId: 11141183 count: 1 lastUseTime: 1632277542000 composeCount: 0 isLocked: false } dataList { itemId: 11141180 count: 1 lastUseTime: 1628207271000 composeCount: 0 isLocked: false } dataList { itemId: 11141181 count: 1 lastUseTime: 1628045276000 composeCount: 0 isLocked: false } dataList { itemId: 11050008 count: 396702 lastUseTime: 1578124670000 composeCount: 0 isLocked: false } dataList { itemId: 11050009 count: 1000716 lastUseTime: 1567747279000 composeCount: 0 isLocked: false } dataList { itemId: 11140120 count: 3 lastUseTime: 1607654158000 composeCount: 0 isLocked: false } dataList { itemId: 11050010 count: 999170 lastUseTime: 1568776494000 composeCount: 0 isLocked: false } dataList { itemId: 11050011 count: 998002 lastUseTime: 1568776496000 composeCount: 0 isLocked: false } dataList { itemId: 11140125 count: 1 lastUseTime: 1610508619000 composeCount: 0 isLocked: false } dataList { itemId: 11050012 count: 995209 lastUseTime: 1568776497000 composeCount: 0 isLocked: false } dataList { itemId: 11050013 count: 399752 lastUseTime: 1567747279000 composeCount: 0 isLocked: false } dataList { itemId: 11140127 count: 1 lastUseTime: 1629512325000 composeCount: 0 isLocked: false } dataList { itemId: 11050014 count: 599132 lastUseTime: 1568776494000 composeCount: 0 isLocked: false } dataList { itemId: 11050015 count: 3997709 lastUseTime: 1568776496000 composeCount: 0 isLocked: false } dataList { itemId: 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10000235 count: 5 lastUseTime: 1625299626000 composeCount: 0 isLocked: false } dataList { itemId: 11099999 count: 4 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } dataList { itemId: 10000228 count: 40 lastUseTime: 1641975744000 composeCount: 0 isLocked: false } dataList { itemId: 11099990 count: 3 lastUseTime: 1597853694000 composeCount: 0 isLocked: false } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.59914312884212 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 8 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 10 hasGetBonus: 4#2026#1 bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 10 hasGetBonus: 4#2026#1 bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10008 barrierId: 10008052 star: 2 hasGetBonus: bestFightRound: 1 } 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barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 10 hasGetBonus: 4#2035#1 bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015041 star: 10 hasGetBonus: 4#2018#6|4#2003#1|4#2029#3|4#2054#3|4#2022#2|4#2008#6 bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017041 star: 10 hasGetBonus: 4#2026#2|4#2054#1|4#2022#3|4#2055#2|4#2051#1|4#2039#3|4#2008#1|4#2034#3|4#2003#3 bestFightRound: 1 } userBarrierList { dungeonId: 110018 barrierId: 110018011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110018 barrierId: 110018021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110018 barrierId: 110018031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110018 barrierId: 110018041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110019 barrierId: 110019011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110019 barrierId: 110019021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110019 barrierId: 110019031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110019 barrierId: 110019041 star: 10 hasGetBonus: 4#2018#8|4#2003#11|4#2054#10|4#2022#10|4#2055#12|4#2008#6|4#2026#6|4#2029#11 bestFightRound: 1 } userBarrierList { dungeonId: 110020 barrierId: 110020011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110020 barrierId: 110020021 star: 10 hasGetBonus: 4#2026#1 bestFightRound: 1 } userBarrierList { dungeonId: 110020 barrierId: 110020031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110020 barrierId: 110020041 star: 10 hasGetBonus: 4#2035#1 bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 771001 barrierId: 771001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001031 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 771001 barrierId: 771001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001061 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001071 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001081 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 771001 barrierId: 771001091 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001101 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001111 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001121 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 771001 barrierId: 771001131 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 761001 barrierId: 761001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 761001 barrierId: 761001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 761001 barrierId: 761001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 761001 barrierId: 761001041 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10020 notFirstInDungeonId: 10019 notFirstInDungeonId: 10018 notFirstInDungeonId: 10009 notFirstInDungeonId: 10011 notFirstInDungeonId: 10002 notFirstInDungeonId: 10001 notFirstInDungeonId: 10015 notFirstInDungeonId: 10014 notFirstInDungeonId: 10017 notFirstInDungeonId: 10005 notFirstInDungeonId: 10016 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.68120441958308 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 9 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 36000000 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.68120441958308 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } scenes { id: 3 expireTime: 0 isUsing: false autoChange: false } scenes { id: 7 expireTime: 0 isUsing: false autoChange: false } scenes { id: 11 expireTime: 1692547199000 isUsing: false autoChange: false } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.68120441958308 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 11 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.72033721208572 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 12 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 constructionBasicInfos { defineId: 10016 count: 0 } constructionBasicInfos { defineId: 10017 count: 0 } constructionBasicInfos { defineId: 10018 count: 0 } constructionBasicInfos { defineId: 10023 count: 0 } constructionBasicInfos { defineId: 10024 count: 0 } constructionBasicInfos { defineId: 10026 count: 0 } constructionBasicInfos { defineId: 10028 count: 0 } constructionBasicInfos { defineId: 10031 count: 0 } constructionBasicInfos { defineId: 10032 count: 0 } constructionBasicInfos { defineId: 10033 count: 0 } constructionBasicInfos { defineId: 10035 count: 0 } constructionBasicInfos { defineId: 10036 count: 0 } constructionBasicInfos { defineId: 10037 count: 0 } constructionBasicInfos { defineId: 10038 count: 0 } constructionBasicInfos { defineId: 10039 count: 0 } constructionBasicInfos { defineId: 10040 count: 0 } constructionBasicInfos { defineId: 10041 count: 0 } constructionBasicInfos { defineId: 10014 count: 0 } constructionBasicInfos { defineId: 10015 count: 0 } constructionResourceInfos { uniqueId: 260003 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 260002 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 260001 defineId: 10001 level: 25 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 280006 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 280001 defineId: 10008 level: 2 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 260005 defineId: 10007 level: 2 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 260004 defineId: 10004 level: 24 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 420001 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 270004 defineId: 10003 level: 24 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370005 defineId: 10010 level: 4 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370004 defineId: 10009 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370007 defineId: 10012 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370006 defineId: 10011 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370001 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 270001 defineId: 10006 level: 4 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 270002 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370003 defineId: 10013 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 270003 defineId: 10002 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370002 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370009 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 extData: } constructionResourceInfos { uniqueId: 370008 defineId: 10006 level: 1 resourceCount: 0 isUsing: 1 extData: } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.72033721208572 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 13 1 [INFO:2023-8-15 17:53:16][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123 [INFO:2023-8-15 17:53:16][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}iPhone ARM64E [INFO:2023-8-15 17:53:16][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A13 GPU [INFO:2023-8-15 17:53:16][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone12,1 sdkVersion: 1.8.0 sdkType: 1 imsi: 8E35D0346C4D470A968B6A3D8392D1B3 imei: 8E35D0346C4D470A968B6A3D8392D1B3 gameVersionName: 1.0.97 gameVersionCode: 100 gamepackageName: com.tencent.swy densityDpi: 2 displayScreenWidth: 896 displayScreenHeight: 414 networkInfo: WIFI sysVersion: 14.7.1 othersdkVersion: channelId: 73213123 pushRegisterId: cpuHardware: iPhone ARM64E memory: 3858 gLRender: Apple A13 GPU gLVersion: Metal startFromGameCenter: false installChannel: 1001 } [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=46,cmd=1,size=223 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 100 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9 [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 21 当前队列数量= 17 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldLabInfoRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 18 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=80,cmd=21,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-8-15 17:53:16]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:16][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:190: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:190: in function 'enter' logic/extensions/main/controller/MainController:155: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:306: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:260: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/constructionstorage/agent/ConstructionStoreAgent:106: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-8-15 17:53:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:16][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2023-8-15 17:53:16][@logic/scene/SceneMgr.lua:240]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-8-15 17:53:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:16][@logic/common/sdk/MSDKManagerImpl.lua:748]:{openInAppEvent}打开IAE Card [WARN:2023-8-15 17:53:16][@logic/extensions/constructionstorage/agent/ConstructionStoreAgent.lua:123]:{func}🚀【*】 ~ file: ConstructionStoreAgent.lua:121 ~ allBuildingData: table: 0x015df8d9e0 { 1 = { severUniqueId = 260003, resourceCount = 0, id = 260003, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 2 = { severUniqueId = 260002, resourceCount = 0, id = 260002, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 3 = { severUniqueId = 260001, resourceCount = 0, id = 260001, buildingID = 10001, severType = 2, isUsing = 1, count = 1, extData = "", level = 25, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 4 = { severUniqueId = 280006, resourceCount = 0, id = 280006, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 5 = { severUniqueId = 280001, resourceCount = 0, id = 280001, buildingID = 10008, severType = 2, isUsing = 1, count = 1, extData = "", level = 2, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 6 = { severUniqueId = 260005, resourceCount = 0, id = 260005, buildingID = 10007, severType = 2, isUsing = 1, count = 1, extData = "", level = 2, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 7 = { severUniqueId = 260004, resourceCount = 0, id = 260004, buildingID = 10004, severType = 2, isUsing = 1, count = 1, extData = "", level = 24, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 8 = { severUniqueId = 420001, resourceCount = 0, id = 420001, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 9 = { severUniqueId = 270004, resourceCount = 0, id = 270004, buildingID = 10003, severType = 2, isUsing = 1, count = 1, extData = "", level = 24, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 10 = { severUniqueId = 370005, resourceCount = 0, id = 370005, buildingID = 10010, severType = 2, isUsing = 1, count = 1, extData = "", level = 4, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 11 = { severUniqueId = 370004, resourceCount = 0, id = 370004, buildingID = 10009, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 12 = { severUniqueId = 370007, resourceCount = 0, id = 370007, buildingID = 10012, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 13 = { severUniqueId = 370006, resourceCount = 0, id = 370006, buildingID = 10011, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 14 = { severUniqueId = 370001, resourceCount = 0, id = 370001, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 15 = { severUniqueId = 270001, resourceCount = 0, id = 270001, buildingID = 10006, severType = 2, isUsing = 1, count = 1, extData = "", level = 4, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 16 = { severUniqueId = 270002, resourceCount = 0, id = 270002, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 17 = { severUniqueId = 370003, resourceCount = 0, id = 370003, buildingID = 10013, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 18 = { severUniqueId = 270003, resourceCount = 0, id = 270003, buildingID = 10002, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 19 = { severUniqueId = 370002, resourceCount = 0, id = 370002, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 20 = { severUniqueId = 370009, resourceCount = 0, id = 370009, buildingID = 10005, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, 21 = { severUniqueId = 370008, resourceCount = 0, id = 370008, buildingID = 10006, severType = 2, isUsing = 1, count = 1, extData = "", level = 1, __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = { __newindex = function: 0x015df8e8a8, copyToSelf = function: 0x015df8f7a8, New = function: 0x015df8e870, getSortNum = function: 0x015df8f568, copyFromSeverData = function: 0x015df8f6b0, getCount = function: 0x015df8f598, ctor = function: 0x015df8f680, __index = 循环引用: table: 0x015df8e828, __newindex = function: 0x015df8f650, }, }, } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 4 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1000001015 totalPayCount: 20180 } [INFO:2023-8-15 17:53:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-8-15 17:53:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 15 1 [INFO:2023-8-15 17:53:16][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-8-15 17:53:16]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=857 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=175 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.09618978947401 移走了序号= 1 的消息,当前队列数量= 18 || 0 SubmitClientDataReply 16 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.09618978947401 移走了序号= 1 的消息,当前队列数量= 17 || 0 AntiAddUserReply 17 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10705 tag: 1 num: 0 makeCount: 0 } food { foodId: 10203 tag: 2 num: 0 makeCount: 148 } food { foodId: 10202 tag: 3 num: 0 makeCount: 109 } food { foodId: 10201 tag: 5 num: 0 makeCount: 187 } food { foodId: 10203 tag: 3 num: 0 makeCount: 148 } food { foodId: 10204 tag: 3 num: 0 makeCount: 46 } food { foodId: 10202 tag: 5 num: 0 makeCount: 109 } food { foodId: 10211 tag: 1 num: 0 makeCount: 0 } food { foodId: 11501 tag: 1 num: 0 makeCount: 37 } food { foodId: 10601 tag: 7 num: 0 makeCount: 8 } food { foodId: 10305 tag: 1#2 num: 0 makeCount: 11 } food { foodId: 10609 tag: 1 num: 0 makeCount: 0 } food { foodId: 11501 tag: 5 num: 0 makeCount: 37 } food { foodId: 10302 tag: 5#4 num: 0 makeCount: 148 } food { foodId: 10101 tag: 3 num: 0 makeCount: 84 } food { foodId: 10101 tag: 5 num: 0 makeCount: 84 } food { foodId: 10501 tag: 1 num: 9745 makeCount: 111 } food { foodId: 10501 tag: 2 num: 0 makeCount: 111 } food { foodId: 10501 tag: 4 num: 0 makeCount: 111 } food { foodId: 10201 tag: 1#2 num: 0 makeCount: 187 } food { foodId: 10502 tag: 4 num: 0 makeCount: 11 } food { foodId: 10501 tag: 5 num: 0 makeCount: 111 } food { foodId: 11401 tag: 2 num: 0 makeCount: 164 } food { foodId: 11401 tag: 3 num: 0 makeCount: 164 } food { foodId: 11402 tag: 3 num: 0 makeCount: 247 } food { foodId: 10204 tag: 5#2 num: 0 makeCount: 46 } food { foodId: 10001 tag: 2 num: 0 makeCount: 638 } food { foodId: 10001 tag: 3 num: 0 makeCount: 638 } food { foodId: 10001 tag: 5 num: 482 makeCount: 638 } food { foodId: 10002 tag: 5 num: 0 makeCount: 10 } food { foodId: 20004 tag: 1#2#3#4#5 num: 0 makeCount: 30 } food { foodId: 20003 tag: 1#2#3#4#5 num: 0 makeCount: 60 } food { foodId: 10804 tag: 1 num: 0 makeCount: 0 } food { foodId: 20002 tag: 1#2#3#4#5 num: 0 makeCount: 31 } food { foodId: 20008 tag: 1#2#3#4#5 num: 0 makeCount: 30 } food { foodId: 20007 tag: 1#2#3#4#5 num: 0 makeCount: 30 } food { foodId: 20006 tag: 1#2#3#4#5 num: 0 makeCount: 61 } food { foodId: 20005 tag: 1#2#3#4#5 num: 0 makeCount: 30 } food { foodId: 20011 tag: 1#2#3#4#5 num: 0 makeCount: 74 } food { foodId: 11402 tag: 1#5 num: 0 makeCount: 247 } food { foodId: 20010 tag: 1#2#3#4#5 num: 0 makeCount: 37 } food { foodId: 20009 tag: 1#2#3#4#5 num: 0 makeCount: 120 } food { foodId: 10301 tag: 3 num: 0 makeCount: 114 } food { foodId: 10001 tag: 1#2 num: 37 makeCount: 638 } food { foodId: 10302 tag: 3 num: 0 makeCount: 148 } food { foodId: 10301 tag: 5 num: 0 makeCount: 114 } food { foodId: 11201 tag: 1 num: 0 makeCount: 215 } food { foodId: 10304 tag: 2 num: 0 makeCount: 111 } food { foodId: 10303 tag: 3 num: 0 makeCount: 74 } food { foodId: 11202 tag: 1 num: 0 makeCount: 342 } food { foodId: 11202 tag: 2 num: 0 makeCount: 342 } food { foodId: 11201 tag: 3 num: 0 makeCount: 215 } food { foodId: 11203 tag: 2 num: 31 makeCount: 185 } food { foodId: 11202 tag: 3 num: 0 makeCount: 342 } food { foodId: 11201 tag: 5 num: 0 makeCount: 215 } food { foodId: 11202 tag: 4 num: 0 makeCount: 342 } food { foodId: 11202 tag: 5 num: 0 makeCount: 342 } food { foodId: 11202 tag: 7 num: 0 makeCount: 342 } food { foodId: 11203 tag: 7 num: 0 makeCount: 185 } food { foodId: 10701 tag: 1 num: 0 makeCount: 10 } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.09618978947401 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetFoodReply 18 1 [INFO:2023-8-15 17:53:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:17][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-8-15 17:53:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=13845 [INFO:2023-8-15 17:53:17]DestroyUnusedResources:40,3,time=,paths: [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=4101 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=108 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=185 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=1698 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=5082 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=31 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=898 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=80,cmd=21,status=0,size=480 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=525 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 257763018 cookBookId: 0 num: 0 beginTime: 1690427069000 endTime: 1690427069000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 254773007 cookBookId: 0 num: 0 beginTime: 1689376778000 endTime: 1689376778000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 255783228 cookBookId: 0 num: 0 beginTime: 1689425341000 endTime: 1689425341000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 256233005 cookBookId: 0 num: 0 beginTime: 1680144442000 endTime: 1680144442000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 248483005 cookBookId: 0 num: 0 beginTime: 1680144576000 endTime: 1680144576000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.12951870635152 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetKitchenReply 19 1 [INFO:2023-8-15 17:53:17][@logic/common/state/notify/NotifyLocalState.lua:528]:{_setCookFinish}removepush id 1006 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.12951870635152 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetPopUpMessageReply 20 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1599283212 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088323 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1655154641 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1629389650 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1644548440 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1640233763 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088380 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1618785887 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1620892379 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1653669330 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1649300318 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1617847544 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1609660657 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1647487419 doneCount: 2 lastFinishedTime: 1667837226 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1640316468 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088323 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088512 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1647487419 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1620892392 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1647487419 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1618787804 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1609660657 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1618787804 doneCount: 3 lastFinishedTime: 1661393219 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088249 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1642108283 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1648088249 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1639256486 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000028 state: 0 heroUniqueId: 0 heroId: 2027 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1642044677 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000031 state: 0 heroUniqueId: 0 heroId: 2030 location { category: 0 defineId: 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1 time: 0 } infos { id: 64 value: 1 time: 0 } infos { id: 67 value: 1 time: 0 } infos { id: 73 value: 1 time: 0 } infos { id: 76 value: 1 time: 0 } infos { id: 77 value: 1 time: 0 } infos { id: 78 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 745 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1692306000 } replaceAll: false } redDotInfos { defineId: 755 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1692306002 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.30472554638982 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetRedDotInfosReply 22 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 2739342 friendIds: 2797741 friendIds: 2807041 friendIds: 2800742 friendIds: 2802341 friendIds: 2778341 friendIds: 2788741 friendIds: 2803141 friendIds: 2797241 friendIds: 2798841 friendIds: 2805342 friendIds: 2850941 friendIds: 2791741 friendIds: 2785042 friendIds: 2789042 friendIds: 2787441 friendIds: 2789041 friendIds: 2789942 friendIds: 2796343 friendIds: 2798741 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.30472554638982 移走了序号= 1 的消息,当前队列数量= 11 || 0 LoadFriendInfosReply 23 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 3312 name: test cliqueId: 1 purpose: test heroId: 2152 level: 5 liveness: 10500 memberCount: 48 auditJoin: true leaderMember { userId: 2798741 nickName: 安卓132 position: 1 liveness: 5000040 isOnline: true datetime: 1692241122 portrait: 11100288 frame: 11110251 level: 98 banChatTime: 0 gender: 2 isReturn: true } myMember { userId: 2787342 nickName: iOS215 position: 4 liveness: 0 isOnline: true datetime: 1692239178 portrait: 11100256 frame: 11110227 level: 100 banChatTime: 0 gender: 1 isReturn: true } extInfo { } capital: 607330 geCapital: 1000650 createTime: 1628489282 mergeTime: 1680146546 skinId: 100168 } createSNCount: 1647489685 leaveTime: 1665811204 joinTime: 1669928792 leaveReason: 2 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.30472554638982 移走了序号= 1 的消息,当前队列数量= 10 || 0 GuildGetReply 24 1 [INFO:2023-8-15 17:53:17][@logic/scene/SceneMgr.lua:269]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.35986921191216 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuildGetJoinOfflineReply 25 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140034 