[INFO:2023-6-26 5:16:33]PJG Start [INFO:2023-6-26 5:16:33]LocalSourceVersion:1.0.0.1 [INFO:2023-6-26 5:16:33]PackageSourceVersion:1.0.0.1 [INFO:2023-6-26 5:16:33]AoUnityStarter Start [INFO:2023-6-26 5:16:33]Start App [INFO:2023-6-26 5:16:33]ResourceCache.Instance.resLoadMode=Direct [INFO:2023-6-26 5:16:33]ResourceCache.Instance.isLuaBundle=False [INFO:2023-6-26 5:16:33]AoUnityStarter StartLua [INFO:2023-6-26 5:16:34][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-6-26 5:16:34][tolua.lua:12]:os: Windows, arch: x64 [INFO:2023-6-26 5:16:34][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-6-26 5:16:34][bootstrap/BootstrapHelper.lua:71]:{closure}=======================百田渠道包======================= [WARN:2023-6-26 5:16:34][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-6-26 5:16:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.buglyWrap.BuglyWrap, [method]:initBugly, [param]:{} [INFO:2023-6-26 5:16:34][bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-6-26 5:16:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2023-6-26 5:16:35][bootstrap/check/CheckMgr.lua:248]:{_startBaitianRequestRemoteVersion}Editor跳过百田请求远端版本号 [INFO:2023-6-26 5:16:35][bootstrap/check/CheckMgr.lua:288]:{onRequestRemoteVersionSuccess}CheckMgr:onRequestRemoteVersionSuccess review nil [INFO:2023-6-26 5:16:35][bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-6-26 5:16:35][bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-6-26 5:16:35][bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-6-26 5:16:35][logic/logicLauncher/LogicLauncher.lua:10]:{onManifestLoaded}is img preload:false [INFO:2023-6-26 5:16:35][logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-6-26 5:16:35][logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2023-6-26 5:16:36][bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-6-26 5:16:36][framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-6-26 5:16:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/106.75.222.243\/pjg\/static\/"} [WARN:2023-6-26 5:16:39][@logic/common/performance/PerformanceMgr.lua:32]:{getDeviceLevel}获得当前设备档次!! 1 4 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:116]:{setResourcesMode}默认高端机 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}缓冲区路径 = C:/Users/linkunze/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:172]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:176]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:184]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-6-26 5:16:39][logic/common/performance/PerformanceMgr.lua:188]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-6-26 5:16:40][logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-6-26 5:16:40][bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-6-26 5:16:40][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:76: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-6-26 5:16:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -119441807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -119355407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -97100207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -97013807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -96927407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -93471407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -93385007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -93298607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -93644207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -93557807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -90447407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -90361007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -90274607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -90188207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -90101807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -90015407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -89929007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -89842607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -89756207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -89669807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -89583407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -89497007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -89410607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -89324207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -89237807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -89151407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -89065007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -88978607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -88892207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -88805807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -88719407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -88633007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -88546607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -88460207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -88373807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -88287407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -88201007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -88114607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -88028207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -87941807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -88287407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -88201007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -88114607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -87423407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -87337007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -87250607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -87164207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -87077807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -86991407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -86905007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -86818607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -86732207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -86645807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -86559407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -86473007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -86386607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -86300207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -86213807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -86127407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -86041007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -85954607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -85868207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -85781807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -85695407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -85609007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -85781807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -85695407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -84572207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -84485807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -84399407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -81548207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -79820207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -79733807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -78956207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -78869807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -77401007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -76105007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -73599407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -72908207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -71439407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -71353007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -71266607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -71180207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -70489007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -68847407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -68761007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -68069807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -66341807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -65218607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -65132207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -63490607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -63404207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -62713007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -62626607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -62540207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -61071407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -60985007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -60898607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -60207407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -58652207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -58565807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -58479407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -57788207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -57701807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -57615407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -57529007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -57442607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -57356207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -57269807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -57183407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -57097007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -57010607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -56924207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -56837807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -56751407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -56665007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -56578607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -56492207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -56405807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -56319407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -56233007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -56146607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -56060207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -55973807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -55887407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -56060207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -55973807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -55887407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -55369007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -53813807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -53727407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -53641007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -52345007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -50789807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -50703407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -50617007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -49925807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -48370607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -48284207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -48197807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -47506607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -45951407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -45865007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -45778607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -44655407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -42322607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -42236207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -42149807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -41458607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -39903407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -39817007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -39730607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -39039407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -37484207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -37397807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -37311407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -36620207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -35065007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -34978607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -34892207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -34201007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -35324207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -35237807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -35151407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -35065007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -34978607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -34892207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -34805807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -34719407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -34633007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -34546607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -34460207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -34373807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -34287407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -34201007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -34114607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -34028207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -33941807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -33855407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -33769007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -33682607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -33596207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -33509807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -33423407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -33337007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -33250607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -33164207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -33077807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -32991407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -32905007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -32818607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -32732207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -32645807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -32559407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -32473007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -31781807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -30226607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -30140207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -30053807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -29362607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -27807407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -27721007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -27634607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -26943407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -25388207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -25301807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -25215407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -24524207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -22969007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -22882607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -22796207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -21500207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -19945007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -19858607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -19772207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -19081007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -17525807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -17439407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -17353007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -16661807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -15106607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -15020207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -14933807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -14242607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -12082607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -11996207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -11909807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -10613807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -9058607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -8972207 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -8885807 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -8194607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -6639407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -6553007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -6466607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119611 时间:2023-04-27 09:00:00 interval = -5170607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119711 时间:2023-05-15 09:00:00 interval = -3615407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119721 时间:2023-05-16 09:00:00 interval = -3529007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119731 时间:2023-05-17 09:00:00 interval = -3442607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 120111 时间:2023-06-01 09:00:00 interval = -2146607 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 120211 时间:2023-06-19 09:00:00 interval = -591407 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 120221 时间:2023-06-20 09:00:00 interval = -505007 [INFO:2023-6-26 5:16:40][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 120231 时间:2023-06-21 09:00:00 interval = -418607 [INFO:2023-6-26 5:16:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2023-6-26 5:16:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145#1148#1149#1150#1153#1154#1155#1158#1159#1160#1163#1164#1165#1168#1169#1170#1173#1174#1175#1178#1179#1180#1183#1184#1185#1188#1189#1190#1193#1194#1195#1198#1199#1200"} [INFO:2023-6-26 5:16:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2023-6-26 5:16:40][logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 99ede1f6ab0eea5e03e85605692c2721307caec6 99ede1f6ab0eea5e03e85605692c2721307caec6 [INFO:2023-6-26 5:16:40]VideoMgr url = Assets/GameAssets/movie/open.mp4 [INFO:2023-6-26 5:16:40]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-6-26 5:16:40][logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:LINKUNZE dateTime:2023/6/26 5:11:00 commitID:321d1e5c67109e89589030d82ef35c9b904380fb CIPipelineID: [pkg]: deviceName:LINKUNZE dateTime:2023/6/26 5:11:00 commitID:321d1e5c67109e89589030d82ef35c9b904380fb CIPipelineID: [INFO:2023-6-26 5:16:41]VideoMgr play开始 [INFO:2023-6-26 5:16:41]视频已经开始播放啦 [INFO:2023-6-26 5:16:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-6-26 5:16:48][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-6-26 5:16:49]VideoMgr stop [INFO:2023-6-26 5:16:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:49]VideoMgr play完毕 [INFO:2023-6-26 5:16:49]VideoMgr stop [INFO:2023-6-26 5:16:49][logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2023-6-26 5:16:49][logic/extensions/noticeweb/controller/NoticeWebController.lua:215]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json [INFO:2023-6-26 5:16:49][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json?packageVersion=-1&version=-1&appCode=shiwuyu&isOutSide=1&channel=267 [INFO:2023-6-26 5:16:49][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-6-26 5:16:49][logic/extensions/noticeweb/controller/NoticeWebController.lua:219]:{closure}NoticeWebController 使用http测试数据 isSuccess = false msg = 404 Not Found [WARN:2023-6-26 5:16:49][@logic/extensions/noticeweb/controller/NoticeWebController.lua:232]:{_onGetNoticeInfo}获取公告失败了,直接跳转到登录界面! [INFO:2023-6-26 5:16:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:50][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=linkz [INFO:2023-6-26 5:16:50][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://106.75.222.243/login0.jsp?account=linkz&platformId=0 [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"fa66083b-f506-4067-9186-ab213f459282"} [INFO:2023-6-26 5:16:50][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 fa66083b-f506-4067-9186-ab213f459282 [INFO:2023-6-26 5:16:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:50][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://106.75.222.243/login.jsp?btSessionId=fa66083b-f506-4067-9186-ab213f459282&clientVersion=0.0.0&sysType=0 [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"f72a9326-e775-4997-a4ac-436bab93b7d4","userName":"0_linkz","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}} [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1687727810 [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-6-26 5:16:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:50][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":69,"sessionId":"f72a9326-e775-4997-a4ac-436bab93b7d4","openKey":""}} [INFO:2023-6-26 5:16:50][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/startgame.jsp?pfKey=&pf=&zoneId=69&sessionId=f72a9326-e775-4997-a4ac-436bab93b7d4&openKey= [INFO:2023-6-26 5:16:50][logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69002,"port":9335,"resultCode":0,"state":1} [INFO:2023-6-26 5:16:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:50][logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9335 [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9335 [INFO:2023-6-26 5:16:50]==============link network is ipv4============ [INFO:2023-6-26 5:16:50]1 status:Connecting [INFO:2023-6-26 5:16:50]1 Connect,ip=106.75.222.243,port=9335,verson=0 [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-6-26 5:16:50]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-6-26 5:16:50]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-6-26 5:16:50]1 Same version,socket.Connected=True [INFO:2023-6-26 5:16:50]1 Do EndConnect [INFO:2023-6-26 5:16:50]1 Do EndConnect Done [INFO:2023-6-26 5:16:50]1 status:Connected [INFO:2023-6-26 5:16:50]1 ConnectSucc True [INFO:2023-6-26 5:16:50][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-6-26 5:16:50]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2023-6-26 5:16:50]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:50]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-6-26 5:16:50]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2023-6-26 5:16:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 326 } [INFO:2023-6-26 5:16:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-6-26 5:16:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-6-26 5:16:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-6-26 5:16:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-6-26 5:16:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:50]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-6-26 5:16:50]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066954299807549 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-6-26 5:16:51][logic/extensions/main/controller/MainController.lua:241]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-6-26 5:16:51][logic/extensions/main/controller/MainController.lua:235]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 78 4 当前队列数量= 11 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllConstructionInfoRequest [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=78,cmd=4,size=11 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=9437 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2743 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=966 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=5450 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 31533027 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2145 baseAttr { hp: 1380 atk: 123 def: 177 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1673927203385 rank: 1 luck: 6 sks { skillId: 41214500 strengthenLevel: 1 } sks { skillId: 41214501 strengthenLevel: 1 } sks { skillId: 41214502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933157 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2127 baseAttr { hp: 4779 atk: 405 def: 487 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675218645556 rank: 3 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 221580 state: 128 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28453430 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2139 baseAttr { hp: 2360 atk: 264 def: 237 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661644606196 rank: 1 luck: 6 sks { skillId: 41213900 strengthenLevel: 1 } sks { skillId: 41213901 strengthenLevel: 1 } sks { skillId: 41213902 strengthenLevel: 1 } exp: 9270 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100151 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933164 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675219419603 rank: 5 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30503002 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2080 baseAttr { hp: 2327 atk: 259 def: 257 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668667354899 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 9270 state: 3 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140254 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933163 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675219364011 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30823003 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670425223802 rank: 5 luck: 5 sks { skillId: 41203107 strengthenLevel: 3 } sks { skillId: 41203108 strengthenLevel: 3 } sks { skillId: 41203109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140217 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933162 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675219327095 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933161 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675219327077 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933160 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2006 baseAttr { hp: 9486 atk: 831 def: 807 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675219327042 rank: 5 luck: 5 sks { skillId: 41200607 strengthenLevel: 3 } sks { skillId: 41200608 strengthenLevel: 3 } sks { skillId: 41200609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30813004 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2068 baseAttr { hp: 2447 atk: 262 def: 225 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670427399250 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30493003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2143 baseAttr { hp: 9665 atk: 971 def: 767 critic: 250 critic_dmg: 940 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668666867706 rank: 5 luck: 6 sks { skillId: 41214307 strengthenLevel: 3 } sks { skillId: 41214308 strengthenLevel: 3 } sks { skillId: 41214309 strengthenLevel: 4 } exp: 2531010 state: 9 strengthenRate: 0 breakthroughCnt: 7 skinId: 140253 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30493002 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2142 baseAttr { hp: 9695 atk: 818 def: 1190 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 269 def: 120 critic: 67 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668666860865 rank: 5 luck: 6 sks { skillId: 41214207 strengthenLevel: 3 } sks { skillId: 41214208 strengthenLevel: 3 } sks { skillId: 41214209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100154 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 269 def: 120 critic: 67 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30493005 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2143 baseAttr { hp: 9665 atk: 971 def: 767 critic: 250 critic_dmg: 940 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668666890384 rank: 5 luck: 6 sks { skillId: 41214307 strengthenLevel: 3 } sks { skillId: 41214308 strengthenLevel: 3 } sks { skillId: 41214309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140253 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30493004 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2142 baseAttr { hp: 9695 atk: 818 def: 1190 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668666890342 rank: 5 luck: 6 sks { skillId: 41214207 strengthenLevel: 3 } sks { skillId: 41214208 strengthenLevel: 3 } sks { skillId: 41214209 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 breakthroughCnt: 7 skinId: 140252 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 33303004 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686275577950 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32333005 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679558944649 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140276 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30103147 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2123 baseAttr { hp: 10130 atk: 830 def: 1055 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666923744685 rank: 5 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140250 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 630 atk: 115 def: 86 critic: 27 critic_dmg: 706 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32333004 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679558858683 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140277 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32333003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2148 baseAttr { hp: 1183 atk: 123 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679557950167 rank: 1 luck: 6 sks { skillId: 41214800 strengthenLevel: 1 } sks { skillId: 41214801 strengthenLevel: 1 } sks { skillId: 41214802 strengthenLevel: 1 } exp: 0 state: 33 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100161 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 33303003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2151 baseAttr { hp: 1342 atk: 122 def: 154 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686270006857 rank: 1 luck: 6 sks { skillId: 41215100 strengthenLevel: 1 } sks { skillId: 41215101 strengthenLevel: 1 } sks { skillId: 41215102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100167 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32333002 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2113 baseAttr { hp: 1494 atk: 122 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679557941201 rank: 1 luck: 6 sks { skillId: 41211300 strengthenLevel: 1 } sks { skillId: 41211301 strengthenLevel: 1 } sks { skillId: 41211302 strengthenLevel: 1 } exp: 0 state: 33 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27733003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2000 baseAttr { hp: 2424 atk: 233 def: 197 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657399767771 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 9270 state: 259 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30553214 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2143 baseAttr { hp: 2805 atk: 240 def: 222 critic: 100 critic_dmg: 580 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668729275289 rank: 1 luck: 6 sks { skillId: 41214300 strengthenLevel: 1 } sks { skillId: 41214301 strengthenLevel: 1 } sks { skillId: 41214302 strengthenLevel: 1 } exp: 9270 state: 128 strengthenRate: 0 breakthroughCnt: 0 skinId: 100155 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30553213 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2142 baseAttr { hp: 2565 atk: 222 def: 330 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668729275258 rank: 1 luck: 6 sks { skillId: 41214200 strengthenLevel: 1 } sks { skillId: 41214201 strengthenLevel: 1 } sks { skillId: 41214202 strengthenLevel: 1 } exp: 9270 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100154 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32333016 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679559490806 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933151 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2127 baseAttr { hp: 2431 atk: 214 def: 253 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675217478731 rank: 1 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 9270 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31933149 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2127 baseAttr { hp: 2431 atk: 214 def: 253 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675217401382 rank: 1 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27953046 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2136 baseAttr { hp: 2242 atk: 266 def: 257 critic: 100 critic_dmg: 1000 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658386054880 rank: 1 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 9270 state: 257 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30833003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2076 baseAttr { hp: 1925 atk: 291 def: 267 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670299710785 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31143013 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2144 baseAttr { hp: 1305 atk: 128 def: 140 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1671491422300 rank: 1 luck: 6 sks { skillId: 41214400 strengthenLevel: 1 } sks { skillId: 41214401 strengthenLevel: 1 } sks { skillId: 41214402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100156 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32393006 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679626624044 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32063019 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677164200278 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32063018 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2147 baseAttr { hp: 7640 atk: 1042 def: 970 critic: 250 critic_dmg: 860 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677164163864 rank: 5 luck: 6 sks { skillId: 41214707 strengthenLevel: 3 } sks { skillId: 41214708 strengthenLevel: 3 } sks { skillId: 41214706 strengthenLevel: 3 } exp: 2531010 state: 131 strengthenRate: 0 breakthroughCnt: 6 skinId: 100159 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30623003 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2085 baseAttr { hp: 2139 atk: 242 def: 227 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1669508784796 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208503 strengthenLevel: 2 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 140146 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31973133 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675938367088 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32063107 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677168742360 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 33 strengthenRate: 0 breakthroughCnt: 0 skinId: 140263 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32063108 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2124 baseAttr { hp: 1325 atk: 126 def: 143 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677168889870 rank: 1 luck: 5 sks { skillId: 41212400 strengthenLevel: 1 } sks { skillId: 41212401 strengthenLevel: 1 } sks { skillId: 41212402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100133 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32043805 isInFormation: true masterPlayerID: 368442 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676782557968 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206606 strengthenLevel: 3 } exp: 2531010 state: 131 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140271 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31943185 isInFormation: false masterPlayerID: 368442 heroTypeIdx: 2127 baseAttr { hp: 1276 atk: 112 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675221746230 rank: 1 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 4 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.066906902939081 移走了序号= 1 的消息,当前队列数量= 10 || 0 HeroInfoListReply 3 1 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=826 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1715 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=9129 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=18 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=78,cmd=4,status=0,size=720 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 368442 name: linkz gender: 2 portrait: 11100001 exp: 1509342 signature: chefTitle: 0 roleNum: 34 heroRate: 23.1 dungeonCount: 150 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 90 heroCharCover: 2077 frame: 11110247 touchCountLeft: 5 registerTime: 1657399755 lastLogoutTime: 1686223886 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 110004 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2077 lastUpdateTime: 1686275614 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 2 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 96437148 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 13 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 7908 lastRecoverTime: 1686447219164 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 8922 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 204 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 145 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 1686517200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 1686517200000 } currencyInfo { currencyId: 26 count: 900 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 8740 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 14 lastRecoverTime: 1686420519164 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 13 lastRecoverTime: 1656626068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1677055121000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1674144433000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 80 lastRecoverTime: 1675932369000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 45 count: 0 lastRecoverTime: 1684991595000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 46 count: 20 lastRecoverTime: 1686269828170 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 326 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } guideInfo { guideId: 73 stepId: -1 } guideInfo { guideId: 74 stepId: -1 } guideInfo { guideId: 76 stepId: -1 } guideInfo { guideId: 77 stepId: -1 } guideInfo { guideId: 79 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } openInfo { id: 190 isOpen: true } openInfo { id: 191 isOpen: true } runHouseHeroUniqueIds: 32333002 runHouseHeroUniqueIds: 32333003 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.12513100355864 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPlayerInfoReply 4 1 [INFO:2023-6-26 5:16:51][logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-06-26 05:16:57","roleExp":1509342,"serverId":"69","registerTime":1657399755,"lastLogoutTime":"2023-06-08 19:31:26","roleId":"368442","roleCTime":1657399755,"type":2,"roleName":"linkz","serverName":"外网周版服","roleLevel":92} [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-06-26 05:16:57","roleExp":1509342,"serverId":"69","registerTime":1657399755,"lastLogoutTime":"2023-06-08 19:31:26","roleId":"368442","roleCTime":1657399755,"type":2,"roleName":"linkz","serverName":"外网周版服","roleLevel":92} [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 45 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 46 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 32063018 } formationHeros { index: 1 typeId: 1 heroUniqueId: 32043805 } state: 1 name: 队伍一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 31933160 equipUniqueIds: 18850760 equipUniqueIds: 18850756 equipUniqueIds: 18850755 } formationHeros { index: 1 typeId: 1 heroUniqueId: 30493002 equipUniqueIds: 18180807 equipUniqueIds: 18180806 equipUniqueIds: 18180808 } formationHeros { index: 2 typeId: 1 heroUniqueId: 30103147 equipUniqueIds: 18850761 equipUniqueIds: 18850759 equipUniqueIds: 18850754 } formationHeros { index: 3 typeId: 1 heroUniqueId: 30823003 equipUniqueIds: 18850758 equipUniqueIds: 18850757 equipUniqueIds: 18850753 } state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 31933157 } formationHeros { index: 1 typeId: 1 heroUniqueId: 30493002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 28453430 } formationHeros { index: 3 typeId: 1 heroUniqueId: 30553214 } state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 1 name: 队伍四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 1 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 1 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } formationInfoList { formationId: 30001 state: 1 name: 队伍一 typeId: 3 seq: 30001 } formationInfoList { formationId: 30002 state: 1 name: 队伍二 typeId: 3 seq: 30002 } formationInfoList { formationId: 30003 state: 1 name: 队伍三 typeId: 3 seq: 30003 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.12513100355864 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 5 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2113 exp: 0 injuredNum: 0 voice: 1149013 voice: 1149015 voice: 1149014 voice: 1149003 infos: 1000690 unreadInfos: 1000690 usingSkinId: 100162 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2123 exp: 0 injuredNum: 1 voice: 1123027 voice: 1123026 voice: 1123028 voice: 1123031 voice: 1123030 voice: 1123033 voice: 1123032 voice: 1123003 voice: 1123035 voice: 1123034 voice: 1123037 voice: 1123036 voice: 1123039 voice: 1123038 voice: 1123013 voice: 1123012 voice: 1123015 voice: 1123014 voice: 1123023 infos: 1000750 unreadInfos: 1000750 usingSkinId: 140250 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2124 exp: 0 injuredNum: 0 voice: 1124003 voice: 1124013 voice: 1124015 voice: 1124014 infos: 1000756 unreadInfos: 1000756 usingSkinId: 100133 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 30000 injuredNum: 0 voice: 1043023 voice: 1043022 voice: 1043021 voice: 1043020 voice: 1043019 voice: 1043018 voice: 1043017 voice: 1043016 voice: 1043015 voice: 1043014 voice: 1043013 voice: 1043012 voice: 1043011 voice: 1043010 voice: 1043009 voice: 1043008 voice: 1043026 voice: 1043025 voice: 1043024 voice: 1043007 voice: 1043006 voice: 1043005 voice: 1043004 voice: 1043003 voice: 1043002 voice: 1043001 voice: 1043000 infos: 1000000 infos: 1000005 infos: 1000004 infos: 1000003 infos: 1000002 infos: 1000001 unreadInfos: 1000000 unreadInfos: 1000005 unreadInfos: 1000004 unreadInfos: 1000003 unreadInfos: 1000002 unreadInfos: 1000001 usingSkinId: 100048 hasShowInjureView: false storyId: 9999001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2127 exp: 0 injuredNum: 0 voice: 1127013 voice: 1127012 voice: 1127015 voice: 1127014 voice: 1127003 voice: 1127004 infos: 1000774 unreadInfos: 1000774 usingSkinId: 100137 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 110 injuredNum: 1 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000007 voice: 1000023 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000001 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 140042 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2001 exp: 0 injuredNum: 0 voice: 1001003 voice: 1001016 voice: 1001015 voice: 1001014 voice: 1001013 voice: 1001012 infos: 1000012 unreadInfos: 1000012 usingSkinId: 100003 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 30000 injuredNum: 1 voice: 1070080 voice: 1070081 voice: 1070082 voice: 1070083 voice: 1070000 voice: 1070001 voice: 1070002 voice: 1070003 voice: 1070004 voice: 1070005 voice: 1070006 voice: 1070007 voice: 1070008 voice: 1070009 voice: 1070010 voice: 1070011 voice: 1070012 voice: 1070013 voice: 1070014 voice: 1070015 voice: 1070032 voice: 1070033 voice: 1070034 voice: 1070035 voice: 1070036 voice: 1070037 voice: 1070038 voice: 1070039 voice: 1070040 voice: 1070041 voice: 1070042 voice: 1070043 voice: 1070044 voice: 1070045 voice: 1070046 voice: 1070047 voice: 1070016 voice: 1070017 voice: 1070018 voice: 1070019 voice: 1070020 voice: 1070021 voice: 1070022 voice: 1070023 voice: 1070024 voice: 1070025 voice: 1070026 voice: 1070027 voice: 1070028 voice: 1070029 voice: 1070030 voice: 1070031 voice: 1070064 voice: 1070065 voice: 1070066 voice: 1070067 voice: 1070068 voice: 1070069 voice: 1070070 voice: 1070071 voice: 1070072 voice: 1070073 voice: 1070074 voice: 1070075 voice: 1070076 voice: 1070077 voice: 1070078 voice: 1070079 voice: 1070048 voice: 1070049 voice: 1070050 voice: 1070051 voice: 1070052 voice: 1070053 voice: 1070054 voice: 1070055 voice: 1070056 voice: 1070057 voice: 1070058 voice: 1070059 voice: 1070060 voice: 1070061 voice: 1070062 voice: 1070063 voiceHeard: 1070080 voiceHeard: 1070081 voiceHeard: 1070082 voiceHeard: 1070083 voiceHeard: 1070000 voiceHeard: 1070001 voiceHeard: 1070002 voiceHeard: 1070003 voiceHeard: 1070004 voiceHeard: 1070005 voiceHeard: 1070006 voiceHeard: 1070007 voiceHeard: 1070008 voiceHeard: 1070009 voiceHeard: 1070010 voiceHeard: 1070011 voiceHeard: 1070012 voiceHeard: 1070013 voiceHeard: 1070014 voiceHeard: 1070015 voiceHeard: 1070032 voiceHeard: 1070033 voiceHeard: 1070034 voiceHeard: 1070035 voiceHeard: 1070036 voiceHeard: 1070037 voiceHeard: 1070038 voiceHeard: 1070039 voiceHeard: 1070040 voiceHeard: 1070041 voiceHeard: 1070042 voiceHeard: 1070043 voiceHeard: 1070044 voiceHeard: 1070045 voiceHeard: 1070046 voiceHeard: 1070047 voiceHeard: 1070016 voiceHeard: 1070017 voiceHeard: 1070018 voiceHeard: 1070019 voiceHeard: 1070020 voiceHeard: 1070021 voiceHeard: 1070022 voiceHeard: 1070023 voiceHeard: 1070024 voiceHeard: 1070025 voiceHeard: 1070026 voiceHeard: 1070027 voiceHeard: 1070028 