expirySeconds: 0 isView: true accessoriesIds: 160038 } skinInfos { skinId: 140290 expirySeconds: 0 isView: true } skinInfos { skinId: 140291 expirySeconds: 0 isView: true } skinInfos { skinId: 140288 expirySeconds: 0 isView: true } skinInfos { skinId: 140289 expirySeconds: 0 isView: false } skinInfos { skinId: 140295 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140277 expirySeconds: 0 isView: true } skinInfos { skinId: 140021 expirySeconds: 0 isView: true } skinInfos { skinId: 140282 expirySeconds: 0 isView: true } skinInfos { skinId: 140283 expirySeconds: 0 isView: false } skinInfos { skinId: 140024 expirySeconds: 0 isView: true accessoriesIds: 160025 } skinInfos { skinId: 140286 expirySeconds: 0 isView: false } skinInfos { skinId: 140030 expirySeconds: 0 isView: true } skinInfos { skinId: 140031 expirySeconds: 0 isView: true } skinInfos { skinId: 140284 expirySeconds: 0 isView: true accessoriesIds: 160020 } skinInfos { skinId: 140285 expirySeconds: 0 isView: true } skinInfos { skinId: 140029 expirySeconds: 0 isView: true } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.35986921191216 移走了序号= 1 的消息,当前队列数量= 8 || 0 HeroCharacterSkinReply 26 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 3002 bondCardInfos { defineId: 1024 level: 0 createTime: 0 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 1 createTime: 1692241189 skills { skillId: 220251 intValue: 10 nextValue: 20 } skills { skillId: 220253 intValue: 2 nextValue: 4 } skills { skillId: 220252 intValue: 1 nextValue: 2 } } bondCardInfos { defineId: 1026 level: 1 createTime: 1692241183 skills { skillId: 220523 intValue: 2 nextValue: 4 } skills { skillId: 220522 intValue: 1 nextValue: 2 } skills { skillId: 220521 intValue: 10 nextValue: 20 } } bondCardInfos { defineId: 1027 level: 0 createTime: 0 skills { skillId: 220711 intValue: 100 nextValue: 110 } skills { skillId: 220713 intValue: 20 nextValue: 22 } skills { skillId: 220712 intValue: 10 nextValue: 11 } } bondCardInfos { 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intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1069 level: 0 createTime: 0 skills { skillId: 220323 intValue: 20 nextValue: 22 } skills { skillId: 220322 intValue: 10 nextValue: 11 } skills { skillId: 220321 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1070 level: 0 createTime: 0 skills { skillId: 220371 intValue: 100 nextValue: 110 } skills { skillId: 220373 intValue: 20 nextValue: 22 } skills { skillId: 220372 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1071 level: 0 createTime: 0 skills { skillId: 220423 intValue: 20 nextValue: 22 } skills { skillId: 220422 intValue: 10 nextValue: 11 } skills { skillId: 220421 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1072 level: 0 createTime: 0 skills { skillId: 220443 intValue: 20 nextValue: 22 } skills { skillId: 220442 intValue: 10 nextValue: 11 } skills { skillId: 220441 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1073 level: 0 createTime: 0 skills { skillId: 220451 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100 nextValue: 110 } } bondCardInfos { defineId: 1078 level: 0 createTime: 0 skills { skillId: 220543 intValue: 20 nextValue: 22 } skills { skillId: 220542 intValue: 10 nextValue: 11 } skills { skillId: 220541 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1079 level: 0 createTime: 0 skills { skillId: 220551 intValue: 100 nextValue: 110 } skills { skillId: 220553 intValue: 20 nextValue: 22 } skills { skillId: 220552 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1080 level: 0 createTime: 0 skills { skillId: 220563 intValue: 20 nextValue: 22 } skills { skillId: 220562 intValue: 10 nextValue: 11 } skills { skillId: 220561 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1081 level: 1 createTime: 1692241181 skills { skillId: 220951 intValue: 10 nextValue: 20 } skills { skillId: 220953 intValue: 2 nextValue: 4 } skills { skillId: 220952 intValue: 1 nextValue: 2 } } bondCardInfos { defineId: 1082 level: 0 createTime: 0 skills { skillId: 220971 intValue: 100 nextValue: 110 } skills { skillId: 220973 intValue: 20 nextValue: 22 } skills { skillId: 220972 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1083 level: 0 createTime: 0 skills { skillId: 220983 intValue: 20 nextValue: 22 } skills { skillId: 220982 intValue: 10 nextValue: 11 } skills { skillId: 220981 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1084 level: 0 createTime: 0 skills { skillId: 220993 intValue: 20 nextValue: 22 } skills { skillId: 220992 intValue: 10 nextValue: 11 } skills { skillId: 220991 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1085 level: 0 createTime: 0 skills { skillId: 221003 intValue: 20 nextValue: 22 } skills { skillId: 221002 intValue: 10 nextValue: 11 } skills { skillId: 221001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1086 level: 0 createTime: 0 skills { skillId: 220593 intValue: 20 nextValue: 22 } skills { skillId: 220592 intValue: 10 nextValue: 11 } skills { skillId: 220591 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1087 level: 0 createTime: 0 skills { skillId: 220631 intValue: 100 nextValue: 110 } skills { skillId: 220633 intValue: 20 nextValue: 22 } skills { skillId: 220632 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1088 level: 0 createTime: 0 skills { skillId: 220643 intValue: 20 nextValue: 22 } skills { skillId: 220642 intValue: 10 nextValue: 11 } skills { skillId: 220641 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1089 level: 0 createTime: 0 skills { skillId: 220683 intValue: 20 nextValue: 22 } skills { skillId: 220682 intValue: 10 nextValue: 11 } skills { skillId: 220681 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1090 level: 0 createTime: 0 skills { skillId: 220603 intValue: 20 nextValue: 22 } skills { skillId: 220602 intValue: 10 nextValue: 11 } skills { skillId: 220601 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1091 level: 0 createTime: 0 skills { skillId: 220791 intValue: 100 nextValue: 110 } skills { skillId: 220793 intValue: 20 nextValue: 22 } skills { skillId: 220792 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1092 level: 0 createTime: 0 skills { skillId: 220803 intValue: 20 nextValue: 22 } skills { skillId: 220802 intValue: 10 nextValue: 11 } skills { skillId: 220801 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1093 level: 0 createTime: 0 skills { skillId: 220811 intValue: 100 nextValue: 110 } skills { skillId: 220813 intValue: 20 nextValue: 22 } skills { skillId: 220812 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1094 level: 0 createTime: 0 skills { skillId: 220863 intValue: 20 nextValue: 22 } skills { skillId: 220862 intValue: 10 nextValue: 11 } skills { skillId: 220861 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1095 level: 0 createTime: 0 skills { skillId: 220883 intValue: 20 nextValue: 22 } skills { skillId: 220882 intValue: 10 nextValue: 11 } skills { skillId: 220881 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1096 level: 0 createTime: 0 skills { skillId: 220891 intValue: 100 nextValue: 110 } skills { skillId: 220893 intValue: 20 nextValue: 22 } skills { skillId: 220892 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1097 level: 0 createTime: 0 skills { skillId: 220903 intValue: 20 nextValue: 22 } skills { skillId: 220902 intValue: 10 nextValue: 11 } skills { skillId: 220901 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1098 level: 0 createTime: 0 skills { skillId: 220913 intValue: 20 nextValue: 22 } skills { skillId: 220912 intValue: 10 nextValue: 11 } skills { skillId: 220911 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1099 level: 0 createTime: 0 skills { skillId: 220923 intValue: 20 nextValue: 22 } skills { skillId: 220922 intValue: 10 nextValue: 11 } skills { skillId: 220921 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1100 level: 0 createTime: 0 skills { skillId: 220931 intValue: 100 nextValue: 110 } skills { skillId: 220933 intValue: 20 nextValue: 22 } skills { skillId: 220932 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1101 level: 0 createTime: 0 skills { skillId: 220743 intValue: 20 nextValue: 22 } skills { skillId: 220742 intValue: 10 nextValue: 11 } skills { skillId: 220741 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1102 level: 0 createTime: 0 skills { skillId: 220703 intValue: 20 nextValue: 22 } skills { skillId: 220702 intValue: 10 nextValue: 11 } skills { skillId: 220701 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1103 level: 0 createTime: 0 skills { skillId: 220723 intValue: 20 nextValue: 22 } skills { skillId: 220722 intValue: 10 nextValue: 11 } skills { skillId: 220721 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1104 level: 0 createTime: 0 skills { skillId: 220691 intValue: 100 nextValue: 110 } skills { skillId: 220693 intValue: 20 nextValue: 22 } skills { skillId: 220692 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1105 level: 0 createTime: 0 skills { skillId: 220771 intValue: 100 nextValue: 110 } skills { skillId: 220773 intValue: 20 nextValue: 22 } skills { skillId: 220772 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 3001 level: 6 createTime: 1640294494 skills { skillId: 1 intValue: 24 nextValue: 28 } skills { skillId: 9 intValue: 19 nextValue: 22 } } bondCardInfos { defineId: 3002 level: 10 createTime: 1640236983 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3007 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 24 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3008 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 3009 level: 1 createTime: 1673489276 skills { skillId: 2 intValue: 2 nextValue: 4 } skills { skillId: 28 intValue: 50 nextValue: 100 } } bondCardInfos { defineId: 3010 level: 10 createTime: 1677142266 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 29 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 3011 level: 0 createTime: 0 skills { skillId: 32 intValue: 10 nextValue: 11 } skills { skillId: 16 intValue: 200 nextValue: 220 } } bondCardInfos { defineId: 3012 level: 10 createTime: 1683168042 skills { skillId: 33 intValue: 1000 nextValue: 1100 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3013 level: 0 createTime: 0 skills { skillId: 34 intValue: 20 nextValue: 22 } skills { skillId: 2 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 3014 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 37 intValue: 50 nextValue: 55 } } bondCardInfos { defineId: 2001 level: 1 createTime: 1640232520 skills { skillId: 5 intValue: 10 nextValue: 12 } } bondCardInfos { defineId: 2002 level: 3 createTime: 1640295943 skills { skillId: 6 intValue: 9 nextValue: 12 } } bondCardInfos { defineId: 2003 level: 1 createTime: 1644547258 skills { skillId: 8 intValue: 5 nextValue: 7 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 10 createTime: 1649747067 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 1 createTime: 1654740311 skills { skillId: 18 intValue: 1 nextValue: 2 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 1 createTime: 1661999995 skills { skillId: 19 intValue: 90 nextValue: 180 } } bondCardInfos { defineId: 2013 level: 1 createTime: 1665090028 skills { skillId: 21 intValue: 150 nextValue: 300 } } bondCardInfos { defineId: 2014 level: 1 createTime: 1668046689 skills { skillId: 22 intValue: 100 nextValue: 200 } } bondCardInfos { defineId: 2015 level: 1 createTime: 1669861221 skills { skillId: 23 intValue: 100 nextValue: 200 } } bondCardInfos { defineId: 2016 level: 0 createTime: 0 skills { skillId: 25 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 2017 level: 1 createTime: 1675305772 skills { skillId: 27 intValue: 10 nextValue: 14 } } bondCardInfos { defineId: 2018 level: 1 createTime: 1678329318 skills { skillId: 30 intValue: 30 nextValue: 60 } } bondCardInfos { defineId: 2019 level: 10 createTime: 1679537488 skills { skillId: 31 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2020 level: 1 createTime: 1683771152 skills { skillId: 26 intValue: 25 nextValue: 50 } } bondCardInfos { defineId: 2021 level: 1 createTime: 1686794821 skills { skillId: 35 intValue: 50 nextValue: 100 } } bondCardInfos { defineId: 2022 level: 1 createTime: 1689819296 skills { skillId: 36 intValue: 12 nextValue: 24 } } bondCardInfos { defineId: 2023 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1001 level: 3 createTime: 1640296096 skills { skillId: 220003 intValue: 6 nextValue: 8 } skills { skillId: 220002 intValue: 3 nextValue: 4 } skills { skillId: 220001 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1002 level: 3 createTime: 1640296387 skills { skillId: 220033 intValue: 6 nextValue: 8 } skills { skillId: 220032 intValue: 3 nextValue: 4 } skills { skillId: 220031 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1003 level: 2 createTime: 1640296120 skills { skillId: 220043 intValue: 4 nextValue: 6 } skills { skillId: 220042 intValue: 2 nextValue: 3 } skills { skillId: 220041 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1004 level: 3 createTime: 1640296094 skills { skillId: 220123 intValue: 6 nextValue: 8 } skills { skillId: 220122 intValue: 3 nextValue: 4 } skills { skillId: 220121 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1005 level: 4 createTime: 1640296091 skills { skillId: 220171 intValue: 40 nextValue: 50 } skills { skillId: 220173 intValue: 8 nextValue: 10 } skills { skillId: 220172 intValue: 4 nextValue: 5 } } bondCardInfos { defineId: 1006 level: 3 createTime: 1640295134 skills { skillId: 220211 intValue: 30 nextValue: 40 } skills { skillId: 220213 intValue: 6 nextValue: 8 } skills { skillId: 220212 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1007 level: 3 createTime: 1640296081 skills { skillId: 220223 intValue: 6 nextValue: 8 } skills { skillId: 220222 intValue: 3 nextValue: 4 } skills { skillId: 220221 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1008 level: 4 createTime: 1640295128 skills { skillId: 220071 intValue: 40 nextValue: 50 } skills { skillId: 220073 intValue: 8 nextValue: 10 } skills { skillId: 220072 intValue: 4 nextValue: 5 } } bondCardInfos { defineId: 1009 level: 3 createTime: 1640296390 skills { skillId: 221191 intValue: 30 nextValue: 40 } skills { skillId: 221193 intValue: 6 nextValue: 8 } skills { skillId: 221192 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1010 level: 4 createTime: 1640296262 skills { skillId: 221223 intValue: 8 nextValue: 10 } skills { skillId: 221222 intValue: 4 nextValue: 5 } skills { skillId: 221221 intValue: 40 nextValue: 50 } } bondCardInfos { defineId: 1011 level: 2 createTime: 1644546256 skills { skillId: 220091 intValue: 20 nextValue: 30 } skills { skillId: 220093 intValue: 4 nextValue: 6 } skills { skillId: 220092 intValue: 2 nextValue: 3 } } bondCardInfos { defineId: 1012 level: 2 createTime: 1644546394 skills { skillId: 220163 intValue: 4 nextValue: 6 } skills { skillId: 220162 intValue: 2 nextValue: 3 } skills { skillId: 220161 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1013 level: 2 createTime: 1644551228 skills { skillId: 220531 intValue: 20 nextValue: 30 } skills { skillId: 220533 intValue: 4 nextValue: 6 } skills { skillId: 220532 intValue: 2 nextValue: 3 } } bondCardInfos { defineId: 1014 level: 2 createTime: 1644545838 skills { skillId: 220611 intValue: 20 nextValue: 30 } skills { skillId: 220613 intValue: 4 nextValue: 6 } skills { skillId: 220612 intValue: 2 nextValue: 3 } } bondCardInfos { defineId: 1015 level: 1 createTime: 1644551224 skills { skillId: 220343 intValue: 2 nextValue: 4 } skills { skillId: 220342 intValue: 1 nextValue: 2 } skills { skillId: 220341 intValue: 10 nextValue: 20 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.35986921191216 移走了序号= 1 的消息,当前队列数量= 7 || 0 BondCardInfoReply 27 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 0.39620050415397 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetXinYueSuperLevelReply 28 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 12 usingIds: 276 usingIds: 278 usingIds: 279 usingIds: 280 usingIds: 281 usingIds: 284 usingIds: 285 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.39620050415397 移走了序号= 2 的消息,当前队列数量= 5 || 0 LoadingBgGetReply 29 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 1 expiredTime: 0 } infos { id: 8604 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 11316 buyCount: 0 expiredTime: 0 } infos { id: 11317 buyCount: 0 expiredTime: 0 } infos { id: 11318 buyCount: 0 expiredTime: 0 } infos { id: 11319 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11423 buyCount: 0 expiredTime: 0 } infos { id: 11424 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 11501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11502 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11503 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11504 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11505 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11506 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11507 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11508 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11509 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11510 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11511 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11512 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11513 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11514 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11515 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11521 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11522 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11523 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11524 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11525 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11526 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11527 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11528 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11529 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11601 buyCount: 1 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.39620050415397 移走了序号= 2 的消息,当前队列数量= 4 || 0 GetGiftBagInfoReply 30 1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 5 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @9ms [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activatedCapabilities: 7 activatedCapabilities: 17 activatedCapabilities: 26 activatedCapabilities: 33 activatedCapabilities: 42 activatedCapabilities: 52 activatedCapabilities: 66 activatedCapabilities: 76 activatedCapabilities: 86 activatedCapabilities: 116 activatedCapabilities: 126 activatedCapabilities: 136 activatedCapabilities: 166 activatedCapabilities: 176 activatedCapabilities: 186 activatedCapabilities: 216 activatedCapabilities: 226 activatedCapabilities: 236 activatedCapabilities: 296 activatedCapabilities: 302 activatedCapabilities: 320 activatedCapabilities: 326 activatedCapabilities: 330 activatedCapabilities: 333 activatedCapabilities: 335 activatedCapabilities: 338 activatedCapabilities: 342 activatedCapabilities: 345 activatedCapabilities: 347 activatedCapabilities: 358 activatedCapabilities: 361 activatedCapabilities: 362 activatedCapabilities: 1041 activatedCapabilities: 1051 activatedCapabilities: 1071 activatedCapabilities: 1091 researchedCapabilities: 1 researchedCapabilities: 2 researchedCapabilities: 3 researchedCapabilities: 4 researchedCapabilities: 5 researchedCapabilities: 6 researchedCapabilities: 7 researchedCapabilities: 11 researchedCapabilities: 12 researchedCapabilities: 13 researchedCapabilities: 14 researchedCapabilities: 15 researchedCapabilities: 16 researchedCapabilities: 17 researchedCapabilities: 21 researchedCapabilities: 22 researchedCapabilities: 23 researchedCapabilities: 24 researchedCapabilities: 25 researchedCapabilities: 26 researchedCapabilities: 31 researchedCapabilities: 32 researchedCapabilities: 33 researchedCapabilities: 41 researchedCapabilities: 42 researchedCapabilities: 51 researchedCapabilities: 52 researchedCapabilities: 61 researchedCapabilities: 62 researchedCapabilities: 63 researchedCapabilities: 64 researchedCapabilities: 65 researchedCapabilities: 66 researchedCapabilities: 71 researchedCapabilities: 72 researchedCapabilities: 73 researchedCapabilities: 74 researchedCapabilities: 75 researchedCapabilities: 76 researchedCapabilities: 81 researchedCapabilities: 82 researchedCapabilities: 83 researchedCapabilities: 84 researchedCapabilities: 85 researchedCapabilities: 86 researchedCapabilities: 111 researchedCapabilities: 112 researchedCapabilities: 113 researchedCapabilities: 114 researchedCapabilities: 115 researchedCapabilities: 116 researchedCapabilities: 121 researchedCapabilities: 122 researchedCapabilities: 123 researchedCapabilities: 124 researchedCapabilities: 125 researchedCapabilities: 126 researchedCapabilities: 131 researchedCapabilities: 132 researchedCapabilities: 133 researchedCapabilities: 134 researchedCapabilities: 135 researchedCapabilities: 136 researchedCapabilities: 161 researchedCapabilities: 162 researchedCapabilities: 163 researchedCapabilities: 164 researchedCapabilities: 165 researchedCapabilities: 166 researchedCapabilities: 171 researchedCapabilities: 172 researchedCapabilities: 173 researchedCapabilities: 174 researchedCapabilities: 175 researchedCapabilities: 176 researchedCapabilities: 181 researchedCapabilities: 182 researchedCapabilities: 183 researchedCapabilities: 184 researchedCapabilities: 185 researchedCapabilities: 186 researchedCapabilities: 211 researchedCapabilities: 212 researchedCapabilities: 213 researchedCapabilities: 214 researchedCapabilities: 215 researchedCapabilities: 216 researchedCapabilities: 221 researchedCapabilities: 222 researchedCapabilities: 223 researchedCapabilities: 224 researchedCapabilities: 225 researchedCapabilities: 226 researchedCapabilities: 231 researchedCapabilities: 232 researchedCapabilities: 233 researchedCapabilities: 234 researchedCapabilities: 235 researchedCapabilities: 236 researchedCapabilities: 291 researchedCapabilities: 292 researchedCapabilities: 293 researchedCapabilities: 294 researchedCapabilities: 295 researchedCapabilities: 296 researchedCapabilities: 301 researchedCapabilities: 302 researchedCapabilities: 311 researchedCapabilities: 312 researchedCapabilities: 313 researchedCapabilities: 314 researchedCapabilities: 315 researchedCapabilities: 316 researchedCapabilities: 317 researchedCapabilities: 318 researchedCapabilities: 319 researchedCapabilities: 320 researchedCapabilities: 321 researchedCapabilities: 322 researchedCapabilities: 323 researchedCapabilities: 324 researchedCapabilities: 325 researchedCapabilities: 326 researchedCapabilities: 327 researchedCapabilities: 328 researchedCapabilities: 329 researchedCapabilities: 330 researchedCapabilities: 331 researchedCapabilities: 332 researchedCapabilities: 333 researchedCapabilities: 335 researchedCapabilities: 338 researchedCapabilities: 341 researchedCapabilities: 342 researchedCapabilities: 345 researchedCapabilities: 347 researchedCapabilities: 358 researchedCapabilities: 360 researchedCapabilities: 361 researchedCapabilities: 362 researchedCapabilities: 1041 researchedCapabilities: 1051 researchedCapabilities: 1071 researchedCapabilities: 1091 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldLabInfoReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 21 所需时间单位秒 = 0.42953062802553 移走了序号= 2 的消息,当前队列数量= 4 || 0 KSWorldLabInfoReply 31 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}recordInfos { primaryId: 3 secondaryId1: 1 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 7 secondaryId1: 10563 secondaryId2: 0 doneCount: 0 extData: 1#1#2#ui_cj_shaozhi_clb_in#14#7340066#3670030#34#139264# } recordInfos { primaryId: 9 secondaryId1: 10009 secondaryId2: 370004 doneCount: 8 extData: } recordInfos { primaryId: 9 secondaryId1: 10011 secondaryId2: 370006 doneCount: 15 extData: } recordInfos { primaryId: 2 secondaryId1: 11026 secondaryId2: 0 doneCount: 1648656600 extData: } recordInfos { primaryId: 9 secondaryId1: 10006 secondaryId2: 270001 doneCount: 1 extData: 4 } recordInfos { primaryId: 1 secondaryId1: 2068 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 8 secondaryId1: 1209 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 1 secondaryId1: 2031 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 6 secondaryId1: 74003 secondaryId2: 0 doneCount: 1660752000 extData: } recordInfos { primaryId: 2 secondaryId1: 11018 secondaryId2: 0 doneCount: 1692201600 extData: } recordInfos { primaryId: 2 secondaryId1: 11024 secondaryId2: 0 doneCount: 1665003600 extData: } recordInfos { primaryId: 9 secondaryId1: 10008 secondaryId2: 280001 doneCount: 6 extData: } recordInfos { primaryId: 1 secondaryId1: 2021 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 2 secondaryId1: 11016 secondaryId2: 0 doneCount: 1692201600 extData: } recordInfos { primaryId: 1 secondaryId1: 2052 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 9 secondaryId1: 10007 secondaryId2: 260005 doneCount: 2 extData: } recordInfos { primaryId: 9 secondaryId1: 10006 secondaryId2: 370008 doneCount: 1 extData: } recordInfos { primaryId: 1 secondaryId1: 2075 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 6 secondaryId1: 74016 secondaryId2: 0 doneCount: 1692201600 extData: } recordInfos { primaryId: 6 secondaryId1: 74010 secondaryId2: 0 doneCount: 1674057600 extData: } recordInfos { primaryId: 9 secondaryId1: 10012 secondaryId2: 370007 doneCount: 21 extData: } recordInfos { primaryId: 9 secondaryId1: 10010 secondaryId2: 370005 doneCount: 9 extData: 3 } recordInfos { primaryId: 8 secondaryId1: 1210 secondaryId2: 0 doneCount: 1 extData: } recordInfos { primaryId: 6 secondaryId1: 74008 secondaryId2: 0 doneCount: 1674057600 extData: } recordInfos { primaryId: 2 secondaryId1: 11019 secondaryId2: 0 doneCount: 1692201600 extData: } recordInfos { primaryId: 9 secondaryId1: 10013 secondaryId2: 370003 doneCount: 23 extData: } recordInfos { primaryId: 2 secondaryId1: 11025 secondaryId2: 0 doneCount: 1647490889 extData: } recordInfos { primaryId: 2 secondaryId1: 11023 secondaryId2: 0 doneCount: 1612404000 extData: } recordInfos { primaryId: 2 secondaryId1: 11017 secondaryId2: 0 doneCount: 1692201600 extData: } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.42953062802553 移走了序号= 2 的消息,当前队列数量= 3 || 0 GetClientRecordReply 32 1 [WARN:2023-8-15 17:53:17][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... table: 0x015999ca60 { primaryId = 8, secondaryId2 = "0", id = 8, secondaryId1 = "1209", doneCount = "1", extData = "", __newindex = function: 0x0152a9f750, New = function: 0x0159ac26a8, copyToSelf = function: 0x014e897fc8, ctor = function: 0x014e8a6510, __index = { __newindex = function: 0x0152a9f750, New = function: 0x0159ac26a8, copyToSelf = function: 0x014e897fc8, ctor = function: 0x014e8a6510, __index = 循环引用: table: 0x0159ae57c8, __newindex = function: 0x0152a9d240, }, } [INFO:2023-8-15 17:53:17][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [WARN:2023-8-15 17:53:17][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... table: 0x01598e7730 { primaryId = 8, secondaryId2 = "0", id = 24, secondaryId1 = "1210", doneCount = "1", extData = "", __newindex = function: 0x0152a9f750, New = function: 0x0159ac26a8, copyToSelf = function: 0x014e897fc8, ctor = function: 0x014e8a6510, __index = { __newindex = function: 0x0152a9f750, New = function: 0x0159ac26a8, copyToSelf = function: 0x014e897fc8, ctor = function: 0x014e8a6510, __index = 循环引用: table: 0x0159ae57c8, __newindex = function: 0x0152a9d240, }, } [INFO:2023-8-15 17:53:17][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2023-8-15 17:53:17]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 0.49101183563471 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 34 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: true currentRound: 1 currentHasGain: 6 } [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.094811331480742 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 35 1 [INFO:2023-8-15 17:53:17]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @141ms [INFO:2023-8-15 17:53:17][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-8-15 17:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:17][@logic/scene/SceneMgr.lua:374]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-8-15 17:53:17][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:360: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:360: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid 4E6286BF8A41F025DCFA7F3CA6D175B5 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 2787342 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid 4E6286BF8A41F025DCFA7F3CA6D175B5 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ [INFO:2023-8-15 17:53:17]ProgramVersion:1.0.37.0 [INFO:2023-8-15 17:53:17]LocalSourceVersion:1.0.37.4813 [INFO:2023-8-15 17:53:17]PackageSourceVersion:1.0.37.4201 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-8-15 17:53:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2023-8-15 17:53:17][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0 [INFO:2023-8-15 17:53:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotUnLockAreaTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotHarvestTime [WARN:2023-8-15 17:53:17][@logic/extensions/ksw/controller/KSWRedDotController.lua:90]:{getKeyOnLocalToList}🚀【ksw】 获取本地红点数据 key v RedDotBuiltgAndUpgradeTime [INFO:2023-8-15 17:53:17][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-8-15 17:53:17][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-8-15 17:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2023-8-15 17:53:17][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-8-15 17:53:17][@logic/extensions/main/view/MainTencentView.lua:457]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 1 当前队列数量= 11 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179InfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10680 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=179,cmd=1,size=12 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-8-15 17:53:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:17]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-8-15 17:53:17]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210295.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/ftq_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150134_ftq_yt/150134_ftq_yt_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100150_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110227_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_164.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_12.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_165.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_165.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_167.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_25.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_040.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_yiyuan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/callherorebate/shuanjiupin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:17]language/zh/bigbg/fb_icon/huodong.png instance: @29ms [INFO:2023-8-15 17:53:18][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-8-15 17:53:18][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=14 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=324 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.26442679390311 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 36 1 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.26442679390311 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 37 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.26442679390311 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 38 1 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=5153 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=898 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=951 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=37 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=179,cmd=1,status=-1,size=8 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=848 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-8-15 17:53:18]bigbg/headicon_q/100150_head_q.png instance: @306ms [INFO:2023-8-15 17:53:18]bigbg/user_headoutline/11110227_user_headoutline.png instance: @307ms [INFO:2023-8-15 17:53:18]bigbg/main_icon/icon_164.png instance: @307ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_12.png instance: @306ms [INFO:2023-8-15 17:53:18]bigbg/main_icon/icon_165.png instance: @306ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_165.png instance: @306ms [INFO:2023-8-15 17:53:18]bigbg/main_icon/icon_167.png instance: @306ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_25.png instance: @305ms [INFO:2023-8-15 17:53:18][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 14 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.54450088366866 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 39 1 [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-8-15 17:53:18][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 2807041 acceptTime: 1661464606 doneTime: 0 topValue: 48 apprenticeCount: 2 lendHeroUniqueId: 256113311 lendHeroExtInfo { hero { heroId: 256113311 isInFormation: false masterPlayerID: 2787342 heroTypeIdx: 2136 baseAttr { hp: 7477 atk: 1048 def: 872 critic: 250 critic_dmg: 1600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8393 atk: 1104 def: 722 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658376456000 rank: 5 luck: 6 sks { skillId: 41213607 strengthenLevel: 3 } sks { skillId: 41213608 strengthenLevel: 3 } sks { skillId: 41213609 strengthenLevel: 4 } exp: 2531010 state: 33 strengthenRate: 0 breakthroughCnt: 7 skinId: 140231 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: 17200757 defineId: 701020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } gainTime: 1657611738000 loveLevel: 0 userId: 2787342 } equips { uniqueId: 17200762 defineId: 702020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } gainTime: 1657611746000 loveLevel: 0 userId: 2787342 } equips { uniqueId: 17200777 defineId: 703020 experience: 30695 heroUniqueId: 256113311 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256113311 } gainTime: 1657611757000 loveLevel: 0 userId: 2787342 } } } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.54450088366866 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 40 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 1 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 1 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 1 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 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infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 1 } infos { topupId: 4086 buyCount: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.54450088366866 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTopupInfoReply 41 1 [INFO:2023-8-15 17:53:18][@logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:101: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=2; roleId=2787342 [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150134_ftq_yt/action/idle.mtn.anim isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-8-15 17:53:18]bigbg/callherorebate/shuanjiupin.png instance: @338ms [INFO:2023-8-15 17:53:18][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 1 expiredTime: 0 } infos { id: 8604 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 11316 buyCount: 0 expiredTime: 0 } infos { id: 11317 buyCount: 0 expiredTime: 0 } infos { id: 11318 buyCount: 0 expiredTime: 0 } infos { id: 11319 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11423 buyCount: 0 expiredTime: 0 } infos { id: 11424 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 11501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11502 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11503 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11504 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11505 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11506 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11507 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11508 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11509 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11510 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11511 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11512 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11513 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11514 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11515 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11521 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11522 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11523 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11524 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11525 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11526 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11527 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11528 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11529 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11601 buyCount: 1 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.58109471574426 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 42 1 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10321 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10657 startTime: 0 endTime: 0 } activityInfos { id: 10658 startTime: 1688573400000 endTime: 1692460799000 } activityInfos { id: 10663 startTime: 0 endTime: 0 } activityInfos { id: 10664 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10665 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10666 startTime: 1691597400000 endTime: 1694188799000 } activityInfos { id: 10667 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10671 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10672 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10673 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10674 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10675 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10676 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10677 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10680 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10681 startTime: 1691597400000 endTime: 1694015999000 } activityInfos { id: 10682 startTime: 0 endTime: 0 } activityInfos { id: 10689 startTime: 1691632800000 endTime: 1694015999000 } activityInfos { id: 10691 startTime: 0 endTime: 0 } activityInfos { id: 10692 startTime: 1692237600000 endTime: 1694015999000 } activityInfos { id: 10693 startTime: 1692237600000 endTime: 1694015999000 } activityInfos { id: 10694 startTime: 1692237600000 endTime: 1694015999000 } activityInfos { id: 10695 startTime: 1692223800000 endTime: 1693411199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1693584044738 endTime: 1694725200000 } activityInfos { id: 10040 startTime: 1693584044738 endTime: 1694725200000 } activityInfos { id: 10041 startTime: 1693584044738 endTime: 1694725200000 } activityInfos { id: 10043 startTime: 1693584044738 endTime: 1694725200000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.58109471574426 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 43 1 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=28884 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 12 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 13 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 246 1 当前队列数量= 14 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act246GetInfosRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10674 [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 216 1 当前队列数量= 15 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act216GetInfoRequest [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10695 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.58109471574426 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetJinyumantangInfoReply 44 1 [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=246,cmd=1,size=12 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18]==> Sender Auto Serialize Message,extId=216,cmd=1,size=12 [INFO:2023-8-15 17:53:18]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 34 expiredTime: 1692245644190 } infos { id: 4 expiredTime: 0 } infos { id: 36 expiredTime: 0 } infos { id: 31 expiredTime: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.78419617190957 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetCustomizedGiftBagInfoReply 45 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179InfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 1 所需时间单位秒 = 0.78419617190957 移走了序号= 1 的消息,当前队列数量= 12 || -1 Act179InfoReply 46 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 230 doneCount: 10023 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 230 } heroSkewRare { heroId: 2004 count: 3 poolCount: 9237 cdTime: 9237 } heroSkewRare { heroId: 2009 count: 6 poolCount: 9383 cdTime: 9383 } heroSkewRare { heroId: 2010 count: 4 poolCount: 7133 cdTime: 7133 } heroSkewRare { heroId: 2014 count: 7 poolCount: 8975 cdTime: 8975 } heroSkewRare { heroId: 2017 count: 8 poolCount: 9078 cdTime: 9078 } heroSkewRare { heroId: 2021 count: 6 poolCount: 7545 cdTime: 7545 } heroSkewRare { heroId: 2031 count: 8 poolCount: 7776 cdTime: 7776 } heroSkewRare { heroId: 2028 count: 6 poolCount: 9718 cdTime: 9718 } heroSkewRare { heroId: 2043 count: 3 poolCount: 9001 cdTime: 9001 } heroSkewRare { heroId: 2032 count: 4 poolCount: 9548 cdTime: 9548 } heroSkewRare { heroId: 2048 count: 5 poolCount: 7885 cdTime: 7885 } heroSkewRare { heroId: 2074 count: 3 poolCount: 6006 cdTime: 6006 } heroSkewRare { heroId: 2049 count: 4 poolCount: 8872 cdTime: 8872 } heroSkewRare { heroId: 2007 count: 4 poolCount: 8626 cdTime: 8626 } heroSkewRare { heroId: 2087 count: 5 poolCount: 9058 cdTime: 9058 } heroSkewRare { heroId: 2077 count: 4 poolCount: 7390 cdTime: 7390 } heroSkewRare { heroId: 2075 count: 7 poolCount: 8315 cdTime: 8315 } heroSkewRare { heroId: 2076 count: 6 poolCount: 8594 cdTime: 8594 } heroSkewRare { heroId: 2068 count: 5 poolCount: 6627 cdTime: 6627 } heroSkewRare { heroId: 2065 count: 5 poolCount: 8677 cdTime: 8677 } heroSkewRare { heroId: 2066 count: 5 poolCount: 8031 cdTime: 8031 } heroSkewRare { heroId: 2083 count: 7 poolCount: 10004 cdTime: 10004 } heroSkewRare { heroId: 2047 count: 6 poolCount: 8201 cdTime: 8201 } heroSkewRare { heroId: 2072 count: 5 poolCount: 5862 cdTime: 5862 } heroSkewRare { heroId: 2071 count: 4 poolCount: 8927 cdTime: 8927 } heroSkewRare { heroId: 2088 count: 2 poolCount: 7233 cdTime: 7233 } heroSkewRare { heroId: 2042 count: 6 poolCount: 4773 cdTime: 4773 } heroSkewRare { heroId: 2092 count: 4 poolCount: 9983 cdTime: 9983 } heroSkewRare { heroId: 2097 count: 1 poolCount: 3918 cdTime: 3918 } heroSkewRare { heroId: 2095 count: 3 poolCount: 9891 cdTime: 9891 } heroSkewRare { heroId: 2100 count: 4 poolCount: 4936 cdTime: 4936 } heroSkewRare { heroId: 2099 count: 4 poolCount: 8128 cdTime: 8128 } heroSkewRare { heroId: 2093 count: 8 poolCount: 5899 cdTime: 5899 } heroSkewRare { heroId: 2062 count: 4 poolCount: 9296 cdTime: 9296 } heroSkewRare { heroId: 2105 count: 4 poolCount: 6778 cdTime: 6778 } heroSkewRare { heroId: 2107 count: 3 poolCount: 9590 cdTime: 9590 } heroSkewRare { heroId: 2101 count: 9 poolCount: 9991 cdTime: 9991 } heroSkewRare { heroId: 2108 count: 5 poolCount: 6382 cdTime: 6382 } heroSkewRare { heroId: 2110 count: 3 poolCount: 9140 cdTime: 9140 } heroSkewRare { heroId: 2109 count: 3 poolCount: 9069 cdTime: 9069 } heroSkewRare { heroId: 2120 count: 5 poolCount: 8225 cdTime: 8225 } heroSkewRare { heroId: 2115 count: 1 poolCount: 3203 cdTime: 3203 } heroSkewRare { heroId: 2116 count: 4 poolCount: 9826 cdTime: 9826 } heroSkewRare { heroId: 2080 count: 6 poolCount: 8807 cdTime: 8807 } heroSkewRare { heroId: 2122 count: 4 poolCount: 9773 cdTime: 9773 } heroSkewRare { heroId: 2123 count: 5 poolCount: 8742 cdTime: 8742 } heroSkewRare { heroId: 2125 count: 3 poolCount: 5845 cdTime: 5845 } heroSkewRare { heroId: 2124 count: 9 poolCount: 9655 cdTime: 9655 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2014 count: 1 poolCount: 10 cdTime: 10 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 141 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 144 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 145 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 146 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 147 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 148 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 149 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 150 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.78419617190957 移走了序号= 1 的消息,当前队列数量= 11 || 0 SummonPoolReply 47 1 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=194 [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_168.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_078.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_26.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/th_21.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/th_22.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texub_17.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/dh.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_qsjz1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_qsjz2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-8-15 17:53:18][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.81925396248698 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 48 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 1673861302 refreshCount: 3 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.81925396248698 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 49 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.81925396248698 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 50 1 [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1050.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=651 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=246,cmd=1,status=0,size=137 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=216,cmd=1,status=0,size=17 [INFO:2023-8-15 17:53:18]bigbg/main_icon/icon_168.png instance: @55ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_078.png instance: @55ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_26.png instance: @55ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/th_21.png instance: @55ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/th_22.png instance: @54ms [INFO:2023-8-15 17:53:18]bigbg/certificate/texub_17.png instance: @54ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/certificate/dh.png instance: @54ms [INFO:2023-8-15 17:53:18]bigbg/certificate/texun_qsjz1.png instance: @54ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/certificate/texun_qsjz2.png instance: @54ms [INFO:2023-8-15 17:53:18]bigbg/main_icon/icon_4.png instance: @38ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/main_icon/wordicon_4.png instance: @38ms [INFO:2023-8-15 17:53:18]language/zh/bigbg/banner/banner1050.png instance: @37ms [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 1780 lastRecoverTime: 1692242018000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.59992621093988 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 51 1 [INFO:2023-8-15 17:53:18][@logic/common/state/notify/NotifyLocalState.lua:381]:{_setEPowerFull}removepush id 1002 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 113205951 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1691927984000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905915 mailId: 20441 params: attachment: 1#10000016#1|1#11249999#1|2#11#10 state: 0 createTime: 1691596799000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205947 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1691841574000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905918 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#6#10|1#11070001#500|2#4#20|2#2#1000 state: 0 createTime: 1691942340000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205943 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1691755143000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905906 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#6#10|1#11070001#500|2#4#20|2#2#1000 state: 0 createTime: 1691153942000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905910 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#6#10|1#11070001#500|2#4#20|2#2#1000 state: 0 createTime: 1691380742000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205939 mailId: 20431 params: attachment: 21#10000301#10072 state: 0 createTime: 1692239181000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205937 mailId: 0 params: attachment: 1#11160003#1|2#1#60 state: 0 createTime: 1692238760000 sender: 空桑管理司 title: 8月10日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 112905909 mailId: 20009 params: 83822 attachment: 2#1#100|2#8#340|2#2#10000 state: 0 createTime: 1691380741000 isCollection: false isLock: false isGet: false } userMail { incrId: 108685930 mailId: 310801 params: iOS215 attachment: 1#11240108#2 state: 1 createTime: 1667442225000 isCollection: false isLock: false isGet: true } userMail { incrId: 108685931 mailId: 310802 params: iOS215 attachment: 1#11240108#3 state: 1 createTime: 1667442235000 isCollection: false isLock: false isGet: true } userMail { incrId: 113205930 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1692237605000 isCollection: false isLock: false isGet: false } userMail { incrId: 108685932 mailId: 310803 params: iOS215 attachment: 1#11240108#4 state: 1 createTime: 1667442245000 isCollection: false isLock: false isGet: true } userMail { incrId: 108685933 mailId: 310804 params: iOS215 attachment: 1#11240108#5 state: 1 createTime: 1667442256000 isCollection: false isLock: false isGet: true } userMail { incrId: 110515903 mailId: 314703 params: iOS215 attachment: 1#11240147#4 state: 1 createTime: 