voiceHeard: 1070029 voiceHeard: 1070030 voiceHeard: 1070031 voiceHeard: 1070064 voiceHeard: 1070065 voiceHeard: 1070066 voiceHeard: 1070067 voiceHeard: 1070068 voiceHeard: 1070069 voiceHeard: 1070070 voiceHeard: 1070071 voiceHeard: 1070072 voiceHeard: 1070073 voiceHeard: 1070074 voiceHeard: 1070075 voiceHeard: 1070076 voiceHeard: 1070077 voiceHeard: 1070078 voiceHeard: 1070079 voiceHeard: 1070048 voiceHeard: 1070049 voiceHeard: 1070050 voiceHeard: 1070051 voiceHeard: 1070052 voiceHeard: 1070053 voiceHeard: 1070054 voiceHeard: 1070055 voiceHeard: 1070056 voiceHeard: 1070057 voiceHeard: 1070058 voiceHeard: 1070059 voiceHeard: 1070060 voiceHeard: 1070061 voiceHeard: 1070062 voiceHeard: 1070063 infos: 1000402 infos: 1000407 infos: 1000406 infos: 1000405 infos: 1000404 infos: 1000403 unreadInfos: 1000402 unreadInfos: 1000407 unreadInfos: 1000406 unreadInfos: 1000405 unreadInfos: 1000404 unreadInfos: 1000403 usingSkinId: 140271 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 15 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 30000 injuredNum: 0 voice: 1060016 voice: 1060017 voice: 1060018 voice: 1060019 voice: 1060020 voice: 1060021 voice: 1060022 voice: 1060023 voice: 1060024 voice: 1060025 voice: 1060026 voice: 1060027 voice: 1060028 voice: 1060029 voice: 1060030 voice: 1060031 voice: 1060000 voice: 1060001 voice: 1060002 voice: 1060003 voice: 1060004 voice: 1060005 voice: 1060006 voice: 1060007 voice: 1060008 voice: 1060009 voice: 1060010 voice: 1060011 voice: 1060012 voice: 1060013 voice: 1060014 voice: 1060015 voice: 1060048 voice: 1060049 voice: 1060050 voice: 1060051 voice: 1060052 voice: 1060053 voice: 1060054 voice: 1060055 voice: 1060056 voice: 1060057 voice: 1060058 voice: 1060059 voice: 1060060 voice: 1060061 voice: 1060062 voice: 1060063 voice: 1060032 voice: 1060033 voice: 1060034 voice: 1060035 voice: 1060036 voice: 1060037 voice: 1060038 voice: 1060039 voice: 1060040 voice: 1060041 voice: 1060042 voice: 1060043 voice: 1060044 voice: 1060045 voice: 1060046 voice: 1060047 voice: 1060080 voice: 1060081 voice: 1060082 voice: 1060083 voice: 1060064 voice: 1060065 voice: 1060066 voice: 1060067 voice: 1060068 voice: 1060069 voice: 1060070 voice: 1060071 voice: 1060072 voice: 1060073 voice: 1060074 voice: 1060075 voice: 1060076 voice: 1060077 voice: 1060078 voice: 1060079 infos: 1000414 infos: 1000415 infos: 1000419 infos: 1000418 infos: 1000417 infos: 1000416 unreadInfos: 1000414 unreadInfos: 1000415 unreadInfos: 1000419 unreadInfos: 1000418 unreadInfos: 1000417 unreadInfos: 1000416 usingSkinId: 100065 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1670427438 contractLevel: 1 contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2069 exp: 80 injuredNum: 0 voice: 1057027 voice: 1057013 voice: 1057014 voice: 1057015 voice: 1057000 voice: 1057001 voice: 1057002 voice: 1057003 infos: 1000420 usingSkinId: 140251 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2005 exp: 0 injuredNum: 0 voice: 1005003 voice: 1005015 voice: 1005014 voice: 1005013 infos: 1000036 unreadInfos: 1000036 usingSkinId: 100010 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2006 exp: 0 injuredNum: 0 voice: 1006015 voice: 1006014 voice: 1006013 voice: 1006012 voice: 1006009 voice: 1006008 voice: 1006006 voice: 1006004 voice: 1006003 infos: 1000042 unreadInfos: 1000042 usingSkinId: 100008 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2136 exp: 20 injuredNum: 1 voice: 1137025 voice: 1137026 voice: 1137013 voice: 1137015 voice: 1137014 voice: 1137000 voice: 1137003 voice: 1137002 voice: 1137005 voice: 1137004 voice: 1137007 voice: 1137006 infos: 1000828 unreadInfos: 1000828 usingSkinId: 100148 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2011 exp: 0 injuredNum: 0 voice: 1011003 voice: 1011015 voice: 1011014 voice: 1011013 infos: 1000072 unreadInfos: 1000072 usingSkinId: 100011 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2139 exp: 85 injuredNum: 0 voice: 1139025 voice: 1139009 voice: 1139013 voice: 1139015 voice: 1139014 voice: 1139003 voice: 1139004 infos: 1000840 unreadInfos: 1000840 usingSkinId: 100151 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2076 exp: 30000 injuredNum: 0 voice: 1068048 voice: 1068049 voice: 1068050 voice: 1068051 voice: 1068052 voice: 1068053 voice: 1068054 voice: 1068055 voice: 1068056 voice: 1068057 voice: 1068058 voice: 1068059 voice: 1068060 voice: 1068061 voice: 1068062 voice: 1068063 voice: 1068032 voice: 1068033 voice: 1068034 voice: 1068035 voice: 1068036 voice: 1068037 voice: 1068038 voice: 1068039 voice: 1068040 voice: 1068041 voice: 1068042 voice: 1068043 voice: 1068044 voice: 1068045 voice: 1068046 voice: 1068047 voice: 1068064 voice: 1068016 voice: 1068017 voice: 1068018 voice: 1068019 voice: 1068020 voice: 1068021 voice: 1068022 voice: 1068023 voice: 1068024 voice: 1068025 voice: 1068026 voice: 1068027 voice: 1068028 voice: 1068029 voice: 1068030 voice: 1068031 voice: 1068000 voice: 1068001 voice: 1068002 voice: 1068003 voice: 1068004 voice: 1068005 voice: 1068006 voice: 1068007 voice: 1068008 voice: 1068009 voice: 1068010 voice: 1068011 voice: 1068012 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 infos: 1000463 infos: 1000467 infos: 1000466 infos: 1000465 infos: 1000464 unreadInfos: 1000462 unreadInfos: 1000463 unreadInfos: 1000467 unreadInfos: 1000466 unreadInfos: 1000465 unreadInfos: 1000464 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1670299751 contractLevel: 1 contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2077 exp: 50 injuredNum: 0 voice: 1062000 voice: 1062003 voice: 1062013 voice: 1062014 voice: 1062015 infos: 1000468 unreadInfos: 1000468 usingSkinId: 100070 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2142 exp: 30000 injuredNum: 1 voice: 1142017 voice: 1142016 voice: 1142019 voice: 1142018 voice: 1142021 voice: 1142020 voice: 1142023 voice: 1142022 voice: 1142025 voice: 1142024 voice: 1142026 voice: 1142001 voice: 1142000 voice: 1142003 voice: 1142002 voice: 1142005 voice: 1142004 voice: 1142007 voice: 1142006 voice: 1142009 voice: 1142008 voice: 1142011 voice: 1142010 voice: 1142013 voice: 1142012 voice: 1142015 voice: 1142014 voiceHeard: 1142026 infos: 1000846 infos: 1000847 infos: 1000851 infos: 1000850 infos: 1000849 infos: 1000848 unreadInfos: 1000851 unreadInfos: 1000850 unreadInfos: 1000849 usingSkinId: 140252 hasShowInjureView: false storyId: 2142001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2143 exp: 30000 injuredNum: 1 voice: 1143001 voice: 1143000 voice: 1143003 voice: 1143002 voice: 1143005 voice: 1143004 voice: 1143007 voice: 1143006 voice: 1143025 voice: 1143024 voice: 1143026 voice: 1143009 voice: 1143008 voice: 1143011 voice: 1143010 voice: 1143013 voice: 1143012 voice: 1143015 voice: 1143014 voice: 1143017 voice: 1143016 voice: 1143019 voice: 1143018 voice: 1143021 voice: 1143020 voice: 1143023 voice: 1143022 voiceHeard: 1143025 voiceHeard: 1143026 voiceHeard: 1143001 voiceHeard: 1143000 voiceHeard: 1143003 voiceHeard: 1143002 voiceHeard: 1143005 voiceHeard: 1143004 voiceHeard: 1143007 voiceHeard: 1143006 voiceHeard: 1143009 voiceHeard: 1143008 voiceHeard: 1143011 voiceHeard: 1143010 voiceHeard: 1143012 voiceHeard: 1143023 voiceHeard: 1143022 infos: 1000852 infos: 1000857 infos: 1000856 infos: 1000855 infos: 1000854 infos: 1000853 usingSkinId: 140253 hasShowInjureView: false storyId: 2143001 storyId: 2143002 storyId: 2143003 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2015 exp: 0 injuredNum: 0 voice: 1016015 voice: 1016014 voice: 1016013 voice: 1016012 voice: 1016003 infos: 1000096 unreadInfos: 1000096 usingSkinId: 100004 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 3 maxLevel: 50 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2144 exp: 30000 injuredNum: 0 voice: 1144017 voice: 1144016 voice: 1144019 voice: 1144018 voice: 1144021 voice: 1144020 voice: 1144023 voice: 1144022 voice: 1144025 voice: 1144024 voice: 1144026 voice: 1144001 voice: 1144000 voice: 1144003 voice: 1144002 voice: 1144005 voice: 1144004 voice: 1144007 voice: 1144006 voice: 1144009 voice: 1144008 voice: 1144011 voice: 1144010 voice: 1144013 voice: 1144012 voice: 1144015 voice: 1144014 infos: 1000858 infos: 1000863 infos: 1000862 infos: 1000861 infos: 1000860 infos: 1000859 unreadInfos: 1000863 unreadInfos: 1000862 unreadInfos: 1000861 usingSkinId: 100156 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2080 exp: 30000 injuredNum: 2 voice: 1120017 voice: 1120016 voice: 1120019 voice: 1120018 voice: 1120021 voice: 1120020 voice: 1120023 voice: 1120022 voice: 1120025 voice: 1120024 voice: 1120027 voice: 1120026 voice: 1120029 voice: 1120028 voice: 1120031 voice: 1120030 voice: 1120001 voice: 1120000 voice: 1120003 voice: 1120002 voice: 1120005 voice: 1120004 voice: 1120007 voice: 1120006 voice: 1120009 voice: 1120008 voice: 1120011 voice: 1120010 voice: 1120013 voice: 1120012 voice: 1120015 voice: 1120014 voice: 1120033 voice: 1120032 voice: 1120035 voice: 1120034 voice: 1120037 voice: 1120036 voice: 1120039 voice: 1120038 voice: 1120041 voice: 1120040 voice: 1120043 voice: 1120042 voice: 1120045 voice: 1120044 voiceHeard: 1120017 voiceHeard: 1120016 voiceHeard: 1120019 voiceHeard: 1120018 voiceHeard: 1120021 voiceHeard: 1120020 voiceHeard: 1120022 voiceHeard: 1120024 voiceHeard: 1120027 voiceHeard: 1120029 voiceHeard: 1120028 voiceHeard: 1120031 voiceHeard: 1120030 voiceHeard: 1120001 voiceHeard: 1120000 voiceHeard: 1120003 voiceHeard: 1120002 voiceHeard: 1120005 voiceHeard: 1120004 voiceHeard: 1120007 voiceHeard: 1120006 voiceHeard: 1120009 voiceHeard: 1120008 voiceHeard: 1120010 voiceHeard: 1120013 voiceHeard: 1120015 voiceHeard: 1120014 voiceHeard: 1120033 voiceHeard: 1120032 voiceHeard: 1120035 voiceHeard: 1120034 voiceHeard: 1120037 voiceHeard: 1120036 voiceHeard: 1120039 voiceHeard: 1120038 voiceHeard: 1120041 voiceHeard: 1120040 voiceHeard: 1120043 voiceHeard: 1120042 voiceHeard: 1120045 voiceHeard: 1120044 infos: 1000486 infos: 1000491 infos: 1000490 infos: 1000489 infos: 1000488 infos: 1000487 unreadInfos: 1000486 unreadInfos: 1000491 unreadInfos: 1000490 unreadInfos: 1000489 unreadInfos: 1000488 unreadInfos: 1000487 usingSkinId: 140254 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027003 voice: 1027048 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027060 voice: 1027059 voice: 1027058 infos: 1000108 unreadInfos: 1000108 usingSkinId: 140263 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2145 exp: 30000 injuredNum: 0 voice: 1145025 voice: 1145024 voice: 1145027 voice: 1145026 voice: 1145009 voice: 1145008 voice: 1145011 voice: 1145010 voice: 1145013 voice: 1145012 voice: 1145015 voice: 1145014 voice: 1145017 voice: 1145016 voice: 1145019 voice: 1145018 voice: 1145021 voice: 1145020 voice: 1145023 voice: 1145022 voice: 1145001 voice: 1145000 voice: 1145003 voice: 1145002 voice: 1145005 voice: 1145004 voice: 1145007 voice: 1145006 voiceHeard: 1145003 infos: 1000864 infos: 1000869 infos: 1000868 infos: 1000867 infos: 1000866 infos: 1000865 unreadInfos: 1000864 unreadInfos: 1000869 unreadInfos: 1000868 unreadInfos: 1000867 unreadInfos: 1000866 unreadInfos: 1000865 usingSkinId: 100157 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2083 exp: 0 injuredNum: 0 voice: 1077075 voice: 1077076 voice: 1077013 voice: 1077077 voice: 1077014 voice: 1077015 voice: 1077027 voice: 1077065 voice: 1077066 voice: 1077003 voice: 1077037 voice: 1077038 voice: 1077039 infos: 1000504 unreadInfos: 1000504 usingSkinId: 140277 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2147 exp: 30000 injuredNum: 1 voice: 1147025 voice: 1147024 voice: 1147027 voice: 1147026 voice: 1147009 voice: 1147008 voice: 1147011 voice: 1147010 voice: 1147013 voice: 1147012 voice: 1147015 voice: 1147014 voice: 1147017 voice: 1147016 voice: 1147019 voice: 1147018 voice: 1147021 voice: 1147020 voice: 1147023 voice: 1147022 voice: 1147001 voice: 1147000 voice: 1147003 voice: 1147002 voice: 1147005 voice: 1147004 voice: 1147007 voice: 1147006 voiceHeard: 1147025 voiceHeard: 1147024 voiceHeard: 1147026 voiceHeard: 1147001 voiceHeard: 1147000 voiceHeard: 1147003 voiceHeard: 1147002 voiceHeard: 1147005 voiceHeard: 1147004 voiceHeard: 1147007 voiceHeard: 1147006 voiceHeard: 1147009 voiceHeard: 1147008 voiceHeard: 1147011 voiceHeard: 1147010 voiceHeard: 1147013 voiceHeard: 1147012 voiceHeard: 1147015 voiceHeard: 1147014 voiceHeard: 1147017 voiceHeard: 1147016 voiceHeard: 1147023 voiceHeard: 1147022 infos: 1000876 infos: 1000879 infos: 1000878 infos: 1000877 infos: 1000881 infos: 1000880 unreadInfos: 1000876 unreadInfos: 1000879 unreadInfos: 1000878 unreadInfos: 1000877 unreadInfos: 1000881 unreadInfos: 1000880 usingSkinId: 100159 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2148 exp: 0 injuredNum: 0 voice: 1148003 voice: 1148013 voice: 1148015 voice: 1148014 infos: 1000882 unreadInfos: 1000882 usingSkinId: 100161 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2085 exp: 30000 injuredNum: 0 voice: 1072016 voice: 1072017 voice: 1072018 voice: 1072019 voice: 1072020 voice: 1072021 voice: 1072022 voice: 1072023 voice: 1072024 voice: 1072025 voice: 1072026 voice: 1072027 voice: 1072000 voice: 1072001 voice: 1072002 voice: 1072003 voice: 1072004 voice: 1072005 voice: 1072006 voice: 1072007 voice: 1072008 voice: 1072009 voice: 1072010 voice: 1072011 voice: 1072012 voice: 1072013 voice: 1072014 voice: 1072015 voiceHeard: 1072016 voiceHeard: 1072017 voiceHeard: 1072018 voiceHeard: 1072019 voiceHeard: 1072020 voiceHeard: 1072021 voiceHeard: 1072022 voiceHeard: 1072024 voiceHeard: 1072027 voiceHeard: 1072000 voiceHeard: 1072001 voiceHeard: 1072002 voiceHeard: 1072013 voiceHeard: 1072015 infos: 1000516 infos: 1000521 infos: 1000520 infos: 1000519 infos: 1000518 infos: 1000517 unreadInfos: 1000516 unreadInfos: 1000521 unreadInfos: 1000520 unreadInfos: 1000519 unreadInfos: 1000518 unreadInfos: 1000517 usingSkinId: 140104 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2151 exp: 30000 injuredNum: 0 voice: 1154001 voice: 1154000 voice: 1154003 voice: 1154002 voice: 1154005 voice: 1154004 voice: 1154007 voice: 1154006 voice: 1154009 voice: 1154008 voice: 1154011 voice: 1154010 voice: 1154013 voice: 1154012 voice: 1154015 voice: 1154014 voice: 1154017 voice: 1154016 voice: 1154019 voice: 1154018 voice: 1154021 voice: 1154020 voice: 1154023 voice: 1154022 voice: 1154025 voice: 1154024 voice: 1154026 infos: 1000912 infos: 1000917 infos: 1000916 infos: 1000915 infos: 1000914 infos: 1000913 usingSkinId: 100167 hasShowInjureView: false storyId: 2151001 storyId: 2151002 storyId: 2151003 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2088 exp: 70 injuredNum: 0 voice: 1084000 voice: 1084001 voice: 1084003 voice: 1084013 voice: 1084014 voice: 1084015 infos: 1000534 unreadInfos: 1000534 usingSkinId: 100092 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 30000 injuredNum: 0 voice: 1025039 voice: 1025038 voice: 1025037 voice: 1025036 voice: 1025035 voice: 1025034 voice: 1025033 voice: 1025032 voice: 1025031 voice: 1025030 voice: 1025029 voice: 1025028 voice: 1025027 voice: 1025026 voice: 1025025 voice: 1025024 voice: 1025046 voice: 1025045 voice: 1025044 voice: 1025043 voice: 1025042 voice: 1025041 voice: 1025040 voice: 1025007 voice: 1025006 voice: 1025005 voice: 1025004 voice: 1025003 voice: 1025002 voice: 1025001 voice: 1025000 voice: 1025023 voice: 1025022 voice: 1025021 voice: 1025020 voice: 1025019 voice: 1025018 voice: 1025017 voice: 1025016 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 voice: 1025011 voice: 1025010 voice: 1025009 voice: 1025008 infos: 1000192 infos: 1000197 infos: 1000196 infos: 1000195 infos: 1000194 infos: 1000193 unreadInfos: 1000192 unreadInfos: 1000197 unreadInfos: 1000196 unreadInfos: 1000195 unreadInfos: 1000194 unreadInfos: 1000193 usingSkinId: 140217 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1670427337 contractLevel: 1 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2102 exp: 0 injuredNum: 0 voice: 1107027 voice: 1107013 voice: 1107014 voice: 1107015 voice: 1107003 infos: 1000618 unreadInfos: 1000618 usingSkinId: 140255 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 voice: 1037027 infos: 1000270 unreadInfos: 1000270 usingSkinId: 140276 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.12513100355864 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 18850751 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1686446492618 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18330751 defineId: 703017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1681953863000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180805 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679615028000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180807 defineId: 702048 experience: 0 heroUniqueId: 30493002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30493002 } gainTime: 1679615050000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180806 defineId: 701048 experience: 1000 heroUniqueId: 30493002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30493002 } gainTime: 1679615040000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18330753 defineId: 701017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1681953867000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850761 defineId: 703016 experience: 0 heroUniqueId: 30103147 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30103147 } gainTime: 1686446492687 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18330752 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1681953865000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850760 defineId: 702016 experience: 0 heroUniqueId: 31933160 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 31933160 } gainTime: 1686446492685 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850759 defineId: 701016 experience: 0 heroUniqueId: 30103147 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30103147 } gainTime: 1686446492682 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850758 defineId: 703016 experience: 0 heroUniqueId: 30823003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30823003 } gainTime: 1686446492680 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850757 defineId: 702016 experience: 0 heroUniqueId: 30823003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30823003 } gainTime: 1686446492678 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850756 defineId: 701016 experience: 0 heroUniqueId: 31933160 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 31933160 } gainTime: 1686446492675 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180809 defineId: 702049 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679615064000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850755 defineId: 703016 experience: 0 heroUniqueId: 31933160 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 31933160 } gainTime: 1686446492672 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180808 defineId: 703048 experience: 1005 heroUniqueId: 30493002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30493002 } gainTime: 1679615052000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850754 defineId: 702016 experience: 0 heroUniqueId: 30103147 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30103147 } gainTime: 1686446492670 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180811 defineId: 703049 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679615068000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850753 defineId: 701016 experience: 0 heroUniqueId: 30823003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 30823003 } gainTime: 1686446492664 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18180810 defineId: 701049 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679615066000 loveLevel: 0 userId: 368442 } equipInfoList { uniqueId: 18850752 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1686446492659 loveLevel: 0 userId: 368442 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.35540530830622 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 7 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000280 count: 1 lastUseTime: 1643680513000 composeCount: 0 isLocked: false } dataList { itemId: 11210158 count: 1 lastUseTime: 1637815737000 composeCount: 0 isLocked: false } dataList { itemId: 11300010 count: 1 lastUseTime: 1650417835000 composeCount: 0 isLocked: false } dataList { itemId: 10000016 count: 1 lastUseTime: 1649711286000 composeCount: 0 isLocked: false } dataList { itemId: 11050016 count: 87 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 10000017 count: 2 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 10000145 count: 12 lastUseTime: 1631493370000 composeCount: 0 isLocked: false } dataList { itemId: 11060002 count: 6 lastUseTime: 1639861443000 composeCount: 0 isLocked: false } dataList { itemId: 11060003 count: 8 lastUseTime: 1639861443000 composeCount: 0 isLocked: false } dataList { itemId: 11060004 count: 10 lastUseTime: 1639861443000 composeCount: 0 isLocked: false } dataList { itemId: 10000276 count: 1 lastUseTime: 1643595648000 composeCount: 0 isLocked: false } dataList { itemId: 11060006 count: 815 lastUseTime: 1626412621000 composeCount: 0 isLocked: false } dataList { itemId: 10000008 count: 4 lastUseTime: 1626421162000 composeCount: 0 isLocked: false } dataList { itemId: 11240123 count: 14 lastUseTime: 1635408826000 composeCount: 0 isLocked: false } dataList { itemId: 10000009 count: 425 lastUseTime: 1626850071000 composeCount: 0 isLocked: false } dataList { itemId: 15901024 count: 10 lastUseTime: 1638857158000 composeCount: 0 isLocked: false } dataList { itemId: 11240127 count: 14 lastUseTime: 1643682656000 composeCount: 0 isLocked: false } dataList { itemId: 10000014 count: 1 lastUseTime: 1650417841000 composeCount: 0 isLocked: false } dataList { itemId: 10000015 count: 2 lastUseTime: 1650417465000 composeCount: 0 isLocked: false } dataList { itemId: 11141181 count: 1 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 15901029 count: 10 lastUseTime: 1638857175000 composeCount: 0 isLocked: false } dataList { itemId: 11070001 count: 14720 lastUseTime: 1626421162000 composeCount: 0 isLocked: false } dataList { itemId: 11210162 count: 1 lastUseTime: 1640653683000 composeCount: 0 isLocked: false } dataList { itemId: 10000001 count: 60 lastUseTime: 1637131172000 composeCount: 0 isLocked: false } dataList { itemId: 11070002 count: 2460 lastUseTime: 1634274055000 composeCount: 0 isLocked: false } dataList { itemId: 11190024 count: 45 lastUseTime: 1625090068000 composeCount: 0 isLocked: false } dataList { itemId: 11190018 count: 10 lastUseTime: 1650417852000 composeCount: 0 isLocked: false } dataList { itemId: 11240066 count: 14 lastUseTime: 1645631963000 composeCount: 0 isLocked: false } dataList { itemId: 11040001 count: 2 lastUseTime: 1635387872000 composeCount: 0 isLocked: false } dataList { itemId: 11210113 count: 1 lastUseTime: 1641776108000 composeCount: 0 isLocked: false } dataList { itemId: 11040002 count: 54 lastUseTime: 1626412623000 composeCount: 0 isLocked: false } dataList { itemId: 11040003 count: 32 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 11210112 count: 1 lastUseTime: 1641776111000 composeCount: 0 isLocked: false } dataList { itemId: 11440001 count: 6 lastUseTime: 1637757942000 composeCount: 0 isLocked: false } dataList { itemId: 11050008 count: 87 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 15902019 count: 20 lastUseTime: 1650193898000 composeCount: 0 isLocked: false } dataList { itemId: 11050009 count: 6 lastUseTime: 1631491484000 composeCount: 0 isLocked: false } dataList { itemId: 11050010 count: 17 lastUseTime: 1650417852000 composeCount: 0 isLocked: false } dataList { itemId: 11050011 count: 27 lastUseTime: 1650417847000 composeCount: 0 isLocked: false } dataList { itemId: 10000299 count: 621 lastUseTime: 1654733907389 composeCount: 0 isLocked: false } dataList { itemId: 11050012 count: 87 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 11050013 count: 9 lastUseTime: 1631491484000 composeCount: 0 isLocked: false } dataList { itemId: 11050014 count: 17 lastUseTime: 1650417852000 composeCount: 0 isLocked: false } dataList { itemId: 11050015 count: 27 lastUseTime: 1650417848000 composeCount: 0 isLocked: false } dataList { itemId: 11050001 count: 9 lastUseTime: 1631491484000 composeCount: 0 isLocked: false } dataList { itemId: 11050002 count: 17 lastUseTime: 1650417854000 composeCount: 0 isLocked: false } dataList { itemId: 11050003 count: 27 lastUseTime: 1650417849000 composeCount: 0 isLocked: false } dataList { itemId: 11050004 count: 87 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 11050005 count: 9 lastUseTime: 1631491484000 composeCount: 0 isLocked: false } dataList { itemId: 11050006 count: 17 lastUseTime: 1650417854000 composeCount: 0 isLocked: false } dataList { itemId: 11050007 count: 27 lastUseTime: 1650417849000 composeCount: 0 isLocked: false } dataList { itemId: 15902003 count: 2 lastUseTime: 1638857029000 composeCount: 0 isLocked: false } dataList { itemId: 15902005 count: 4 lastUseTime: 1638856974000 composeCount: 0 isLocked: false } dataList { itemId: 11180002 count: 21 lastUseTime: 1649710588000 composeCount: 0 isLocked: false } dataList { itemId: 11090147 count: 3 lastUseTime: 1645629135000 composeCount: 0 isLocked: false } dataList { itemId: 15902012 count: 2 lastUseTime: 1638856983000 composeCount: 0 isLocked: false } dataList { itemId: 11240037 count: 1 lastUseTime: 1648025657000 composeCount: 0 isLocked: false } dataList { itemId: 11190008 count: 5 lastUseTime: 1650417835000 composeCount: 0 isLocked: false } dataList { itemId: 11240061 count: 1 lastUseTime: 1644640438000 composeCount: 0 isLocked: false } dataList { itemId: 10000196 count: 1 lastUseTime: 1638857133000 composeCount: 0 isLocked: false } dataList { itemId: 10000197 count: 2 lastUseTime: 1638857144000 composeCount: 0 isLocked: false } dataList { itemId: 10000325 count: 99463 lastUseTime: 1654063970668 composeCount: 0 isLocked: false } dataList { itemId: 10000198 count: 2 lastUseTime: 1638857148000 composeCount: 0 isLocked: false } dataList { itemId: 11190004 count: 1 lastUseTime: 1650417848000 composeCount: 0 isLocked: false } dataList { itemId: 10000199 count: 2 lastUseTime: 1638857145000 composeCount: 0 isLocked: false } dataList { itemId: 11240139 count: 3 lastUseTime: 1630108635000 composeCount: 0 isLocked: false } dataList { itemId: 11240136 count: 2 lastUseTime: 1626851474000 composeCount: 0 isLocked: false } dataList { itemId: 10000123 count: 13 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 11249999 count: 38 lastUseTime: 1639861443000 composeCount: 0 isLocked: false } dataList { itemId: 11240015 count: 5 lastUseTime: 1643682527000 composeCount: 0 isLocked: false } dataList { itemId: 11240143 count: 14 lastUseTime: 1637130897000 composeCount: 0 isLocked: false } dataList { itemId: 11240142 count: 14 lastUseTime: 1637130897000 composeCount: 0 isLocked: false } dataList { itemId: 11240003 count: 1 lastUseTime: 1648025657000 composeCount: 0 isLocked: false } dataList { itemId: 11160002 count: 4 lastUseTime: 1650417953000 composeCount: 0 isLocked: false } dataList { itemId: 11240002 count: 1 lastUseTime: 1644640454000 composeCount: 0 isLocked: false } dataList { itemId: 11160003 count: 14 lastUseTime: 1629262559000 composeCount: 0 isLocked: false } dataList { itemId: 15903003 count: 4 lastUseTime: 1638857038000 composeCount: 0 isLocked: false } dataList { itemId: 11240001 count: 14 lastUseTime: 1643683289000 composeCount: 0 isLocked: false } dataList { itemId: 11240006 count: 14 lastUseTime: 1643683331000 composeCount: 0 isLocked: false } dataList { itemId: 11210180 count: 1 lastUseTime: 1654741384015 composeCount: 0 isLocked: false } dataList { itemId: 11240031 count: 14 lastUseTime: 1643682479000 composeCount: 0 isLocked: false } dataList { itemId: 11090143 count: 1 lastUseTime: 1637820955000 composeCount: 0 isLocked: false } dataList { itemId: 11090142 count: 1 lastUseTime: 1637820960000 composeCount: 0 isLocked: false } dataList { itemId: 11240147 count: 16 lastUseTime: 1645629125000 composeCount: 0 isLocked: false } dataList { itemId: 11240151 count: 1 lastUseTime: 1654737060775 composeCount: 0 isLocked: false } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.35540530830622 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 8 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10007 barrierId: 10007052 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star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017151 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017152 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017153 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10018 barrierId: 10018011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10018 barrierId: 10018012 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001061 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001071 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001081 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001091 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001092 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 711001 barrierId: 711001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 711001 barrierId: 711001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 711001 barrierId: 711001031 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10018 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10017 notFirstInDungeonId: 10016 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.35540530830622 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 9 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009 banIds: 36000000 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.39870890974998 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.39870890974998 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 11 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 2003880 totalPayCount: 2008775 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-6-26 5:16:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-6-26 5:16:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.43204541131854 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 1 constructionBasicInfos { defineId: 10018 count: 0 } constructionBasicInfos { defineId: 10019 count: 0 } constructionBasicInfos { defineId: 10024 count: 1 } constructionBasicInfos { defineId: 10025 count: 0 } constructionBasicInfos { defineId: 10014 count: 0 } constructionResourceInfos { uniqueId: 690122 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690123 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690120 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690121 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690062 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690063 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690061 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 600001 defineId: 10001 level: 7 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690114 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 640001 defineId: 10003 level: 2 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690115 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 670019 defineId: 10002 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 640003 defineId: 10009 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 600003 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690112 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 640002 defineId: 10009 level: 2 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690113 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 600002 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690118 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690116 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690117 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610008 defineId: 10007 level: 4 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610001 defineId: 10004 level: 4 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690066 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690067 defineId: 10010 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610003 defineId: 10007 level: 4 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690064 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610002 defineId: 10007 level: 4 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690065 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610005 defineId: 10006 level: 3 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610004 defineId: 10006 level: 4 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690068 defineId: 10011 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 610007 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690069 defineId: 10005 level: 1 resourceCount: 0 isUsing: 0 } constructionResourceInfos { uniqueId: 610006 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690106 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690107 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 620024 defineId: 10006 level: 3 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690105 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690110 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690111 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690108 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690109 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690103 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } constructionResourceInfos { uniqueId: 690101 defineId: 10005 level: 1 resourceCount: 0 isUsing: 1 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllConstructionInfoReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 78 4 所需时间单位秒 = 0.43204541131854 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllConstructionInfoReply 14 1 [INFO:2023-6-26 5:16:51][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}12th Gen Intel(R) Core(TM) i5-12400 [INFO:2023-6-26 5:16:51][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2023-6-26 5:16:51][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: 12th Gen Intel(R) Core(TM) i5-12400 memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=46,cmd=1,size=213 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 21 当前队列数量= 14 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldLabInfoRequest [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51]==> Sender Auto Serialize Message,extId=80,cmd=21,size=9 [INFO:2023-6-26 5:16:51]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:51][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/main/controller/MainController:154: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:306: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:260: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/constructionstorage/agent/ConstructionStoreAgent:106: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:16:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:51][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:16:51][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [WARN:2023-6-26 5:16:51][@logic/extensions/constructionstorage/agent/ConstructionStoreAgent.lua:123]:{func}🚀【*】 ~ file: ConstructionStoreAgent.lua:121 ~ allBuildingData: table: 0x023535e74d30 { 1 = { severUniqueId = 0, id = 10024, count = 1, severType = 1, buildingID = 10024, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 2 = { severUniqueId = 690122, resourceCount = 0, isUsing = 1, id = 690122, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 3 = { severUniqueId = 690123, resourceCount = 0, isUsing = 1, id = 690123, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 4 = { severUniqueId = 690120, resourceCount = 0, isUsing = 1, id = 690120, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 5 = { severUniqueId = 690121, resourceCount = 0, isUsing = 1, id = 690121, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 6 = { severUniqueId = 690062, resourceCount = 0, isUsing = 1, id = 690062, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 7 = { severUniqueId = 690063, resourceCount = 0, isUsing = 1, id = 690063, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 8 = { severUniqueId = 690061, resourceCount = 0, isUsing = 1, id = 690061, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 9 = { severUniqueId = 600001, resourceCount = 0, isUsing = 1, id = 600001, count = 1, buildingID = 10001, severType = 2, level = 7, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 10 = { severUniqueId = 690114, resourceCount = 0, isUsing = 1, id = 690114, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 11 = { severUniqueId = 640001, resourceCount = 0, isUsing = 1, id = 640001, count = 1, buildingID = 10003, severType = 2, level = 2, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 12 = { severUniqueId = 690115, resourceCount = 0, isUsing = 1, id = 690115, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 13 = { severUniqueId = 670019, resourceCount = 0, isUsing = 1, id = 670019, count = 1, buildingID = 10002, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 14 = { severUniqueId = 640003, resourceCount = 0, isUsing = 1, id = 640003, count = 1, buildingID = 10009, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 15 = { severUniqueId = 600003, resourceCount = 0, isUsing = 1, id = 600003, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 16 = { severUniqueId = 690112, resourceCount = 0, isUsing = 1, id = 690112, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 17 = { severUniqueId = 640002, resourceCount = 0, isUsing = 1, id = 640002, count = 1, buildingID = 10009, severType = 2, level = 2, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 18 = { severUniqueId = 690113, resourceCount = 0, isUsing = 1, id = 690113, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 19 = { severUniqueId = 600002, resourceCount = 0, isUsing = 1, id = 600002, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 20 = { severUniqueId = 690118, resourceCount = 0, isUsing = 1, id = 690118, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 21 = { severUniqueId = 690116, resourceCount = 0, isUsing = 1, id = 690116, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 22 = { severUniqueId = 690117, resourceCount = 0, isUsing = 1, id = 690117, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 23 = { severUniqueId = 610008, resourceCount = 0, isUsing = 1, id = 610008, count = 1, buildingID = 10007, severType = 2, level = 4, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 24 = { severUniqueId = 610001, resourceCount = 0, isUsing = 1, id = 610001, count = 1, buildingID = 10004, severType = 2, level = 4, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 25 = { severUniqueId = 690066, resourceCount = 0, isUsing = 1, id = 690066, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 26 = { severUniqueId = 690067, resourceCount = 0, isUsing = 1, id = 690067, count = 1, buildingID = 10010, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 27 = { severUniqueId = 610003, resourceCount = 0, isUsing = 1, id = 610003, count = 1, buildingID = 10007, severType = 2, level = 4, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 28 = { severUniqueId = 690064, resourceCount = 0, isUsing = 1, id = 690064, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 29 = { severUniqueId = 610002, resourceCount = 0, isUsing = 1, id = 610002, count = 1, buildingID = 10007, severType = 2, level = 4, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 30 = { severUniqueId = 690065, resourceCount = 0, isUsing = 1, id = 690065, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 31 = { severUniqueId = 610005, resourceCount = 0, isUsing = 1, id = 610005, count = 1, buildingID = 10006, severType = 2, level = 3, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 32 = { severUniqueId = 610004, resourceCount = 0, isUsing = 1, id = 610004, count = 1, buildingID = 10006, severType = 2, level = 4, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 33 = { severUniqueId = 690068, resourceCount = 0, isUsing = 1, id = 690068, count = 1, buildingID = 10011, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 34 = { severUniqueId = 610007, resourceCount = 0, isUsing = 1, id = 610007, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 35 = { severUniqueId = 690069, resourceCount = 0, isUsing = 0, id = 690069, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 36 = { severUniqueId = 610006, resourceCount = 0, isUsing = 1, id = 610006, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 37 = { severUniqueId = 690106, resourceCount = 0, isUsing = 1, id = 690106, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 38 = { severUniqueId = 690107, resourceCount = 0, isUsing = 1, id = 690107, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 39 = { severUniqueId = 620024, resourceCount = 0, isUsing = 1, id = 620024, count = 1, buildingID = 10006, severType = 2, level = 3, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 40 = { severUniqueId = 690105, resourceCount = 0, isUsing = 1, id = 690105, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 41 = { severUniqueId = 690110, resourceCount = 0, isUsing = 1, id = 690110, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 42 = { severUniqueId = 690111, resourceCount = 0, isUsing = 1, id = 690111, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 43 = { severUniqueId = 690108, resourceCount = 0, isUsing = 1, id = 690108, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 44 = { severUniqueId = 690109, resourceCount = 0, isUsing = 1, id = 690109, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 45 = { severUniqueId = 690103, resourceCount = 0, isUsing = 1, id = 690103, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, 46 = { severUniqueId = 690101, resourceCount = 0, isUsing = 1, id = 690101, count = 1, buildingID = 10005, severType = 2, level = 1, __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = { __newindex = function: 0x023535fc49d0, copyToSelf = function: 0x023535923568, New = function: 0x023535feed28, getSortNum = function: 0x023535963f38, copyFromSeverData = function: 0x023535a98cc8, getCount = function: 0x023535942628, ctor = function: 0x023535ef5638, __index = 循环引用: table: 0x023535fe38b8, __newindex = function: 0x023535fe3938, }, }, } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 5 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 15 1 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=87 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.058668900281191 移走了序号= 1 的消息,当前队列数量= 14 || 0 SubmitClientDataReply 16 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2006 exp: 0 injuredNum: 0 voice: 1006015 voice: 1006014 voice: 1006013 voice: 1006012 voice: 1006009 voice: 1006008 voice: 1006023 voice: 1006006 voice: 1006004 voice: 1006003 infos: 1000042 unreadInfos: 1000042 usingSkinId: 100008 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 17 1 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2006 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=32 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=43 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=3493 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 11401 tag: 2 num: 0 makeCount: 30 } food { foodId: 10201 tag: 5 num: 0 makeCount: 30 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.092311900109053 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetFoodReply 19 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 30493004 cookBookId: 0 num: 0 beginTime: 1676178521000 endTime: 1676178521000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.092311900109053 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetKitchenReply 20 1 [INFO:2023-6-26 5:16:51][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:16:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.092311900109053 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetPopUpMessageReply 21 1 [INFO:2023-6-26 5:16:51][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:16:51][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:16:51][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=2175 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=12 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=222 [INFO:2023-6-26 5:16:51]DestroyUnusedResources:15,2,time=,paths: [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=316 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=4467 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=727 [INFO:2023-6-26 5:16:51]<== Receiver Message, socketClient version=1,extId=80,cmd=21,status=0,size=8 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1658386072 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000131 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686275577 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000259 state: 0 heroUniqueId: 0 heroId: 2123 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1666923745 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675219285 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000130 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686275577 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000261 state: 0 heroUniqueId: 0 heroId: 2123 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1666923745 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000260 state: 0 heroUniqueId: 0 heroId: 2123 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1666923745 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000132 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686275577 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000263 state: 0 heroUniqueId: 0 heroId: 2124 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677168890 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675219327 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675219327 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000262 state: 0 heroUniqueId: 0 heroId: 2124 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677168890 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000264 state: 0 heroUniqueId: 0 heroId: 2124 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677168890 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675219327 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000143 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1670299711 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000271 state: 0 heroUniqueId: 0 heroId: 2127 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675217401 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000142 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1670299711 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675938367 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1675218453 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000144 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1670299711 doneCount: 0 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dailyCount: 0 expireTime: 1686517200 } heroCounts { heroId: 2088 isUnLocked: true dailyCount: 0 expireTime: 1686517200 } heroCounts { heroId: 2031 isUnLocked: true dailyCount: 0 expireTime: 1686517200 } heroCounts { heroId: 2102 isUnLocked: true dailyCount: 0 expireTime: 1686517200 } heroCounts { heroId: 2044 isUnLocked: true dailyCount: 0 expireTime: 1686517200 } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.1256422996521 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetHeroTaskInfosReply 22 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1866643199 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 9999 value: 1 time: 0 } infos { id: 2000 value: 1 time: 0 } infos { id: 2066 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defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 infos { id: 31933157 value: 1 time: 0 } infos { id: 30553214 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 31933157 value: 1 time: 0 } infos { id: 32063018 value: 1 time: 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false } redDotInfos { defineId: 378 infos { id: 10377 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 infos { id: 137 value: 0 time: 1687363199 } replaceAll: false } redDotInfos { defineId: 640 replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 infos { id: 0 value: 1 time: 1686517200 } replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1688133600 } replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1686517200 } infos { id: 3 value: 1 time: 1688133600 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 2 time: 1686517200 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 657 infos { id: 164 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 666 infos { id: 1001 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 1 time: 1686454200 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1686499200 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1686517210 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 17 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 440 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 467 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 732 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 738 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 742 infos { id: 10635 value: 1 time: 1686499200 } infos { id: 10638 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 743 replaceAll: false } redDotInfos { defineId: 744 replaceAll: false } redDotInfos { defineId: 233 infos { id: 34 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 745 infos { id: 4 value: 0 time: 1687363199 } replaceAll: false } redDotInfos { defineId: 239 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 1 time: 1686513600 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1686517202 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.1256422996521 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetRedDotInfosReply 23 1 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 369042 [INFO:2023-6-26 5:16:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-6-26 5:16:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.1256422996521 移走了序号= 1 的消息,当前队列数量= 8 || 0 LoadFriendInfosReply 24 1 [INFO:2023-6-26 5:16:52][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 2175 name: ptIDIP-GM108349 cliqueId: 1 purpose: 15644使用GM生成协会, 时间:2021-09-09 14:24:46 heroId: 2001 level: 1 liveness: 0 memberCount: 2 auditJoin: false leaderMember { userId: 368442 nickName: linkz position: 1 liveness: 0 isOnline: true datetime: 1686445894 portrait: 11100001 frame: 11110247 level: 92 banChatTime: 0 gender: 2 isReturn: true } myMember { userId: 368442 nickName: linkz position: 1 liveness: 0 isOnline: true datetime: 1686445894 portrait: 11100001 frame: 11110247 level: 92 banChatTime: 0 gender: 2 isReturn: true } extInfo { } capital: 132 geCapital: 132 createTime: 1631168687 mergeTime: 0 skinId: 100003 } createSNCount: 0 leaveTime: 0 joinTime: 1657399812 leaveReason: 2 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.49865651130676 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetReply 25 1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 3 当前队列数量= 8 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DeleteOfflineMsgRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=35,cmd=3,size=9 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.49865651130676 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 26 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140032 expirySeconds: 0 isView: false } skinInfos { skinId: 140167 expirySeconds: 0 isView: false } skinInfos { skinId: 140100 expirySeconds: 0 isView: true } skinInfos { skinId: 140042 expirySeconds: 0 isView: true } skinInfos { skinId: 140104 expirySeconds: 0 isView: true accessoriesIds: 160026 } skinInfos { skinId: 140044 expirySeconds: 0 isView: false } skinInfos { skinId: 140173 expirySeconds: 0 isView: false } skinInfos { skinId: 140245 expirySeconds: 0 isView: false } skinInfos { skinId: 140250 expirySeconds: 0 isView: true } skinInfos { skinId: 140251 expirySeconds: 0 isView: true } skinInfos { skinId: 140123 expirySeconds: 0 isView: false } skinInfos { skinId: 140254 expirySeconds: 0 isView: true } skinInfos { skinId: 140255 expirySeconds: 0 isView: true } skinInfos { skinId: 140252 expirySeconds: 0 isView: true } skinInfos { skinId: 140125 expirySeconds: 0 isView: false } skinInfos { skinId: 140253 expirySeconds: 0 isView: true } skinInfos { skinId: 140263 expirySeconds: 0 isView: true } skinInfos { skinId: 140197 expirySeconds: 0 isView: false } skinInfos { skinId: 140270 expirySeconds: 0 isView: false } skinInfos { skinId: 140271 expirySeconds: 0 isView: true } skinInfos { skinId: 140146 expirySeconds: 0 isView: true } skinInfos { skinId: 140274 expirySeconds: 0 isView: false } skinInfos { skinId: 140275 expirySeconds: 0 isView: false } skinInfos { skinId: 100080 expirySeconds: 0 isView: true accessoriesIds: 160026 } skinInfos { skinId: 110004 expirySeconds: 0 isView: false } skinInfos { skinId: 140276 expirySeconds: 0 isView: true } skinInfos { skinId: 140277 expirySeconds: 0 isView: true } skinInfos { skinId: 140091 expirySeconds: 0 isView: false } skinInfos { skinId: 140217 expirySeconds: 0 isView: true } skinInfos { skinId: 140156 expirySeconds: 0 isView: true } [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.49865651130676 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 27 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0 bondCardInfos { defineId: 1024 level: 0 createTime: 0 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 0 createTime: 0 skills { skillId: 220251 intValue: 100 nextValue: 110 } skills { skillId: 220253 intValue: 20 nextValue: 22 } skills { skillId: 220252 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1026 level: 0 createTime: 0 skills { skillId: 220523 intValue: 20 nextValue: 22 } skills { skillId: 220522 intValue: 10 nextValue: 11 } skills { skillId: 220521 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1027 level: 0 createTime: 0 skills { skillId: 220711 intValue: 100 nextValue: 110 } skills { skillId: 220713 intValue: 20 nextValue: 22 } skills { skillId: 220712 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1028 level: 0 createTime: 0 skills { skillId: 220731 intValue: 100 nextValue: 110 } skills { skillId: 220733 intValue: 20 nextValue: 22 } skills { skillId: 220732 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1029 level: 0 createTime: 0 skills { skillId: 220513 intValue: 20 nextValue: 22 } skills { skillId: 220512 intValue: 10 nextValue: 11 } skills { skillId: 220511 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1030 level: 0 createTime: 0 skills { skillId: 220331 intValue: 100 nextValue: 110 } skills { skillId: 220333 intValue: 20 nextValue: 22 } skills { skillId: 220332 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1031 level: 0 createTime: 0 skills { skillId: 220963 intValue: 20 nextValue: 22 } skills { skillId: 220962 intValue: 10 nextValue: 11 } skills { skillId: 220961 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1032 level: 0 createTime: 0 skills { skillId: 220623 intValue: 20 nextValue: 22 } skills { skillId: 220622 intValue: 10 nextValue: 11 } skills { skillId: 220621 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1033 level: 0 createTime: 0 skills { skillId: 220403 intValue: 20 nextValue: 22 } skills { skillId: 220402 intValue: 10 nextValue: 11 } skills { skillId: 220401 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1034 level: 0 createTime: 0 skills { skillId: 220113 intValue: 20 nextValue: 22 } skills { skillId: 220112 intValue: 10 nextValue: 11 } skills { skillId: 220111 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1035 level: 0 createTime: 0 skills { skillId: 220391 intValue: 100 nextValue: 110 } skills { skillId: 220393 intValue: 20 nextValue: 22 } skills { skillId: 220392 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1036 level: 0 createTime: 0 skills { skillId: 220583 intValue: 20 nextValue: 22 } skills { skillId: 220582 intValue: 10 nextValue: 11 } skills { skillId: 220581 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1037 level: 0 createTime: 0 skills { skillId: 220833 intValue: 20 nextValue: 22 } skills { skillId: 220832 intValue: 10 nextValue: 11 } skills { skillId: 220831 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1038 level: 0 createTime: 0 skills { skillId: 220851 intValue: 100 nextValue: 110 } skills { skillId: 220853 intValue: 20 nextValue: 22 } skills { skillId: 220852 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1039 level: 0 createTime: 0 skills { skillId: 220843 intValue: 20 nextValue: 22 } skills { skillId: 220842 intValue: 10 nextValue: 11 } skills { skillId: 220841 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1040 level: 0 createTime: 0 skills { skillId: 220673 intValue: 20 nextValue: 22 } skills { skillId: 220672 intValue: 10 nextValue: 11 } skills { skillId: 220671 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1041 level: 0 createTime: 0 skills { skillId: 220663 intValue: 20 nextValue: 22 } skills { skillId: 220662 intValue: 10 nextValue: 11 } skills { skillId: 220661 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1042 level: 0 createTime: 0 skills { skillId: 220783 intValue: 20 nextValue: 22 } skills { skillId: 220782 intValue: 10 nextValue: 11 } skills { skillId: 220781 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1043 level: 0 createTime: 0 skills { skillId: 220263 intValue: 20 nextValue: 22 } skills { skillId: 220262 intValue: 10 nextValue: 11 } skills { skillId: 220261 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1044 level: 0 createTime: 0 skills { skillId: 220651 intValue: 100 nextValue: 110 } skills { skillId: 220653 intValue: 20 nextValue: 22 } skills { skillId: 220652 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1045 level: 0 createTime: 0 skills { skillId: 221043 intValue: 20 nextValue: 22 } skills { skillId: 221042 intValue: 10 nextValue: 11 } skills { skillId: 221041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1046 level: 0 createTime: 0 skills { skillId: 221211 intValue: 100 nextValue: 110 } skills { skillId: 221213 intValue: 20 nextValue: 22 } skills { skillId: 221212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1047 level: 0 createTime: 0 skills { skillId: 220491 intValue: 100 nextValue: 110 } skills { skillId: 220493 intValue: 20 nextValue: 22 } skills { skillId: 220492 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1048 level: 0 createTime: 0 skills { skillId: 220871 intValue: 100 nextValue: 110 } skills { skillId: 220873 intValue: 20 nextValue: 22 } skills { skillId: 220872 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1049 level: 0 createTime: 0 skills { skillId: 299991 intValue: 100 nextValue: 110 } skills { skillId: 299992 intValue: 10 nextValue: 11 } skills { skillId: 299993 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 1050 level: 0 createTime: 0 skills { skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 0 createTime: 0 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 0 createTime: 0 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 0 createTime: 0 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 0 createTime: 0 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 0 createTime: 0 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1056 level: 0 createTime: 0 skills { skillId: 220183 intValue: 20 nextValue: 22 } skills { skillId: 220182 intValue: 10 nextValue: 11 } skills { skillId: 220181 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1057 level: 0 createTime: 0 skills { skillId: 220193 intValue: 20 nextValue: 22 } skills { skillId: 220192 intValue: 10 nextValue: 11 } skills { skillId: 220191 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1058 level: 0 createTime: 0 skills { skillId: 220203 intValue: 20 nextValue: 22 } skills { skillId: 220202 intValue: 10 nextValue: 11 } skills { skillId: 220201 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1059 level: 0 createTime: 0 skills { skillId: 220231 intValue: 100 nextValue: 110 } skills { skillId: 220233 intValue: 20 nextValue: 22 } skills { skillId: 220232 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1060 level: 0 createTime: 0 skills { skillId: 220243 intValue: 20 nextValue: 22 } skills { skillId: 220242 intValue: 10 nextValue: 11 } skills { skillId: 220241 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1061 level: 0 createTime: 0 skills { skillId: 220273 intValue: 20 nextValue: 22 } skills { skillId: 220272 intValue: 10 nextValue: 11 } skills { skillId: 220271 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1062 level: 0 createTime: 0 skills { skillId: 220283 intValue: 20 nextValue: 22 } skills { skillId: 220282 intValue: 10 nextValue: 11 } skills { skillId: 220281 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1063 level: 0 createTime: 0 skills { skillId: 220291 intValue: 100 nextValue: 110 } skills { skillId: 220293 intValue: 20 nextValue: 22 } skills { skillId: 220292 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1064 level: 0 createTime: 0 skills { skillId: 220303 intValue: 20 nextValue: 22 } skills { skillId: 220302 intValue: 10 nextValue: 11 } skills { skillId: 220301 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1065 level: 0 createTime: 0 skills { skillId: 220311 intValue: 100 nextValue: 110 } skills { skillId: 220313 intValue: 20 nextValue: 22 } skills { skillId: 220312 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1066 level: 0 createTime: 0 skills { skillId: 220383 intValue: 20 nextValue: 22 } skills { skillId: 220382 intValue: 10 nextValue: 11 } skills { skillId: 220381 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1067 level: 0 createTime: 0 skills { skillId: 220353 intValue: 20 nextValue: 22 } skills { skillId: 220352 intValue: 10 nextValue: 11 } skills { skillId: 220351 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1068 level: 0 createTime: 0 skills { skillId: 220363 intValue: 20 nextValue: 22 } skills { skillId: 220362 intValue: 10 nextValue: 11 } skills { skillId: 220361 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1069 level: 0 createTime: 0 skills { skillId: 220323 intValue: 20 nextValue: 22 } skills { skillId: 220322 intValue: 10 nextValue: 11 } skills { skillId: 220321 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1070 level: 0 createTime: 0 skills { skillId: 220371 intValue: 100 nextValue: 110 } skills { skillId: 220373 intValue: 20 nextValue: 22 } skills { skillId: 220372 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1071 level: 0 createTime: 0 skills { skillId: 220423 intValue: 20 nextValue: 22 } skills { skillId: 220422 intValue: 10 nextValue: 11 } skills { skillId: 220421 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1072 level: 0 createTime: 0 skills { skillId: 220443 intValue: 20 nextValue: 22 } skills { skillId: 220442 intValue: 10 nextValue: 11 } skills { skillId: 220441 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1073 level: 0 createTime: 0 skills { skillId: 220451 intValue: 100 nextValue: 110 } skills { skillId: 220453 intValue: 20 nextValue: 22 } skills { skillId: 220452 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1074 level: 0 createTime: 0 skills { skillId: 220463 intValue: 20 nextValue: 22 } skills { skillId: 220462 intValue: 10 nextValue: 11 } skills { skillId: 220461 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1075 level: 0 createTime: 0 skills { skillId: 220471 intValue: 100 nextValue: 110 } skills { skillId: 220473 intValue: 20 nextValue: 22 } skills { skillId: 220472 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1076 level: 0 createTime: 0 skills { skillId: 220483 intValue: 20 nextValue: 22 } skills { skillId: 220482 intValue: 10 nextValue: 11 } skills { skillId: 220481 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1077 level: 0 createTime: 0 skills { skillId: 220503 intValue: 20 nextValue: 22 } skills { skillId: 220502 intValue: 10 nextValue: 11 } skills { skillId: 220501 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1078 level: 0 createTime: 0 skills { skillId: 220543 intValue: 20 nextValue: 22 } skills { skillId: 220542 intValue: 10 nextValue: 11 } skills { skillId: 220541 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1079 level: 0 createTime: 0 skills { skillId: 220551 intValue: 100 nextValue: 110 } skills { skillId: 220553 intValue: 20 nextValue: 22 } skills { skillId: 220552 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1080 level: 0 createTime: 0 skills { skillId: 220563 intValue: 20 nextValue: 22 } skills { skillId: 220562 intValue: 10 nextValue: 11 } skills { skillId: 220561 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1081 level: 0 createTime: 0 skills { skillId: 220951 intValue: 100 nextValue: 110 } skills { skillId: 220953 intValue: 20 nextValue: 22 } skills { skillId: 220952 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1082 level: 0 createTime: 0 skills { skillId: 220971 intValue: 100 nextValue: 110 } skills { skillId: 220973 intValue: 20 nextValue: 22 } skills { skillId: 220972 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1083 level: 0 createTime: 0 skills { skillId: 220983 intValue: 20 nextValue: 22 } skills { skillId: 220982 intValue: 10 nextValue: 11 } skills { skillId: 220981 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1084 level: 0 createTime: 0 skills { skillId: 220993 intValue: 20 nextValue: 22 } skills { skillId: 220992 intValue: 10 nextValue: 11 } skills { skillId: 220991 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1085 level: 0 createTime: 0 skills { skillId: 221003 intValue: 20 nextValue: 22 } skills { skillId: 221002 intValue: 10 nextValue: 11 } skills { skillId: 221001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1086 level: 0 createTime: 0 skills { skillId: 220593 intValue: 20 nextValue: 22 } skills { skillId: 220592 intValue: 10 nextValue: 11 } skills { skillId: 220591 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1087 level: 0 createTime: 0 skills { skillId: 220631 intValue: 100 nextValue: 110 } skills { skillId: 220633 intValue: 20 nextValue: 22 } skills { skillId: 220632 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1088 level: 0 createTime: 0 skills { skillId: 220643 intValue: 20 nextValue: 22 } skills { skillId: 220642 intValue: 10 nextValue: 11 } skills { skillId: 220641 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1089 level: 0 createTime: 0 skills { skillId: 220683 intValue: 20 nextValue: 22 } skills { skillId: 220682 intValue: 10 nextValue: 11 } skills { skillId: 220681 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1090 level: 0 createTime: 0 skills { skillId: 220603 intValue: 20 nextValue: 22 } skills { skillId: 220602 intValue: 10 nextValue: 11 } skills { skillId: 220601 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1091 level: 0 createTime: 0 skills { skillId: 220791 intValue: 100 nextValue: 110 } skills { skillId: 220793 intValue: 20 nextValue: 22 } skills { skillId: 220792 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1092 level: 0 createTime: 0 skills { skillId: 220803 intValue: 20 nextValue: 22 } skills { skillId: 220802 intValue: 10 nextValue: 11 } skills { skillId: 220801 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1093 level: 0 createTime: 0 skills { skillId: 220811 intValue: 100 nextValue: 110 } skills { skillId: 220813 intValue: 20 nextValue: 22 } skills { skillId: 220812 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1094 level: 0 createTime: 0 skills { skillId: 220863 intValue: 20 nextValue: 22 } skills { skillId: 220862 intValue: 10 nextValue: 11 } skills { skillId: 220861 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1095 level: 0 createTime: 0 skills { skillId: 220883 intValue: 20 nextValue: 22 } skills { skillId: 220882 intValue: 10 nextValue: 11 } skills { skillId: 220881 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3007 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 24 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3008 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 3009 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 28 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 3010 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 29 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 3011 level: 0 createTime: 0 skills { skillId: 32 intValue: 10 nextValue: 11 } skills { skillId: 16 intValue: 200 nextValue: 220 } } bondCardInfos { defineId: 3012 level: 0 createTime: 0 skills { skillId: 33 intValue: 1000 nextValue: 1100 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3013 level: 0 createTime: 0 skills { skillId: 34 intValue: 20 nextValue: 22 } skills { skillId: 2 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 0 createTime: 0 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 0 createTime: 0 skills { skillId: 22 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2015 level: 0 createTime: 0 skills { skillId: 23 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2016 level: 0 createTime: 0 skills { skillId: 25 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 2017 level: 0 createTime: 0 skills { skillId: 27 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2018 level: 0 createTime: 0 skills { skillId: 30 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2019 level: 1 createTime: 1681953472 skills { skillId: 31 intValue: 30 nextValue: 60 } } bondCardInfos { defineId: 2020 level: 0 createTime: 0 skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 2021 level: 0 createTime: 0 skills { skillId: 35 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 0 createTime: 0 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 0 createTime: 0 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 0 createTime: 0 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.63063260912895 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 28 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.63063260912895 移走了序号= 1 的消息,当前队列数量= 4 || 0 LoadingBgGetReply 29 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 11224 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 11301 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11302 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11303 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11304 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11305 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11306 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11307 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11308 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11309 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11310 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11311 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11312 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11313 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11314 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11315 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 1 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.63063260912895 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetGiftBagInfoReply 30 1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 4 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=35,cmd=3,status=0,size=8 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldLabInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 21 所需时间单位秒 = 0.67289070785046 移走了序号= 1 的消息,当前队列数量= 3 || 0 KSWorldLabInfoReply 31 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteOfflineMsgReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 3 所需时间单位秒 = 0.17423419654369 移走了序号= 1 的消息,当前队列数量= 1 || 0 DeleteOfflineMsgReply 33 1 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-6-26 5:16:52][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-6-26 5:16:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:52][logic/scene/SceneMgr.lua:372]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-6-26 5:16:52][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid nil [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 368442 [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid nil [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid nil [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid Guest [INFO:2023-6-26 5:16:52]ProgramVersion:1.0.0.0 [INFO:2023-6-26 5:16:52]LocalSourceVersion:1.0.0.1 [INFO:2023-6-26 5:16:52]PackageSourceVersion:1.0.0.1 [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-6-26 5:16:52][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2023-6-26 5:16:52][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.34413950145245 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 34 1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:16:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-6-26 5:16:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-6-26 5:16:52][logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=32 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.26521021127701 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 35 1 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.26521021127701 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 36 1 [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-6-26 5:16:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-6-26 5:16:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.26521021127701 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 37 1 [INFO:2023-6-26 5:16:52]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4628 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=727 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=62 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=159 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=331 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-6-26 5:16:52]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.43832470476627 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 38 1 [INFO:2023-6-26 5:16:53][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 0 acceptTime: 0 doneTime: 0 topValue: 0 apprenticeCount: 0 lendHeroUniqueId: 0 } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.43832470476627 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 39 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 0 } infos { topupId: 10416 buyCount: 1 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 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5:16:53][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 10 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 11224 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 11301 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11302 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11303 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11304 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11305 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11306 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11307 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11308 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11309 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11310 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11311 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11312 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11313 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11314 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11315 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } 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{ id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.51273490488529 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 41 1 [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 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activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.51273490488529 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 42 1 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=2234 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.51273490488529 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 43 1 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2023-6-26 5:16:53][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):fuyanjing.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=467 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 4 expiredTime: 0 } infos { id: 6 expiredTime: 0 } infos { id: 23 expiredTime: 0 } infos { id: 7 expiredTime: 0 } infos { id: 8 expiredTime: 0 } infos { id: 9 expiredTime: 0 } infos { id: 10 expiredTime: 0 } infos { id: 11 expiredTime: 0 } infos { id: 12 expiredTime: 0 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.78874810039997 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 44 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 134 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 135 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 137 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 138 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 139 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 140 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.78874810039997 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 45 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10001 updateTime: 1663027484 } infos { id: 10002 updateTime: 1663027485 } infos { id: 10003 updateTime: 1663027485 } infos { id: 10004 updateTime: 1663027484 } infos { id: 10005 updateTime: 1663027484 } infos { id: 10006 updateTime: 1663027484 } infos { id: 10007 updateTime: 1663027485 } infos { id: 10008 updateTime: 1663027484 } infos { id: 10009 updateTime: 1663027485 } infos { id: 10010 updateTime: 1663027484 } infos { id: 10012 updateTime: 1663027484 } infos { id: 10013 updateTime: 1663027484 } infos { id: 10014 updateTime: 1663027485 } infos { id: 10015 updateTime: 1663027484 } infos { id: 10016 updateTime: 1663027485 } infos { id: 10017 updateTime: 1663027484 } infos { id: 10018 updateTime: 1663027643 } infos { id: 10019 updateTime: 1663028078 } infos { id: 10020 updateTime: 1676593567 } infos { id: 10120 updateTime: 1676190935 } infos { id: 10123 updateTime: 1684993015 } infos { id: 10127 updateTime: 1669351737 } infos { id: 10128 updateTime: 1672189683 } infos { id: 10129 updateTime: 1673927902 } infos { id: 10131 updateTime: 1686277384 } infos { id: 18002 updateTime: 1679558945 } infos { id: 20002 updateTime: 1663169154 } infos { id: 20003 updateTime: 1668034940 } infos { id: 20004 updateTime: 1674144433 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.78874810039997 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 46 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 1673937995 refreshCount: 3 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.83848829939961 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 47 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 7 count: 5 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 3 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.83848829939961 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 48 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7908 lastRecoverTime: 1686447219164 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.57327808812261 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 49 1 [INFO:2023-6-26 5:16:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:16:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 53385902 mailId: 314201 params: linkz attachment: 1#11240142#2 state: 1 createTime: 1668666896000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385903 mailId: 314301 params: linkz attachment: 1#11240143#2 state: 1 createTime: 1668666896000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345945 mailId: 306604 params: linkz attachment: 1#11240066#5 state: 1 createTime: 1677167966000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345944 mailId: 314704 params: linkz attachment: 1#11240147#5 state: 1 createTime: 1677167966000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345939 mailId: 306601 params: linkz attachment: 1#11240066#2 state: 1 createTime: 1677167962000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345938 mailId: 314701 params: linkz attachment: 1#11240147#2 state: 1 createTime: 1677167962000 isCollection: false isLock: false isGet: true } userMail { incrId: 59405955 mailId: 20431 params: attachment: 21#10000301#3310 state: 0 createTime: 1686218190290 isCollection: false isLock: false isGet: false } userMail { incrId: 56345943 mailId: 306603 params: linkz attachment: 1#11240066#4 state: 1 createTime: 1677167965000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345942 mailId: 314703 params: linkz attachment: 1#11240147#4 state: 1 createTime: 1677167965000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345941 mailId: 306602 params: linkz attachment: 1#11240066#3 state: 1 createTime: 1677167963000 isCollection: false isLock: false isGet: true } userMail { incrId: 56345940 mailId: 314702 params: linkz attachment: 1#11240147#3 state: 1 createTime: 1677167963000 isCollection: false isLock: false isGet: true } userMail { incrId: 59375902 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1686190953322 isCollection: false isLock: false isGet: false } userMail { incrId: 53385908 mailId: 314204 params: linkz attachment: 1#11240142#5 state: 1 createTime: 1668666900000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385909 mailId: 314304 params: linkz attachment: 1#11240143#5 state: 1 createTime: 1668666900000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385906 mailId: 314203 params: linkz attachment: 1#11240142#4 state: 1 createTime: 1668666899000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385907 mailId: 314303 params: linkz attachment: 1#11240143#4 state: 1 createTime: 1668666899000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385904 mailId: 314202 params: linkz attachment: 1#11240142#3 state: 1 createTime: 1668666897000 isCollection: false isLock: false isGet: true } userMail { incrId: 53385905 mailId: 314302 params: linkz attachment: 1#11240143#3 state: 1 createTime: 1668666897000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115960 mailId: 312703 params: linkz attachment: 1#11240127#4 state: 1 createTime: 1675219420000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115961 mailId: 312704 params: linkz attachment: 1#11240127#5 state: 1 createTime: 1675219420000 isCollection: false isLock: false isGet: true } userMail { incrId: 52635911 mailId: 312301 params: linkz attachment: 1#11240123#2 state: 1 createTime: 1666944825000 isCollection: false isLock: false isGet: true } userMail { incrId: 59345902 mailId: 29 params: attachment: 2#2#1000|2#4#20|2#6#10|1#11070001#500|1#11070002#400 state: 0 createTime: 1685922737372 isCollection: false isLock: false isGet: false } userMail { incrId: 52635914 mailId: 312304 params: linkz attachment: 1#11240123#5 state: 1 createTime: 1666944829000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115954 mailId: 300103 params: linkz attachment: 1#11240001#4 state: 1 createTime: 1675219298000 isCollection: false isLock: false isGet: true } userMail { incrId: 59326179 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|2#6#10 state: 0 createTime: 1685656813703 isCollection: false isLock: false isGet: false } userMail { incrId: 52635913 mailId: 312303 params: linkz attachment: 1#11240123#4 state: 1 createTime: 1666944828000 isCollection: false isLock: false isGet: true } userMail { incrId: 59335907 mailId: 20431 params: attachment: 21#10000297#271 state: 0 createTime: 1685979065578 isCollection: false isLock: false isGet: false } userMail { incrId: 56115955 mailId: 300104 params: linkz attachment: 1#11240001#5 state: 1 createTime: 1675219300000 isCollection: false isLock: false isGet: true } userMail { incrId: 59415905 mailId: 29 params: attachment: 2#6#10|1#11070002#400|1#11070001#500|2#1#10|2#2#1000|2#4#20 state: 0 createTime: 1686445894795 isCollection: false isLock: false isGet: false } userMail { incrId: 52635912 mailId: 312302 params: linkz attachment: 1#11240123#3 state: 1 createTime: 1666944826000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115956 mailId: 300601 params: linkz attachment: 1#11240006#2 state: 1 createTime: 1675219330000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115957 mailId: 300602 params: linkz attachment: 1#11240006#3 state: 1 createTime: 1675219332000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115958 mailId: 300603 params: linkz attachment: 1#11240006#4 state: 1 createTime: 1675219333000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115959 mailId: 300604 params: linkz attachment: 1#11240006#5 state: 1 createTime: 1675219335000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115944 mailId: 303103 params: linkz attachment: 1#11240031#4 state: 1 createTime: 1675218482000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115945 mailId: 303104 params: linkz attachment: 1#11240031#5 state: 1 createTime: 1675218484000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115946 mailId: 301501 params: linkz attachment: 1#11240015#2 state: 1 createTime: 1675218526000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115947 mailId: 301502 params: linkz attachment: 1#11240015#3 state: 1 createTime: 1675218528000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115948 mailId: 312701 params: linkz attachment: 1#11240127#2 state: 1 createTime: 1675218646000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115949 mailId: 312702 params: linkz attachment: 1#11240127#3 state: 1 createTime: 1675218646000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115950 mailId: 300101 params: linkz attachment: 1#11240001#2 state: 1 createTime: 1675219288000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115951 mailId: 300102 params: linkz attachment: 1#11240001#3 state: 1 createTime: 1675219289000 isCollection: false isLock: false isGet: true } userMail { incrId: 59265905 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#6#10 state: 0 createTime: 1685675531822 isCollection: false isLock: false isGet: false } userMail { incrId: 56115942 mailId: 303101 params: linkz attachment: 1#11240031#2 state: 1 createTime: 1675218479000 isCollection: false isLock: false isGet: true } userMail { incrId: 56115943 mailId: 303102 params: linkz attachment: 1#11240031#3 state: 1 createTime: 1675218481000 isCollection: false isLock: false isGet: true } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.35908899456263 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAllMailsReply 50 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 51 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.35908899456263 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 52 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2006 recommendHero: 2048 recommendHero: 2032 recommendHero: 2005 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2015 recommendHero: 2019 recommendHero: 2016 recommendHero: 2007 recommendHero: 2045 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2021 recommendHero: 2027 recommendHero: 2034 recommendHero: 2035 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2040 recommendHero: 2008 recommendHero: 2028 recommendHero: 2037 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2052 recommendHero: 2018 recommendHero: 2036 recommendHero: 2014 recommendHero: 2056 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2003 recommendHero: 2045 recommendHero: 2042 recommendHero: 2012 recommendHero: 2033 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2014 recommendHero: 2027 recommendHero: 2025 recommendHero: 2049 recommendHero: 2052 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.39242309331894 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 53 1 [INFO:2023-6-26 5:16:53][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:16:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 3 drawIds: 60 drawIds: 68 drawIds: 20 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十四 } infos { day: 2 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 77 drawIds: 10 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十五 } infos { day: 3 hasSignIn: false luckLevel: 3 drawIds: 91 drawIds: 2 drawIds: 20 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十六 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十七 } infos { day: 5 hasSignIn: false luckLevel: 3 drawIds: 13 drawIds: 60 drawIds: 18 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十八 } infos { day: 6 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十九 lunarFestival: 芒种 } infos { day: 7 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月二十 } infos { day: 8 hasSignIn: false luckLevel: 2 drawIds: 2 drawIds: 78 drawIds: 74 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿一 } infos { day: 9 hasSignIn: false luckLevel: 2 drawIds: 82 drawIds: 5 drawIds: 8 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿二 } infos { day: 10 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿三 } infos { day: 11 hasSignIn: false luckLevel: 4 drawIds: 67 drawIds: 17 drawIds: 18 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿四 } serverTime: 1686447285720 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.39242309331894 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 54 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 1104 updateTime: 1686447283 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.39242309331894 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 55 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.42575789242983 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105InfoReply 56 1 [INFO:2023-6-26 5:16:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.067021198570728 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 57 1 [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-6-26 5:16:53]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:53]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-6-26 5:16:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.067318100482225 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 58 1 [INFO:2023-6-26 5:16:53][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: fuyanjing.