1677128848000 isCollection: false isLock: false isGet: true } userMail { incrId: 100245961 mailId: 303303 params: 伊以沅 attachment: 1#11240033#4 state: 1 createTime: 1641835344000 isCollection: false isLock: false isGet: true } userMail { incrId: 100245960 mailId: 303302 params: 伊以沅 attachment: 1#11240033#3 state: 1 createTime: 1641835332000 isCollection: false isLock: false isGet: true } userMail { incrId: 100245962 mailId: 303304 params: 伊以沅 attachment: 1#11240033#5 state: 1 createTime: 1641835356000 isCollection: false isLock: false isGet: true } userMail { incrId: 100245954 mailId: 304303 params: 伊以沅 attachment: 1#11240043#4 state: 1 createTime: 1641834856000 isCollection: false isLock: false isGet: true } userMail { incrId: 100245959 mailId: 303301 params: 伊以沅 attachment: 1#11240033#2 state: 1 createTime: 1641835321000 isCollection: false isLock: false isGet: true } userMail { incrId: 113115902 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1691115906000 isCollection: false isLock: false isGet: false } userMail { incrId: 108005937 mailId: 312602 params: iOS215 attachment: 1#11240126#3 state: 1 createTime: 1663239935000 isCollection: false isLock: false isGet: true } userMail { incrId: 108005938 mailId: 312603 params: iOS215 attachment: 1#11240126#4 state: 1 createTime: 1663239946000 isCollection: false isLock: false isGet: true } userMail { incrId: 108005939 mailId: 312604 params: iOS215 attachment: 1#11240126#5 state: 1 createTime: 1663239958000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245945 mailId: 311304 params: iOS215 attachment: 1#11240113#5 state: 1 createTime: 1691664609000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245944 mailId: 311303 params: iOS215 attachment: 1#11240113#4 state: 1 createTime: 1691664597000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245943 mailId: 311302 params: iOS215 attachment: 1#11240113#3 state: 1 createTime: 1691664586000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245942 mailId: 313704 params: iOS215 attachment: 1#11240137#5 state: 1 createTime: 1691664258000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245941 mailId: 313703 params: iOS215 attachment: 1#11240137#4 state: 1 createTime: 1691664247000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245940 mailId: 313702 params: iOS215 attachment: 1#11240137#3 state: 1 createTime: 1691664229000 isCollection: false isLock: false isGet: true } userMail { incrId: 110345949 mailId: 310102 params: iOS215 attachment: 1#11240101#3 state: 1 createTime: 1676668064000 isCollection: false isLock: false isGet: true } userMail { incrId: 110345948 mailId: 310101 params: iOS215 attachment: 1#11240101#2 state: 1 createTime: 1676668053000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245932 mailId: 315304 params: iOS215 attachment: 1#11240153#5 state: 1 createTime: 1691654551000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245931 mailId: 315303 params: iOS215 attachment: 1#11240153#4 state: 1 createTime: 1691654541000 isCollection: false isLock: false isGet: true } userMail { incrId: 112945902 mailId: 20308 params: attachment: 2#11#10|1#10000123#5|1#10000151#1 state: 0 createTime: 1691010027000 isCollection: false isLock: false isGet: false } userMail { incrId: 113245930 mailId: 315302 params: iOS215 attachment: 1#11240153#3 state: 1 createTime: 1691654531000 isCollection: false isLock: false isGet: true } userMail { incrId: 110515904 mailId: 314704 params: iOS215 attachment: 1#11240147#5 state: 1 createTime: 1677128859000 isCollection: false isLock: false isGet: true } userMail { incrId: 113245929 mailId: 315301 params: iOS215 attachment: 1#11240153#2 state: 1 createTime: 1691654520000 isCollection: false isLock: false isGet: true } userMail { incrId: 113205993 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1691812825000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205988 mailId: 29 params: attachment: 1#11070001#500|2#1#10|2#2#1000|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1694188744000 isCollection: false isLock: false isGet: false } userMail { incrId: 113245907 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20 state: 0 createTime: 1691651384000 isCollection: false isLock: false isGet: false } userMail { incrId: 113245903 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20 state: 0 createTime: 1691605418000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205966 mailId: 20449 params: 2 attachment: 2#11#15|2#12#75|1#11141433#1 state: 0 createTime: 1694015999000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905928 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#6#10|1#11070001#500|2#4#20|2#2#1000 state: 0 createTime: 1690423219000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205964 mailId: 20440 params: attachment: 1#10000242#4|1#10000016#1|2#11#10|2#12#20|1#11040002#1|1#11210190#1|2#2#20000|1#11060006#10|2#6#40 state: 0 createTime: 1694015999000 isCollection: false isLock: false isGet: false } userMail { incrId: 107535903 mailId: 310701 params: iOS215 attachment: 1#11240107#2 state: 1 createTime: 1661404681000 isCollection: false isLock: false isGet: true } userMail { incrId: 112905922 mailId: 20035 params: 能源盒#贝币 attachment: 2#2#100 state: 0 createTime: 1691942343000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205959 mailId: 20447 params: attachment: state: 0 createTime: 1694015828000 isCollection: false isLock: false isGet: false } userMail { incrId: 113205957 mailId: 20450 params: attachment: 1#10000343#1 state: 0 createTime: 1694015821000 isCollection: false isLock: false isGet: false } userMail { incrId: 112905921 mailId: 20026 params: attachment: state: 0 createTime: 1691769600000 isCollection: false isLock: false isGet: false } userMail { incrId: 78715945 mailId: 310502 params: 伊以沅 attachment: 1#11240105#3 state: 1 createTime: 1609660667000 isCollection: false isLock: false isGet: true } userMail { incrId: 110656000 mailId: 309104 params: iOS215 attachment: 1#11240091#5 state: 1 createTime: 1678681870000 isCollection: false isLock: false isGet: true } userMail { incrId: 78715944 mailId: 310501 params: 伊以沅 attachment: 1#11240105#2 state: 1 createTime: 1609660665000 isCollection: false isLock: false isGet: true } userMail { incrId: 78715947 mailId: 310504 params: 伊以沅 attachment: 1#11240105#5 state: 1 createTime: 1609660671000 isCollection: false isLock: false isGet: true } userMail { incrId: 78715946 mailId: 310503 params: 伊以沅 attachment: 1#11240105#4 state: 1 createTime: 1609660669000 isCollection: false isLock: false isGet: true } userMail { incrId: 110656056 mailId: 311403 params: iOS215 attachment: 1#11240114#4 state: 1 createTime: 1678705729000 isCollection: false isLock: false isGet: true } userMail { incrId: 110656059 mailId: 311404 params: iOS215 attachment: 1#11240114#5 state: 1 createTime: 1678705745000 isCollection: false isLock: false isGet: true } userMail { incrId: 106975939 mailId: 300002 params: iOS215 attachment: 2#1#30 state: 1 createTime: 1658437847000 isCollection: false isLock: false isGet: true } userMail { incrId: 112485906 mailId: 313701 params: iOS215 attachment: 1#11240137#2 state: 1 createTime: 1688609049000 isCollection: false isLock: false isGet: true } userMail { incrId: 113125910 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1691194245000 isCollection: false isLock: false isGet: 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isGet: true } userMail { incrId: 112995960 mailId: 0 params: attachment: 2#1#100 state: 0 createTime: 1690455974000 sender: 空桑管理司 title: 7月27日全服补偿小礼 content: 亲爱的空桑少主:   【图鉴-故事篇】中主线剧情【归墟暗涌起】部分章节回看奖励不正确的问题现已修复,给少主游戏造成不便,管理司表示万分的歉意!在此奉上补偿小礼:「金玉」*100,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 112995961 mailId: 0 params: attachment: 2#1#100 state: 0 createTime: 1690455995000 sender: 空桑管理司 title: 7月27日全服补偿小礼 content: 亲爱的空桑少主:   【图鉴-故事篇】中主线剧情【归墟暗涌起】部分章节回看奖励不正确的问题现已修复,给少主游戏造成不便,管理司表示万分的歉意!在此奉上补偿小礼:「金玉」*100,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 112995956 mailId: 0 params: attachment: 2#1#100 state: 0 createTime: 1690455834000 sender: 空桑管理司 title: 7月27日全服补偿小礼 content: 亲爱的空桑少主, 【图鉴-故事篇】中主线剧情【归墟暗涌起】部分章节回看奖励不正确的问题现已修复,给少主游戏造成不便,管理司表示万分的歉意!在此奉上补偿小礼:「金玉」*100,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 111585902 mailId: 305101 params: iOS215 attachment: 1#11240051#2 state: 1 createTime: 1683171851000 isCollection: false isLock: false isGet: true } userMail { incrId: 111585903 mailId: 305102 params: iOS215 attachment: 1#11240051#3 state: 1 createTime: 1683171860000 isCollection: false isLock: false isGet: true } userMail { incrId: 112995957 mailId: 0 params: attachment: 2#1#100 state: 0 createTime: 1690455860000 sender: 空桑管理司 title: 7月27日全服补偿小礼 content: 亲爱的空桑少主, 【图鉴-故事篇】中主线剧情【归墟暗涌起】部分章节回看奖励不正确的问题现已修复,给少主游戏造成不便,管理司表示万分的歉意!在此奉上补偿小礼:「金玉」*100,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 112995958 mailId: 0 params: attachment: 2#1#100 state: 0 createTime: 1690455916000 sender: 空桑管理司 title: 7月27日全服补偿小礼 content: 亲爱的空桑少主,  【图鉴-故事篇】中主线剧情【归墟暗涌起】部分章节回看奖励不正确的问题现已修复,给少主游戏造成不便,管理司表示万分的歉意!在此奉上补偿小礼:「金玉」*100,感谢少主的包容和理解。 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{ incrId: 106745955 mailId: 307504 params: iOS215 attachment: 1#11240075#5 state: 1 createTime: 1656735180000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486180 mailId: 306404 params: iOS215 attachment: 1#11240064#5 state: 1 createTime: 1683235810000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486177 mailId: 306401 params: iOS215 attachment: 1#11240064#2 state: 1 createTime: 1683235780000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486176 mailId: 302804 params: iOS215 attachment: 1#11240028#5 state: 1 createTime: 1683235754000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486179 mailId: 306403 params: iOS215 attachment: 1#11240064#4 state: 1 createTime: 1683235801000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486178 mailId: 306402 params: iOS215 attachment: 1#11240064#3 state: 1 createTime: 1683235791000 isCollection: false isLock: false isGet: true } userMail { incrId: 73785909 mailId: 306301 params: 伊以沅 attachment: 1#11240063#2 state: 1 createTime: 1600312493000 isCollection: false isLock: false isGet: true } userMail { incrId: 73785911 mailId: 306303 params: 伊以沅 attachment: 1#11240063#4 state: 1 createTime: 1600312496000 isCollection: false isLock: false isGet: true } userMail { incrId: 73785910 mailId: 306302 params: 伊以沅 attachment: 1#11240063#3 state: 1 createTime: 1600312495000 isCollection: false isLock: false isGet: true } userMail { incrId: 100265903 mailId: 304304 params: 伊以沅 attachment: 1#11240043#5 state: 1 createTime: 1640916774000 isCollection: false isLock: false isGet: true } userMail { incrId: 113186021 mailId: 29 params: attachment: 2#2#1000|2#1#10|2#6#10|1#11070001#500|2#4#20|1#11070002#400 state: 0 createTime: 1691961098000 isCollection: false isLock: false isGet: false } userMail { incrId: 113186020 mailId: 20410 params: attachment: 2#4#100 state: 0 createTime: 1691960401000 isCollection: false isLock: false 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params: iOS215 attachment: 1#11240116#3 state: 1 createTime: 1663898724000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076052 mailId: 311601 params: iOS215 attachment: 1#11240116#2 state: 1 createTime: 1663898714000 isCollection: false isLock: false isGet: true } userMail { incrId: 113055960 mailId: 29 params: attachment: 2#4#20|2#2#1000|2#1#10|2#6#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1691355605000 isCollection: false isLock: false isGet: false } userMail { incrId: 113186010 mailId: 29 params: attachment: 2#2#1000|2#1#10|2#6#10|1#11070001#500|2#4#20|1#11070002#400 state: 0 createTime: 1691947056000 isCollection: false isLock: false isGet: false } userMail { incrId: 108076055 mailId: 311604 params: iOS215 attachment: 1#11240116#5 state: 1 createTime: 1663898743000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076054 mailId: 311603 params: iOS215 attachment: 1#11240116#4 state: 1 createTime: 1663898734000 isCollection: 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iOS215 attachment: 1#11240024#5 state: 1 createTime: 1683235702000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486175 mailId: 302803 params: iOS215 attachment: 1#11240028#4 state: 1 createTime: 1683235745000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486174 mailId: 302802 params: iOS215 attachment: 1#11240028#3 state: 1 createTime: 1683235735000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486169 mailId: 302401 params: iOS215 attachment: 1#11240024#2 state: 1 createTime: 1683235671000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076045 mailId: 303702 params: iOS215 attachment: 1#11240037#3 state: 1 createTime: 1663814455000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076044 mailId: 303701 params: iOS215 attachment: 1#11240037#2 state: 1 createTime: 1663814445000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486171 mailId: 302403 params: iOS215 attachment: 1#11240024#4 state: 1 createTime: 1683235692000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076047 mailId: 303704 params: iOS215 attachment: 1#11240037#5 state: 1 createTime: 1663814475000 isCollection: false isLock: false isGet: true } userMail { incrId: 108076046 mailId: 303703 params: iOS215 attachment: 1#11240037#4 state: 1 createTime: 1663814465000 isCollection: false isLock: false isGet: true } userMail { incrId: 111486170 mailId: 302402 params: iOS215 attachment: 1#11240024#3 state: 1 createTime: 1683235682000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435925 mailId: 307201 params: iOS215 attachment: 1#11240072#2 state: 1 createTime: 1671095208000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435927 mailId: 307203 params: iOS215 attachment: 1#11240072#4 state: 1 createTime: 1671095229000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435926 mailId: 307202 params: iOS215 attachment: 1#11240072#3 state: 1 createTime: 1671095219000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435933 mailId: 306002 params: iOS215 attachment: 1#11240060#3 state: 1 createTime: 1671095312000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435932 mailId: 306001 params: iOS215 attachment: 1#11240060#2 state: 1 createTime: 1671095302000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435935 mailId: 306004 params: iOS215 attachment: 1#11240060#5 state: 1 createTime: 1671095331000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435934 mailId: 306003 params: iOS215 attachment: 1#11240060#4 state: 1 createTime: 1671095322000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435929 mailId: 312002 params: iOS215 attachment: 1#11240120#3 state: 1 createTime: 1671095263000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435928 mailId: 307204 params: iOS215 attachment: 1#11240072#5 state: 1 createTime: 1671095240000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435931 mailId: 312004 params: iOS215 attachment: 1#11240120#5 state: 1 createTime: 1671095283000 isCollection: false isLock: false isGet: true } userMail { incrId: 109435930 mailId: 312003 params: iOS215 attachment: 1#11240120#4 state: 1 createTime: 1671095272000 isCollection: false isLock: false isGet: true } userMail { incrId: 112975903 mailId: 0 params: attachment: 1#11160002#1|2#1#60 state: 0 createTime: 1690424307000 sender: 空桑管理司 title: 7月27日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 87595919 mailId: 312001 params: 伊以沅 attachment: 1#11240120#2 state: 1 createTime: 1623294820000 isCollection: false isLock: false isGet: true } userMail { incrId: 109475902 mailId: 155 params: attachment: 1#11190024#1|2#2#88888|1#10000123#2 state: 1 createTime: 1671674626000 isCollection: true isLock: false isGet: true } userMail { incrId: 112165907 mailId: 159 params: attachment: 1#11180002#1|1#11190024#1|1#10000123#2|1#11040003#1 state: 1 createTime: 1687399227000 isCollection: true isLock: false isGet: true } userMail { incrId: 113275904 mailId: 0 params: attachment: 1#11160003#1|1#10000332#1000 state: 0 createTime: 1692088000000 sender: 空桑管理司 title: 【戏剧竞演】活动补偿小礼 content: 【戏剧竞演】活动补偿小礼 亲爱的空桑少主:   【戏剧竞演】活动帮助中关于冠军预测时间表述不正确的问题现已修复,实际的冠军队预测时间应为活动主页所示:8月10日至8月14日。8月29日实为【戏剧竞演】所有竞猜比赛的结束时间。 对于错误信息干扰了部分少主的判断,管理司表示万分的歉意,并决定将冠军队预测时间延长至2023年8月16日23:59,请未预测的少主及时投票哟!随信奉上补偿小礼:「记忆碎片」*1000、「大份干粮」*1,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 113275905 mailId: 0 params: attachment: 1#11160003#1|1#10000332#1000 state: 0 createTime: 1692088393000 sender: 空桑管理司 title: 【戏剧竞演】活动补偿小礼 content: 亲爱的空桑少主:   【戏剧竞演】活动帮助中关于冠军预测时间表述不正确的问题现已修复,实际的冠军队预测时间应为活动主页所示:8月10日至8月14日。8月29日实为【戏剧竞演】所有竞猜比赛的结束时间。 对于错误信息干扰了部分少主的判断,管理司表示万分的歉意,并决定将冠军队预测时间延长至2023年8月16日23:59,请未预测的少主及时投票哟!随信奉上补偿小礼:「记忆碎片」*1000、「大份干粮」*1,感谢少主的包容和理解。 如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 98735910 mailId: 310301 params: 伊以沅 attachment: 1#11240103#2 state: 1 createTime: 1638850791000 isCollection: false isLock: false isGet: true } userMail { incrId: 106785945 mailId: 313504 params: iOS215 attachment: 1#11240135#5 state: 1 createTime: 1656816165000 isCollection: false isLock: false isGet: true } userMail { incrId: 98735911 mailId: 310302 params: 伊以沅 attachment: 1#11240103#3 state: 1 createTime: 1638850792000 isCollection: false isLock: false isGet: true } userMail { incrId: 106785944 mailId: 313503 params: iOS215 attachment: 1#11240135#4 state: 1 createTime: 1656816153000 isCollection: false isLock: false isGet: true } userMail { incrId: 98735908 mailId: 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false } userMail { incrId: 110525934 mailId: 308501 params: iOS215 attachment: 1#11240085#2 state: 1 createTime: 1677143588000 isCollection: false isLock: false isGet: true } userMail { incrId: 107205917 mailId: 312901 params: iOS215 attachment: 1#11240129#2 state: 1 createTime: 1659579758000 isCollection: false isLock: false isGet: true } userMail { incrId: 110235926 mailId: 308403 params: iOS215 attachment: 1#11240084#4 state: 1 createTime: 1675910274000 isCollection: false isLock: false isGet: true } userMail { incrId: 110235927 mailId: 308404 params: iOS215 attachment: 1#11240084#5 state: 1 createTime: 1675910284000 isCollection: false isLock: false isGet: true } userMail { incrId: 110235924 mailId: 308401 params: iOS215 attachment: 1#11240084#2 state: 1 createTime: 1675910250000 isCollection: false isLock: false isGet: true } userMail { incrId: 110235925 mailId: 308402 params: iOS215 attachment: 1#11240084#3 state: 1 createTime: 1675910260000 isCollection: false isLock: false isGet: true } userMail { incrId: 98785902 mailId: 95 params: attachment: state: 1 createTime: 1639189736000 isCollection: false isLock: false isGet: false } userMail { incrId: 113135911 mailId: 0 params: attachment: 1#11160002#1|2#1#60 state: 0 createTime: 1691270802000 sender: 空桑管理司 title: 8月3日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false isLock: false isGet: false } userMail { incrId: 113135907 mailId: 29 params: attachment: 2#2#1000|2#1#10|2#6#10|2#4#20|1#11070002#400|1#11070001#500 state: 0 createTime: 1691269205000 isCollection: false isLock: false isGet: false } userMail { incrId: 112705911 mailId: 305504 params: iOS215 attachment: 1#11240055#5 state: 1 createTime: 1689216677000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105936 mailId: 311501 params: iOS215 attachment: 1#11240115#2 state: 1 createTime: 1674095090000 isCollection: false isLock: false isGet: true } userMail { incrId: 109935948 mailId: 314404 params: iOS215 attachment: 1#11240144#5 state: 1 createTime: 1673496921000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105937 mailId: 311502 params: iOS215 attachment: 1#11240115#3 state: 1 createTime: 1674095100000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705910 mailId: 305503 params: iOS215 attachment: 1#11240055#4 state: 1 createTime: 1689216667000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105938 mailId: 311503 params: iOS215 attachment: 1#11240115#4 state: 1 createTime: 1674095110000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705909 mailId: 305502 params: iOS215 attachment: 1#11240055#3 state: 1 createTime: 1689216657000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105939 mailId: 311504 params: iOS215 attachment: 1#11240115#5 state: 1 createTime: 1674095120000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705908 mailId: 305501 params: iOS215 attachment: 1#11240055#2 state: 1 createTime: 1689216647000 isCollection: false isLock: false isGet: true } userMail { incrId: 109935945 mailId: 314401 params: iOS215 attachment: 1#11240144#2 state: 1 createTime: 1673496886000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705907 mailId: 300304 params: iOS215 attachment: 1#11240003#5 state: 1 createTime: 1689216457000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105940 mailId: 314201 params: iOS215 attachment: 1#11240142#2 state: 1 createTime: 1674095150000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105941 mailId: 314202 params: iOS215 attachment: 1#11240142#3 state: 1 createTime: 1674095161000 isCollection: false isLock: false isGet: true } userMail { incrId: 106945946 mailId: 313204 params: iOS215 attachment: 1#11240132#5 state: 1 createTime: 1658351030000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705906 mailId: 300303 params: iOS215 attachment: 1#11240003#4 state: 1 createTime: 1689216446000 isCollection: false isLock: false isGet: true } userMail { incrId: 109935947 mailId: 314403 params: iOS215 attachment: 1#11240144#4 state: 1 createTime: 1673496911000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105942 mailId: 314203 params: iOS215 attachment: 1#11240142#4 state: 1 createTime: 1674095171000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705905 mailId: 300302 params: iOS215 attachment: 1#11240003#3 state: 1 createTime: 1689216435000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105943 mailId: 314204 params: iOS215 attachment: 1#11240142#5 state: 1 createTime: 1674095181000 isCollection: false isLock: false isGet: true } userMail { incrId: 109935946 mailId: 314402 params: iOS215 attachment: 1#11240144#3 state: 1 createTime: 1673496902000 isCollection: false isLock: false isGet: true } userMail { incrId: 112705904 mailId: 300301 params: iOS215 attachment: 1#11240003#2 state: 1 createTime: 1689216422000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175926 mailId: 29 params: attachment: 2#4#20|2#2#1000|1#11070002#400|2#6#10|1#11070001#500|2#1#10 state: 0 createTime: 1691481674000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175924 mailId: 315204 params: iOS215 attachment: 1#11240152#5 state: 1 createTime: 1691634136000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175922 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634121000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175923 mailId: 315203 params: iOS215 attachment: 1#11240152#4 state: 1 createTime: 1691634126000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175920 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634121000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175921 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634121000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175918 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634120000 isCollection: false isLock: false isGet: false } userMail { incrId: 110915917 mailId: 311301 params: iOS215 attachment: 1#11240113#2 state: 1 createTime: 1679537962000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175919 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634121000 isCollection: false isLock: false isGet: false } userMail { incrId: 106945934 mailId: 313203 params: iOS215 attachment: 1#11240132#4 state: 1 createTime: 1658264490000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175916 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634120000 isCollection: false isLock: false isGet: false } userMail { incrId: 106945933 mailId: 313202 params: iOS215 attachment: 1#11240132#3 state: 1 createTime: 1658264479000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175917 mailId: 20002 params: attachment: 2#2#1 state: 0 createTime: 1691634120000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175914 mailId: 315201 params: iOS215 attachment: 1#11240152#2 state: 1 createTime: 1691634091000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175915 mailId: 315202 params: iOS215 attachment: 1#11240152#3 state: 1 createTime: 1691634101000 isCollection: false isLock: false isGet: true } userMail { incrId: 113175906 mailId: 20448 params: attachment: 1#11160003#3|1#11050004#50|1#11040003#10|1#11050008#50|2#1#888|1#11141434#1|2#37#10|2#2#1000000|2#6#1000|1#11180002#5|1#10000017#3|1#10000242#5|1#11050012#50|1#11060006#100|1#11050016#50 state: 0 createTime: 1691632973000 isCollection: false isLock: false isGet: false } userMail { incrId: 113175905 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1691632973000 isCollection: false isLock: false isGet: false } userMail { incrId: 97595952 mailId: 300001 params: 伊以沅 attachment: 2#1#20 state: 1 createTime: 