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-6-26 5:16:53][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-6-26 5:16:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:54]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-6-26 5:16:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:54]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8 [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-6-26 5:16:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066849701106548 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 59 1 [INFO:2023-6-26 5:16:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 1 [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 691 [INFO:2023-6-26 5:16:54]==> Sender Auto Serialize Message,extId=31,cmd=18,size=12 [INFO:2023-6-26 5:16:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:54]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=197 [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 691001 barrierId: 691001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001061 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001071 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001081 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001091 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001092 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-6-26 5:16:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <--- [INFO:2023-6-26 5:16:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.10000289976597 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityDungeonReply 60 1 [INFO:2023-6-26 5:16:54][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=75,id=107 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/fbactivity/controller/FbActivityUiController:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/fb/agent/FbAgent:311: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:16:54][logic/scene/SceneMgr.lua:234]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-6-26 5:16:54][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:16:54][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:16:54][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:16:54][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:16:54][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:16:54]DestroyUnusedResources:34,2,time=,paths: [INFO:2023-6-26 5:16:55][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=75,id=107 [INFO:2023-6-26 5:16:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:55][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=75,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/sleep/stage/FbActivityUiSceneStage:24: in function '_onAllResLoaded' logic/scene/sleep/stage/FbActivityUiSceneStage:39: in function [INFO:2023-6-26 5:16:55][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-6-26 5:16:55][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-6-26 5:16:55][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:16:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:16:55]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:16:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:16:55]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:55]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11516639962792 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 61 1 [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 77 [INFO:2023-6-26 5:16:55]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-6-26 5:16:55]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:55]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.15716740116477 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 62 1 [INFO:2023-6-26 5:16:55]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 77 getBonusCount: 0 } [INFO:2023-6-26 5:16:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-6-26 5:16:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.075336802750826 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 63 1 [INFO:2023-6-26 5:16:56][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:16:56]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-6-26 5:16:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 701001012 [INFO:2023-6-26 5:16:58]==> Sender Auto Serialize Message,extId=52,cmd=2,size=17 [INFO:2023-6-26 5:16:58]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:58]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=689 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 369042 name: 伊芙颖 level: 90 type: 1 logoutTime: 1686211285349 cd: 0 hero { heroId: 27813002 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 259 contractUnlock: false contractLevel: 0 } } aidInfos { id: 249843 name: ljy16 level: 90 type: 2 logoutTime: 1670303419000 cd: 0 hero { heroId: 2653003 heroTypeIdx: 2000 level: 60 rank: 4 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } skinId: 100001 breakthroughCnt: 7 quality: 5 state: 389 contractUnlock: false contractLevel: 0 } } aidInfos { id: 283742 name: 伊寄涔 level: 91 type: 2 logoutTime: 1686222146325 cd: 0 hero { heroId: 6263002 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } skinId: 140144 breakthroughCnt: 7 quality: 5 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 299342 name: ly1 level: 91 type: 2 logoutTime: 1685617883000 cd: 0 hero { heroId: 10543173 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21742 name: 哈哈哈哈哈哈哈 level: 96 type: 2 logoutTime: 1680833176000 cd: 0 hero { heroId: 1173014 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } skinId: 140144 breakthroughCnt: 7 quality: 5 state: 261 contractUnlock: false contractLevel: 0 } } aidInfos { id: 368842 name: lkztest2 level: 94 type: 2 logoutTime: 1685179048000 cd: 0 hero { heroId: 27723002 heroTypeIdx: 2000 level: 20 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 369842 name: 伊雯鸟 level: 90 type: 2 logoutTime: 1682028376000 cd: 0 hero { heroId: 28023131 heroTypeIdx: 2000 level: 11 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 23144 name: wqq9 level: 88 type: 2 logoutTime: 1655021100000 cd: 0 hero { heroId: 1323028 heroTypeIdx: 9999 level: 3 rank: 1 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } skinId: 100048 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10023560002446 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 64 1 [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:16:58]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-6-26 5:16:58]||||| Sender socketClient version=1 [INFO:2023-6-26 5:16:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:16:58]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=848 [INFO:2023-6-26 5:16:58]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=133 [INFO:2023-6-26 5:16:58]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 32393006 value: 0 time: 0 } infos { id: 31533027 value: 0 time: 0 } infos { id: 32063019 value: 0 time: 0 } infos { id: 30623003 value: 0 time: 0 } infos { id: 31933164 value: 0 time: 0 } infos { id: 30503002 value: 0 time: 0 } infos { id: 31933163 value: 0 time: 0 } infos { id: 30823003 value: 0 time: 0 } infos { id: 31933162 value: 0 time: 0 } infos { id: 31933161 value: 0 time: 0 } infos { id: 31933160 value: 0 time: 0 } infos { id: 30813004 value: 0 time: 0 } infos { id: 30493003 value: 0 time: 0 } infos { id: 30493002 value: 0 time: 0 } infos { id: 30493005 value: 0 time: 0 } infos { id: 30493004 value: 0 time: 0 } infos { id: 33303004 value: 0 time: 0 } infos { id: 32333005 value: 0 time: 0 } infos { id: 30103147 value: 0 time: 0 } infos { id: 32333004 value: 0 time: 0 } infos { id: 32333003 value: 0 time: 0 } infos { id: 33303003 value: 0 time: 0 } infos { id: 32333002 value: 0 time: 0 } infos { id: 31973133 value: 0 time: 0 } infos { id: 32063107 value: 0 time: 0 } infos { id: 27733003 value: 0 time: 0 } infos { id: 32063108 value: 0 time: 0 } infos { id: 30553213 value: 0 time: 0 } infos { id: 32333016 value: 0 time: 0 } infos { id: 31943185 value: 0 time: 0 } infos { id: 31933151 value: 0 time: 0 } infos { id: 31933149 value: 0 time: 0 } infos { id: 27953046 value: 0 time: 0 } infos { id: 30833003 value: 0 time: 0 } infos { id: 31143013 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 744 infos { id: 32393006 value: 0 time: 0 } infos { id: 31533027 value: 0 time: 0 } infos { id: 31933157 value: 0 time: 0 } infos { id: 32063019 value: 0 time: 0 } infos { id: 32063018 value: 0 time: 0 } infos { id: 28453430 value: 0 time: 0 } infos { id: 30623003 value: 0 time: 0 } infos { id: 31933164 value: 0 time: 0 } infos { id: 30503002 value: 0 time: 0 } infos { id: 31933163 value: 0 time: 0 } infos { id: 30823003 value: 0 time: 0 } infos { id: 31933162 value: 0 time: 0 } infos { id: 31933161 value: 0 time: 0 } infos { id: 31933160 value: 0 time: 0 } infos { id: 30813004 value: 0 time: 0 } infos { id: 30493003 value: 0 time: 0 } infos { id: 30493002 value: 0 time: 0 } infos { id: 30493005 value: 0 time: 0 } infos { id: 30493004 value: 0 time: 0 } infos { id: 33303004 value: 0 time: 0 } infos { id: 32333005 value: 0 time: 0 } infos { id: 30103147 value: 0 time: 0 } infos { id: 32333004 value: 0 time: 0 } infos { id: 32333003 value: 0 time: 0 } infos { id: 33303003 value: 0 time: 0 } infos { id: 32333002 value: 0 time: 0 } infos { id: 31973133 value: 0 time: 0 } infos { id: 32063107 value: 0 time: 0 } infos { id: 27733003 value: 0 time: 0 } infos { id: 30553214 value: 0 time: 0 } infos { id: 32063108 value: 0 time: 0 } infos { id: 30553213 value: 0 time: 0 } infos { id: 32333016 value: 0 time: 0 } infos { id: 32043805 value: 0 time: 0 } infos { id: 31943185 value: 0 time: 0 } infos { id: 31933151 value: 0 time: 0 } infos { id: 31933149 value: 0 time: 0 } infos { id: 27953046 value: 0 time: 0 } infos { id: 30833003 value: 0 time: 0 } infos { id: 31143013 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 65 1 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 31933160 equipUniqueIds: 18850760 equipUniqueIds: 18850756 equipUniqueIds: 18850755 } formationHeros { index: 1 typeId: 1 heroUniqueId: 30493002 equipUniqueIds: 18180807 equipUniqueIds: 18180806 equipUniqueIds: 18180808 } formationHeros { index: 2 typeId: 1 heroUniqueId: 30103147 equipUniqueIds: 18850761 equipUniqueIds: 18850759 equipUniqueIds: 18850754 } formationHeros { index: 3 typeId: 1 heroUniqueId: 30823003 equipUniqueIds: 18850758 equipUniqueIds: 18850757 equipUniqueIds: 18850753 } state: 1 name: 队伍二 typeId: 1 seq: 2 } [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 66 1 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:16:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-6-26 5:16:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.15711739659309 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 67 1 [INFO:2023-6-26 5:17:0][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-6-26 5:17:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 2 [INFO:2023-6-26 5:17:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2023-6-26 5:17:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 [INFO:2023-6-26 5:17:2]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2023-6-26 5:17:2]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:2][logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/fb/controller/FbSweepController:137: FbSweepController.beginSweep -> ; 701; 701001012; 0; false; false stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/fb/controller/FbSweepController:137: in function 'beginSweep' logic/extensions/fb/view/sweep/FbSweepSettingView:241: in function '_startSweep' logic/extensions/fb/view/sweep/FbSweepSettingView:215: in function [INFO:2023-6-26 5:17:2]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=91 [INFO:2023-6-26 5:17:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 1 ids: 64 ids: 1 ids: 129 ids: 67 ids: 68 ids: 6 ids: 8 ids: 72 ids: 74 ids: 139 ids: 76 ids: 141 ids: 13 ids: 14 ids: 144 ids: 16 ids: 145 ids: 146 ids: 147 ids: 149 ids: 150 ids: 22 ids: 86 ids: 151 ids: 156 ids: 33 ids: 34 ids: 35 ids: 41 ids: 108 ids: 122 ids: 60 ids: 125 ids: 126 } [INFO:2023-6-26 5:17:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2023-6-26 5:17:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.10688760131598 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 69 1 [INFO:2023-6-26 5:17:2][logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}fbactivityteamview _________BBOpenView检查界面打开完毕没 -> true [INFO:2023-6-26 5:17:3][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-6-26 5:17:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 701001 barrierId: 701001012 formationId: 2 isQuickBattle: false [INFO:2023-6-26 5:17:3]==> Sender Auto Serialize Message,extId=31,cmd=19,size=23 [INFO:2023-6-26 5:17:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:3]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=38 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 701010121 battleId: 701010122 battleId: 701010123 triggerId: 401 triggerId: 402 triggerId: 403 triggerId: 404 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.066973198205233 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 70 1 [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 5000 [INFO:2023-6-26 5:17:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:3]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-6-26 5:17:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:17:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:17:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12237 isShaping:false skinId:130076 otherSkillId:nil skills:[42122371,0] otherSkills:null allSkillActions:[13005807] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12238 isShaping:false skinId:130077 otherSkillId:nil skills:[42122381,0] otherSkills:null allSkillActions:[13005907] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12236 isShaping:false skinId:130063 otherSkillId:nil skills:[42122361,0] otherSkills:null allSkillActions:[13005708] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12237 isShaping:false skinId:130076 otherSkillId:nil skills:[42122371,0] otherSkills:null allSkillActions:[13005807] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:3][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:353: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:3][logic/scene/SceneMgr.lua:234]:{_realEnter}成功退出了上一个场景,类型=75,id=107 [INFO:2023-6-26 5:17:3][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:17:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:17:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:17:3]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.045275900512934 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 71 1 [INFO:2023-6-26 5:17:3]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:17:3]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:17:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:17:3][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:17:3][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:17:3]DestroyUnusedResources:35,2,time=,paths: [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11194550246 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 72 1 [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:17:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:17:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11194550246 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 73 1 [INFO:2023-6-26 5:17:3][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2023-6-26 5:17:3][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:113: in function 'onEnter' logic/scene/SceneMgr:270: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2006_1,加载的特效[总数=]16,路径=["effect\/prefabs\/show_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_defy.prefab","effect\/prefabs\/show_jiaohuaji_idle1.prefab","effect\/prefabs\/show_jiaohuaji_die.prefab","effect\/prefabs\/show_jiaohuaji_idle2.prefab","effect\/prefabs\/hit_jiaohuaji_skill1.prefab","effect\/prefabs\/atk_jiaohuaji_skill1.prefab","effect\/prefabs\/show_jiaohuaji_skill1.prefab","effect\/prefabs\/atk_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2142_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_brqy_skill3_camera.prefab","effect\/prefabs\/hit_brqy_skill3.prefab","effect\/prefabs\/show_brqy_skill3.prefab","effect\/prefabs\/show_brqy_skill2.prefab","effect\/prefabs\/show_brqy_skill1.prefab","effect\/prefabs\/hit_brqy_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2123_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_wlj_sbgf_skill4.prefab","effect\/prefabs\/hit_wlj_sbgf_skill1.prefab","effect\/prefabs\/show_wlj_sbgf_skill1.prefab","effect\/prefabs\/atk_wlj_sbgf_skill2.prefab","effect\/prefabs\/show_wlj_sbgf_skill3.prefab","effect\/prefabs\/atk_wlj_sbgf_skill4.prefab","effect\/prefabs\/show_wlj_sbgf_skill2.prefab","effect\/prefabs\/show_wlj_sbgf_skill3_camera.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=2031_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010121_1_12237,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010121_2_12238,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_gcb_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010121_3_12236,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010121_999_12237,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:3][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-6-26 5:17:3][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 701001012 0 [INFO:2023-6-26 5:17:3][logic/scene/SceneMgr.lua:372]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2023-6-26 5:17:3][logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-6-26 5:17:3][logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2023-6-26 5:17:3][logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2006_1 ====== MyRole_2006_1 英雄的模型 [INFO:2023-6-26 5:17:4][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_jiaohuaji_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_jiaohuaji_die.prefab effect obj pool create effect/prefabs/show_jiaohuaji_defy.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_jiaohuaji_skill2.prefab effect obj pool create effect/prefabs/atk_jiaohuaji_skill3.prefab effect obj pool create effect/prefabs/show_jiaohuaji_idle1.prefab effect obj pool create effect/prefabs/show_jiaohuaji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jiaohuaji_idle2.prefab effect obj pool create effect/prefabs/atk_jiaohuaji_skill1.prefab effect obj pool create effect/prefabs/hit_jiaohuaji_skill1.prefab effect obj pool [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2006_1 ====== MyRole_2006_1 英雄的特效总数[16],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_jiaohuaji_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_jiaohuaji_die.prefab","effect\/prefabs\/show_jiaohuaji_defy.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_jiaohuaji_skill2.prefab","effect\/prefabs\/atk_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_idle1.prefab","effect\/prefabs\/show_jiaohuaji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jiaohuaji_idle2.prefab","effect\/prefabs\/atk_jiaohuaji_skill1.prefab","effect\/prefabs\/hit_jiaohuaji_skill1.prefab"] [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2006_1 ====== MyRole_2006_1 英雄的头顶ui [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2142_2 ====== MyRole_2142_2 英雄的头顶ui [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2123_3 ====== MyRole_2123_3 英雄的头顶ui [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 2031_4 ====== MyRole_2031_4 英雄的头顶ui [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2142_2 ====== MyRole_2142_2 英雄的模型 [INFO:2023-6-26 5:17:4][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_brqy_skill1.prefab effect obj pool create effect/prefabs/show_brqy_skill3_camera.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_brqy_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_brqy_skill3.prefab effect obj pool create effect/prefabs/show_brqy_skill2.prefab effect obj pool create effect/prefabs/hit_brqy_skill3.prefab effect obj pool [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2142_2 ====== MyRole_2142_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_brqy_skill1.prefab","effect\/prefabs\/show_brqy_skill3_camera.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_brqy_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_brqy_skill3.prefab","effect\/prefabs\/show_brqy_skill2.prefab","effect\/prefabs\/hit_brqy_skill3.prefab"] [INFO:2023-6-26 5:17:4][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2123_3 ====== MyRole_2123_3 英雄的模型 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_wlj_sbgf_skill3_camera.prefab effect obj pool create effect/prefabs/hit_wlj_sbgf_skill1.prefab effect obj pool create effect/prefabs/show_wlj_sbgf_skill2.prefab effect obj pool create effect/prefabs/show_wlj_sbgf_skill4.prefab effect obj pool create effect/prefabs/show_wlj_sbgf_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_wlj_sbgf_skill2.prefab effect obj pool create effect/prefabs/show_wlj_sbgf_skill3.prefab effect obj pool create effect/prefabs/atk_wlj_sbgf_skill4.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2123_3 ====== MyRole_2123_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_wlj_sbgf_skill3_camera.prefab","effect\/prefabs\/hit_wlj_sbgf_skill1.prefab","effect\/prefabs\/show_wlj_sbgf_skill2.prefab","effect\/prefabs\/show_wlj_sbgf_skill4.prefab","effect\/prefabs\/show_wlj_sbgf_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_wlj_sbgf_skill2.prefab","effect\/prefabs\/show_wlj_sbgf_skill3.prefab","effect\/prefabs\/atk_wlj_sbgf_skill4.prefab"] [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 2031_4 ====== MyRole_2031_4 英雄的模型 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 2031_4 ====== MyRole_2031_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010121_1_12237 ====== Monster_701010121_1_12237 怪物的模型 [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010121_999_12237 ====== Monster_701010121_999_12237 怪物的模型 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yzg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010121_1_12237 ====== Monster_701010121_1_12237 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yzg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010121_999_12237 ====== Monster_701010121_999_12237 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010121_1_12237 ====== Monster_701010121_1_12237 怪物的头顶ui [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010121_2_12238 ====== Monster_701010121_2_12238 怪物的头顶ui [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010121_3_12236 ====== Monster_701010121_3_12236 怪物的头顶ui [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010121_999_12237 ====== Monster_701010121_999_12237 怪物的头顶ui [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010121_2_12238 ====== Monster_701010121_2_12238 怪物的模型 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_gcb_skill1.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010121_2_12238 ====== Monster_701010121_2_12238 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_gcb_skill1.prefab"] [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010121_3_12236 ====== Monster_701010121_3_12236 怪物的模型 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fssb_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010121_3_12236 ====== Monster_701010121_3_12236 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:5][logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-6-26 5:17:5][logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 1.8070s [INFO:2023-6-26 5:17:5][logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:17:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 9 当前队列数量= 1 [INFO:2023-6-26 5:17:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ContinuityBattleLogRequest [INFO:2023-6-26 5:17:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:5][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 701001012 [INFO:2023-6-26 5:17:5]==> Sender Auto Serialize Message,extId=46,cmd=9,size=9 [INFO:2023-6-26 5:17:5]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 401 找到: true [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 402 找到: true [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 403 找到: true [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 404 找到: true [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 402 触发器: nil zoneId: nil zoneName: nil [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 403 触发器: nil zoneId: nil zoneName: nil [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 404 触发器: nil zoneId: nil zoneName: nil [INFO:2023-6-26 5:17:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 401 触发器: nil zoneId: nil zoneName: nil [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2006_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:88: in function 'execNormalIdleMotionById' logic/extensions/fb/core/core/component/FbUnitCommonder:61: in function 'onInit' logic/extensions/battle/ecs/BattleComponentBase:63: in function 'initInternal' logic/extensions/battle/ecs/BattleContextBase:142: in function 'initialize' logic/extensions/battle/controller/BattleSystem:241: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:359: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:5]<== Receiver Message, socketClient version=1,extId=46,cmd=9,status=0,size=8 [INFO:2023-6-26 5:17:5][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 701001012 0 [INFO:2023-6-26 5:17:5][logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 701; 701001012 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:359: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:17:5][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-6-26 5:17:5][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-6-26 5:17:6][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:17:6][logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-6-26 5:17:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ContinuityBattleLogReply <--- [INFO:2023-6-26 5:17:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 9 所需时间单位秒 = 0.21247379481792 移走了序号= 1 的消息,当前队列数量= 0 || 0 ContinuityBattleLogReply 74 1 [INFO:2023-6-26 5:17:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:6][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:17:6]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-6-26 5:17:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:8][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 701001012 1 0 -28.603754043579 0.019732968881726 -2.2999999523163 -30 0 -2 1.3962459564209 [INFO:2023-6-26 5:17:8][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2006_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... logic/extensions/fb/core/core/component/FbSpaceTriggerHandler:103: in function 'startFbEnter' logic/extensions/fb/core/core/component/FbAutoFightHandler:218: in function '_onUpdate' logic/extensions/fb/core/core/component/FbMoveHandlerBase:198: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:8][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 701001012 turnIndex: 1 [INFO:2023-6-26 5:17:8][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:8][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:8][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:8][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:8][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:17:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:17:8][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2006_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:181: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:107: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-6-26 5:17:9][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了129次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:9][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2006_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:9]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-6-26 5:17:9]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:9]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-6-26 5:17:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066915396600962 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 75 1 [INFO:2023-6-26 5:17:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:17:9]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:9]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:9]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:17:9]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:17:9]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=861 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:17:9][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:17:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2006 skinId: 100008 position: 1 baseAttributes { hp: 10116 thp: 10116 atk: 946 def: 893 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200607 position: 1 CD: 0 } skillInfo { skillId: 41200608 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200609 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2142 skinId: 100154 position: 2 baseAttributes { hp: 10610 thp: 10610 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41214207 position: 1 CD: 0 } skillInfo { skillId: 41214208 position: 2 CD: 0 } skillInfo { skillId: 41214209 position: 3 CD: 1 maxCD: 3 } skillInfo { skillId: 40300049 position: 4 CD: 0 maxCD: 2 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2123 skinId: 140250 position: 3 baseAttributes { hp: 10760 thp: 10760 atk: 945 def: 1141 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212307 position: 1 CD: 0 } skillInfo { skillId: 41212308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41212309 position: 3 CD: 2 maxCD: 5 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2031 skinId: 140217 position: 4 baseAttributes { hp: 10400 thp: 10400 atk: 1007 def: 1006 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: 1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 368442 } defender { units { id: 5 modelId: 12237 skinId: 130076 position: 1 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122371 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12238 skinId: 130077 position: 2 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122381 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12236 skinId: 130063 position: 3 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122361 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 8 } } actEffect { targetId: 9 effectType: 13 effectNum: 1 additional: 1 summon { id: 9 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301434 duration: 1 id: 10 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301257 duration: 3 id: 11 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-6-26 5:17:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.070771299302578 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 76 1 [INFO:2023-6-26 5:17:10][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2006, "skinId":100008, "position":1, "baseAttributes": { "hp":10116, "thp":10116, "atk":946, "def":893, 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"contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2123, "skinId":140250, "position":3, "baseAttributes": { "hp":10760, "thp":10760, "atk":945, "def":1141, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212307, "position":1, "CD":0 }, { "skillId":41212308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41212309, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2031, "skinId":140217, "position":4, "baseAttributes": { "hp":10400, "thp":10400, "atk":1007, "def":1006, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "368442" ] }, "defender": { "units": [ { "id":5, "modelId":12237, "skinId":130076, "position":1, "baseAttributes": { "hp":4888, "thp":4888, "atk":423, "def":470, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122371, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12238, "skinId":130077, "position":2, "baseAttributes": { "hp":4888, "thp":4888, "atk":423, "def":470, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, 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1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:17:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:17:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10410960018635 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 77 1 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02357639adb8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:10][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02357639adb8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301237] [INFO:2023-6-26 5:17:10][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:10][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010121_5_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:10][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010121_5_12299 ====== MyRole_701010121_5_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010121_5_12299 ====== MyRole_701010121_5_12299 英雄的头顶ui [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:17:10][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010121_5_12299 ====== MyRole_701010121_5_12299 英雄的模型 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301434] [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301257] [INFO:2023-6-26 5:17:10][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-6-26 5:17:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:10]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:11]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.067031301558018 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 78 1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:11]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:11]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:11]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.067034602165222 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 79 1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:11][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02353cb6e458 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:11][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:11][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:11]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:11]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:11]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=786 [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 5 effectType: 2 effectNum: 684 additional: 4204 additional2: 684 additional3: 684 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 12 } } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 9 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301432 duration: 1 id: 13 } } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 5 effectType: 2 effectNum: 1475 additional: 2729 additional2: 1475 additional3: 1475 } actEffect { targetId: 14 effectType: 13 effectNum: 1 additional: 1 summon { id: 14 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41212308 actEffect { targetId: 5 effectType: 3 effectNum: 2148 additional: 581 additional2: 2148 additional3: 2148 } actEffect { targetId: 6 effectType: 2 effectNum: 967 additional: 3921 additional2: 967 additional3: 967 } actEffect { targetId: 7 effectType: 2 effectNum: 919 additional: 3969 additional2: 919 additional3: 919 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41212308 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41212312 actEffect { targetId: 5 effectType: 3 effectNum: 2113 additional: 0 additional2: 2113 additional3: 2113 } actEffect { targetId: 6 effectType: 2 effectNum: 982 additional: 2939 additional2: 982 additional3: 982 } actEffect { targetId: 7 effectType: 2 effectNum: 900 additional: 3069 additional2: 900 additional3: 900 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 40300049 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 17 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 18 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 19 } } actEffect { targetId: 14 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 6 effectType: 2 effectNum: 930 additional: 2009 additional2: 930 additional3: 930 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 42122381 actEffect { targetId: 1 effectType: 2 effectNum: 103 additional: 10013 additional2: 103 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 140 additional: 10470 additional2: 140 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 89 additional: 10671 additional2: 89 additional3: 0 } actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 10400 additional2: 0 } actEffect { targetId: 14 effectType: 2 effectNum: 77 additional: 2045 additional2: 77 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 42122361 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 10610 additional2: 61 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 21 } } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 12 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 21 actEffect { targetId: 6 effectType: 4 effectNum: 733 additional: 2742 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 21 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 21 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.069179099053144 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 80 1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":684, "additional":4204, "additional2":684, "additional3":684 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":12 } } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":9, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301432, "duration":1, "id":13 } } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1475, "additional":2729, "additional2":1475, "additional3":1475 }, { "targetId":14, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41212308, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":2148, "additional":581, "additional2":2148, "additional3":2148 }, { "targetId":6, "effectType":2, "effectNum":967, "additional":3921, "additional2":967, "additional3":967 }, { "targetId":7, "effectType":2, "effectNum":919, "additional":3969, "additional2":919, "additional3":919 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41212308 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41212312, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":2113, "additional":0, "additional2":2113, "additional3":2113 }, { "targetId":6, "effectType":2, "effectNum":982, "additional":2939, "additional2":982, "additional3":982 }, { "targetId":7, "effectType":2, "effectNum":900, "additional":3069, "additional2":900, "additional3":900 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":15 } }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":8, "effectNum":2, "additional":40300049 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":16 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":17 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":18 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":19 } }, { "targetId":14, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":20 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":930, "additional":2009, "additional2":930, "additional3":930 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":42122381, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":103, "additional":10013, "additional2":103, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":140, "additional":10470, "additional2":140, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":89, "additional":10671, "additional2":89, "additional3":0 }, { "targetId":4, "effectType":1, "effectNum":0, "additional":10400, "additional2":0 }, { "targetId":14, "effectType":2, "effectNum":77, "additional":2045, "additional2":77, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":42122361, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":10610, "additional2":61, "additional3":0 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301007, "duration":2, "id":21 } } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":12, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":21, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":733, "additional":2742 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":21, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":21 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02353cb6e458 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41200607, "actEffect": [ { "additional":4204, "targetId":5, "multipleEffectNumReal":0, "additional3":684, "effectNum":684, "multipleEffectNum":0, "effectType":2, "additional2":684 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41214207, "actEffect": [ { "additional":2729, "targetId":5, "multipleEffectNumReal":0, "additional3":1475, "effectNum":1475, "multipleEffectNum":0, "effectType":2, "additional2":1475 }, { "additional":1, "targetId":14, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41212308, "actEffect": [ { "additional":581, "targetId":5, "multipleEffectNumReal":0, "additional3":2148, "effectNum":2148, "multipleEffectNum":0, "effectType":3, "additional2":2148 }, { "additional":3921, "targetId":6, "multipleEffectNumReal":0, "additional3":967, "effectNum":967, "multipleEffectNum":0, "effectType":2, "additional2":967 }, { "additional":3969, "targetId":7, "multipleEffectNumReal":0, "additional3":919, "effectNum":919, "multipleEffectNum":0, "effectType":2, "additional2":919 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":5, "actorId":41212312, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":2113, "effectNum":2113, "multipleEffectNum":0, "effectType":3, "additional2":2113 }, { "additional":2939, "targetId":6, "multipleEffectNumReal":0, "additional3":982, "effectNum":982, "multipleEffectNum":0, "effectType":2, "additional2":982 }, { "additional":3069, "targetId":7, "multipleEffectNumReal":0, "additional3":900, "effectNum":900, "multipleEffectNum":0, "effectType":2, "additional2":900 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":14, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41203107, "actEffect": [ { "additional":2009, "targetId":6, "multipleEffectNumReal":0, "additional3":930, "effectNum":930, "multipleEffectNum":0, "effectType":2, "additional2":930 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":3, "actorId":42122381, "actEffect": [ { "additional":10013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":10470, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":140 }, { "additional":10671, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":89, "multipleEffectNum":0, "effectType":2, "additional2":89 }, { "additional":10400, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":2045, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":6, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":3, "actorId":42122361, "actEffect": [ { "additional":10610, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":21, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2742, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200607, "actEffect": [ { "additional":4204, "targetId":5, "multipleEffectNumReal":0, "additional3":684, "effectNum":684, "multipleEffectNum":0, "effectType":2, "additional2":684 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 5[Monster_5_1_701010121][1] 一下 [INFO:2023-6-26 5:17:11][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:684/684 本段飘:684 本段扣血:684 本段扣盾:0 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 4204/4888 剩余盾: 0 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301018 effect/prefabs/battle_chaofeng.prefab [INFO:2023-6-26 5:17:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:11][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 9[MyRole_9_5][5] 一下 [INFO:2023-6-26 5:17:11][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41214210 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301432] [WARN:2023-6-26 5:17:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:12][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_9_5 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41214207, "actEffect": [ { "additional":2729, "targetId":5, "multipleEffectNumReal":0, "additional3":1475, "effectNum":1475, "multipleEffectNum":0, "effectType":2, "additional2":1475 }, { "additional":1, "targetId":14, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 5[Monster_5_1_701010121][1] 一下 [INFO:2023-6-26 5:17:14][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 4204/4888 原来有盾: 0 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:1475/1475 本段飘:1475 本段扣血:1475 本段扣盾:0 [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2729/4888 剩余盾: 0 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:14][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:14][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:14][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:14][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212308, "actEffect": [ { "additional":581, "targetId":5, "multipleEffectNumReal":0, "additional3":2148, "effectNum":2148, "multipleEffectNum":0, "effectType":3, "additional2":2148 }, { "additional":3921, "targetId":6, "multipleEffectNumReal":0, "additional3":967, "effectNum":967, "multipleEffectNum":0, "effectType":2, "additional2":967 }, { "additional":3969, "targetId":7, "multipleEffectNumReal":0, "additional3":919, "effectNum":919, "multipleEffectNum":0, "effectType":2, "additional2":919 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212308[15012008] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:15][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill2 in action 15012008 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 2729/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:2148/2148 本段飘:2148 本段扣血:2148 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 581/4888 剩余盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:967/967 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3921/4888 剩余盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:919/919 本段飘:919 本段扣血:919 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3969/4888 剩余盾: 0 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41212308 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212312, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":2113, "effectNum":2113, "multipleEffectNum":0, "effectType":3, "additional2":2113 }, { "additional":2939, "targetId":6, "multipleEffectNumReal":0, "additional3":982, "effectNum":982, "multipleEffectNum":0, "effectType":2, "additional2":982 }, { "additional":3069, "targetId":7, "multipleEffectNumReal":0, "additional3":900, "effectNum":900, "multipleEffectNum":0, "effectType":2, "additional2":900 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212312 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212312[15012019] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:15][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill4 in action 15012019 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 21 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 581/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:2113/2113 本段飘:2113 本段扣血:2113 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/4888 剩余盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 3921/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:982/982 本段飘:982 本段扣血:982 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 2939/4888 剩余盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3969/4888 原来有盾: 0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:900/900 本段飘:900 本段扣血:900 本段扣盾:0 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3069/4888 剩余盾: 0 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212312 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301018] [INFO:2023-6-26 5:17:15][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301018 effect/prefabs/battle_chaofeng.prefab [INFO:2023-6-26 5:17:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-6-26 5:17:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":14, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 7 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 7 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:16][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,14[MyRole_14_5][5] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:16][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 7 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:16][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203107, "actEffect": [ { "additional":2009, "targetId":6, "multipleEffectNumReal":0, "additional3":930, "effectNum":930, "multipleEffectNum":0, "effectType":2, "additional2":930 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 6[Monster_6_2_701010121][2] 一下 [INFO:2023-6-26 5:17:16][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2939/4888 原来有盾: 0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:930/930 本段飘:930 本段扣血:930 本段扣盾:0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 2009/4888 剩余盾: 0 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122381, "actEffect": [ { "additional":10013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":10470, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":140 }, { "additional":10671, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":89, "multipleEffectNum":0, "effectType":2, "additional2":89 }, { "additional":10400, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":2045, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122381 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[Monster_6_2_701010121][2] 用 42122381[13005907] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_701010121 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 14 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 10116/10116 原来有盾: 0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:103/103 本段飘:103 本段扣血:103 本段扣盾:0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 10013/10116 剩余盾: 0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10610/10610 原来有盾: 0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:140 本段扣盾:0 [INFO:2023-6-26 5:17:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10470/10610 剩余盾: 0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10760/10760 原来有盾: 0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:89/89 本段飘:89 本段扣血:89 本段扣盾:0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10671/10760 剩余盾: 0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}14 -> 原来有血: 2122/2122 原来有盾: 0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}14 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}14 -> 剩余血: 2045/2122 剩余盾: 0 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:17][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122361, "actEffect": [ { "additional":10610, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":21, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122361 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_701010121][3] 用 42122361[13005708] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 15 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10671/10760 原来有盾: 0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10610/10760 剩余盾: 0 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_701010121][3] 用 42122361 ,令到 6[Monster_6_2_701010121][2] 增加了一个 buff [301007] [INFO:2023-6-26 5:17:17][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 24 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2742, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:12 buffId:301018 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:15 buffId:301018 [INFO:2023-6-26 5:17:17][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 原有血: 2009 原有盾: 0 补血量: 733 [INFO:2023-6-26 5:17:17][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 现有血: 2742 现有盾: 0 [INFO:2023-6-26 5:17:17][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:21 buffId:301007 持续时间:1 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-6-26 5:17:17][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:17]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:17]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:17]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066743601113558 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:18]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066665098071098 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:18][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023538e23eb8 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:18][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:18]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:18]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:18]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=512 [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 7 effectType: 3 effectNum: 1590 additional: 1479 additional2: 1590 additional3: 1590 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 22 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 16 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 14 effectType: 6 effectNum: 1 additional: 20 } actEffect { targetId: 14 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 13 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 7 effectType: 2 effectNum: 1782 additional: 0 additional2: 1782 additional3: 1782 } actEffect { targetId: 24 effectType: 13 effectNum: 1 additional: 1 summon { id: 24 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41212307 actEffect { targetId: 6 effectType: 2 effectNum: 761 additional: 1981 additional2: 761 additional3: 761 } actEffect { targetId: 3 effectType: 7 effectNum: 5 additional: 11 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301040 duration: 1 id: 26 } } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 6 effectType: 2 effectNum: 902 additional: 1079 additional2: 902 additional3: 902 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 42122381 actEffect { targetId: 1 effectType: 2 effectNum: 106 additional: 9907 additional2: 106 additional3: 0 } actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 10470 additional2: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 154 additional: 10456 additional2: 154 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 93 additional: 10307 additional2: 93 additional3: 0 } actEffect { targetId: 24 effectType: 2 effectNum: 82 additional: 2040 additional2: 82 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 26 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 22 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 21 actEffect { targetId: 6 effectType: 4 effectNum: 733 additional: 1812 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 21 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.06703369691968 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 84 1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":1590, "additional":1479, "additional2":1590, "additional3":1590 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":22 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":14, "effectType":6, "effectNum":1, "additional":20 }, { "targetId":14, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":13 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1782, "additional":0, "additional2":1782, "additional3":1782 }, { "targetId":24, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":24, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41212307, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":761, "additional":1981, "additional2":761, "additional3":761 }, { "targetId":3, "effectType":7, "effectNum":5, "additional":11 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301040, "duration":1, "id":26 } } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":902, "additional":1079, "additional2":902, "additional3":902 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":42122381, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":106, "additional":9907, "additional2":106, "additional3":0 }, { "targetId":2, "effectType":1, "effectNum":0, "additional":10470, "additional2":0 }, { "targetId":3, "effectType":3, "effectNum":154, "additional":10456, "additional2":154, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":93, "additional":10307, "additional2":93, "additional3":0 }, { "targetId":24, "effectType":2, "effectNum":82, "additional":2040, "additional2":82, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":26, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":22, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":21, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":733, "additional":1812 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":21, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023538e23eb8 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41200607, "actEffect": [ { "additional":1479, "targetId":7, "multipleEffectNumReal":0, "additional3":1590, "effectNum":1590, "multipleEffectNum":0, "effectType":3, "additional2":1590 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":20, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1782, "effectNum":1782, "multipleEffectNum":0, "effectType":2, "additional2":1782 }, { "additional":1, "targetId":24, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":24, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41212307, "actEffect": [ { "additional":1981, "targetId":6, "multipleEffectNumReal":0, "additional3":761, "effectNum":761, "multipleEffectNum":0, "effectType":2, "additional2":761 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41203107, "actEffect": [ { "additional":1079, "targetId":6, "multipleEffectNumReal":0, "additional3":902, "effectNum":902, "multipleEffectNum":0, "effectType":2, "additional2":902 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":1, "actorId":42122381, "actEffect": [ { "additional":9907, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":106, "multipleEffectNum":0, "effectType":2, "additional2":106 }, { "additional":10470, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":10456, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":3, "additional2":154 }, { "additional":10307, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":93, "multipleEffectNum":0, "effectType":2, "additional2":93 }, { "additional":2040, "targetId":24, "multipleEffectNumReal":0, "additional3":0, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":26, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1812, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200607, "actEffect": [ { "additional":1479, "targetId":7, "multipleEffectNumReal":0, "additional3":1590, "effectNum":1590, "multipleEffectNum":0, "effectType":3, "additional2":1590 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 7[Monster_7_3_701010121][3] 一下 [INFO:2023-6-26 5:17:18][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3069/4888 原来有盾: 0 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1590/1590 本段飘:1590 本段扣血:1590 本段扣盾:0 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 1479/4888 剩余盾: 0 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:18][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":20, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-6-26 5:17:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 14[MyRole_14_5][5] 一下 [INFO:2023-6-26 5:17:18][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 14[MyRole_14_5][5] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-6-26 5:17:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_14_5 [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1782, "effectNum":1782, "multipleEffectNum":0, "effectType":2, "additional2":1782 }, { "additional":1, "targetId":24, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":24, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 7[Monster_7_3_701010121][3] 一下 [INFO:2023-6-26 5:17:20][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 1479/4888 原来有盾: 0 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1782/1782 本段飘:1782 本段扣血:1782 本段扣盾:0 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 0/4888 剩余盾: 0 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:21][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:21][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:21][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:21][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212307, "actEffect": [ { "additional":1981, "targetId":6, "multipleEffectNumReal":0, "additional3":761, "effectNum":761, "multipleEffectNum":0, "effectType":2, "additional2":761 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41212307[15012007] 不是aoe 干了 6[Monster_6_2_701010121][2] 一下 [INFO:2023-6-26 5:17:21][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill1 in action 15012007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 22 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2742/4888 原来有盾: 0 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:761/761 本段飘:761 本段扣血:761 本段扣盾:0 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1981/4888 剩余盾: 0 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[MyRole_3_3][3] 使用技能 41212307 令到 3[MyRole_3_3][3] 的buff [301257] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212307 ,令到 6[Monster_6_2_701010121][2] 增加了一个 buff [301040] [INFO:2023-6-26 5:17:22][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301040 effect/prefabs/battle_drunk.prefab [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-6-26 5:17:22][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_drunk.prefab effect obj pool [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_701010121 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 38 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203107, "actEffect": [ { "additional":1079, "targetId":6, "multipleEffectNumReal":0, "additional3":902, "effectNum":902, "multipleEffectNum":0, "effectType":2, "additional2":902 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 6[Monster_6_2_701010121][2] 一下 [INFO:2023-6-26 5:17:22][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 1981/4888 原来有盾: 0 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:902/902 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1079/4888 剩余盾: 0 [WARN:2023-6-26 5:17:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122381, "actEffect": [ { "additional":9907, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":106, "multipleEffectNum":0, "effectType":2, "additional2":106 }, { "additional":10470, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":10456, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":3, "additional2":154 }, { "additional":10307, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":93, "multipleEffectNum":0, "effectType":2, "additional2":93 }, { "additional":2040, "targetId":24, "multipleEffectNumReal":0, "additional3":0, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122381 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[Monster_6_2_701010121][2] 用 42122381[13005907] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 14 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 10013/10116 原来有盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:106/106 本段飘:106 本段扣血:106 本段扣盾:0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9907/10116 剩余盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10610/10760 原来有盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:154 本段扣血:154 本段扣盾:0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10456/10760 剩余盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 10400/10400 原来有盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10307/10400 剩余盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}24 -> 原来有血: 2122/2122 原来有盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}24 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}24 -> 剩余血: 2040/2122 剩余盾: 0 [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:23][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":26, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1812, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:26 buffId:301040 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:22 buffId:301018 [INFO:2023-6-26 5:17:23][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 原有血: 1079 原有盾: 0 补血量: 733 [INFO:2023-6-26 5:17:23][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 现有血: 1812 现有盾: 0 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:21 buffId:301007 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-6-26 5:17:23][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:23]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:23]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066918399184942 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 85 1 [INFO:2023-6-26 5:17:23][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:23]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667899489403 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 86 1 [INFO:2023-6-26 5:17:23][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:23][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023541f12930 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:23][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:23][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:23]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:23]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=295 [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 6 effectType: 2 effectNum: 721 additional: 1091 additional2: 721 additional3: 721 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 24 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 13 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 6 effectType: 2 effectNum: 2018 additional: 0 additional2: 2018 additional3: 2018 } actEffect { targetId: 28 effectType: 13 effectNum: 1 additional: 1 summon { id: 28 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 40300049 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 16 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 17 } actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 18 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 19 } actEffect { targetId: 28 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 33 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 48 } targetId: 0 } isFinish: true round: 3 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066666599363089 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 87 1 [INFO:2023-6-26 5:17:23][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":721, "additional":1091, "additional2":721, "additional3":721 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":24, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":13 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2018, "additional":0, "additional2":2018, "additional3":2018 }, { "targetId":28, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":28, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":8, "effectNum":2, "additional":40300049 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":16 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":17 }, { "targetId":3, "effectType":7, "effectNum":2, "additional":18 }, { "targetId":4, "effectType":7, "effectNum":2, "additional":19 }, { "targetId":28, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":33 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":48 } ], "targetId":0 } ], "isFinish":true, "round":3, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023541f12930 { _roundId = 3, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":1091, "targetId":6, "multipleEffectNumReal":0, "additional3":721, "effectNum":721, "multipleEffectNum":0, "effectType":2, "additional2":721 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":24, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":2018, "effectNum":2018, "multipleEffectNum":0, "effectType":2, "additional2":2018 }, { "additional":1, "targetId":28, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":28, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":19, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":28, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":33, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":1091, "targetId":6, "multipleEffectNumReal":0, "additional3":721, "effectNum":721, "multipleEffectNum":0, "effectType":2, "additional2":721 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 6[Monster_6_2_701010121][2] 一下 [INFO:2023-6-26 5:17:23][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 1812/4888 原来有盾: 0 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:721/721 本段飘:721 本段扣血:721 本段扣盾:0 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1091/4888 剩余盾: 0 [WARN:2023-6-26 5:17:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:24][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":24, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 24[MyRole_24_5][5] 一下 [INFO:2023-6-26 5:17:24][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2023-6-26 5:17:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_24_5 [INFO:2023-6-26 5:17:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-6-26 5:17:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-6-26 5:17:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":2018, "effectNum":2018, "multipleEffectNum":0, "effectType":2, "additional2":2018 }, { "additional":1, "targetId":28, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":28, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 6[Monster_6_2_701010121][2] 一下 [INFO:2023-6-26 5:17:26][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 1091/4888 原来有盾: 0 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2018/2018 本段飘:2018 本段扣血:2018 本段扣盾:0 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/4888 剩余盾: 0 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:27][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:27][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:27][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":19, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":28, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":33, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 7 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 7 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}1[MyRole_1_1][1] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}2[MyRole_2_2][2] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}3[MyRole_3_3][3] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}4[MyRole_4_4][4] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,28[MyRole_28_5][5] 增加了一个 buff [301499] [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 7 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8 [WARN:2023-6-26 5:17:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:27][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-6-26 5:17:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:27]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667597740889 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2023-6-26 5:17:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-6-26 5:17:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:27]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:28]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066666603088379 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2023-6-26 5:17:28][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:28]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-6-26 5:17:28]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:28]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-6-26 5:17:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066669199615717 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 91 1 [INFO:2023-6-26 5:17:28][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-6-26 5:17:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_701010121 [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-6-26 5:17:30][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12238 isShaping:false skinId:130077 otherSkillId:nil skills:[42122381,0] otherSkills:null allSkillActions:[13005907] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12236 isShaping:false skinId:130063 otherSkillId:nil skills:[42122361,0] otherSkills:null allSkillActions:[13005708] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12237 isShaping:false skinId:130076 otherSkillId:nil skills:[42122371,0] otherSkills:null allSkillActions:[13005807] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12238 isShaping:false skinId:130077 otherSkillId:nil skills:[42122381,0] otherSkills:null allSkillActions:[13005907] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010122_1_12238 ====== Monster_701010122_1_12238 怪物的模型 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010122_1_12238,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_gcb_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_gcb_skill1.prefab effect obj pool [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010122_1_12238 ====== Monster_701010122_1_12238 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_gcb_skill1.prefab"] [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010122_1_12238 ====== Monster_701010122_1_12238 怪物的头顶ui [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010122_2_12236 ====== Monster_701010122_2_12236 怪物的模型 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010122_2_12236,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fssb_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010122_2_12236 ====== Monster_701010122_2_12236 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010122_2_12236 ====== Monster_701010122_2_12236 怪物的头顶ui [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010122_3_12237 ====== Monster_701010122_3_12237 怪物的模型 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010122_3_12237,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yzg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010122_3_12237 ====== Monster_701010122_3_12237 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yzg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010122_3_12237 ====== Monster_701010122_3_12237 怪物的头顶ui [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010122_999_12238 ====== Monster_701010122_999_12238 怪物的模型 [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010122_999_12238,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_gcb_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_gcb_skill1.prefab effect obj pool [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010122_999_12238 ====== Monster_701010122_999_12238 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_gcb_skill1.prefab"] [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010122_999_12238 ====== Monster_701010122_999_12238 怪物的头顶ui [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0300s [INFO:2023-6-26 5:17:30][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:181: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:88: in function 'execNormalIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:274: in function [INFO:2023-6-26 5:17:30][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-6-26 5:17:30][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:30][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [WARN:2023-6-26 5:17:32][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了138次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-6-26 5:17:34][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了174次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:34][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 701001012 2 1 -60.144111633301 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3558883666992 [INFO:2023-6-26 5:17:34][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... logic/extensions/fb/core/core/component/FbSpaceTriggerHandler:103: in function 'startFbEnter' logic/extensions/fb/core/core/component/FbAutoFightHandler:218: in function '_onUpdate' logic/extensions/fb/core/core/component/FbMoveHandlerBase:198: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:34][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 701001012 turnIndex: 2 [INFO:2023-6-26 5:17:34][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:34][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:34][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:34][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:34][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:17:34][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:17:34][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:34][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:181: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:107: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:17:35][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:35]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-6-26 5:17:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:35]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-6-26 5:17:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066664699465036 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 93 1 [INFO:2023-6-26 5:17:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:17:35]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:17:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:17:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:17:35]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=861 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:17:35][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:17:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2006 skinId: 100008 position: 1 baseAttributes { hp: 9907 thp: 10116 atk: 946 def: 893 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200607 position: 1 CD: 0 } skillInfo { skillId: 41200608 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200609 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2142 skinId: 100154 position: 2 baseAttributes { hp: 10470 thp: 10610 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41214207 position: 1 CD: 0 } skillInfo { skillId: 41214208 position: 2 CD: 0 } skillInfo { skillId: 41214209 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300049 position: 4 CD: 1 maxCD: 2 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2123 skinId: 140250 position: 3 baseAttributes { hp: 10456 thp: 10760 atk: 945 def: 1141 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212307 position: 1 CD: 0 } skillInfo { skillId: 41212308 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41212309 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2031 skinId: 140217 position: 4 baseAttributes { hp: 10307 thp: 10400 atk: 1007 def: 1006 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: 1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 368442 } defender { units { id: 5 modelId: 12238 skinId: 130077 position: 1 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122381 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12236 skinId: 130063 position: 2 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122361 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12237 skinId: 130076 position: 3 baseAttributes { hp: 4888 thp: 4888 atk: 423 def: 470 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122371 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 8 } } actEffect { targetId: 9 effectType: 13 effectNum: 1 additional: 1 summon { id: 9 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301434 duration: 1 id: 10 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301257 duration: 3 id: 11 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-6-26 5:17:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.057521801441908 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 94 1 [INFO:2023-6-26 5:17:35][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2006, "skinId":100008, "position":1, "baseAttributes": { "hp":9907, "thp":10116, "atk":946, "def":893, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200607, "position":1, "CD":0 }, { "skillId":41200608, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200609, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2142, "skinId":100154, "position":2, "baseAttributes": { "hp":10470, "thp":10610, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41214207, "position":1, "CD":0 }, { "skillId":41214208, "position":2, "CD":0 }, { "skillId":41214209, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300049, "position":4, "CD":1, "maxCD":2 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2123, "skinId":140250, "position":3, "baseAttributes": { "hp":10456, "thp":10760, "atk":945, "def":1141, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212307, "position":1, "CD":0 }, { "skillId":41212308, "position":2, "CD":1, "maxCD":4 }, { "skillId":41212309, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2031, "skinId":140217, "position":4, "baseAttributes": { "hp":10307, "thp":10400, "atk":1007, "def":1006, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, 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5:17:35][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:35][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023540d28148 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023540d28148 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":9, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":9, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301237] [WARN:2023-6-26 5:17:36][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了33次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:36][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=8,已经加载过了的数量=7,检查后真正要加载的总数=1 [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010122_5_12299 ====== MyRole_701010122_5_12299 英雄的模型 [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010122_5_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:36][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010122_5_12299 ====== MyRole_701010122_5_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010122_5_12299 ====== MyRole_701010122_5_12299 英雄的头顶ui [INFO:2023-6-26 5:17:36][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301434] [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301257] [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-6-26 5:17:36][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:36]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.067272197455168 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 96 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:36]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066665500402451 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 97 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:36][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02353f4a47f8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:36][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:36]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:36]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=513 [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 6 effectType: 2 effectNum: 673 additional: 4215 additional2: 673 additional3: 673 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 12 } } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 9 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301432 duration: 1 id: 13 } } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 6 effectType: 2 effectNum: 1554 additional: 2661 additional2: 1554 additional3: 1554 } actEffect { targetId: 14 effectType: 13 effectNum: 1 additional: 1 summon { id: 14 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41212307 actEffect { targetId: 7 effectType: 2 effectNum: 721 additional: 4167 additional2: 721 additional3: 721 } actEffect { targetId: 3 effectType: 7 effectNum: 5 additional: 11 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 7 effectType: 2 effectNum: 829 additional: 3338 additional2: 829 additional3: 829 } targetId: 7 } battleStep { actorType: 1 castorId: 5 actorId: 42122381 actEffect { targetId: 1 effectType: 2 effectNum: 107 additional: 9800 additional2: 107 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 74 additional: 10396 additional2: 74 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 154 additional: 10302 additional2: 154 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 98 additional: 10209 additional2: 98 additional3: 0 } actEffect { targetId: 14 effectType: 2 effectNum: 83 additional: 2039 additional2: 83 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 12 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 42122361 actEffect { targetId: 14 effectType: 2 effectNum: 52 additional: 1987 additional2: 52 additional3: 0 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 16 } } targetId: 14 } battleStep { actorType: 1 castorId: 7 actorId: 42122371 actEffect { targetId: 14 effectType: 3 effectNum: 163 additional: 1824 additional2: 163 additional3: 0 } targetId: 14 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 4 effectNum: 733 additional: 4888 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066670000553131 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 98 1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":673, "additional":4215, "additional2":673, "additional3":673 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":12 } } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":9, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301432, "duration":1, "id":13 } } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1554, "additional":2661, "additional2":1554, "additional3":1554 }, { "targetId":14, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41212307, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":721, "additional":4167, "additional2":721, "additional3":721 }, { "targetId":3, "effectType":7, "effectNum":5, "additional":11 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":829, "additional":3338, "additional2":829, "additional3":829 } ], "targetId":7 }, { "actorType":1, "castorId":5, "actorId":42122381, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":107, "additional":9800, "additional2":107, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":74, "additional":10396, "additional2":74, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":154, "additional":10302, "additional2":154, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":98, "additional":10209, "additional2":98, "additional3":0 }, { "targetId":14, "effectType":2, "effectNum":83, "additional":2039, "additional2":83, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":42122361, "actEffect": [ { "targetId":14, "effectType":2, "effectNum":52, "additional":1987, "additional2":52, "additional3":0 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301007, "duration":2, "id":16 } } ], "targetId":14 }, { "actorType":1, "castorId":7, "actorId":42122371, "actEffect": [ { "targetId":14, "effectType":3, "effectNum":163, "additional":1824, "additional2":163, "additional3":0 } ], "targetId":14 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":4, "effectNum":733, "additional":4888 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02353f4a47f8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":4215, "targetId":6, "multipleEffectNumReal":0, "additional3":673, "effectNum":673, "multipleEffectNum":0, "effectType":2, "additional2":673 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41214207, "actEffect": [ { "additional":2661, "targetId":6, "multipleEffectNumReal":0, "additional3":1554, "effectNum":1554, "multipleEffectNum":0, "effectType":2, "additional2":1554 }, { "additional":1, "targetId":14, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41212307, "actEffect": [ { "additional":4167, "targetId":7, "multipleEffectNumReal":0, "additional3":721, "effectNum":721, "multipleEffectNum":0, "effectType":2, "additional2":721 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":7, "actorId":41203107, "actEffect": [ { "additional":3338, "targetId":7, "multipleEffectNumReal":0, "additional3":829, "effectNum":829, "multipleEffectNum":0, "effectType":2, "additional2":829 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":42122381, "actEffect": [ { "additional":9800, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 }, { "additional":10396, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 }, { "additional":10302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":3, "additional2":154 }, { "additional":10209, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":2, "additional2":98 }, { "additional":2039, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 }, { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":14, "actorId":42122361, "actEffect": [ { "additional":1987, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":14, "actorId":42122371, "actEffect": [ { "additional":1824, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":163, "multipleEffectNum":0, "effectType":3, "additional2":163 } ], "castorId":7, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":4888, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":4215, "targetId":6, "multipleEffectNumReal":0, "additional3":673, "effectNum":673, "multipleEffectNum":0, "effectType":2, "additional2":673 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 6[Monster_6_2_701010122][2] 一下 [INFO:2023-6-26 5:17:36][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:673/673 本段飘:673 本段扣血:673 本段扣盾:0 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 4215/4888 剩余盾: 0 [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:37][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 9[MyRole_9_5][5] 一下 [INFO:2023-6-26 5:17:37][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41214210 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301432] [WARN:2023-6-26 5:17:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:38][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_9_5 [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41214207, "actEffect": [ { "additional":2661, "targetId":6, "multipleEffectNumReal":0, "additional3":1554, "effectNum":1554, "multipleEffectNum":0, "effectType":2, "additional2":1554 }, { "additional":1, "targetId":14, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 6[Monster_6_2_701010122][2] 一下 [INFO:2023-6-26 5:17:39][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 4215/4888 原来有盾: 0 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1554/1554 本段飘:1554 本段扣血:1554 本段扣盾:0 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 2661/4888 剩余盾: 0 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:40][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:40][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:40][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212307, "actEffect": [ { "additional":4167, "targetId":7, "multipleEffectNumReal":0, "additional3":721, "effectNum":721, "multipleEffectNum":0, "effectType":2, "additional2":721 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41212307[15012007] 不是aoe 干了 7[Monster_7_3_701010122][3] 一下 [INFO:2023-6-26 5:17:40][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill1 in action 15012007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 22 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:721/721 本段飘:721 本段扣血:721 本段扣盾:0 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 4167/4888 剩余盾: 0 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[MyRole_3_3][3] 使用技能 41212307 令到 3[MyRole_3_3][3] 的buff [301257] 持续时间变更为 [5],没效果看的是刷新数据和ui [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 38 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41203107, "actEffect": [ { "additional":3338, "targetId":7, "multipleEffectNumReal":0, "additional3":829, "effectNum":829, "multipleEffectNum":0, "effectType":2, "additional2":829 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 7[Monster_7_3_701010122][3] 一下 [INFO:2023-6-26 5:17:41][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4167/4888 原来有盾: 0 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:829/829 本段飘:829 本段扣血:829 本段扣盾:0 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3338/4888 剩余盾: 0 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122381, "actEffect": [ { "additional":9800, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":107, "multipleEffectNum":0, "effectType":2, "additional2":107 }, { "additional":10396, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 }, { "additional":10302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":3, "additional2":154 }, { "additional":10209, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":2, "additional2":98 }, { "additional":2039, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 }, { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2023-6-26 5:17:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122381 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}5[Monster_5_1_701010122][1] 用 42122381[13005907] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 14 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 9907/10116 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:107/107 本段飘:107 本段扣血:107 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9800/10116 剩余盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10470/10610 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:74/74 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10396/10610 剩余盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10456/10760 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:154 本段扣血:154 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10302/10760 剩余盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 10307/10400 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:98/98 本段飘:98 本段扣血:98 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10209/10400 剩余盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}14 -> 原来有血: 2122/2122 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}14 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}14 -> 剩余血: 2039/2122 剩余盾: 0 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}5[Monster_5_1_701010122][1] 