1637043407000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275925 mailId: 308001 params: 伊以沅 attachment: 1#11240080#2 state: 1 createTime: 1628657603000 isCollection: false isLock: false isGet: true } userMail { incrId: 110105973 mailId: 142 params: attachment: state: 1 createTime: 1674248437000 isCollection: false isLock: false isGet: false } userMail { incrId: 91275926 mailId: 309501 params: 伊以沅 attachment: 1#11240095#2 state: 1 createTime: 1628657603000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275927 mailId: 308002 params: 伊以沅 attachment: 1#11240080#3 state: 1 createTime: 1628657604000 isCollection: false isLock: false isGet: true } userMail { incrId: 110575999 mailId: 305802 params: iOS215 attachment: 1#11240058#3 state: 1 createTime: 1677792607000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275928 mailId: 309502 params: 伊以沅 attachment: 1#11240095#3 state: 1 createTime: 1628657604000 isCollection: false isLock: false isGet: true } userMail { incrId: 110575998 mailId: 305801 params: iOS215 attachment: 1#11240058#2 state: 1 createTime: 1677792597000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275929 mailId: 308003 params: 伊以沅 attachment: 1#11240080#4 state: 1 createTime: 1628657605000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275930 mailId: 309503 params: 伊以沅 attachment: 1#11240095#4 state: 1 createTime: 1628657605000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275931 mailId: 308004 params: 伊以沅 attachment: 1#11240080#5 state: 1 createTime: 1628657606000 isCollection: false isLock: false isGet: true } userMail { incrId: 91275932 mailId: 309504 params: 伊以沅 attachment: 1#11240095#5 state: 1 createTime: 1628657607000 isCollection: false isLock: false isGet: true } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.31985212117434 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAllMailsReply 52 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 53 1 [WARN:2023-8-15 17:53:18][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice [WARN:2023-8-15 17:53:18][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: true currentRound: 1 currentHasGain: 6 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.337640915066 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 54 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2032 recommendHero: 2004 recommendHero: 2018 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2046 recommendHero: 2054 recommendHero: 2016 recommendHero: 2024 recommendHero: 2019 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2021 recommendHero: 2027 recommendHero: 2034 recommendHero: 2009 recommendHero: 2043 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2038 recommendHero: 2028 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2054 recommendHero: 2036 recommendHero: 2000 recommendHero: 2050 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2003 recommendHero: 2044 recommendHero: 2019 recommendHero: 2000 recommendHero: 2012 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2029 recommendHero: 2043 recommendHero: 2040 recommendHero: 2042 recommendHero: 2007 } maxUnlockTeam: 4 exploreTime: 0 bondCardInfos { bondCardId: 2001 bonusCount: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.337640915066 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 55 1 [INFO:2023-8-15 17:53:18][@logic/common/state/notify/NotifyLocalState.lua:498]:{_setExploreFinish}removepush id 1005 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月十五 } infos { day: 2 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月十六 } infos { day: 3 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月十七 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月十八 } infos { day: 5 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月十九 } infos { day: 6 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月二十 } infos { day: 7 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿一 } infos { day: 8 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿二 lunarFestival: 立秋 } infos { day: 9 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿三 } infos { day: 10 hasSignIn: false luckLevel: 1 drawIds: 33 drawIds: 3 drawIds: 68 drawIds: 6 lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿四 } infos { day: 11 hasSignIn: false luckLevel: 3 drawIds: 12 drawIds: 4 drawIds: 16 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿五 } infos { day: 12 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿六 } infos { day: 13 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿七 } infos { day: 14 hasSignIn: false luckLevel: 2 drawIds: 9 drawIds: 77 drawIds: 75 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿八 } infos { day: 15 hasSignIn: false luckLevel: 3 drawIds: 26 drawIds: 10 drawIds: 16 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 六月廿九 } infos { day: 16 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 七月初一 } infos { day: 17 hasSignIn: false luckLevel: 5 drawIds: 19 drawIds: 17 drawIds: 20 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 七月初二 } serverTime: 1692242101493 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.337640915066 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 56 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3431 updateTime: 1692242099 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.38328291475773 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 57 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10674 infos { id: 1 state: 2 } infos { id: 2 state: 1 } infos { id: 3 state: 1 } infos { id: 4 state: 1 } infos { id: 5 state: 2 } infos { id: 6 state: 1 } infos { id: 7 state: 2 } infos { id: 8 state: 1 } infos { id: 9 state: 0 } infos { id: 10 state: 0 } infos { id: 11 state: 0 } infos { id: 12 state: 0 } infos { id: 13 state: 0 } infos { id: 14 state: 0 } infos { id: 15 state: 0 } infos { id: 16 state: 0 } infos { id: 17 state: 0 } infos { id: 18 state: 0 } infos { id: 19 state: 0 } infos { id: 20 state: 0 } infos { id: 21 state: 0 } [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act246GetInfosReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 246 1 所需时间单位秒 = 0.38328291475773 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act246GetInfosReply 58 1 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10695 numOfChallenge: 0 numOfHelp: 0 endTime: 0 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act216GetInfoReply <--- [INFO:2023-8-15 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Sender socketClient version=1 [INFO:2023-8-15 17:53:18]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-8-15 17:53:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066662456840277 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 61 1 [INFO:2023-8-15 17:53:19][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:53:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-8-15 17:53:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-8-15 17:53:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:19]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-8-15 17:53:19]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:19]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2023-8-15 17:53:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1691769600 } [INFO:2023-8-15 17:53:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-8-15 17:53:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066645164042711 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 62 1 [INFO:2023-8-15 17:53:19][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-8-15 17:53:19][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2023-8-15 17:53:21][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:201: in function [INFO:2023-8-15 17:53:21][@logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:207: in function [INFO:2023-8-15 17:53:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1051.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:22]language/zh/bigbg/banner/banner1051.png instance: @64ms [INFO:2023-8-15 17:53:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1052.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:22]language/zh/bigbg/banner/banner1052.png instance: @63ms [WARN:2023-8-15 17:53:22][@logic/extensions/ksw/agent/KSWorldAgent.lua:11]:{sendKSWorldSceneEnterRequest}🚀【ksw】执行流程 排队协议 发送 [INFO:2023-8-15 17:53:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 1 当前队列数量= 1 [INFO:2023-8-15 17:53:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldSceneEnterRequest [INFO:2023-8-15 17:53:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 [INFO:2023-8-15 17:53:22]==> Sender Auto Serialize Message,extId=80,cmd=1,size=11 [INFO:2023-8-15 17:53:22]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswqueue/kswqueueview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:22]<== Receiver Message, socketClient version=1,extId=80,cmd=1,status=0,size=21 [INFO:2023-8-15 17:53:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 numOfUser: -1 [INFO:2023-8-15 17:53:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldSceneEnterReply <--- [INFO:2023-8-15 17:53:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 1 所需时间单位秒 = 0.099960416555405 移走了序号= 1 的消息,当前队列数量= 0 || 0 KSWorldSceneEnterReply 63 1 [WARN:2023-8-15 17:53:22][@logic/extensions/ksw/agent/KSWorldAgent.lua:20]:{func}🚀【ksw】执行流程 排队协议 回包 [INFO:2023-8-15 17:53:23]<== Receiver Message, socketClient version=1,extId=80,cmd=3,status=0,size=9390 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 areaIds: 1 areaIds: 2 areaIds: 3 areaIds: 4 areaIds: 5 areaIds: 6 areaIds: 7 areaIds: 8 areaIds: 9 areaIds: 10 areaIds: 11 areaIds: 12 areaIds: 13 areaIds: 14 areaIds: 15 areaIds: 16 areaIds: 17 areaIds: 18 areaIds: 26 areaIds: 27 areaIds: 28 areaIds: 29 areaIds: 30 areaIds: 31 areaIds: 32 gridInfos { spaceInfo { spaceX: 9 spaceY: 11 rotation: 1 } constructionUniqueId: 280001 constructionDefineId: 10008 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 11 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 10 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 7 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 1 spaceY: 11 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 8 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 7 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 6 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 5 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 8 spaceY: 16 rotation: 1 } constructionUniqueId: 270002 constructionDefineId: 10005 state: 3 extData1: extData2: 8_2134 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 1 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 2 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 1 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 3 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 4 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 8 spaceY: 24 rotation: 1 } constructionUniqueId: 280006 constructionDefineId: 10005 state: 3 extData1: extData2: 9_2004 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 29 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 11 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 8 spaceY: 28 rotation: 1 } constructionUniqueId: 420001 constructionDefineId: 10005 state: 3 extData1: extData2: 13_2152 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 32 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 33 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 34 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 9 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 38 rotation: -1 } constructionUniqueId: 0 constructionDefineId: 10038 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 10 spaceY: 33 rotation: -1 } constructionUniqueId: 0 constructionDefineId: 10038 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 5 rotation: 1 } constructionUniqueId: 260001 constructionDefineId: 10001 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 11 rotation: 1 } constructionUniqueId: 260002 constructionDefineId: 10005 state: 3 extData1: extData2: 6_2138 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 10 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 11 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 6 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 7 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 13 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 12 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 19 rotation: 1 } constructionUniqueId: 260003 constructionDefineId: 10005 state: 3 extData1: extData2: 7_2139 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 17 rotation: 1 } constructionUniqueId: 260004 constructionDefineId: 10004 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 12 rotation: 1 } constructionUniqueId: 260005 constructionDefineId: 10007 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 13 spaceY: 15 rotation: 1 } constructionUniqueId: 270001 constructionDefineId: 10006 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10018 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 29 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 29 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 12 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10023 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 28 rotation: 1 } constructionUniqueId: 370001 constructionDefineId: 10005 state: 3 extData1: extData2: 10_2147 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 17 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 13 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 14 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 15 spaceY: 31 rotation: 1 } constructionUniqueId: 370002 constructionDefineId: 10005 state: 3 extData1: extData2: 11_2121 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 18 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10026 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 33 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 32 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 34 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 34 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 33 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 32 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 21 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 16 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 19 spaceY: 38 rotation: 1 } constructionUniqueId: 370006 constructionDefineId: 10011 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 12 spaceY: 36 rotation: 1 } constructionUniqueId: 370007 constructionDefineId: 10012 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 20 spaceY: 32 rotation: 1 } constructionUniqueId: 370009 constructionDefineId: 10005 state: 3 extData1: extData2: 12_2117 subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 26 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 28 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 30 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 23 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 31 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10035 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10035 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 23 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10036 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 23 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 26 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 28 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: -1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 30 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10033 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 23 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: -1 subConstructionDefineId: 10039 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 26 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 30 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 31 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10028 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 28 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10035 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 29 rotation: 1 } constructionUniqueId: 370003 constructionDefineId: 10013 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 25 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 22 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 23 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10036 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 31 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 28 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 26 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 30 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 31 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10036 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 31 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10038 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 34 rotation: 1 } constructionUniqueId: 370004 constructionDefineId: 10009 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 24 spaceY: 38 rotation: 1 } constructionUniqueId: 370005 constructionDefineId: 10010 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 33 rotation: 1 } constructionUniqueId: 370008 constructionDefineId: 10006 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10036 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10037 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 29 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10037 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 26 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10038 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 27 spaceY: 43 rotation: 1 } constructionUniqueId: 270003 constructionDefineId: 10002 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 32 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 33 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 34 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 37 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 38 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10015 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 33 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 32 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 32 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 33 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: -1 subConstructionDefineId: 10039 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 33 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 32 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10017 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 34 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: -1 subConstructionDefineId: 10039 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 40 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10041 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 32 spaceY: 41 rotation: 1 } constructionUniqueId: 270004 constructionDefineId: 10003 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 32 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 35 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 31 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 34 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 34 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 33 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 32 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 33 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 35 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 36 rotation: 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gridInfos { spaceInfo { spaceX: 37 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 41 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 37 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 41 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 40 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 40 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 1 subConstructionDefineId: 10032 subState: 3 subExtData1: } gridInfos { spaceInfo { spaceX: 38 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 38 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 38 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 41 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 39 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 37 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 40 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 36 spaceY: 48 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10041 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 43 spaceY: 36 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10040 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 42 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 43 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 42 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 42 spaceY: 40 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 43 spaceY: 39 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 43 spaceY: 38 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 43 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 42 spaceY: 37 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10016 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } gridInfos { spaceInfo { spaceX: 41 spaceY: 45 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10031 state: 3 extData1: extData2: subRotation: 0 subConstructionDefineId: 0 subState: 0 subExtData1: } [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldMapInfoPush <--- [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 80 3 || 0 KSWorldMapInfoPush 64 1 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/agent/KSWorldAgent.lua:47]:{func}🚀【ksw】执行流程 后端推送 [INFO:2023-8-15 17:53:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/controller/KSWController.lua:22]:{enterSceneInit}🚀【生命周期】enterSceneInit: [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/KSWBuildingTechnologyTreeModel.lua:27]:{initTechnologyTree}🚀【*】 ~ file: KSWBuildingTechnologyTreeModel.lua:21 ~ coList: table: 0x01546ed6a8 { dataList = { 1 = { 1 = 10001, 2 = 1, 3 = 1, 4 = "", 5 = "", 6 = "", 7 = 0, 8 = 0, 9 = 1, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10001, 2 = 2, 3 = 1, 4 = "1_1", 5 = "", 6 = "21#10000297#50|21#10000298#50", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10001, 2 = 3, 3 = 1, 4 = "1_3|4_3", 5 = "", 6 = "21#10000297#200|21#10000298#200", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 4 = { 1 = 10001, 2 = 4, 3 = 1, 4 = "1_5|4_4", 5 = "", 6 = "21#10000297#500|21#10000298#500", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 5 = { 1 = 10001, 2 = 5, 3 = 1, 4 = "1_10|4_5", 5 = "", 6 = "21#10000300#100", 7 = 1800, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 6 = { 1 = 10001, 2 = 6, 3 = 1, 4 = "1_15|4_6", 5 = "", 6 = "21#10000300#200|21#10000301#200", 7 = 3600, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 7 = { 1 = 10001, 2 = 7, 3 = 1, 4 = "1_20|4_7", 5 = "", 6 = "21#10000300#400|21#10000301#400", 7 = 7200, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 8 = { 1 = 10001, 2 = 8, 3 = 1, 4 = "1_25|4_8", 5 = "", 6 = "21#10000300#700|21#10000301#700", 7 = 10800, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 9 = { 1 = 10001, 2 = 9, 3 = 1, 4 = "1_30|4_9", 5 = "", 6 = "21#10000300#1000|21#10000301#1000", 7 = 14400, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 10 = { 1 = 10001, 2 = 10, 3 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2 = 3, 3 = 1, 4 = "3_10001#3#1", 5 = "", 6 = "21#10000297#100|21#10000298#100", 7 = 10, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 17 = { 1 = 10003, 2 = 17, 3 = 1, 4 = "3_10001#17#1", 5 = "", 6 = "21#10000300#1500|21#10000301#1500", 7 = 10, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 16 = { 1 = 10003, 2 = 16, 3 = 1, 4 = "3_10001#16#1", 5 = "", 6 = "21#10000300#1200|21#10000301#1200", 7 = 10, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 15 = { 1 = 10003, 2 = 15, 3 = 1, 4 = "3_10001#15#1", 5 = "", 6 = "21#10000300#900|21#10000301#900", 7 = 10, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 13 = { 1 = 10003, 2 = 13, 3 = 1, 4 = "3_10001#13#1", 5 = "", 6 = "21#10000300#640|21#10000301#640", 7 = 10, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10020 = { 1 = { 1 = 10020, 2 = 1, 3 = 1, 4 = "3_10001#12#1", 5 = "", 6 = "21#10000300#3|21#10000301#2", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 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"13800", __index = function: 0x01546efb40, }, 9 = { 1 = 10004, 2 = 9, 3 = 1, 4 = "3_10001#9#1", 5 = "", 6 = "21#10000300#50|21#10000301#50", 7 = 10, 8 = 0, 9 = 0, 10 = "12600", __index = function: 0x01546efb40, }, 23 = { 1 = 10004, 2 = 23, 3 = 1, 4 = "3_10001#23#1", 5 = "", 6 = "21#10000300#960|21#10000301#960", 7 = 10, 8 = 0, 9 = 0, 10 = "62000", __index = function: 0x01546efb40, }, 8 = { 1 = 10004, 2 = 8, 3 = 1, 4 = "3_10001#8#1", 5 = "", 6 = "21#10000300#35|21#10000301#35", 7 = 10, 8 = 