用 42122381 的带来了一个 ,令到 1[MyRole_1_1][1] 移除了一个 buff [301018] [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:17:42][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":14, "actorId":42122361, "actEffect": [ { "additional":1987, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122361 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_2_701010122][2] 用 42122361[13005708] 不是aoe 干了 14[MyRole_14_5][5] 一下 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 15 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}14 -> 原来有血: 2039/2122 原来有盾: 0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}14 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}14 -> 剩余血: 1987/2122 剩余盾: 0 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_701010122][2] 用 42122361 ,令到 5[Monster_5_1_701010122][1] 增加了一个 buff [301007] [INFO:2023-6-26 5:17:42][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 24 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":14, "actorId":42122371, "actEffect": [ { "additional":1824, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":163, "multipleEffectNum":0, "effectType":3, "additional2":163 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122371 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_701010122][3] 用 42122371[13005807] 不是aoe 干了 14[MyRole_14_5][5] 一下 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}14 -> 原来有血: 1987/2122 原来有盾: 0 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}14 受到攻击(比率:1) -》 多段已飘:163/163 本段飘:163 本段扣血:163 本段扣盾:0 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}14 -> 剩余血: 1824/2122 剩余盾: 0 [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4888, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:17:43][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 原有血: 4888 原有盾: 0 补血量: 733 [INFO:2023-6-26 5:17:43][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2023-6-26 5:17:43][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 现有血: 4888 现有盾: 0 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:16 buffId:301007 持续时间:1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-6-26 5:17:43][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667400300503 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:43]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667098551989 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:43][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023538fd9228 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:43][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:43]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=682 [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 7 effectType: 2 effectNum: 708 additional: 2630 additional2: 708 additional3: 708 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 14 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 13 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 7 effectType: 2 effectNum: 1820 additional: 810 additional2: 1820 additional3: 1820 } actEffect { targetId: 18 effectType: 13 effectNum: 1 additional: 1 summon { id: 18 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41212308 actEffect { targetId: 5 effectType: 2 effectNum: 937 additional: 3951 additional2: 937 additional3: 937 } actEffect { targetId: 6 effectType: 3 effectNum: 2142 additional: 519 additional2: 2142 additional3: 2142 } actEffect { targetId: 7 effectType: 2 effectNum: 962 additional: 0 additional2: 962 additional3: 962 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41212308 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 40300049 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 20 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 21 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 22 } } actEffect { targetId: 18 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 23 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41212312 actEffect { targetId: 5 effectType: 2 effectNum: 1030 additional: 2921 additional2: 1030 additional3: 1030 } actEffect { targetId: 6 effectType: 2 effectNum: 988 additional: 0 additional2: 988 additional3: 988 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 24 } } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 5 effectType: 2 effectNum: 893 additional: 2028 additional2: 893 additional3: 893 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122381 actEffect { targetId: 1 effectType: 2 effectNum: 103 additional: 9697 additional2: 103 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 72 additional: 10324 additional2: 72 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 90 additional: 10212 additional2: 90 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 97 additional: 10112 additional2: 97 additional3: 0 } actEffect { targetId: 18 effectType: 2 effectNum: 81 additional: 2041 additional2: 81 additional3: 0 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 24 } targetId: 3 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 4 effectNum: 733 additional: 2761 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066954202950001 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":708, "additional":2630, "additional2":708, "additional3":708 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":14, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":13 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1820, "additional":810, "additional2":1820, "additional3":1820 }, { "targetId":18, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":18, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41212308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":937, "additional":3951, "additional2":937, "additional3":937 }, { "targetId":6, "effectType":3, "effectNum":2142, "additional":519, "additional2":2142, "additional3":2142 }, { "targetId":7, "effectType":2, "effectNum":962, "additional":0, "additional2":962, "additional3":962 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41212308 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":2, "additional":40300049 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":19 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":20 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":21 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":22 } }, { "targetId":18, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":23 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41212312, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1030, "additional":2921, "additional2":1030, "additional3":1030 }, { "targetId":6, "effectType":2, "effectNum":988, "additional":0, "additional2":988, "additional3":988 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":24 } } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":893, "additional":2028, "additional2":893, "additional3":893 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122381, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":103, "additional":9697, "additional2":103, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":72, "additional":10324, "additional2":72, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":90, "additional":10212, "additional2":90, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":97, "additional":10112, "additional2":97, "additional3":0 }, { "targetId":18, "effectType":2, "effectNum":81, "additional":2041, "additional2":81, "additional3":0 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":3 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":4, "effectNum":733, "additional":2761 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023538fd9228 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41200607, "actEffect": [ { "additional":2630, "targetId":7, "multipleEffectNumReal":0, "additional3":708, "effectNum":708, "multipleEffectNum":0, "effectType":2, "additional2":708 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":810, "targetId":7, "multipleEffectNumReal":0, "additional3":1820, "effectNum":1820, "multipleEffectNum":0, "effectType":2, "additional2":1820 }, { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41212308, "actEffect": [ { "additional":3951, "targetId":5, "multipleEffectNumReal":0, "additional3":937, "effectNum":937, "multipleEffectNum":0, "effectType":2, "additional2":937 }, { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":2142, "effectNum":2142, "multipleEffectNum":0, "effectType":3, "additional2":2142 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":962, "effectNum":962, "multipleEffectNum":0, "effectType":2, "additional2":962 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":18, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41212312, "actEffect": [ { "additional":2921, "targetId":5, "multipleEffectNumReal":0, "additional3":1030, "effectNum":1030, "multipleEffectNum":0, "effectType":2, "additional2":1030 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":988, "effectNum":988, "multipleEffectNum":0, "effectType":2, "additional2":988 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 8 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":5, "actorId":41203107, "actEffect": [ { "additional":2028, "targetId":5, "multipleEffectNumReal":0, "additional3":893, "effectNum":893, "multipleEffectNum":0, "effectType":2, "additional2":893 } ], "castorId":4, "originalTargetId":0 }, 10 = { "actorType":1, "targetId":3, "actorId":42122381, "actEffect": [ { "additional":9697, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":10324, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 }, { "additional":10212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 }, { "additional":10112, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":2041, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 }, { "additional":24, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, 11 = { "actEffect": [ { "additional":2761, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200607, "actEffect": [ { "additional":2630, "targetId":7, "multipleEffectNumReal":0, "additional3":708, "effectNum":708, "multipleEffectNum":0, "effectType":2, "additional2":708 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 7[Monster_7_3_701010122][3] 一下 [INFO:2023-6-26 5:17:43][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3338/4888 原来有盾: 0 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:708/708 本段飘:708 本段扣血:708 本段扣盾:0 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 2630/4888 剩余盾: 0 [WARN:2023-6-26 5:17:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:44][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 14[MyRole_14_5][5] 一下 [INFO:2023-6-26 5:17:44][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-6-26 5:17:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_14_5 [INFO:2023-6-26 5:17:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2023-6-26 5:17:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2023-6-26 5:17:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":810, "targetId":7, "multipleEffectNumReal":0, "additional3":1820, "effectNum":1820, "multipleEffectNum":0, "effectType":2, "additional2":1820 }, { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 7[Monster_7_3_701010122][3] 一下 [INFO:2023-6-26 5:17:46][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 2630/4888 原来有盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1820/1820 本段飘:1820 本段扣血:1820 本段扣盾:0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 810/4888 剩余盾: 0 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:47][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:47][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:47][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212308, "actEffect": [ { "additional":3951, "targetId":5, "multipleEffectNumReal":0, "additional3":937, "effectNum":937, "multipleEffectNum":0, "effectType":2, "additional2":937 }, { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":2142, "effectNum":2142, "multipleEffectNum":0, "effectType":3, "additional2":2142 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":962, "effectNum":962, "multipleEffectNum":0, "effectType":2, "additional2":962 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212308[15012008] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:47][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill2 in action 15012008 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 4888/4888 原来有盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:937/937 本段飘:937 本段扣血:937 本段扣盾:0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 3951/4888 剩余盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2661/4888 原来有盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2142/2142 本段飘:2142 本段扣血:2142 本段扣盾:0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 519/4888 剩余盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 810/4888 原来有盾: 0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:962/962 本段飘:962 本段扣血:962 本段扣盾:0 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 0/4888 剩余盾: 0 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-6-26 5:17:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41212308 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-6-26 5:17:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:48][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":18, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,18[MyRole_18_5][5] 增加了一个 buff [301499] [INFO:2023-6-26 5:17:48][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212312, "actEffect": [ { "additional":2921, "targetId":5, "multipleEffectNumReal":0, "additional3":1030, "effectNum":1030, "multipleEffectNum":0, "effectType":2, "additional2":1030 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":988, "effectNum":988, "multipleEffectNum":0, "effectType":2, "additional2":988 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212312 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212312[15012019] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:48][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill4 in action 15012019 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 21 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 3951/4888 原来有盾: 0 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:1030/1030 本段飘:1030 本段扣血:1030 本段扣盾:0 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2921/4888 剩余盾: 0 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 519/4888 原来有盾: 0 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:988/988 本段飘:988 本段扣血:988 本段扣盾:0 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/4888 剩余盾: 0 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212312 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301018] [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_701010122 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:48][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203107, "actEffect": [ { "additional":2028, "targetId":5, "multipleEffectNumReal":0, "additional3":893, "effectNum":893, "multipleEffectNum":0, "effectType":2, "additional2":893 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 5[Monster_5_1_701010122][1] 一下 [INFO:2023-6-26 5:17:48][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 2921/4888 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:893/893 本段飘:893 本段扣血:893 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2028/4888 剩余盾: 0 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122381, "actEffect": [ { "additional":9697, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":103, "multipleEffectNum":0, "effectType":2, "additional2":103 }, { "additional":10324, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 }, { "additional":10212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 }, { "additional":10112, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":2041, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 }, { "additional":24, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122381 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}5[Monster_5_1_701010122][1] 用 42122381[13005907] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_701010122 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 14 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 9800/10116 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:103/103 本段飘:103 本段扣血:103 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9697/10116 剩余盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10396/10610 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10324/10610 剩余盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10302/10760 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:90 本段扣血:90 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10212/10760 剩余盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 10209/10400 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:97/97 本段飘:97 本段扣血:97 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10112/10400 剩余盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}18 -> 原来有血: 2122/2122 原来有盾: 0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}18 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}18 -> 剩余血: 2041/2122 剩余盾: 0 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}5[Monster_5_1_701010122][1] 用 42122381 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301018] [INFO:2023-6-26 5:17:49][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-6-26 5:17:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:17:49][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2023-6-26 5:17:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":2761, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:17:49][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 原有血: 2028 原有盾: 0 补血量: 733 [INFO:2023-6-26 5:17:49][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 现有血: 2761 现有盾: 0 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:16 buffId:301007 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2023-6-26 5:17:50][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:50]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066665802150965 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:17:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:50]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066857397556305 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:50][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02357efec8b0 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:17:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:17:50][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-6-26 5:17:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-6-26 5:17:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:17:50]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:50]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=262 [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 5 effectType: 2 effectNum: 732 additional: 2029 additional2: 732 additional3: 732 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 25 } } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 18 effectType: 6 effectNum: 1 additional: 23 } actEffect { targetId: 18 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 13 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 5 effectType: 2 effectNum: 2042 additional: 0 additional2: 2042 additional3: 2042 } actEffect { targetId: 27 effectType: 13 effectNum: 1 additional: 1 summon { id: 27 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 25 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2023-6-26 5:17:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:17:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066668700426817 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":732, "additional":2029, "additional2":732, "additional3":732 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":25 } } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":18, "effectType":6, "effectNum":1, "additional":23 }, { "targetId":18, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":13 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2042, "additional":0, "additional2":2042, "additional3":2042 }, { "targetId":27, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":27, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":25, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02357efec8b0 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41200607, "actEffect": [ { "additional":2029, "targetId":5, "multipleEffectNumReal":0, "additional3":732, "effectNum":732, "multipleEffectNum":0, "effectType":2, "additional2":732 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":23, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":2042, "effectNum":2042, "multipleEffectNum":0, "effectType":2, "additional2":2042 }, { "additional":1, "targetId":27, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":27, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":25, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200607, "actEffect": [ { "additional":2029, "targetId":5, "multipleEffectNumReal":0, "additional3":732, "effectNum":732, "multipleEffectNum":0, "effectType":2, "additional2":732 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 5[Monster_5_1_701010122][1] 一下 [INFO:2023-6-26 5:17:50][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 2761/4888 原来有盾: 0 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:732/732 本段飘:732 本段扣血:732 本段扣盾:0 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2029/4888 剩余盾: 0 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:50][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":23, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-6-26 5:17:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 18[MyRole_18_5][5] 一下 [INFO:2023-6-26 5:17:50][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:17:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 18[MyRole_18_5][5] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2023-6-26 5:17:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_18_5 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":2042, "effectNum":2042, "multipleEffectNum":0, "effectType":2, "additional2":2042 }, { "additional":1, "targetId":27, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":27, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 5[Monster_5_1_701010122][1] 一下 [INFO:2023-6-26 5:17:53][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 2029/4888 原来有盾: 0 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:2042/2042 本段飘:2042 本段扣血:2042 本段扣盾:0 [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/4888 剩余盾: 0 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:53][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:53][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:17:53][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:53][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:17:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:17:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:17:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:17:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:17:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:17:54][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":25, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:25 buffId:301018 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-6-26 5:17:54][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:17:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:17:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:54]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667500883341 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1 [INFO:2023-6-26 5:17:54][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-6-26 5:17:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:17:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:54]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066883198916912 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2023-6-26 5:17:54][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:17:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:54]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-6-26 5:17:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:17:54]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:17:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-6-26 5:17:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.066998802125454 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 108 1 [INFO:2023-6-26 5:17:54][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-6-26 5:17:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_701010122 [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-6-26 5:17:56][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12315 isShaping:false skinId:140288 otherSkillId:nil skills:[41212207,41212208,41212209] otherSkills:[41212210] allSkillActions:[15014208,15014207,15014209] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12316 isShaping:false skinId:140287 otherSkillId:nil skills:[41200507,41200508,41200509] otherSkills:null allSkillActions:[10001007,10001009,10001008] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:2072 isShaping:false skinId:100089 otherSkillId:nil skills:[41207207,41207208,41207209,41207212,41207215] otherSkills:[41207210,41207211,41207212,41207213,41207214,41207215] allSkillActions:[10007507,10007509,10007508,10007519] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22151 isShaping:false skinId:100167 otherSkillId:nil skills:[41215107,41215108,41215109,41215110,41215111,41215112,41215116] otherSkills:[41215115] allSkillActions:[10016710,10016708,10016709,10016707] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:22151 isShaping:false skinId:100167 otherSkillId:nil skills:[41215107,41215108,41215109,41215110,41215111,41215112,41215116] otherSkills:[41215115] allSkillActions:[10016710,10016708,10016709,10016707] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_1_12315,加载的特效[总数=]7,路径=["effect\/prefabs\/show_ntgzy_lxhj_skill2.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill3.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill1.prefab","effect\/prefabs\/atk_ntgzy_lxhj_skill1.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill3_camera.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_1_12315 ====== Monster_701010123_1_12315 怪物的头顶ui [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_2_12316,加载的特效[总数=]7,路径=["effect\/prefabs\/show_daibazhouzi_skill3.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_2_12316 ====== Monster_701010123_2_12316 怪物的头顶ui [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_3_2072,加载的特效[总数=]8,路径=["effect\/prefabs\/show_nmbby_skill4.prefab","effect\/prefabs\/show_nmbby_skill3.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/atk_nmbby_skill4.prefab","effect\/prefabs\/atk_nmbby_skill2.prefab","effect\/prefabs\/show_nmbby_skill3_camera.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_3_2072 ====== Monster_701010123_3_2072 怪物的头顶ui [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_4_22151,加载的特效[总数=]8,路径=["effect\/prefabs\/show_mygb_skill3.prefab","effect\/prefabs\/hit_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill2.prefab","effect\/prefabs\/hit_mygb_skill2.prefab","effect\/prefabs\/show_mygb_skill4.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_4_22151 ====== Monster_701010123_4_22151 怪物的头顶ui [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_999_22151,加载的特效[总数=]8,路径=["effect\/prefabs\/show_mygb_skill3.prefab","effect\/prefabs\/hit_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill2.prefab","effect\/prefabs\/hit_mygb_skill2.prefab","effect\/prefabs\/show_mygb_skill4.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_999_22151 ====== Monster_701010123_999_22151 怪物的头顶ui [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_1_12315 ====== Monster_701010123_1_12315 怪物的模型 [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_ntgzy_lxhj_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_ntgzy_lxhj_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_ntgzy_lxhj_skill1.prefab effect obj pool create effect/prefabs/show_ntgzy_lxhj_skill1.prefab effect obj pool create effect/prefabs/show_ntgzy_lxhj_skill3_camera.prefab effect obj pool [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_1_12315 ====== Monster_701010123_1_12315 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_ntgzy_lxhj_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_ntgzy_lxhj_skill1.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill1.prefab","effect\/prefabs\/show_ntgzy_lxhj_skill3_camera.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_2_12316 ====== Monster_701010123_2_12316 怪物的模型 [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill3.prefab effect obj pool create effect/prefabs/atk_daibazhouzi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_2_12316 ====== Monster_701010123_2_12316 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill3.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_3_2072 ====== Monster_701010123_3_2072 怪物的模型 [INFO:2023-6-26 5:17:56][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_nmbby_skill4.prefab effect obj pool create effect/prefabs/atk_nmbby_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_nmbby_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/atk_nmbby_skill4.prefab effect obj pool create effect/prefabs/show_nmbby_skill3_camera.prefab effect obj pool [INFO:2023-6-26 5:17:56][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_3_2072 ====== Monster_701010123_3_2072 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_nmbby_skill4.prefab","effect\/prefabs\/atk_nmbby_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_nmbby_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/atk_nmbby_skill4.prefab","effect\/prefabs\/show_nmbby_skill3_camera.prefab"] [INFO:2023-6-26 5:17:57][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_4_22151 ====== Monster_701010123_4_22151 怪物的模型 [INFO:2023-6-26 5:17:57][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_999_22151 ====== Monster_701010123_999_22151 怪物的模型 [INFO:2023-6-26 5:17:57][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_mygb_skill4.prefab effect obj pool create effect/prefabs/hit_mygb_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_mygb_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_mygb_skill1.prefab effect obj pool create effect/prefabs/hit_mygb_skill1.prefab effect obj pool create effect/prefabs/show_mygb_skill3.prefab effect obj pool [INFO:2023-6-26 5:17:57][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_4_22151 ====== Monster_701010123_4_22151 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_mygb_skill4.prefab","effect\/prefabs\/hit_mygb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_mygb_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_mygb_skill1.prefab","effect\/prefabs\/hit_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill3.prefab"] [INFO:2023-6-26 5:17:57][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_mygb_skill4.prefab effect obj pool create effect/prefabs/hit_mygb_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_mygb_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_mygb_skill1.prefab effect obj pool create effect/prefabs/hit_mygb_skill1.prefab effect obj pool create effect/prefabs/show_mygb_skill3.prefab effect obj pool [INFO:2023-6-26 5:17:57][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_999_22151 ====== Monster_701010123_999_22151 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_mygb_skill4.prefab","effect\/prefabs\/hit_mygb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_mygb_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_mygb_skill1.prefab","effect\/prefabs\/hit_mygb_skill1.prefab","effect\/prefabs\/show_mygb_skill3.prefab"] [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.9550s [INFO:2023-6-26 5:17:57][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:181: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:88: in function 'execNormalIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:274: in function [INFO:2023-6-26 5:17:57][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-6-26 5:17:57][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:17:57][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [WARN:2023-6-26 5:17:58][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了75次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-6-26 5:18:0][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了177次**** stack traceback: UnityEngine/Vector3:48: in function [C]: in function 'SamplePosition' logic/extensions/battle/core/unit/component/UnitCompBattleMover:101: in function 'setWayPoint' logic/extensions/fb/core/core/component/FbMoveHandler:122: in function '_doFollow' logic/extensions/fb/core/core/component/FbMoveHandlerBase:183: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:0][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 701001012 3 2 -83.653175354004 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.2468246459961 [INFO:2023-6-26 5:18:0][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle1 in action 10000803 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... logic/extensions/fb/core/core/component/FbSpaceTriggerHandler:103: in function 'startFbEnter' logic/extensions/fb/core/core/component/FbAutoFightHandler:218: in function '_onUpdate' logic/extensions/fb/core/core/component/FbMoveHandlerBase:198: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:0][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 701001012 turnIndex: 3 [INFO:2023-6-26 5:18:0][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:0][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:0][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:0][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:0][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:18:0][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-6-26 5:18:0][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:18:0][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:181: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:107: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:18:1][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200607,41200608,41200609] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2142 isShaping:false skinId:100154 otherSkillId:nil skills:[41214207,41214208,41214209] otherSkills:[41214210] allSkillActions:[10015708,10015707,10015709] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2123 isShaping:false skinId:140250 otherSkillId:nil skills:[41212307,41212308,41212309] otherSkills:[41212310,41212311,41212312,41212313] allSkillActions:[15012019,15012008,15012009,15012007] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(hero) -> id:2031 isShaping:false skinId:140217 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:1]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-6-26 5:18:1]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:1]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066959198564291 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 110 1 [INFO:2023-6-26 5:18:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:1]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-6-26 5:18:1]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:18:1]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:18:1]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=1164 [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:18:1][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:18:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2006 skinId: 100008 position: 1 baseAttributes { hp: 9697 thp: 10116 atk: 946 def: 893 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200607 position: 1 CD: 0 } skillInfo { skillId: 41200608 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200609 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2142 skinId: 100154 position: 2 baseAttributes { hp: 10324 thp: 10610 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41214207 position: 1 CD: 0 } skillInfo { skillId: 41214208 position: 2 CD: 0 } skillInfo { skillId: 41214209 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300049 position: 4 CD: 0 maxCD: 2 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2123 skinId: 140250 position: 3 baseAttributes { hp: 10212 thp: 10760 atk: 945 def: 1141 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212307 position: 1 CD: 0 } skillInfo { skillId: 41212308 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41212309 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2031 skinId: 140217 position: 4 baseAttributes { hp: 10112 thp: 10400 atk: 1007 def: 1006 critic: 277 critic_dmg: 1206 dodge: 41 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 368442 summonType: 0 isTransform: false contractLevel: 1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 368442 } defender { units { id: 5 modelId: 12315 skinId: 140288 position: 1 baseAttributes { hp: 5029 thp: 5029 atk: 409 def: 488 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212207 position: 1 CD: 0 } skillInfo { skillId: 41212208 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41212209 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12316 skinId: 140287 position: 2 baseAttributes { hp: 4653 thp: 4653 atk: 425 def: 507 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200507 position: 1 CD: 0 } skillInfo { skillId: 41200508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200509 position: 3 CD: 1 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2072 skinId: 100089 position: 3 baseAttributes { hp: 4819 thp: 4819 atk: 416 def: 507 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207207 position: 1 CD: 0 } skillInfo { skillId: 41207208 position: 2 CD: 0 } skillInfo { skillId: 41207209 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 41207212 position: 4 CD: 0 } skillInfo { skillId: 41207215 position: 5 CD: 0 maxCD: 1 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22151 skinId: 100167 position: 4 baseAttributes { hp: 10000 thp: 10000 atk: 534 def: 554 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41215107 position: 1 CD: 0 } skillInfo { skillId: 41215108 position: 2 CD: 0 } skillInfo { skillId: 41215109 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 41215110 position: 4 CD: 0 } skillInfo { skillId: 41215111 position: 5 CD: 0 } skillInfo { skillId: 41215112 position: 6 CD: 0 } skillInfo { skillId: 41215116 position: 7 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 7 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 9 } } actEffect { targetId: 10 effectType: 13 effectNum: 1 additional: 1 summon { id: 10 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301434 duration: 1 id: 11 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301257 duration: 3 id: 12 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 5 effectNum: 4 buff { buffId: 301240 duration: 4 id: 13 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 14 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.052666898816824 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 111 1 [INFO:2023-6-26 5:18:1][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2006, "skinId":100008, "position":1, "baseAttributes": { "hp":9697, "thp":10116, "atk":946, "def":893, "critic":277, "critic_dmg":1206, "dodge":41, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200607, "position":1, "CD":0 }, { "skillId":41200608, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200609, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"368442", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2142, "skinId":100154, "position":2, "baseAttributes": { "hp":10324, "thp":10610, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, 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"skillId":41212209, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12316, "skinId":140287, "position":2, "baseAttributes": { "hp":4653, "thp":4653, "atk":425, "def":507, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200507, "position":1, "CD":0 }, { "skillId":41200508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200509, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2072, "skinId":100089, "position":3, "baseAttributes": { "hp":4819, "thp":4819, "atk":416, "def":507, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207207, "position":1, "CD":0 }, { "skillId":41207208, "position":2, "CD":0 }, { "skillId":41207209, "position":3, "CD":1, "maxCD":5 }, { "skillId":41207212, "position":4, "CD":0 }, { "skillId":41207215, "position":5, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22151, "skinId":100167, "position":4, "baseAttributes": { "hp":10000, "thp":10000, "atk":534, "def":554, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41215107, "position":1, "CD":0 }, { "skillId":41215108, "position":2, "CD":0 }, { "skillId":41215109, "position":3, "CD":1, "maxCD":4 }, { "skillId":41215110, "position":4, "CD":0 }, { "skillId":41215111, "position":5, "CD":0 }, { "skillId":41215112, "position":6, "CD":0 }, { "skillId":41215116, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":7, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-6-26 5:18:1]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 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activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:18:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:18:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.086181197315454 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 112 1 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02353f3fff30 { _roundId = 7, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":12299, 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"multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":13, "buffId":301240, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:18:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02353f3fff30 { _roundId = 7, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":12, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":13, "buffId":301240, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301434, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301237] [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:2][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=8,已经加载过了的数量=7,检查后真正要加载的总数=1 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010123_5_12299 ====== MyRole_701010123_5_12299 英雄的模型 [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010123_5_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:2][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010123_5_12299 ====== MyRole_701010123_5_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010123_5_12299 ====== MyRole_701010123_5_12299 英雄的头顶ui [INFO:2023-6-26 5:18:2][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301434] [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":12, "buffId":301257, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301257] [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":13, "buffId":301240, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,5[Monster_5_1_701010123][1] 增加了一个 buff [301240] [INFO:2023-6-26 5:18:2][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[Monster_8_4_701010123][4] 增加了一个 buff [301237] [INFO:2023-6-26 5:18:3][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-6-26 5:18:3][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:18:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:18:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:3]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066908098757267 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 113 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:18:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:18:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:3]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 extraRoundTeamType: 0 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066913299262524 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 114 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:18:3][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x02353ce2d3b8 { _roundId = 7, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:18:3][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:18:3][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-6-26 5:18:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-6-26 5:18:3]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:18:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:3]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=1306 [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 6 effectType: 2 effectNum: 673 additional: 3980 additional2: 673 additional3: 673 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 10 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301432 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214209 actEffect { targetId: 6 effectType: 2 effectNum: 4864 additional: 0 additional2: 4864 additional3: 4864 } actEffect { targetId: 16 effectType: 13 effectNum: 1 additional: 1 summon { id: 16 modelId: 12298 skinId: 130152 position: 5 baseAttributes { hp: 2 thp: 2 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122981 position: 1 CD: 0 } skillInfo { skillId: 42122982 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 16 effectType: 5 effectNum: 1 buff { buffId: 301433 duration: 1 id: 17 } } actEffect { targetId: 18 effectType: 13 effectNum: 1 additional: 1 summon { id: 18 modelId: 12299 skinId: 130151 position: 6 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 19 effectType: 13 effectNum: 1 additional: 1 summon { id: 19 modelId: 12299 skinId: 130151 position: 7 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 20 effectType: 13 effectNum: 1 additional: 1 summon { id: 20 modelId: 12299 skinId: 130151 position: 8 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41214209 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 40300049 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 21 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 22 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 23 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 24 } } actEffect { targetId: 16 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 25 } } actEffect { targetId: 18 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 26 } } actEffect { targetId: 19 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 27 } } actEffect { targetId: 20 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41212307 actEffect { targetId: 5 effectType: 3 effectNum: 1694 additional: 3335 additional2: 1694 additional3: 1694 } actEffect { targetId: 3 effectType: 7 effectNum: 5 additional: 12 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301040 duration: 1 id: 30 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 1 castorId: 7 actorId: 41207212 actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301093 duration: 3 id: 31 } } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41203109 actEffect { targetId: 7 effectType: 2 effectNum: 3019 additional: 1800 additional2: 3019 additional3: 3019 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 7 } battleStep { actorType: 1 castorId: 16 actorId: 42122981 actEffect { targetId: 16 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 32 } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41212209 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 41212210 actEffect { targetId: 33 effectType: 13 effectNum: 2 additional: 1 summon { id: 33 modelId: 12259 skinId: 130120 position: 5 baseAttributes { hp: 50 thp: 50 atk: 409 def: 4 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122581 position: 1 CD: 0 } skillInfo { skillId: 42122582 position: 2 CD: 0 } skillInfo { skillId: 42122593 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 34 effectType: 13 effectNum: 2 additional: 1 summon { id: 34 modelId: 12259 skinId: 130120 position: 6 baseAttributes { hp: 50 thp: 50 atk: 409 def: 4 critic: 180 critic_dmg: 800 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122581 position: 1 CD: 0 } skillInfo { skillId: 42122582 position: 2 CD: 0 } skillInfo { skillId: 42122593 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 5 } battleStep { actorType: 1 castorId: 7 actorId: 41207207 actEffect { targetId: 16 effectType: 2 effectNum: 0 additional: 2 additional2: 0 additional3: 0 } actEffect { targetId: 16 effectType: 5 effectNum: 1 buff { buffId: 301093 duration: 1 id: 35 } } targetId: 16 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 16 effectType: 17 effectNum: 1 additional: 1 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41215107 actEffect { targetId: 16 effectType: 2 effectNum: 0 additional: 1 additional2: 0 additional3: 0 } targetId: 16 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 16 effectType: 17 effectNum: 1 additional: 0 } actEffect { targetId: 16 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 16 effectType: 6 effectNum: 1 additional: 32 } actEffect { targetId: 16 effectType: 6 effectNum: 1 additional: 35 } actEffect { targetId: 16 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 30 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } [INFO:2023-6-26 5:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:18:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066665600985289 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 115 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":673, "additional":3980, "additional2":673, "additional3":673 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":10, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301432, "duration":1, "id":15 } } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214209, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":4864, "additional":0, "additional2":4864, "additional3":4864 }, { "targetId":16, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":16, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":16, "effectType":5, "effectNum":1, "buff": { "buffId":301433, "duration":1, "id":17 } }, { "targetId":18, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":18, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":19, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":19, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":20, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":20, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41214209 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":2, "additional":40300049 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":21 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":22 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":23 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":24 } }, { "targetId":16, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":25 } }, { "targetId":18, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":26 } }, { "targetId":19, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":27 } }, { "targetId":20, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":28 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41212307, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":1694, "additional":3335, "additional2":1694, "additional3":1694 }, { "targetId":3, "effectType":7, "effectNum":5, "additional":12 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301040, "duration":1, "id":30 } }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":1, "castorId":7, "actorId":41207212, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301093, "duration":3, "id":31 } } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41203109, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":3019, "additional":1800, "additional2":3019, "additional3":3019 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203109 } ], "targetId":7 }, { "actorType":1, "castorId":16, "actorId":42122981, "actEffect": [ { "targetId":16, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":32 } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":8, "effectNum":4, "additional":41212209 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":41212210, "actEffect": [ { "targetId":33, "effectType":13, "effectNum":2, "additional":1, "summon": { "id":33, "modelId":12259, "skinId":130120, "position":5, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":5, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":34, "effectType":13, "effectNum":2, "additional":1, "summon": { "id":34, "modelId":12259, "skinId":130120, "position":6, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":5 }, { "actorType":1, "castorId":7, "actorId":41207207, "actEffect": [ { "targetId":16, "effectType":2, "effectNum":0, "additional":2, "additional2":0, "additional3":0 }, { "targetId":16, "effectType":5, "effectNum":1, "buff": { "buffId":301093, "duration":1, "id":35 } } ], "targetId":16 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":16, "effectType":17, "effectNum":1, "additional":1 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41215107, "actEffect": [ { "targetId":16, "effectType":2, "effectNum":0, "additional":1, "additional2":0, "additional3":0 } ], "targetId":16 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":16, "effectType":17, "effectNum":1, "additional":0 }, { "targetId":16, "effectType":6, "effectNum":1, "additional":25 }, { "targetId":16, "effectType":6, "effectNum":1, "additional":32 }, { "targetId":16, "effectType":6, "effectNum":1, "additional":35 }, { "targetId":16, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":30, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":30 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x02353ce2d3b8 { _roundId = 7, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":3980, "targetId":6, "multipleEffectNumReal":0, "additional3":673, "effectNum":673, "multipleEffectNum":0, "effectType":2, "additional2":673 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41214209, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4864, "effectNum":4864, "multipleEffectNum":0, "effectType":2, "additional2":4864 }, { "additional":1, "targetId":16, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":16, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301433, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":19, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":19, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":20, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":20, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":18, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":19, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":20, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":5, "actorId":41212307, "actEffect": [ { "additional":3335, "targetId":5, "multipleEffectNumReal":0, "additional3":1694, "effectNum":1694, "multipleEffectNum":0, "effectType":3, "additional2":1694 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":3, "actorId":41207212, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":31, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":7, "actorId":41203109, "actEffect": [ { "additional":1800, "targetId":7, "multipleEffectNumReal":0, "additional3":3019, "effectNum":3019, "multipleEffectNum":0, "effectType":2, "additional2":3019 }, { "additional":41203109, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":5, "actorId":42122981, "actEffect": [ { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":32, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":16, "originalTargetId":0 }, 10 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41212209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 11 = { "actorType":1, "targetId":5, "actorId":41212210, "actEffect": [ { "additional":1, "targetId":33, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":33, "modelId":12259, "skinId":130120, "position":5, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":13, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1, "targetId":34, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":34, "modelId":12259, "skinId":130120, "position":6, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":5, "originalTargetId":0 }, 12 = { "actorType":1, "targetId":16, "actorId":41207207, "actEffect": [ { "additional":2, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":35, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 13 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":1, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 14 = { "actorType":1, "targetId":16, "actorId":41215107, "actEffect": [ { "additional":1, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 15 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":17, "additional2":0 }, { "additional":25, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":35, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 16 = { "actEffect": [ { "additional":30, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200607, "actEffect": [ { "additional":3980, "targetId":6, "multipleEffectNumReal":0, "additional3":673, "effectNum":673, "multipleEffectNum":0, "effectType":2, "additional2":673 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 6[Monster_6_2_701010123][2] 一下 [INFO:2023-6-26 5:18:3][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:18:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 4653/4653 原来有盾: 0 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:673/673 本段飘:673 本段扣血:673 本段扣盾:0 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3980/4653 剩余盾: 0 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:4][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301432, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 10[MyRole_10_5][5] 一下 [INFO:2023-6-26 5:18:4][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41214210 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301432] [WARN:2023-6-26 5:18:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:5][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_10_5 [INFO:2023-6-26 5:18:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2023-6-26 5:18:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2023-6-26 5:18:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/brqy/brqy06 [INFO:2023-6-26 5:18:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41214209, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4864, "effectNum":4864, "multipleEffectNum":0, "effectType":2, "additional2":4864 }, { "additional":1, "targetId":16, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":16, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301433, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":19, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":19, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":20, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":20, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 4 ~ 6 [WARN:2023-6-26 5:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [INFO:2023-6-26 5:18:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214209 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214209[10015709] 不是aoe 干了 6[Monster_6_2_701010123][2] 一下 [INFO:2023-6-26 5:18:7][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:7][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill3 in action 10015709 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:7][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:7][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:819: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 190 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 3980/4653 原来有盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:486/4864 本段飘:486 本段扣血:486 本段扣盾:0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3494/4653 剩余盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 202 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 3494/4653 原来有盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:972/4864 本段飘:486 本段扣血:486 本段扣盾:0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3008/4653 剩余盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 210 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 3008/4653 原来有盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1458/4864 本段飘:486 本段扣血:486 本段扣盾:0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 2522/4653 剩余盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 216 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2522/4653 原来有盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1944/4864 本段飘:486 本段扣血:486 本段扣盾:0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 2036/4653 剩余盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 228 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2036/4653 原来有盾: 0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.2) -》 多段已飘:2916/4864 本段飘:972 本段扣血:972 本段扣盾:0 [INFO:2023-6-26 5:18:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1064/4653 剩余盾: 0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 235 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 1064/4653 原来有盾: 0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.2) -》 多段已飘:3888/4864 本段飘:972 本段扣血:972 本段扣盾:0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 92/4653 剩余盾: 0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 254 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 92/4653 原来有盾: 0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:4864/4864 本段飘:976 本段扣血:976 本段扣盾:0 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/4653 剩余盾: 0 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:11][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12298 isShaping:false skinId:130152 otherSkillId:nil skills:[42122981,42122982] otherSkills:null allSkillActions:[13014407] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010123_5_12298,加载的特效[总数=]3,路径=["effect\/prefabs\/show_dzg_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010123_5_12298 ====== MyRole_701010123_5_12298 英雄的头顶ui [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:828: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:244: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:264]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301433, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":18, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":18, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":19, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":19, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":20, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":20, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010123_5_12298 ====== MyRole_701010123_5_12298 英雄的模型 [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_dzg_skill1.prefab effect obj pool [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010123_5_12298 ====== MyRole_701010123_5_12298 英雄的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_dzg_skill1.prefab"] [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41214209 ,令到 16[MyRole_16_5][5] 增加了一个 buff [301433] [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 4 6 [INFO:2023-6-26 5:18:11][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:11][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:11][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:3 L:0 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010123_6_12299 ====== MyRole_701010123_6_12299 英雄的模型 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010123_6_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010123_6_12299 ====== MyRole_701010123_6_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010123_6_12299 ====== MyRole_701010123_6_12299 英雄的头顶ui [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010123_7_12299 ====== MyRole_701010123_7_12299 英雄的模型 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010123_7_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010123_7_12299 ====== MyRole_701010123_7_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010123_7_12299 ====== MyRole_701010123_7_12299 英雄的头顶ui [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:346]:{func}id 701010123_8_12299 ====== MyRole_701010123_8_12299 英雄的模型 [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:194]:{_buildAllRole}英雄id=701010123_8_12299,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:355]:{func}id 701010123_8_12299 ====== MyRole_701010123_8_12299 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:363]:{func}id 701010123_8_12299 ====== MyRole_701010123_8_12299 英雄的头顶ui [INFO:2023-6-26 5:18:11][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 4 6 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:18:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41214209 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4864 [INFO:2023-6-26 5:18:12][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-6-26 5:18:12][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:12][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":18, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":19, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":20, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 10 ~ 10 [WARN:2023-6-26 5:18:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待 [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,16[MyRole_16_5][5] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,18[MyRole_18_6][6] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,19[MyRole_19_7][7] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-6-26 5:18:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,20[MyRole_20_8][8] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:12][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 10 10 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 10 10 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212307, "actEffect": [ { "additional":3335, "targetId":5, "multipleEffectNumReal":0, "additional3":1694, "effectNum":1694, "multipleEffectNum":0, "effectType":3, "additional2":1694 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41212307[15012007] 不是aoe 干了 5[Monster_5_1_701010123][1] 一下 [INFO:2023-6-26 5:18:13][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill1 in action 15012007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 22 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 5029/5029 原来有盾: 0 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:1694/1694 本段飘:1694 本段扣血:1694 本段扣盾:0 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 3335/5029 剩余盾: 0 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[MyRole_3_3][3] 使用技能 41212307 令到 3[MyRole_3_3][3] 的buff [301257] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212307 ,令到 5[Monster_5_1_701010123][1] 增加了一个 buff [301040] [INFO:2023-6-26 5:18:13][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 5 301040 effect/prefabs/battle_drunk.prefab [INFO:2023-6-26 5:18:13][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_drunk.prefab effect obj pool [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 38 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207212, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":31, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_701010123][3] 用 41207212[10007508] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-6-26 5:18:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_2_701010123 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_701010123][3] 用 41207212 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301093] [WARN:2023-6-26 5:18:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2023-6-26 5:18:14][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/krz/krz6 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41203109, "actEffect": [ { "additional":1800, "targetId":7, "multipleEffectNumReal":0, "additional3":3019, "effectNum":3019, "multipleEffectNum":0, "effectType":2, "additional2":3019 }, { "additional":41203109, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203109[10003009] 不是aoe 干了 7[Monster_7_3_701010123][3] 一下 [INFO:2023-6-26 5:18:15][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 烤乳猪(140217):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:15][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill3 in action 10003009 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 28 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4819/4819 原来有盾: 0 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:603/3019 本段飘:603 本段扣血:603 本段扣盾:0 [INFO:2023-6-26 5:18:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 4216/4819 剩余盾: 0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 75 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4216/4819 原来有盾: 0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:1206/3019 本段飘:603 本段扣血:603 本段扣盾:0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3613/4819 剩余盾: 0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 95 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3613/4819 原来有盾: 0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:1809/3019 本段飘:603 本段扣血:603 本段扣盾:0 [INFO:2023-6-26 5:18:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3010/4819 剩余盾: 0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 115 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3010/4819 原来有盾: 0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:2412/3019 本段飘:603 本段扣血:603 本段扣盾:0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 2407/4819 剩余盾: 0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 135 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 2407/4819 原来有盾: 0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:3019/3019 本段飘:607 本段扣血:607 本段扣盾:0 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 1800/4819 剩余盾: 0 [WARN:2023-6-26 5:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41203109 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 140 [INFO:2023-6-26 5:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}【开大】 干完了一个 [INFO:2023-6-26 5:18:17][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 烤乳猪(140217):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3019 [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42122981, "actEffect": [ { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":32, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":16, "originalTargetId":0 } [WARN:2023-6-26 5:18:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122981 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}16[MyRole_16_5][5] 用 42122981[13014407] 不是aoe 干了 16[MyRole_16_5][5] 一下 [INFO:2023-6-26 5:18:18][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_16_5 show commingEffect show_dzg_skill1 in action 13014407 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 30 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":32, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}16[MyRole_16_5][5] 用 42122981 ,令到 16[MyRole_16_5][5] 增加了一个 buff [301018] [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 16 301018 effect/prefabs/battle_chaofeng.prefab [INFO:2023-6-26 5:18:19][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41212209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_1_701010123][1] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2023-6-26 5:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2023-6-26 5:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212210, "actEffect": [ { "additional":1, "targetId":33, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":33, "modelId":12259, "skinId":130120, "position":5, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":13, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1, "targetId":34, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":34, "modelId":12259, "skinId":130120, "position":6, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-6-26 5:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2023-6-26 5:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-6-26 5:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 3 ~ 3 [INFO:2023-6-26 5:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212210 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_1_701010123][1] 用 41212210[15014209] 不是aoe 干了 33[nil][nil] 一下 [INFO:2023-6-26 5:18:20][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 奶汤锅子鱼(140288):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:20][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_5_1_701010123 show commingEffect show_ntgzy_lxhj_skill3 in action 15014209 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:20][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 奶汤锅子鱼(140288):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:20][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 奶汤锅子鱼(140288):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:819: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 243 [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}【开大】 干完了一个 [INFO:2023-6-26 5:18:24][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 奶汤锅子鱼(140288):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:24][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 奶汤锅子鱼(140288):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:828: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:244: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":33, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":33, "modelId":12259, "skinId":130120, "position":5, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":13, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":34, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":34, "modelId":12259, "skinId":130120, "position":6, "baseAttributes": { "hp":50, "thp":50, "atk":409, "def":4, "critic":180, "critic_dmg":800, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122581, "position":1, "CD":0 }, { "skillId":42122582, "position":2, "CD":0 }, { "skillId":42122593, "position":3, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2023-6-26 5:18:24][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12259 isShaping:false skinId:130120 otherSkillId:nil skills:[42122581,42122582,42122593] otherSkills:[42122594,42122585] allSkillActions:[13011808,13011807] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_5_12259,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_hn_skill1.prefab","effect\/prefabs\/show_hn_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_5_12259 ====== Monster_701010123_5_12259 怪物的头顶ui [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_5_12259 ====== Monster_701010123_5_12259 怪物的模型 [INFO:2023-6-26 5:18:24][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_hn_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_hn_skill1.prefab effect obj pool [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_5_12259 ====== Monster_701010123_5_12259 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_hn_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_hn_skill1.prefab"] [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0980s [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_1_701010123][1] 用 41212210 的带来了一个 ,令到 5[Monster_5_1_701010123][1] 覆盖移除了一个 buff[301240],不提示id不需要播放效果 [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 3 3 [INFO:2023-6-26 5:18:24][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12259 isShaping:false skinId:130120 otherSkillId:nil skills:[42122581,42122582,42122593] otherSkills:[42122594,42122585] allSkillActions:[13011808,13011807] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:24][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:268]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:382]:{func}id 701010123_6_12259 ====== Monster_701010123_6_12259 怪物的模型 [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:316]:{_buildAllMonster}怪物id=701010123_6_12259,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_hn_skill1.prefab","effect\/prefabs\/show_hn_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-6-26 5:18:24][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_hn_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_hn_skill1.prefab effect obj pool [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:390]:{func}id 701010123_6_12259 ====== Monster_701010123_6_12259 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_hn_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_hn_skill1.prefab"] [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:398]:{func}id 701010123_6_12259 ====== Monster_701010123_6_12259 怪物的头顶ui [INFO:2023-6-26 5:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:377]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0070s [WARN:2023-6-26 5:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 3 3 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":16, "actorId":41207207, "actEffect": [ { "additional":2, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":16, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":35, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_701010123][3] 用 41207207[10007507] 不是aoe 干了 16[MyRole_16_5][5] 一下 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:370]:{_updateDefenderUnitBlood}无敌最寂寞 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_701010123][3] 用 41207207 ,令到 16[MyRole_16_5][5] 增加了一个 buff [301093] [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":1, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}16 -> 原来有血: 2/2 原来有盾: 0 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}16 受到攻击(比率:1) -》 多段已飘:1/1 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}16 -> 剩余血: 1/2 剩余盾: 0 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":16, "actorId":41215107, "actEffect": [ { "additional":1, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41215107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_4_701010123][4] 用 41215107[10016707] 不是aoe 干了 16[MyRole_16_5][5] 一下 [INFO:2023-6-26 5:18:25][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_8_4_701010123 show commingEffect show_mygb_skill1 in action 10016707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 24 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:370]:{_updateDefenderUnitBlood}无敌最寂寞 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 33 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:370]:{_updateDefenderUnitBlood}无敌最寂寞 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 45 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:370]:{_updateDefenderUnitBlood}无敌最寂寞 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":17, "additional2":0 }, { "additional":25, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":35, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":16, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}16 -> 原来有血: 1/2 原来有盾: 0 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}16 受到攻击(比率:1) -》 多段已飘:1/1 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}16 -> 剩余血: 0/2 剩余盾: 0 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 16[MyRole_16_5][5] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 16[MyRole_16_5][5] 覆盖移除了一个 buff[301018],不提示id不需要播放效果 [INFO:2023-6-26 5:18:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 16[MyRole_16_5][5] 覆盖移除了一个 buff[301093],不提示id不需要播放效果 [WARN:2023-6-26 5:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-6-26 5:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5 [WARN:2023-6-26 5:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5 [INFO:2023-6-26 5:18:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-6-26 5:18:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 16 [INFO:2023-6-26 5:18:27][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_16_5 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":30, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:30 buffId:301040 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [INFO:2023-6-26 5:18:28][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:18:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:18:28]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:28]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066728100180626 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 118 1 [INFO:2023-6-26 5:18:28][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:18:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:18:28]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:28]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 extraRoundTeamType: 0 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.067020401358604 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 119 1 [INFO:2023-6-26 5:18:28][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:18:28][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023537a4bf58 { _roundId = 8, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:18:28][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:18:28][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-6-26 5:18:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-6-26 5:18:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:18:28]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:28]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=813 [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 34 effectType: 3 effectNum: 2482 additional: 0 additional2: 2482 additional3: 2482 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 36 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 16 } targetId: 34 } battleStep { actorType: 1 castorId: 34 actorId: 42122594 actEffect { targetId: 1 effectType: 3 effectNum: 2262 additional: 7435 additional2: 2262 additional3: 0 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 34 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41207212 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301093 duration: 3 id: 37 } } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 18 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 18 effectType: 9 effectNum: 0 } actEffect { targetId: 19 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 19 effectType: 9 effectNum: 0 } actEffect { targetId: 20 effectType: 6 effectNum: 1 additional: 28 } actEffect { targetId: 20 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 7 effectType: 2 effectNum: 2257 additional: 0 additional2: 2257 additional3: 2257 } actEffect { targetId: 39 effectType: 13 effectNum: 1 additional: 1 summon { id: 39 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41212309 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301261 duration: 1 id: 40 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301040 duration: 3 id: 41 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41212309 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 5 effectType: 2 effectNum: 873 additional: 2462 additional2: 873 additional3: 873 } targetId: 5 } battleStep { actorType: 1 castorId: 33 actorId: 42122585 actEffect { targetId: 33 effectType: 5 effectNum: 1 buff { buffId: 301246 duration: 1 id: 42 } } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 41 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 41 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 41212208 actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301240 duration: 2 id: 43 } } actEffect { targetId: 33 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 5 effectType: 4 effectNum: 754 additional: 3216 } actEffect { targetId: 8 effectType: 4 effectNum: 1500 additional: 10000 } actEffect { targetId: 33 effectType: 4 effectNum: 7 additional: 50 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41212208 } targetId: 5 } battleStep { actorType: 1 castorId: 8 actorId: 41215109 actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301547 duration: 1 id: 45 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301547 duration: 1 id: 46 } } actEffect { targetId: 33 effectType: 5 effectNum: 1 buff { buffId: 301547 duration: 1 id: 47 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301542 duration: 1 id: 44 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301545 duration: 1 id: 48 } } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 45 } actEffect { targetId: 5 effectType: 5 effectNum: 4 buff { buffId: 301547 duration: 4 id: 49 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41215109 } targetId: 5 } battleStep { actorType: 2 castorId: 5 actorId: 49 actEffect { targetId: 5 effectType: 7 effectNum: 3 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 33 actorId: 47 actEffect { targetId: 33 effectType: 6 effectNum: 0 additional: 47 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 36 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } [INFO:2023-6-26 5:18:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:18:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.066804099828005 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 120 1 [INFO:2023-6-26 5:18:28][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":34, "effectType":3, "effectNum":2482, "additional":0, "additional2":2482, "additional3":2482 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":36 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":34 }, { "actorType":1, "castorId":34, "actorId":42122594, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2262, "additional":7435, "additional2":2262, "additional3":0 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":34, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41207212, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301093, "duration":3, "id":37 } } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":18, "effectType":6, "effectNum":1, "additional":26 }, { "targetId":18, "effectType":9, "effectNum":0 }, { "targetId":19, "effectType":6, "effectNum":1, "additional":27 }, { "targetId":19, "effectType":9, "effectNum":0 }, { "targetId":20, "effectType":6, "effectNum":1, "additional":28 }, { "targetId":20, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":4, "additional":15 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2257, "additional":0, "additional2":2257, "additional3":2257 }, { "targetId":39, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":39, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41212309, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301261, "duration":1, "id":40 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301040, "duration":3, "id":41 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41212309 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":873, "additional":2462, "additional2":873, "additional3":873 } ], "targetId":5 }, { "actorType":1, "castorId":33, "actorId":42122585, "actEffect": [ { "targetId":33, "effectType":5, "effectNum":1, "buff": { "buffId":301246, "duration":1, "id":42 } } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":41, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":41 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":41212208, "actEffect": [ { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301240, "duration":2, "id":43 } }, { "targetId":33, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":5, "effectType":4, "effectNum":754, "additional":3216 }, { "targetId":8, "effectType":4, "effectNum":1500, "additional":10000 }, { "targetId":33, "effectType":4, "effectNum":7, "additional":50 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41212208 } ], "targetId":5 }, { "actorType":1, "castorId":8, "actorId":41215109, "actEffect": [ { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301547, "duration":1, "id":45 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301547, "duration":1, "id":46 } }, { "targetId":33, "effectType":5, "effectNum":1, "buff": { "buffId":301547, "duration":1, "id":47 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301542, "duration":1, "id":44 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301545, "duration":1, "id":48 } }, { "targetId":5, "effectType":6, "effectNum":1, "additional":45 }, { "targetId":5, "effectType":5, "effectNum":4, "buff": { "buffId":301547, "duration":4, "id":49 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41215109 } ], "targetId":5 }, { "actorType":2, "castorId":5, "actorId":49, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":3, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":33, "actorId":47, "actEffect": [ { "targetId":33, "effectType":6, "effectNum":0, "additional":47 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":36, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":36 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023537a4bf58 { _roundId = 8, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":34, "actorId":41200607, "actEffect": [ { "additional":0, "targetId":34, "multipleEffectNumReal":0, "additional3":2482, "effectNum":2482, "multipleEffectNum":0, "effectType":3, "additional2":2482 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42122594, "actEffect": [ { "additional":7435, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2262, "multipleEffectNum":0, "effectType":3, "additional2":2262 } ], "castorId":34, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":34, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":41207212, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":37, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":26, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":27, "targetId":19, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":19, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":28, "targetId":20, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":20, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2257, "effectNum":2257, "multipleEffectNum":0, "effectType":2, "additional2":2257 }, { "additional":1, "targetId":39, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":39, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 7 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":2, "actorId":41212309, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":40, "buffId":301261, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":41, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41212309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":5, "actorId":41203107, "actEffect": [ { "additional":2462, "targetId":5, "multipleEffectNumReal":0, "additional3":873, "effectNum":873, "multipleEffectNum":0, "effectType":2, "additional2":873 } ], "castorId":4, "originalTargetId":0 }, 10 = { "actorType":1, "targetId":1, "actorId":42122585, "actEffect": [ { "additional":0, "targetId":33, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301246, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":33, "originalTargetId":0 }, 11 = { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 12 = { "actorType":1, "targetId":5, "actorId":41212208, "actEffect": [ { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301240, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":3216, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":754, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":10000, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1500, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":50, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41212208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, 13 = { "actorType":1, "targetId":5, "actorId":41215109, "actEffect": [ { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":45, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":46, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":33, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301542, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301545, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":49, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41215109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 14 = { "actEffect": [ { "additional":49, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/14 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":34, "actorId":41200607, "actEffect": [ { "additional":0, "targetId":34, "multipleEffectNumReal":0, "additional3":2482, "effectNum":2482, "multipleEffectNum":0, "effectType":3, "additional2":2482 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-6-26 5:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 34[Monster_34_6_701010123][6] 一下 [INFO:2023-6-26 5:18:28][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}34 -> 原来有血: 50/50 原来有盾: 0 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}34 