0, 9 = 0, 10 = "11400", __index = function: 0x01546efb40, }, 19 = { 1 = 10004, 2 = 19, 3 = 1, 4 = "3_10001#19#1", 5 = "", 6 = "21#10000300#480|21#10000301#480", 7 = 10, 8 = 0, 9 = 0, 10 = "30000", __index = function: 0x01546efb40, }, 7 = { 1 = 10004, 2 = 7, 3 = 1, 4 = "3_10001#7#1", 5 = "", 6 = "21#10000300#20|21#10000301#20", 7 = 10, 8 = 0, 9 = 0, 10 = "10200", __index = function: 0x01546efb40, }, 1 = { 1 = 10004, 2 = 1, 3 = 1, 4 = "3_10001#1#1", 5 = "", 6 = "", 7 = 0, 8 = 0, 9 = 1, 10 = "3000", 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= 10, 8 = 0, 9 = 0, 10 = "86000", __index = function: 0x01546efb40, }, 28 = { 1 = 10004, 2 = 28, 3 = 0, 4 = "3_10001#28#1", 5 = "", 6 = "21#10000300#1560|21#10000301#1560", 7 = 10, 8 = 0, 9 = 0, 10 = "102000", __index = function: 0x01546efb40, }, 4 = { 1 = 10004, 2 = 4, 3 = 1, 4 = "3_10001#4#1", 5 = "", 6 = "21#10000297#80|21#10000298#80", 7 = 10, 8 = 0, 9 = 0, 10 = "6600", __index = function: 0x01546efb40, }, 21 = { 1 = 10004, 2 = 21, 3 = 1, 4 = "3_10001#21#1", 5 = "", 6 = "21#10000300#720|21#10000301#720", 7 = 10, 8 = 0, 9 = 0, 10 = "46000", __index = function: 0x01546efb40, }, 24 = { 1 = 10004, 2 = 24, 3 = 1, 4 = "3_10001#24#1", 5 = "", 6 = "21#10000300#1080|21#10000301#1080", 7 = 10, 8 = 0, 9 = 0, 10 = "70000", __index = function: 0x01546efb40, }, 22 = { 1 = 10004, 2 = 22, 3 = 1, 4 = "3_10001#22#1", 5 = "", 6 = "21#10000300#840|21#10000301#840", 7 = 10, 8 = 0, 9 = 0, 10 = "54000", __index = function: 0x01546efb40, }, 18 = { 1 = 10004, 2 = 18, 3 = 1, 4 = "3_10001#18#1", 5 = "", 6 = "21#10000300#400|21#10000301#400", 7 = 10, 8 = 0, 9 = 0, 10 = "23400", __index = function: 0x01546efb40, }, 20 = { 1 = 10004, 2 = 20, 3 = 1, 4 = "3_10001#20#1", 5 = "", 6 = "21#10000300#600|21#10000301#600", 7 = 10, 8 = 0, 9 = 0, 10 = "38000", __index = function: 0x01546efb40, }, 3 = { 1 = 10004, 2 = 3, 3 = 1, 4 = "3_10001#3#1", 5 = "", 6 = "21#10000297#50|21#10000298#50", 7 = 10, 8 = 0, 9 = 0, 10 = "5400", __index = function: 0x01546efb40, }, 17 = { 1 = 10004, 2 = 17, 3 = 1, 4 = "3_10001#17#1", 5 = "", 6 = "21#10000300#320|21#10000301#320", 7 = 10, 8 = 0, 9 = 0, 10 = "22200", __index = function: 0x01546efb40, }, 16 = { 1 = 10004, 2 = 16, 3 = 1, 4 = "3_10001#16#1", 5 = "", 6 = "21#10000300#260|21#10000301#260", 7 = 10, 8 = 0, 9 = 0, 10 = "21000", __index = function: 0x01546efb40, }, 15 = { 1 = 10004, 2 = 15, 3 = 1, 4 = "3_10001#15#1", 5 = "", 6 = "21#10000300#225|21#10000301#225", 7 = 10, 8 = 0, 9 = 0, 10 = "19800", __index = function: 0x01546efb40, }, 13 = { 1 = 10004, 2 = 13, 3 = 1, 4 = "3_10001#13#1", 5 = "", 6 = "21#10000300#160|21#10000301#160", 7 = 10, 8 = 0, 9 = 0, 10 = "17400", __index = function: 0x01546efb40, }, }, 10041 = { 1 = { 1 = 10041, 2 = 1, 3 = 1, 4 = "3_10001#23#1", 5 = "", 6 = "21#10000300#15|21#10000301#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10021 = { 1 = { 1 = 10021, 2 = 1, 3 = 1, 4 = "3_10001#15#1", 5 = "", 6 = "21#10000301#5", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10005 = { 1 = { 1 = 10005, 2 = 1, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#100|21#10000298#100", 7 = 30, 8 = 1, 9 = 1, 10 = "1", __index = function: 0x01546efb40, }, }, 10040 = { 1 = { 1 = 10040, 2 = 1, 3 = 1, 4 = "3_10001#22#1", 5 = "", 6 = "21#10000300#15|21#10000301#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10039 = { 1 = { 1 = 10039, 2 = 1, 3 = 1, 4 = "3_10001#21#1", 5 = "", 6 = "21#10000300#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10038 = { 1 = { 1 = 10038, 2 = 1, 3 = 1, 4 = "3_10001#20#1", 5 = "", 6 = "21#10000300#5|21#10000301#5", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10037 = { 1 = { 1 = 10037, 2 = 1, 3 = 1, 4 = "3_10001#19#1", 5 = "", 6 = "21#10000300#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10036 = { 1 = { 1 = 10036, 2 = 1, 3 = 1, 4 = "3_10001#17#1", 5 = "", 6 = "21#10000300#5", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10035 = { 1 = { 1 = 10035, 2 = 1, 3 = 1, 4 = "3_10001#18#1", 5 = "", 6 = "21#10000300#3|21#10000301#2", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10022 = { 1 = { 1 = 10022, 2 = 1, 3 = 1, 4 = "3_10001#11#1", 5 = "", 6 = "21#10000300#2|21#10000301#3", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10006 = { 4 = { 1 = 10006, 2 = 4, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#50", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 1 = { 1 = 10006, 2 = 1, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#100", 7 = 0, 8 = 0, 9 = 1, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10006, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#20", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10006, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#30", 7 = 60, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10034 = { 1 = { 1 = 10034, 2 = 1, 3 = 1, 4 = "", 5 = "", 6 = "", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10033 = { 1 = { 1 = 10033, 2 = 1, 3 = 1, 4 = "3_10001#2#1", 5 = "", 6 = "21#10000297#50", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10032 = { 1 = { 1 = 10032, 2 = 1, 3 = 1, 4 = "3_10001#24#1", 5 = "", 6 = "21#10000300#15|21#10000301#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10031 = { 1 = { 1 = 10031, 2 = 1, 3 = 1, 4 = "3_10001#25#1", 5 = "", 6 = "21#10000300#15|21#10000301#10", 7 = 0, 8 = 0, 9 = 0, 10 = "", 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0x01546efb40, }, 1 = { 1 = 10009, 2 = 1, 3 = 1, 4 = "3_10001#4#1", 5 = "", 6 = "21#10000298#200", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10009, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000298#40", 7 = 60, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10009, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000298#60", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10016 = { 1 = { 1 = 10016, 2 = 1, 3 = 1, 4 = "3_10001#4#1", 5 = "", 6 = "", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10008 = { 4 = { 1 = 10008, 2 = 4, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#50|21#10000298#50", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 1 = { 1 = 10008, 2 = 1, 3 = 1, 4 = "3_10001#3#1", 5 = "", 6 = "21#10000297#100|21#10000298#100", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10008, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#20|21#10000298#20", 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= 10013, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#100|21#10000301#100", 7 = 1800, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10012 = { 4 = { 1 = 10012, 2 = 4, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#100|21#10000301#100", 7 = 3600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 1 = { 1 = 10012, 2 = 1, 3 = 1, 4 = "3_10001#8#1", 5 = "", 6 = "21#10000300#100|21#10000301#100", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10012, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#40|21#10000301#40", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10012, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#60|21#10000301#60", 7 = 1800, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10011 = { 4 = { 1 = 10011, 2 = 4, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#50|21#10000301#50", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 1 = { 1 = 10011, 2 = 1, 3 = 1, 4 = "3_10001#6#1", 5 = "", 6 = "21#10000300#50|21#10000301#50", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10011, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#20|21#10000301#20", 7 = 60, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10011, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000300#30|21#10000301#30", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10010 = { 4 = { 1 = 10010, 2 = 4, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#100", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 1 = { 1 = 10010, 2 = 1, 3 = 1, 4 = "3_10001#5#1", 5 = "", 6 = "21#10000297#200", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10010, 2 = 2, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#40", 7 = 60, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10010, 2 = 3, 3 = 1, 4 = "", 5 = "", 6 = "21#10000297#60", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10017 = { 1 = { 1 = 10017, 2 = 1, 3 = 1, 4 = "3_10001#8#1", 5 = "", 6 = "", 7 = 0, 8 = 0, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, 10001 = { 14 = { 1 = 10001, 2 = 14, 3 = 1, 4 = "1_55|4_14", 5 = "", 6 = "21#10000300#4500|21#10000301#4500", 7 = 43200, 8 = 3, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 2 = { 1 = 10001, 2 = 2, 3 = 1, 4 = "1_1", 5 = "", 6 = "21#10000297#50|21#10000298#50", 7 = 30, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 12 = { 1 = 10001, 2 = 12, 3 = 1, 4 = "1_45|4_12", 5 = "", 6 = "21#10000300#2800|21#10000301#2800", 7 = 25200, 8 = 3, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 11 = { 1 = 10001, 2 = 11, 3 = 1, 4 = "1_40|4_11", 5 = "", 6 = "21#10000300#2000|21#10000301#2000", 7 = 21600, 8 = 3, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 27 = { 1 = 10001, 2 = 27, 3 = 0, 4 = "1_100|4_27|3_10003#26#1", 5 = "", 6 = "21#10000300#36000|21#10000301#36000", 7 = 230400, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 10 = { 1 = 10001, 2 = 10, 3 = 1, 4 = "1_35|4_10", 5 = "", 6 = "21#10000300#1500|21#10000301#1500", 7 = 18000, 8 = 3, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 9 = { 1 = 10001, 2 = 9, 3 = 1, 4 = "1_30|4_9", 5 = "", 6 = "21#10000300#1000|21#10000301#1000", 7 = 14400, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 23 = { 1 = 10001, 2 = 23, 3 = 1, 4 = "1_100|4_23|3_10003#22#1", 5 = "", 6 = "21#10000300#24000|21#10000301#24000", 7 = 158400, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 8 = { 1 = 10001, 2 = 8, 3 = 1, 4 = "1_25|4_8", 5 = "", 6 = "21#10000300#700|21#10000301#700", 7 = 10800, 8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 19 = { 1 = 10001, 2 = 19, 3 = 1, 4 = "1_80|4_19|3_10003#18#1", 5 = "", 6 = "21#10000300#12000|21#10000301#12000", 7 = 100800, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 7 = { 1 = 10001, 2 = 7, 3 = 1, 4 = "1_20|4_7", 5 = "", 6 = "21#10000300#400|21#10000301#400", 7 = 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8 = 2, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 26 = { 1 = 10001, 2 = 26, 3 = 0, 4 = "1_100|4_26|3_10003#25#1", 5 = "", 6 = "21#10000300#33000|21#10000301#33000", 7 = 208800, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 28 = { 1 = 10001, 2 = 28, 3 = 0, 4 = "1_100|4_28|3_10003#27#1", 5 = "", 6 = "21#10000300#39000|21#10000301#39000", 7 = 252000, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 4 = { 1 = 10001, 2 = 4, 3 = 1, 4 = "1_5|4_4", 5 = "", 6 = "21#10000297#500|21#10000298#500", 7 = 600, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 21 = { 1 = 10001, 2 = 21, 3 = 1, 4 = "1_90|4_21|3_10003#20#1", 5 = "", 6 = "21#10000300#18000|21#10000301#18000", 7 = 129600, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 24 = { 1 = 10001, 2 = 24, 3 = 1, 4 = "1_100|4_24|3_10003#23#1", 5 = "", 6 = "21#10000300#27000|21#10000301#27000", 7 = 172800, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 22 = { 1 = 10001, 2 = 22, 3 = 1, 4 = "1_95|4_22|3_10003#21#1", 5 = "", 6 = "21#10000300#21000|21#10000301#21000", 7 = 144000, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 18 = { 1 = 10001, 2 = 18, 3 = 1, 4 = "1_75|4_18|3_10003#17#1", 5 = "", 6 = "21#10000300#10000|21#10000301#10000", 7 = 86400, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 20 = { 1 = 10001, 2 = 20, 3 = 1, 4 = "1_85|4_20|3_10003#19#1", 5 = "", 6 = "21#10000300#15000|21#10000301#15000", 7 = 115200, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 3 = { 1 = 10001, 2 = 3, 3 = 1, 4 = "1_3|4_3", 5 = "", 6 = "21#10000297#200|21#10000298#200", 7 = 300, 8 = 1, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 17 = { 1 = 10001, 2 = 17, 3 = 1, 4 = "1_70|4_17|3_10003#16#1", 5 = "", 6 = "21#10000300#8000|21#10000301#8000", 7 = 75600, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 16 = { 1 = 10001, 2 = 16, 3 = 1, 4 = "1_65|4_16|3_10003#15#1", 5 = "", 6 = "21#10000300#6500|21#10000301#6500", 7 = 64800, 8 = 5, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 15 = { 1 = 10001, 2 = 15, 3 = 1, 4 = "1_60|4_15", 5 = "", 6 = "21#10000300#5500|21#10000301#5500", 7 = 54000, 8 = 4, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, 13 = { 1 = 10001, 2 = 13, 3 = 1, 4 = "1_50|4_13", 5 = "", 6 = "21#10000300#3600|21#10000301#3600", 7 = 28800, 8 = 3, 9 = 0, 10 = "", __index = function: 0x01546efb40, }, }, } [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 28 当前队列数量= 1 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldProduceItemInfoRequest [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 29 当前队列数量= 2 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldInfoRequest [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/agent/KSWorldAgent.lua:109]:{sendKSWorldMapExtInfoRequest}🚀【ksw】执行流程 额外信息请求 [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 4 当前队列数量= 3 [INFO:2023-8-15 17:53:23]==> Sender Auto Serialize Message,extId=80,cmd=28,size=9 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldMapExtInfoRequest [INFO:2023-8-15 17:53:23]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 [INFO:2023-8-15 17:53:23]==> Sender Auto Serialize Message,extId=80,cmd=29,size=9 [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 32 当前队列数量= 4 [INFO:2023-8-15 17:53:23]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseViewsRequest [INFO:2023-8-15 17:53:23]==> Sender Auto Serialize Message,extId=80,cmd=4,size=11 [INFO:2023-8-15 17:53:23]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 [INFO:2023-8-15 17:53:23]==> Sender Auto Serialize Message,extId=44,cmd=32,size=11 [INFO:2023-8-15 17:53:23]||||| Sender socketClient version=1 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 4 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 2 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 14 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 10 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 13 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 15 [INFO:2023-8-15 17:53:23]<== Receiver Message, socketClient version=1,extId=80,cmd=28,status=0,size=139 [INFO:2023-8-15 17:53:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}produceItemInfos { itemId: 10000312 count: 20 } produceItemInfos { itemId: 10000313 count: 20 } produceItemInfos { itemId: 10000314 count: 11 } produceItemInfos { itemId: 10000315 count: 1 } produceItemInfos { itemId: 10000317 count: 10 } produceItemInfos { itemId: 10000318 count: 4 } produceItemInfos { itemId: 10000306 count: 11 } produceItemInfos { itemId: 10000308 count: 12 } produceItemInfos { itemId: 10000310 count: 1 } produceItemInfos { itemId: 10000297 count: 368 } produceItemInfos { itemId: 10000298 count: 2754 } produceItemInfos { itemId: 10000300 count: 8265 } produceItemInfos { itemId: 10000301 count: 16418 } produceItemInfos { itemId: 10000324 count: 60 } [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldProduceItemInfoReply <--- [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 28 所需时间单位秒 = 0.09157245606184 移走了序号= 1 的消息,当前队列数量= 3 || 0 KSWorldProduceItemInfoReply 65 1 [INFO:2023-8-15 17:53:23]<== Receiver Message, socketClient version=1,extId=80,cmd=29,status=0,size=140 [INFO:2023-8-15 17:53:23]<== Receiver Message, socketClient version=1,extId=80,cmd=4,status=0,size=13 [INFO:2023-8-15 17:53:23]<== Receiver Message, socketClient version=1,extId=44,cmd=32,status=0,size=87 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}warehouseId: 260004 marketId: 270004 researchInstitute: 270003 heroInfos { heroId: 2147 state: 1 powerValue: 100 updateTime: 1691961490 } heroInfos { heroId: 2004 state: 1 powerValue: 100 updateTime: 1692239193 } heroInfos { heroId: 2117 state: 1 powerValue: 100 updateTime: 1690689890 } heroInfos { heroId: 2134 state: 1 powerValue: 100 updateTime: 1692239193 } heroInfos { heroId: 2152 state: 1 powerValue: 100 updateTime: 1692239003 } heroInfos { heroId: 2121 state: 1 powerValue: 100 updateTime: 1692239193 } heroInfos { heroId: 2138 state: 1 powerValue: 100 updateTime: 1692239193 } heroInfos { heroId: 2139 state: 1 powerValue: 100 updateTime: 1692239193 } [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldInfoReply <--- [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 29 所需时间单位秒 = 0.13328658044338 移走了序号= 1 的消息,当前队列数量= 2 || 0 KSWorldInfoReply 66 1 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 prosperity: 131 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldMapExtInfoReply <--- [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 4 所需时间单位秒 = 0.13328658044338 移走了序号= 1 的消息,当前队列数量= 1 || 0 KSWorldMapExtInfoReply 67 1 [WARN:2023-8-15 17:53:23][@logic/extensions/ksw/agent/KSWorldAgent.lua:119]:{func}🚀【ksw】执行流程 额外信息回包 [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}houseViews { id: 6 name: furnitureTotalCount: 0 } houseViews { id: 7 name: furnitureTotalCount: 0 } houseViews { id: 8 name: furnitureTotalCount: 0 } houseViews { id: 9 name: 食魂居一龙 furnitureTotalCount: 24 } houseViews { id: 10 name: furnitureTotalCount: 0 } houseViews { id: 11 name: furnitureTotalCount: 0 } houseViews { id: 12 name: furnitureTotalCount: 0 } houseViews { id: 13 name: furnitureTotalCount: 0 } [INFO:2023-8-15 17:53:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseViewsReply <--- [INFO:2023-8-15 17:53:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 32 所需时间单位秒 = 0.13328658044338 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetHouseViewsReply 68 1 [INFO:2023-8-15 17:53:23][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:190: 准备进入一个新的场景,类型=74,id=1 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:190: in function 'enter' logic/extensions/ksw/KSWFacade:56: in function 'enterSceneReqFin' logic/extensions/room/agent/RoomAgent:684: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-8-15 17:53:23][@logic/scene/SceneMgr.lua:236]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-8-15 17:53:23][@logic/scene/SceneMgr.lua:240]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-8-15 17:53:23][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:23][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:23][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:23][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-8-15 17:53:23][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-8-15 17:53:23]DestroyUnusedResources:83,3,time=,paths: [INFO:2023-8-15 17:53:23][@logic/scene/SceneMgr.lua:269]:{func}开始进入一个新的场景,类型=74,id=1 [WARN:2023-8-15 17:53:24][@logic/extensions/ksw/controller/KSWController.lua:32]:{OnEnterSceneStart}🚀【生命周期】OnEnterSceneStart: [INFO:2023-8-15 17:53:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-8-15 17:53:24][@logic/extensions/ksw/controller/KSWController.lua:37]:{OnEnterSceneEnd}🚀【生命周期】OnEnterSceneEnd: [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/g-s301_tyx_stage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/g-s302_shui_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_077.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_0010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_040.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_683.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_684.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_beijing.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_wan1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/g-s302_beijing_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/demo/s301_grid_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_kongshangworld_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_kongshangworld_1 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswsceneview/kswbuildingtips_zs.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/fbx/room_floor_diban_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/demo/s301_grid_gizmos_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswsceneview/kswprogress.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswsceneview/kswbuildingop_zs.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/fbx/g-s301_tyx_jianzhaozhong_p0.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_ground2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_obj_ground3.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_jzz3_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_jzz4_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_herotask_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/s302_foundation_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s301_tyx/s301_foundation_icon_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_692.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/g-s302_jiesuo_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_shengji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_rytsh_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_132.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_csm.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/zycj_xingxing2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/g-s302_xuanzhong_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s301_tyx/demo/s301_grid_line_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_yun.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_yun1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_yun2_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/smksjs_11.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswmainview/kswmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswmainview/kswbuildingcreateitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswmainview/kswbuildingstorageitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswmainview/kswquickeditstorageitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 246 1 当前队列数量= 1 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act246GetInfosRequest [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10674 [WARN:2023-8-15 17:53:24][@logic/extensions/ksw/controller/KSWController.lua:42]:{OnEnterSceneFinishStart}🚀【生命周期】OnEnterSceneFinishStart: [INFO:2023-8-15 17:53:24]==> Sender Auto Serialize Message,extId=246,cmd=1,size=12 [INFO:2023-8-15 17:53:24]||||| Sender socketClient version=1 [WARN:2023-8-15 17:53:24][@logic/extensions/ksw/controller/KSWController.lua:47]:{QTTreeInitFinsh}🚀【生命周期】QTTreeInitFinsh: [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1736]:{printStack}ksw origin:[0,40,0] stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWSceneMap:75: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1736]:{printStack}ksw grid pool:8464 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWSceneMap:86: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1736]:{printStack}ksw foundation capacity:634 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWQualityDef:32: in function '_setFoundationCapacity' logic/scene/ksw/KSWQualityDef:23: in function 'init' logic/scene/ksw/KSWSceneMap:92: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24]<== Receiver Message, socketClient version=1,extId=246,cmd=1,status=0,size=137 [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:246: in function 'focusByIso' logic/scene/ksw/KSWSceneInteraction:233: in function 'focus' logic/scene/ksw/KSWSceneFocusBuilding:14: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 63 当前队列数量= 2 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClientRecordUpdateRequest [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}primaryId: 8 secondaryId1: 1209 secondaryId2: 0 doneCount: 1 [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 63 当前队列数量= 3 [INFO:2023-8-15 17:53:24]==> Sender Auto Serialize Message,extId=20,cmd=63,size=18 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClientRecordUpdateRequest [INFO:2023-8-15 17:53:24]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}primaryId: 8 secondaryId1: 1210 secondaryId2: 0 doneCount: 1 [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:360: 成功进入了一个新的场景,类型=74,id=1,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:360: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/ksw/KSWScene:65: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:84: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-8-15 17:53:24][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-8-15 17:53:24]==> Sender Auto Serialize Message,extId=20,cmd=63,size=18 [INFO:2023-8-15 17:53:24][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-8-15 17:53:24]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:24][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 74#1 完成 0 [INFO:2023-8-15 17:53:24][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [WARN:2023-8-15 17:53:24][@logic/extensions/ksw/controller/KSWController.lua:52]:{OnEnterSceneFinishEnd}🚀【生命周期】OnEnterSceneFinishEnd: [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 24 当前队列数量= 4 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldMarketInfoRequest [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:24]==> Sender Auto Serialize Message,extId=80,cmd=24,size=9 [INFO:2023-8-15 17:53:24]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10674 infos { id: 1 state: 2 } infos { id: 2 state: 1 } infos { id: 3 state: 1 } infos { id: 4 state: 1 } infos { id: 5 state: 2 } infos { id: 6 state: 1 } infos { id: 7 state: 2 } infos { id: 8 state: 1 } infos { id: 9 state: 0 } infos { id: 10 state: 0 } infos { id: 11 state: 0 } infos { id: 12 state: 0 } infos { id: 13 state: 0 } infos { id: 14 state: 0 } infos { id: 15 state: 0 } infos { id: 16 state: 0 } infos { id: 17 state: 0 } infos { id: 18 state: 0 } infos { id: 19 state: 0 } infos { id: 20 state: 0 } infos { id: 21 state: 0 } [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act246GetInfosReply <--- [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 246 1 所需时间单位秒 = 0.15843099355698 移走了序号= 1 的消息,当前队列数量= 3 || 0 Act246GetInfosReply 69 1 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/texture/g-s301_tyx_lu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_lu1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]<== Receiver Message, socketClient version=1,extId=20,cmd=63,status=0,size=21 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_obj_ground4.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_shui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110116_sznan_yu_q_npc/110116_sznan_yu_q_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110116_sznan_yu_q_npc/110116_sznan_yu_q_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210299.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wan/g-s302_mnjy_wan_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]<== Receiver Message, socketClient version=1,extId=20,cmd=63,status=0,size=21 [INFO:2023-8-15 17:53:24]<== Receiver Message, socketClient version=1,extId=80,cmd=24,status=0,size=402 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wan/g-s302_mnjy_wan_p3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}recordInfo { primaryId: 8 secondaryId1: 1209 secondaryId2: 0 doneCount: 1 extData: } [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClientRecordUpdateReply <--- [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 63 所需时间单位秒 = 0.24032811820507 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClientRecordUpdateReply 70 1 [WARN:2023-8-15 17:53:24][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... primaryId: 8 secondaryId1: 1209 secondaryId2: 0 doneCount: 1 extData: primaryId: 8 secondaryId1: 1209 secondaryId2: 0 doneCount: 1 extData: [INFO:2023-8-15 17:53:24][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1209 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}recordInfo { primaryId: 8 secondaryId1: 1210 secondaryId2: 0 doneCount: 1 extData: } [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClientRecordUpdateReply <--- [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 63 所需时间单位秒 = 0.24032811820507 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClientRecordUpdateReply 71 1 [WARN:2023-8-15 17:53:24][@logic/common/state/notify/NotifyLocalState.lua:564]:{_setClientRecord}set client record push .... primaryId: 8 secondaryId1: 1210 secondaryId2: 0 doneCount: 1 extData: primaryId: 8 secondaryId1: 1210 secondaryId2: 0 doneCount: 1 extData: [INFO:2023-8-15 17:53:24][@logic/common/state/notify/NotifyLocalState.lua:592]:{_setClientRecord}removepush id 1210 [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}finishedCount: 0 dailyMaxFinishCount: 99 orders { index: 1 buyerId: 4 content { id: 22 num: 432 } } orders { index: 2 buyerId: 9 content { id: 25 num: 298 } } orders { index: 3 buyerId: 1 content { id: 22 num: 476 } } orders { index: 4 buyerId: 7 content { id: 22 num: 341 } } orders { index: 5 buyerId: 6 content { id: 22 num: 442 } } orders { index: 6 buyerId: 2 content { id: 22 num: 482 } } orders { index: 7 buyerId: 2 content { id: 22 num: 414 } } orders { index: 8 buyerId: 8 content { id: 25 num: 475 } } orders { index: 9 buyerId: 3 content { id: 22 num: 351 } } orders { index: 10 buyerId: 2 content { id: 25 num: 366 } } orders { index: 11 buyerId: 5 content { id: 22 num: 303 } } orders { index: 12 buyerId: 10 content { id: 25 num: 329 } } orders { index: 13 buyerId: 9 content { id: 25 num: 490 } } orders { index: 14 buyerId: 2 content { id: 22 num: 295 } } orders { index: 15 buyerId: 10 content { id: 25 num: 430 } } orders { index: 16 buyerId: 5 content { id: 22 num: 328 } } orders { index: 17 buyerId: 3 content { id: 25 num: 409 } } orders { index: 18 buyerId: 2 content { id: 22 num: 470 } } orders { index: 19 buyerId: 2 content { id: 22 num: 467 } } orders { index: 20 buyerId: 8 content { id: 11 num: 182 } } orders { index: 21 buyerId: 6 content { id: 7 num: 224 } } orders { index: 22 buyerId: 8 content { id: 9 num: 227 } } orders { index: 23 buyerId: 5 content { id: 16 num: 390 } } orders { index: 24 buyerId: 5 content { id: 7 num: 239 } } orders { index: 25 buyerId: 10 content { id: 8 num: 255 } } orders { index: 26 buyerId: 5 content { id: 14 num: 422 } } orders { index: 27 buyerId: 6 content { id: 19 num: 356 } } orders { index: 28 buyerId: 1 content { id: 14 num: 392 } } orders { index: 29 buyerId: 4 content { id: 6 num: 191 } } orders { index: 30 buyerId: 4 content { id: 16 num: 360 } } [INFO:2023-8-15 17:53:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldMarketInfoReply <--- [INFO:2023-8-15 17:53:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 24 所需时间单位秒 = 0.24032811820507 移走了序号= 1 的消息,当前队列数量= 0 || 0 KSWorldMarketInfoReply 72 1 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_gaoliang_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_jiecai_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_nuodao_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_zhima_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_nongtian_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 1 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_huashu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 2 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_052.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_690.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_691.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_obj_ground2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_jiusi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 3 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_shuijin_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 4 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 10 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 11 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 12 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_chuan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 5 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s301_tyx/fbx/g-s301_tyx_taoshu_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_taoshu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 6 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 7 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 8 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 13 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/texture/wujian1_texture/g-s302_obj_ground1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_hedeng_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 9 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_shihunjv_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 14 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_yinxingshu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 15 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 16 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 17 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 18 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 19 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 20 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 21 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 22 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 23 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 24 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100127_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 25 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 26 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 27 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 28 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100160_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]bigbg/headicon_q/100127_head_q.png instance: @60ms [INFO:2023-8-15 17:53:24]bigbg/headicon_q/100160_head_q.png instance: @26ms [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 29 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 30 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 31 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 32 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 33 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 34 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 35 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 36 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 43 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 44 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_zhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 37 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_lanhua_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 38 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 39 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 40 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 41 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 42 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 45 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 46 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 47 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 48 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 49 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 53 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 54 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 55 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 56 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_niantu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 50 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_lindi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 51 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_cangku_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 52 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 57 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 58 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 59 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 60 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100151_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]bigbg/headicon_q/100151_head_q.png instance: @26ms [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 62 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 63 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 64 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100150_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 65 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 66 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 67 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 68 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_081.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_object_042_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_shishenxiang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]bigbg/headicon_q/100150_head_q.png instance: @56ms [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 61 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 69 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 70 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 71 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 72 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 73 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 74 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 75 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 76 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 77 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 78 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 79 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 80 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 81 [INFO:2023-8-15 17:53:24][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 82 [INFO:2023-8-15 17:53:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100146_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:24]bigbg/headicon_q/100146_head_q.png instance: @28ms [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:24][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 83 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 84 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-8-15 17:53:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100007_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100132_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_meihua_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]bigbg/headicon_q/100007_head_q.png instance: @29ms [INFO:2023-8-15 17:53:25]bigbg/headicon_q/100132_head_q.png instance: @29ms [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 85 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 86 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 87 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 88 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 89 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 90 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 91 [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100161_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]bigbg/headicon_q/100161_head_q.png instance: @64ms [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 93 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 94 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_mianshitan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 92 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s302_mnjy/fbx/wujian1-fbx/g-s302_damen-2_p0.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_damen-1_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 95 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 98 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 99 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_qiao_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 100 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 101 [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_wugugongfang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 96 [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_533.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_534.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_muhang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 97 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 102 [INFO:2023-8-15 17:53:25][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 105 [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:25][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 106 [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 108 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_kejiguan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 103 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_fangmuzhuozi_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 104 [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 109 [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 110 [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 112 [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 113 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_yiguan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 107 [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-8-15 17:53:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_172.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_zhuanyao_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 111 [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 117 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_xitai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 114 [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 118 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_yizhan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 115 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_shuixie_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 116 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWSceneMap:255: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [INFO:2023-8-15 17:53:26][@logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:137: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:137: in function 'coord2TerrainBuildingMo' logic/scene/ksw/KSWNearbyUtils:67: in function 'getNearbyNumber' logic/scene/ksw/KSWNearbyUtils:30: in function 'getNearbyStateParam' logic/extensions/ksw/model/KSWBigMapModel:261: in function 'func' logic/extensions/ksw/model/KSWBigMapModel:167: in function 'updateNearbyParam' logic/scene/ksw/KSWSceneMap:257: in function '_generateGrid' logic/scene/ksw/KSWSceneMap:193: in function 'updateVisibleGrids' logic/scene/ksw/KSWSceneMap:134: in function 'updateVisibles' logic/scene/ksw/KSWSceneInteraction:288: in function [C]: in function 'f' event:166: in function 'LateUpdateBeat' event:207: in function [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_chengyipu_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneFactory.lua:192]:{func}############################# on furniture loaded 119 [INFO:2023-8-15 17:53:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:27]++++++++++++++++拿到的tsssdk的c#的data长度70 [INFO:2023-8-15 17:53:27]))))((((((转换为lua的buffer数据长度(((((70____________70 [INFO:2023-8-15 17:53:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70 [INFO:2023-8-15 17:53:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:53:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:53:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:53:27] [INFO:2023-8-15 17:53:27]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:53:27]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81 [INFO:2023-8-15 17:53:27]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:28]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80 [INFO:2023-8-15 17:53:28]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:28] [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:53:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 74 1 [INFO:2023-8-15 17:53:28][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70 [INFO:2023-8-15 17:53:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:53:28][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10001024976373 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 75 1 [INFO:2023-8-15 17:53:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/smksjs_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/chnology/kswtechnologyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/chnology/kswtechnologyitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/chnology/kswtechnologyline.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:53:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 21 当前队列数量= 1 [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldLabInfoRequest [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:28]==> Sender Auto Serialize Message,extId=80,cmd=21,size=9 [INFO:2023-8-15 17:53:28]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_jiusi.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_xiaomai.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_mianshitan.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_gaoliang.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_jiecai.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_wugugongfang.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_nongtian.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_zuanyao.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_muhang.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_qingfengyi.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_lindi.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_nidi.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_cangku.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_zhima.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_nuodao.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_jiusi.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_xiaomai.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_mianshitan.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_gaoliang.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_jiecai.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_wugugongfang.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_nongtian.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_zuanyao.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_muhang.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_qingfengyi.png instance: @29ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_lindi.png instance: @28ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_nidi.png instance: @28ms [INFO:2023-8-15 17:53:28]<== Receiver Message, socketClient version=1,extId=80,cmd=21,status=0,size=480 [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_cangku.png instance: @28ms [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_zhima.png instance: @28ms [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activatedCapabilities: 7 activatedCapabilities: 17 activatedCapabilities: 26 activatedCapabilities: 33 activatedCapabilities: 42 activatedCapabilities: 52 activatedCapabilities: 66 activatedCapabilities: 76 activatedCapabilities: 86 activatedCapabilities: 116 activatedCapabilities: 126 activatedCapabilities: 136 activatedCapabilities: 166 activatedCapabilities: 176 activatedCapabilities: 186 activatedCapabilities: 216 activatedCapabilities: 226 activatedCapabilities: 236 activatedCapabilities: 296 activatedCapabilities: 302 activatedCapabilities: 320 activatedCapabilities: 326 activatedCapabilities: 330 activatedCapabilities: 333 activatedCapabilities: 335 activatedCapabilities: 338 activatedCapabilities: 342 activatedCapabilities: 345 activatedCapabilities: 347 activatedCapabilities: 358 activatedCapabilities: 361 activatedCapabilities: 362 activatedCapabilities: 1041 activatedCapabilities: 1051 activatedCapabilities: 1071 activatedCapabilities: 1091 researchedCapabilities: 1 researchedCapabilities: 2 researchedCapabilities: 3 researchedCapabilities: 4 researchedCapabilities: 5 researchedCapabilities: 6 researchedCapabilities: 7 researchedCapabilities: 11 researchedCapabilities: 12 researchedCapabilities: 13 researchedCapabilities: 14 researchedCapabilities: 15 researchedCapabilities: 16 researchedCapabilities: 17 researchedCapabilities: 21 researchedCapabilities: 22 researchedCapabilities: 23 researchedCapabilities: 24 researchedCapabilities: 25 researchedCapabilities: 26 researchedCapabilities: 31 researchedCapabilities: 32 researchedCapabilities: 33 researchedCapabilities: 41 researchedCapabilities: 42 researchedCapabilities: 51 researchedCapabilities: 52 researchedCapabilities: 61 researchedCapabilities: 62 researchedCapabilities: 63 researchedCapabilities: 64 researchedCapabilities: 65 researchedCapabilities: 66 researchedCapabilities: 71 researchedCapabilities: 72 researchedCapabilities: 73 researchedCapabilities: 74 researchedCapabilities: 75 researchedCapabilities: 76 researchedCapabilities: 81 researchedCapabilities: 82 researchedCapabilities: 83 researchedCapabilities: 84 researchedCapabilities: 85 researchedCapabilities: 86 researchedCapabilities: 111 researchedCapabilities: 112 researchedCapabilities: 113 researchedCapabilities: 114 researchedCapabilities: 115 researchedCapabilities: 116 researchedCapabilities: 121 researchedCapabilities: 122 researchedCapabilities: 123 researchedCapabilities: 124 researchedCapabilities: 125 researchedCapabilities: 126 researchedCapabilities: 131 researchedCapabilities: 132 researchedCapabilities: 133 researchedCapabilities: 134 researchedCapabilities: 135 researchedCapabilities: 136 researchedCapabilities: 161 researchedCapabilities: 162 researchedCapabilities: 163 researchedCapabilities: 164 researchedCapabilities: 165 researchedCapabilities: 166 researchedCapabilities: 171 researchedCapabilities: 172 researchedCapabilities: 173 researchedCapabilities: 174 researchedCapabilities: 175 researchedCapabilities: 176 researchedCapabilities: 181 researchedCapabilities: 182 researchedCapabilities: 183 researchedCapabilities: 184 researchedCapabilities: 185 researchedCapabilities: 186 researchedCapabilities: 211 researchedCapabilities: 212 researchedCapabilities: 213 researchedCapabilities: 214 researchedCapabilities: 215 researchedCapabilities: 216 researchedCapabilities: 221 researchedCapabilities: 222 researchedCapabilities: 223 researchedCapabilities: 224 researchedCapabilities: 225 researchedCapabilities: 226 researchedCapabilities: 231 researchedCapabilities: 232 researchedCapabilities: 233 researchedCapabilities: 234 researchedCapabilities: 235 researchedCapabilities: 236 researchedCapabilities: 291 researchedCapabilities: 292 researchedCapabilities: 293 researchedCapabilities: 294 researchedCapabilities: 295 researchedCapabilities: 296 researchedCapabilities: 301 researchedCapabilities: 302 researchedCapabilities: 311 researchedCapabilities: 312 researchedCapabilities: 313 researchedCapabilities: 314 researchedCapabilities: 315 researchedCapabilities: 316 researchedCapabilities: 317 researchedCapabilities: 318 researchedCapabilities: 319 researchedCapabilities: 320 researchedCapabilities: 321 researchedCapabilities: 322 researchedCapabilities: 323 researchedCapabilities: 324 researchedCapabilities: 325 researchedCapabilities: 326 researchedCapabilities: 327 researchedCapabilities: 328 researchedCapabilities: 329 researchedCapabilities: 330 researchedCapabilities: 331 researchedCapabilities: 332 researchedCapabilities: 333 researchedCapabilities: 335 researchedCapabilities: 338 researchedCapabilities: 341 researchedCapabilities: 342 researchedCapabilities: 345 researchedCapabilities: 347 researchedCapabilities: 358 researchedCapabilities: 360 researchedCapabilities: 361 researchedCapabilities: 362 researchedCapabilities: 1041 researchedCapabilities: 1051 researchedCapabilities: 1071 researchedCapabilities: 1091 [INFO:2023-8-15 17:53:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldLabInfoReply <--- [INFO:2023-8-15 17:53:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 21 所需时间单位秒 = 0.099970292299986 移走了序号= 1 的消息,当前队列数量= 0 || 0 KSWorldLabInfoReply 76 1 [INFO:2023-8-15 17:53:28]bigbg/kongshangworld/chnology/kjs_nuodao.png instance: @57ms [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_23.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_25.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_15.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_04.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_09.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_24.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_17.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_08.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_11.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_19.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_21.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_12.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_14.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_22.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_07.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_13.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_05.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_06.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_16.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_20.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_03.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_10.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/kongshangworld/chnology/kjs_18.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_23.png instance: @34ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_25.png instance: @35ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_15.png instance: @34ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_04.png instance: @34ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_09.png instance: @34ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_24.png instance: @34ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_17.png instance: @33ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_08.png instance: @33ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_11.png instance: @33ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_19.png instance: @33ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_21.png instance: @32ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_12.png instance: @32ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_14.png instance: @62ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_22.png instance: @62ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_01.png instance: @62ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_07.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_13.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_05.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_02.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_06.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_16.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_20.png instance: @61ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_03.png instance: @60ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_10.png instance: @60ms [INFO:2023-8-15 17:53:29]bigbg/kongshangworld/chnology/kjs_18.png instance: @90ms [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:38]++++++++++++++++拿到的tsssdk的c#的data长度34 [INFO:2023-8-15 17:53:38]))))((((((转换为lua的buffer数据长度(((((34____________34 [INFO:2023-8-15 17:53:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34 [INFO:2023-8-15 17:53:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:53:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:53:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:53:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2023-8-15 17:53:38]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:53:38]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45 [INFO:2023-8-15 17:53:38]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150115_zltp_jz_d_xuyuan/150115_zltp_jz_d_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150115_zltp_jz_d_xuyuan/150115_zltp_jz_d_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:39]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44 [INFO:2023-8-15 17:53:39]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2023-8-15 17:53:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2023-8-15 17:53:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:53:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 78 1 [INFO:2023-8-15 17:53:39][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34 [INFO:2023-8-15 17:53:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:53:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:53:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.26664204150438 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 79 1 [INFO:2023-8-15 17:53:40][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (16, 28) --> (19, 78)... [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/monsterstory/materials/monsterstorymaterialbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:46][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (5, 12) --> (50, 34)... [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:47][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:48][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:49][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:49]++++++++++++++++拿到的tsssdk的c#的data长度309 [INFO:2023-8-15 17:53:49]))))((((((转换为lua的buffer数据长度(((((309____________309 [INFO:2023-8-15 17:53:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 309 [INFO:2023-8-15 17:53:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:53:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:53:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:53:49] [INFO:2023-8-15 17:53:49]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:53:49]==> Sender Auto Serialize Message,extId=13,cmd=1,size=321 [INFO:2023-8-15 17:53:49]||||| Sender socketClient version=1 [INFO:2023-8-15 17:53:50]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=320 [INFO:2023-8-15 17:53:50]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2023-8-15 17:53:50] [INFO:2023-8-15 17:53:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:53:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 81 1 [INFO:2023-8-15 17:53:50][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 309 [INFO:2023-8-15 17:53:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:53:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:53:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:53:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.1000950820744 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 82 1 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:50][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:51][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:52][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:53][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100161_hxwz_xuyuan/100161_hxwz_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:53:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100161_hxwz_xuyuan/100161_hxwz_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:54][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:53:55][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (9, 25) --> (77, 45)... [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:55][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:56][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:57][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:58][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:53:59][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:0][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:0]++++++++++++++++拿到的tsssdk的c#的data长度132 [INFO:2023-8-15 17:54:0]))))((((((转换为lua的buffer数据长度(((((132____________132 [INFO:2023-8-15 17:54:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 132 [INFO:2023-8-15 17:54:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:54:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:54:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:54:0] [INFO:2023-8-15 17:54:0]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:54:0]==> Sender Auto Serialize Message,extId=13,cmd=1,size=144 [INFO:2023-8-15 17:54:0]||||| Sender socketClient version=1 [INFO:2023-8-15 17:54:1]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=143 [INFO:2023-8-15 17:54:1]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2023-8-15 17:54:1] [INFO:2023-8-15 17:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:54:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 84 1 [INFO:2023-8-15 17:54:1][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 132 [INFO:2023-8-15 17:54:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:54:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:54:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:54:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099937580525875 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 85 1 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:1][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:2][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:3][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:4][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [INFO:2023-8-15 17:54:5][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (1, 11) --> (12, 28)... [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:5][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:6][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:7][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:8][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100137_yshr_xuyuan/100137_yshr_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100137_yshr_xuyuan/100137_yshr_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:9][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:10][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (16, 6) --> (20, 20)... [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:10][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:11][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:11][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (9, 39) --> (23, 78)... [INFO:2023-8-15 17:54:11]++++++++++++++++拿到的tsssdk的c#的data长度319 [INFO:2023-8-15 17:54:11]))))((((((转换为lua的buffer数据长度(((((319____________319 [INFO:2023-8-15 17:54:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 319 [INFO:2023-8-15 17:54:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:54:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:54:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:54:11] [INFO:2023-8-15 17:54:11]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:54:11]==> Sender Auto Serialize Message,extId=13,cmd=1,size=331 [INFO:2023-8-15 17:54:11]||||| Sender socketClient version=1 [INFO:2023-8-15 17:54:12]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=330 [INFO:2023-8-15 17:54:12]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2023-8-15 17:54:12] [INFO:2023-8-15 17:54:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:54:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 87 1 [INFO:2023-8-15 17:54:12][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 319 [INFO:2023-8-15 17:54:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:54:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:54:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:54:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099942542612553 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 88 1 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:12][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:13][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:14][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:15][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [INFO:2023-8-15 17:54:16][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (1, 11) --> (34, 30)... [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:16][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:17][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:18][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:19][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:20][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:21][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:22][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:22]++++++++++++++++拿到的tsssdk的c#的data长度313 [INFO:2023-8-15 17:54:22]))))((((((转换为lua的buffer数据长度(((((313____________313 [INFO:2023-8-15 17:54:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 313 [INFO:2023-8-15 17:54:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2023-8-15 17:54:22][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2023-8-15 17:54:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2023-8-15 17:54:22] [INFO:2023-8-15 17:54:22]__________删除tsssdk++++++sb数据________ [INFO:2023-8-15 17:54:22]==> Sender Auto Serialize Message,extId=13,cmd=1,size=325 [INFO:2023-8-15 17:54:22]||||| Sender socketClient version=1 [INFO:2023-8-15 17:54:23]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=324 [INFO:2023-8-15 17:54:23]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2023-8-15 17:54:23] [INFO:2023-8-15 17:54:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2023-8-15 17:54:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 90 1 [INFO:2023-8-15 17:54:23][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 313 [INFO:2023-8-15 17:54:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2023-8-15 17:54:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-8-15 17:54:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2023-8-15 17:54:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099936582148075 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 91 1 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:23][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100140_qblc_xuyuan/100140_qblc_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100140_qblc_xuyuan/100140_qblc_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:24][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:25][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (16, 6) --> (64, 56)... [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:25][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:26][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:27][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:28][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:29][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:30][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:31][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:32][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:33][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2023-8-15 17:54:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:34][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:35][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:36][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:37][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:38][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (39, 18) --> (7, 13)... [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:38][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150047_slyx_le_xuyuan/150047_slyx_le_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/150047_slyx_le_xuyuan/150047_slyx_le_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:39][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:40][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (16, 6) --> (12, 52)... [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:40][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:41][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:42][@logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (9, 39) --> (51, 72)... [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:42][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:43][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [INFO:2023-8-15 17:54:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2023-8-15 17:54:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:44][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:45][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 6 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:187]:{getSortList}🚀【*】 ~ file: KSWSceneUnitSorter.lua:18排序检测到子建筑 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 -1 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 2 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/KSWSceneUnitSorter.lua:144]:{realSetPosZ}🚀【*】 ~ file: KSWSceneUnitSorter.lua:135 ~ oneSortItem.furnitureId: 10038 [WARN:2023-8-15 17:54:46][@logic/scene/ksw/unit/buildingcomponent/KSWUnitPositionCtrl.lua:45]:{handleUpdatePosZForSubBuilding}🚀【*】 ~ file: KSWUnitPositionCtrl.lua:40 ~ relateZ: g-s302_damen-2_p001 7 [INFO:2023-8-15 17:54:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-8-15 17:54:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswproduceworktable/kswproduceworktableview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storysystem_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/kongshangworld/kswproduceworktable/kswproduceworktableitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-8-15 17:54:47][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = framework/util/goutil:20: attempt to index local 'container' (a nil value) level:3 framework/util/goutil:20: in function 'findChild' localVals: (*temporary) = attempt to index local 'container' (a nil value) localVals: childName = GoDetail/img_bg/txtDetail level:4 framework/util/goutil:28: in function 'findChildTextComponent' localVals: compName = UnityEngine.UI.Text localVals: childName = GoDetail/img_bg/txtDetail upVals: goutil = table: 0x01356f67f0 level:5 logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:43: in function 'init' localVals: go = item1 (UnityEngine.GameObject) localVals: self = table: 0x015e559280 upVals: KSWProduceHeroWorkSlotCell = table: 0x015e558a30 level:6 logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:7: in function localVals: self = table: 0x015e559280 upVals: KSWProduceHeroWorkSlotCell = table: 0x015e558a30 level:7 [C]: in function 'Add' localVals: (*temporary) = function: 0x0134479548 upVals: = function: 0x01338e0b18 level:8 logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' localVals: i = 0 localVals: self = table: 0x015e551188 localVals: (for step) = 1 localVals: (for limit) = 2 localVals: childTF = item1 (UnityEngine.RectTransform) localVals: childCount = 3 localVals: (for index) = 0 level:9 logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' localVals: self = table: 0x015e551188 upVals: KSWProduceWorkTableItem = table: 0x015e54ab30 level:10 frameworkext/lmvc/view/databinder/ListBinderView:98: in function localVals: self = table: 0x015e54b0a8 localVals: itemGo = item (UnityEngine.GameObject) localVals: cellRect = cell0 (UnityEngine.RectTransform) localVals: _tContainer = item (Framework.LuaComponentContainer) localVals: curIndex = 0 localVals: prevIndex = -1 localVals: cellBehavior = table: 0x015e551188 [ERROR:2023-8-15 17:54:47]17:54:47.134-527: framework/util/goutil:20: attempt to index local 'container' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' framework/util/goutil:20: in function 'findChild' framework/util/goutil:28: in function 'findChildTextComponent' logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:43: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:7: in function [C]: in function 'Add' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' frameworkext/lmvc/view/databinder/ListBinderView:98: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [ERROR:2023-8-15 17:54:47]17:54:47.134-527: framework/util/goutil:20: attempt to index local 'container' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' framework/util/goutil:20: in function 'findChild' framework/util/goutil:28: in function 'findChildTextComponent' logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:43: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceHeroWorkSlotCell:7: in function [C]: in function 'Add' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' frameworkext/lmvc/view/databinder/ListBinderView:98: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [INFO:2023-8-15 17:54:47][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function localVals: msg = framework/util/goutil:20: attempt to index local 'container' (a nil value) level:3 [C]: in function 'Add' localVals: (*temporary) = table: 0x015e558a30 upVals: = function: 0x01338e0b18 level:4 logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' localVals: i = 0 localVals: self = table: 0x015e551188 localVals: (for step) = 1 localVals: (for limit) = 2 localVals: childTF = item1 (UnityEngine.RectTransform) localVals: childCount = 3 localVals: (for index) = 0 level:5 logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' localVals: self = table: 0x015e551188 upVals: KSWProduceWorkTableItem = table: 0x015e54ab30 level:6 frameworkext/lmvc/view/databinder/ListBinderView:98: in function localVals: self = table: 0x015e54b0a8 localVals: itemGo = item (UnityEngine.GameObject) localVals: cellRect = cell0 (UnityEngine.RectTransform) localVals: _tContainer = item (Framework.LuaComponentContainer) localVals: curIndex = 0 localVals: prevIndex = -1 localVals: cellBehavior = table: 0x015e551188 [ERROR:2023-8-15 17:54:47]17:54:47.293-527: framework/util/goutil:20: attempt to index local 'container' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function [C]: in function 'Add' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' frameworkext/lmvc/view/databinder/ListBinderView:98: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [ERROR:2023-8-15 17:54:47]17:54:47.293-527: framework/util/goutil:20: attempt to index local 'container' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function [C]: in function 'Add' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:24: in function 'init' logic/extensions/ksw/view/produceworktableview/KSWProduceWorkTableItem:8: in function 'Awake' frameworkext/lmvc/view/databinder/ListBinderView:98: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [ERROR:2023-8-15 17:54:47]LuaException: framework/util/goutil:20: attempt to index local 'container' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [ERROR:2023-8-15 17:54:47]LuaException: framework/util/goutil:20: attempt to index local 'container' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() [ERROR:2023-8-15 17:54:47]LuaException: framework/util/goutil:20: attempt to index local 'container' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() System.UnhandledExceptionEventHandler:Invoke(Object, UnhandledExceptionEventArgs) [ERROR:2023-8-15 17:54:47]LuaException: framework/util/goutil:20: attempt to index local 'container' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.LuaComponentContainer:Add(GameObject, LuaTable) Framework_LuaComponentContainerWrap:Add(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2, T3, T4) Framework.ScrollRectLoop:DelegateUpdate(ScrollCell) Framework.ScrollRectLoop:Update() System.UnhandledExceptionEventHandler:Invoke(Object, UnhandledExceptionEventArgs)