受到攻击(比率:1) -》 多段已飘:2482/2482 本段飘:2482 本段扣血:2482 本段扣盾:0 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}34 -> 剩余血: 0/50 剩余盾: 0 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:29][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/14, next step [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/14 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122594, "actEffect": [ { "additional":7435, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2262, "multipleEffectNum":0, "effectType":3, "additional2":2262 } ], "castorId":34, "originalTargetId":0 } [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122594 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}34[Monster_34_6_701010123][6] 用 42122594[13011808] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-6-26 5:18:29][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_34_6_701010123 show commingEffect show_hn_skill2 in action 13011808 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 9697/10116 原来有盾: 0 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2262/2262 本段飘:2262 本段扣血:2262 本段扣盾:0 [INFO:2023-6-26 5:18:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 7435/10116 剩余盾: 0 [WARN:2023-6-26 5:18:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:30][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 30 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/14, next step [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/14 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":34, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:30][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/14, next step [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/14 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207212, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":37, "buffId":301093, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_3_701010123][3] 用 41207212[10007508] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_701010123][3] 用 41207212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301093] [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/14, next step [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/14 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":26, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":18, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":27, "targetId":19, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":19, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":28, "targetId":20, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":20, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 6 ~ 6 [WARN:2023-6-26 5:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 18[MyRole_18_6][6] 一下 [INFO:2023-6-26 5:18:30][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_34_6_701010123 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 18[MyRole_18_6][6] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 19[MyRole_19_7][7] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 20[MyRole_20_8][8] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 6 6 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 6 6 [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-6-26 5:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:31][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:31][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:31][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_18_6 [INFO:2023-6-26 5:18:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_19_7 [INFO:2023-6-26 5:18:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_20_8 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/14, next step [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/14 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41214207, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2257, "effectNum":2257, "multipleEffectNum":0, "effectType":2, "additional2":2257 }, { "additional":1, "targetId":39, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":39, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 7[Monster_7_3_701010123][3] 一下 [INFO:2023-6-26 5:18:33][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 1800/4819 原来有盾: 0 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2257/2257 本段飘:2257 本段扣血:2257 本段扣盾:0 [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 0/4819 剩余盾: 0 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:33][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:33][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:18:33][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:33][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:18:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/14, next step [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/14 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:34][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/14, next step [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/14 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/wlj_jgqy/wlj33 [INFO:2023-6-26 5:18:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_7_3_701010123 [INFO:2023-6-26 5:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212309, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":40, "buffId":301261, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":41, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41212309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-6-26 5:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2023-6-26 5:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212309 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41212309[15012009] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-6-26 5:18:35][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 武陵酒(140250):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:35][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill3 in action 15012009 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:35][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 武陵酒(140250):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:35][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 武陵酒(140250):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:819: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 212 [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301261] [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41212309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301257],不提示id不需要播放效果 [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301040] [INFO:2023-6-26 5:18:38][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301040 effect/prefabs/battle_drunk.prefab [INFO:2023-6-26 5:18:38][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_drunk.prefab effect obj pool [INFO:2023-6-26 5:18:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41212309 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 222 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}【开大】 干完了一个 [INFO:2023-6-26 5:18:39][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 武陵酒(140250):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:39][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 武陵酒(140250):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:828: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:244: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/14, next step [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/14 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203107, "actEffect": [ { "additional":2462, "targetId":5, "multipleEffectNumReal":0, "additional3":873, "effectNum":873, "multipleEffectNum":0, "effectType":2, "additional2":873 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:18:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 5[Monster_5_1_701010123][1] 一下 [INFO:2023-6-26 5:18:39][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTDurationDone:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 3335/5029 原来有盾: 0 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:873/873 本段飘:873 本段扣血:873 本段扣盾:0 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2462/5029 剩余盾: 0 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/14, next step [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/14 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122585, "actEffect": [ { "additional":0, "targetId":33, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301246, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":33, "originalTargetId":0 } [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122585 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}33[Monster_33_5_701010123][5] 用 42122585[13011807] 不是aoe 干了 33[Monster_33_5_701010123][5] 一下 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 25 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}33[Monster_33_5_701010123][5] 用 42122585 ,令到 33[Monster_33_5_701010123][5] 增加了一个 buff [301246] [INFO:2023-6-26 5:18:40][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/14, next step [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/14 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:41 buffId:301040 持续时间:2 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/14, next step [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/14 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212208, "actEffect": [ { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301240, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":3216, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":754, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":10000, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1500, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":50, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41212208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 5 [WARN:2023-6-26 5:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212208 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}5[Monster_5_1_701010123][1] 用 41212208[15014208] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:18:40][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_5_1_701010123 show commingEffect show_ntgzy_lxhj_skill2 in action 15014208 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 86 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_701010123][1] 用 41212208 ,令到 5[Monster_5_1_701010123][1] 增加了一个 buff [301240] [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_1_701010123][1] 用 41212208 的带来了一个 ,令到 33[Monster_33_5_701010123][5] 覆盖移除了一个 buff[301246],不提示id不需要播放效果 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 5 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}5 原来有 2462 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 被补了 754 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}5 剩余 3216 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 10000 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 1500 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 10000 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}33 原来有 50 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}33 被补了 7 血 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}33 剩余 50 血 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 5 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}5[Monster_5_1_701010123][1] 使用技能 41212208 ,令到 5[Monster_5_1_701010123][1] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/14, next step [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/14 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41215109, "actEffect": [ { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":45, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":46, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":33, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301542, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301545, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":49, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41215109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-6-26 5:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41215109 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[Monster_8_4_701010123][4] 用 41215109[10016709] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:18:42][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_8_4_701010123 show commingEffect show_mygb_skill3 in action 10016709 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 45 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 5[Monster_5_1_701010123][1] 增加了一个 buff [301547] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 8[Monster_8_4_701010123][4] 增加了一个 buff [301547] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 33[Monster_33_5_701010123][5] 增加了一个 buff [301547] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 8[Monster_8_4_701010123][4] 增加了一个 buff [301542] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 8[Monster_8_4_701010123][4] 增加了一个 buff [301545] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_701010123][4] 用 41215109 的带来了一个 ,令到 5[Monster_5_1_701010123][1] 覆盖移除了一个 buff[301547],不提示id不需要播放效果 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_701010123][4] 用 41215109 ,令到 5[Monster_5_1_701010123][1] 增加了一个 buff [301547] [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_4_701010123][4] 使用技能 41215109 ,令到 8[Monster_8_4_701010123][4] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/14, next step [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/14 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":49, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:49 buffId:301547 持续时间:3 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:33 buffServerId:47 buffId:301547 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:36 buffId:301018 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:14/14, round done [INFO:2023-6-26 5:18:43][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:18:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:18:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.067900497466326 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2023-6-26 5:18:43][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:18:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:18:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:43]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 extraRoundTeamType: 0 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.067030698060989 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2023-6-26 5:18:43][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:18:43][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:18:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:18:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:18:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0235809fb410 { _roundId = 9, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:18:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:18:43][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-6-26 5:18:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-6-26 5:18:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:18:43]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:43]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=679 [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200609 actEffect { targetId: 5 effectType: 2 effectNum: 2896 additional: 320 additional2: 2896 additional3: 2896 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41200609 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 39 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 5 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214207 actEffect { targetId: 8 effectType: 2 effectNum: 2133 additional: 7867 additional2: 2133 additional3: 2133 } actEffect { targetId: 51 effectType: 13 effectNum: 1 additional: 1 summon { id: 51 modelId: 12299 skinId: 130151 position: 5 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41212308 actEffect { targetId: 5 effectType: 2 effectNum: 828 additional: 0 additional2: 828 additional3: 828 } actEffect { targetId: 8 effectType: 2 effectNum: 745 additional: 7122 additional2: 745 additional3: 745 } actEffect { targetId: 33 effectType: 2 effectNum: 1475 additional: 0 additional2: 1475 additional3: 1475 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41212308 } targetId: 33 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 49 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 40300049 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 21 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 22 } actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 23 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 24 } actEffect { targetId: 51 effectType: 5 effectNum: 1 buff { buffId: 301499 duration: 1 id: 56 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 1 castorId: 33 actorId: 42122594 actEffect { targetId: 3 effectType: 2 effectNum: 1047 additional: 9165 additional2: 1047 additional3: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 33 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41212312 actEffect { targetId: 8 effectType: 2 effectNum: 813 additional: 6309 additional2: 813 additional3: 813 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 57 } } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 46 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301547 duration: 1 id: 58 } } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 44 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 44 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 58 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41203107 actEffect { targetId: 8 effectType: 2 effectNum: 890 additional: 5419 additional2: 890 additional3: 890 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 41 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 41 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41215107 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 9165 additional2: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 57 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } [INFO:2023-6-26 5:18:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:18:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.067043099552393 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2023-6-26 5:18:43][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200609, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2896, "additional":320, "additional2":2896, "additional3":2896 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41200609 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":39, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":5, "additional":15 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214207, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2133, "additional":7867, "additional2":2133, "additional3":2133 }, { "targetId":51, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":51, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41212308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":828, "additional":0, "additional2":828, "additional3":828 }, { "targetId":8, "effectType":2, "effectNum":745, "additional":7122, "additional2":745, "additional3":745 }, { "targetId":33, "effectType":2, "effectNum":1475, "additional":0, "additional2":1475, "additional3":1475 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41212308 } ], "targetId":33 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":5, "effectType":6, "effectNum":1, "additional":49 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":2, "additional":40300049 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":21 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":22 }, { "targetId":3, "effectType":7, "effectNum":2, "additional":23 }, { "targetId":4, "effectType":7, "effectNum":2, "additional":24 }, { "targetId":51, "effectType":5, "effectNum":1, "buff": { "buffId":301499, "duration":1, "id":56 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":1, "castorId":33, "actorId":42122594, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1047, "additional":9165, "additional2":1047, "additional3":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":33, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41212312, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":813, "additional":6309, "additional2":813, "additional3":813 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":57 } } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":46 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301547, "duration":1, "id":58 } } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":44, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":44 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":58 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41203107, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":890, "additional":5419, "additional2":890, "additional3":890 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":41, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":41 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41215107, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":9165, "additional2":0 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":57, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":57 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0235809fb410 { _roundId = 9, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41200609, "actEffect": [ { "additional":320, "targetId":5, "multipleEffectNumReal":0, "additional3":2896, "effectNum":2896, "multipleEffectNum":0, "effectType":2, "additional2":2896 }, { "additional":41200609, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":39, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41214207, "actEffect": [ { "additional":7867, "targetId":8, "multipleEffectNumReal":0, "additional3":2133, "effectNum":2133, "multipleEffectNum":0, "effectType":2, "additional2":2133 }, { "additional":1, "targetId":51, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":51, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":33, "actorId":41212308, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":828, "effectNum":828, "multipleEffectNum":0, "effectType":2, "additional2":828 }, { "additional":7122, "targetId":8, "multipleEffectNumReal":0, "additional3":745, "effectNum":745, "multipleEffectNum":0, "effectType":2, "additional2":745 }, { "additional":0, "targetId":33, "multipleEffectNumReal":0, "additional3":1475, "effectNum":1475, "multipleEffectNum":0, "effectType":2, "additional2":1475 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":43, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":21, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":23, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":51, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":56, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":3, "actorId":42122594, "actEffect": [ { "additional":9165, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1047, "multipleEffectNum":0, "effectType":2, "additional2":1047 } ], "castorId":33, "originalTargetId":0 }, 8 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":8, "actorId":41212312, "actEffect": [ { "additional":6309, "targetId":8, "multipleEffectNumReal":0, "additional3":813, "effectNum":813, "multipleEffectNum":0, "effectType":2, "additional2":813 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":57, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 10 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":46, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":58, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, 11 = { "actEffect": [ { "additional":44, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 12 = { "actorType":1, "targetId":8, "actorId":41203107, "actEffect": [ { "additional":5419, "targetId":8, "multipleEffectNumReal":0, "additional3":890, "effectNum":890, "multipleEffectNum":0, "effectType":2, "additional2":890 } ], "castorId":4, "originalTargetId":0 }, 13 = { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 14 = { "actorType":1, "targetId":3, "actorId":41215107, "actEffect": [ { "additional":9165, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 15 = { "actEffect": [ { "additional":57, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/15 [INFO:2023-6-26 5:18:43][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/jhj/jhj6 [INFO:2023-6-26 5:18:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200609, "actEffect": [ { "additional":320, "targetId":5, "multipleEffectNumReal":0, "additional3":2896, "effectNum":2896, "multipleEffectNum":0, "effectType":2, "additional2":2896 }, { "additional":41200609, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:18:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200609 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200609[10000809] 不是aoe 干了 5[Monster_5_1_701010123][1] 一下 [INFO:2023-6-26 5:18:44][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 叫花鸡(100008):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:44][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill3 in action 10000809 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 70 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 74 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 3216/5029 原来有盾: 0 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.2) -》 多段已飘:579/2896 本段飘:579 本段扣血:579 本段扣盾:0 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 2637/5029 剩余盾: 0 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 79 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 2637/5029 原来有盾: 0 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:2896/2896 本段飘:2317 本段扣血:2317 本段扣盾:0 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 320/5029 剩余盾: 0 [WARN:2023-6-26 5:18:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41200609 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 93 [INFO:2023-6-26 5:18:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}【开大】 干完了一个 [INFO:2023-6-26 5:18:45][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 叫花鸡(100008):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:312: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:586: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:448: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:361: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:313: in function [INFO:2023-6-26 5:18:45][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:46][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2896 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/15, next step [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/15 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":0, "targetId":39, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 39[MyRole_39_5][5] 一下 [INFO:2023-6-26 5:18:47][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [5],没效果看的是刷新数据和ui [WARN:2023-6-26 5:18:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_39_5 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/15, next step [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/15 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41214207, "actEffect": [ { "additional":7867, "targetId":8, "multipleEffectNumReal":0, "additional3":2133, "effectNum":2133, "multipleEffectNum":0, "effectType":2, "additional2":2133 }, { "additional":1, "targetId":51, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":51, "modelId":12299, "skinId":130151, "position":5, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214207 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214207[10015707] 不是aoe 干了 8[Monster_8_4_701010123][4] 一下 [INFO:2023-6-26 5:18:49][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill1 in action 10015707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompSpineRenderer:177: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 44 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 10000/10000 原来有盾: 0 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:2133/2133 本段飘:2133 本段扣血:2133 本段扣盾:0 [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 7867/10000 剩余盾: 0 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:49][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:18:49][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:18:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:18:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:18:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/15, next step [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/15 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":33, "actorId":41212308, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":828, "effectNum":828, "multipleEffectNum":0, "effectType":2, "additional2":828 }, { "additional":7122, "targetId":8, "multipleEffectNumReal":0, "additional3":745, "effectNum":745, "multipleEffectNum":0, "effectType":2, "additional2":745 }, { "additional":0, "targetId":33, "multipleEffectNumReal":0, "additional3":1475, "effectNum":1475, "multipleEffectNum":0, "effectType":2, "additional2":1475 }, { "additional":41212308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212308[15012008] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:18:50][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill2 in action 15012008 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 320/5029 原来有盾: 0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:828/828 本段飘:828 本段扣血:828 本段扣盾:0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/5029 剩余盾: 0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 7867/10000 原来有盾: 0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:745/745 本段飘:745 本段扣血:745 本段扣盾:0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 7122/10000 剩余盾: 0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}33 -> 原来有血: 50/50 原来有盾: 0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}33 受到攻击(比率:1) -》 多段已飘:1475/1475 本段飘:1475 本段扣血:1475 本段扣盾:0 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}33 -> 剩余血: 0/50 剩余盾: 0 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41212308 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/15, next step [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/15 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":43, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_701010123][1] 覆盖移除了一个 buff[301240],不提示id不需要播放效果 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_701010123][1] 覆盖移除了一个 buff[301547],不提示id不需要播放效果 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:50][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/15, next step [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/15 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300049, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":21, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":23, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":51, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":56, "buffId":301499, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7 [WARN:2023-6-26 5:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}2[MyRole_2_2][2] 此技能进入 技能CD 等待 [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}1[MyRole_1_1][1] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}2[MyRole_2_2][2] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}3[MyRole_3_3][3] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}4[MyRole_4_4][4] 的buff [301499] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-6-26 5:18:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,51[MyRole_51_5][5] 增加了一个 buff [301499] [INFO:2023-6-26 5:18:50][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/15, next step [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/15 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122594, "actEffect": [ { "additional":9165, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1047, "multipleEffectNum":0, "effectType":2, "additional2":1047 } ], "castorId":33, "originalTargetId":0 } [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122594 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}33[Monster_33_5_701010123][5] 用 42122594[13011808] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-6-26 5:18:51][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_33_5_701010123 show commingEffect show_hn_skill2 in action 13011808 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 20 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10212/10760 原来有盾: 0 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1047/1047 本段飘:1047 本段扣血:1047 本段扣盾:0 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 9165/10760 剩余盾: 0 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_1_701010123 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 30 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/15, next step [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/15 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":33, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:51][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/15, next step [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/15 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212312, "actEffect": [ { "additional":6309, "targetId":8, "multipleEffectNumReal":0, "additional3":813, "effectNum":813, "multipleEffectNum":0, "effectType":2, "additional2":813 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":57, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41212312 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[MyRole_3_3][3] 用 41212312[15012019] 是aoe 干了 对面一堆人 [INFO:2023-6-26 5:18:51][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_wlj_sbgf_skill4 in action 15012019 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 21 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 7122/10000 原来有盾: 0 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:813/813 本段飘:813 本段扣血:813 本段扣盾:0 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 6309/10000 剩余盾: 0 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41212312 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301018] [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/15, next step [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/15 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":46, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":58, "buffId":301547, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_701010123][4] 覆盖移除了一个 buff[301547],不提示id不需要播放效果 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[Monster_8_4_701010123][4] 增加了一个 buff [301547] [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_33_5_701010123 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/15, next step [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/15 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":44, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:44 buffId:301542 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:58 buffId:301547 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/15, next step [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/15 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203107, "actEffect": [ { "additional":5419, "targetId":8, "multipleEffectNumReal":0, "additional3":890, "effectNum":890, "multipleEffectNum":0, "effectType":2, "additional2":890 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41203107[10003007] 不是aoe 干了 8[Monster_8_4_701010123][4] 一下 [INFO:2023-6-26 5:18:52][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_kaoruzhu_skill1 in action 10003007 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 12 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 6309/10000 原来有盾: 0 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:890/890 本段飘:890 本段扣血:890 本段扣盾:0 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 5419/10000 剩余盾: 0 [WARN:2023-6-26 5:18:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 18 [INFO:2023-6-26 5:18:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/15, next step [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/15 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:41 buffId:301040 持续时间:1 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/15, next step [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/15 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41215107, "actEffect": [ { "additional":9165, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41215107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_4_701010123][4] 用 41215107[10016707] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-6-26 5:18:53][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMonster_8_4_701010123 show commingEffect show_mygb_skill1 in action 10016707 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 24 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 33 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 45 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-6-26 5:18:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/15, next step [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/15 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":57, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:57 buffId:301018 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:15/15, round done [INFO:2023-6-26 5:18:54][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:18:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:18:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:54]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.067278102040291 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 127 1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-6-26 5:18:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:18:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:18:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:54]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 10 extraRoundTeamType: 0 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066886201500893 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 0 1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:18:54][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0235403c6da8 { _roundId = 10, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [WARN:2023-6-26 5:18:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-6-26 5:18:54][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-6-26 5:18:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-6-26 5:18:54]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-6-26 5:18:54]||||| Sender socketClient version=1 [INFO:2023-6-26 5:18:54]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=594 [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200607 actEffect { targetId: 8 effectType: 3 effectNum: 1706 additional: 3713 additional2: 1706 additional3: 1706 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 59 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 16 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41214210 actEffect { targetId: 51 effectType: 6 effectNum: 1 additional: 56 } actEffect { targetId: 51 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 7 effectNum: 6 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41214209 actEffect { targetId: 8 effectType: 2 effectNum: 8884 additional: 0 additional2: 8884 additional3: 8884 } actEffect { targetId: 61 effectType: 13 effectNum: 1 additional: 1 summon { id: 61 modelId: 12298 skinId: 130152 position: 5 baseAttributes { hp: 2 thp: 2 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122981 position: 1 CD: 0 } skillInfo { skillId: 42122982 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 61 effectType: 5 effectNum: 1 buff { buffId: 301433 duration: 1 id: 62 } } actEffect { targetId: 63 effectType: 13 effectNum: 1 additional: 1 summon { id: 63 modelId: 12299 skinId: 130151 position: 6 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 64 effectType: 13 effectNum: 1 additional: 1 summon { id: 64 modelId: 12299 skinId: 130151 position: 7 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 65 effectType: 13 effectNum: 1 additional: 1 summon { id: 65 modelId: 12299 skinId: 130151 position: 8 baseAttributes { hp: 2122 thp: 2122 atk: 1087 def: 1310 critic: 317 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122991 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41214209 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 41 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 59 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 59 } targetId: 0 } isFinish: true round: 10 extraRoundTeamType: 0 } [INFO:2023-6-26 5:18:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-6-26 5:18:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.067165497690439 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 1 1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1706, "additional":3713, "additional2":1706, "additional3":1706 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":59 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41214210, "actEffect": [ { "targetId":51, "effectType":6, "effectNum":1, "additional":56 }, { "targetId":51, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":7, "effectNum":6, "additional":15 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41214209, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":8884, "additional":0, "additional2":8884, "additional3":8884 }, { "targetId":61, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":61, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":61, "effectType":5, "effectNum":1, "buff": { "buffId":301433, "duration":1, "id":62 } }, { "targetId":63, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":63, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":64, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":64, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":65, "effectType":13, "effectNum":1, "additional":1, "summon": { "id":65, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41214209 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":41, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":59, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":59 } ], "targetId":0 } ], "isFinish":true, "round":10, "extraRoundTeamType":0 } } [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0235403c6da8 { _roundId = 10, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":8, "actorId":41200607, "actEffect": [ { "additional":3713, "targetId":8, "multipleEffectNumReal":0, "additional3":1706, "effectNum":1706, "multipleEffectNum":0, "effectType":3, "additional2":1706 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":59, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":56, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41214209, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":8884, "effectNum":8884, "multipleEffectNum":0, "effectType":2, "additional2":8884 }, { "additional":1, "targetId":61, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":61, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":61, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301433, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":63, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":63, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":64, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":64, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":65, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":65, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = { setExtraRoundType = function: 0x023576396a28, addStepMO = function: 0x02357639a360, New = function: 0x023576394150, getUnitPickedSkillId = function: 0x023576398408, copyFromPlaybackNO = function: 0x02357639a4c0, onNotifyUserRoundPick = function: 0x0235763984b8, getStepMO = function: 0x02357639a570, getRoundId = function: 0x023576397c78, copyFromNO = function: 0x02357639a6d0, hasUnitPickedSkill = function: 0x02357639a8e0, getIsUserReady = function: 0x02357639a780, setIsFinish = function: 0x023576399bd0, __index = 循环引用: table: 0x023576394098, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, __newindex = function: 0x023576396748, }, setEndData = function: 0x02357639a620, getStartTime = function: 0x023576397f38, getStepCount = function: 0x023576399e90, setData = function: 0x02357639a830, ctor = function: 0x023576397bc8, isDataDone = function: 0x023576397d28, onComplete = function: 0x023576399de0, setIsReconnect = function: 0x0235763981f8, __newindex = function: 0x0235763965d8, setRoundId = function: 0x0235763977a8, hasUnitReliveInfo = function: 0x02357639a0a0, isReadyToPick = function: 0x023576392b28, isFinish = function: 0x02357639a200, getReliveReplyNO = function: 0x02357639a2b0, isReconnect = function: 0x023576399b20, onDataInit = function: 0x023576397e88, } [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200607, "actEffect": [ { "additional":3713, "targetId":8, "multipleEffectNumReal":0, "additional3":1706, "effectNum":1706, "multipleEffectNum":0, "effectType":3, "additional2":1706 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":59, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41200607[10000807] 不是aoe 干了 8[Monster_8_4_701010123][4] 一下 [INFO:2023-6-26 5:18:54][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_skill1 in action 10000807 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 23 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 5419/10000 原来有盾: 0 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1706/1706 本段飘:1706 本段扣血:1706 本段扣盾:0 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 3713/10000 剩余盾: 0 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200607 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301018] [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-6-26 5:18:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 17 [INFO:2023-6-26 5:18:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:55][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41214210, "actEffect": [ { "additional":56, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214210 , 大招:false 结束方式:攻击动作完成 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214210[10015708] 不是aoe 干了 51[MyRole_51_5][5] 一下 [INFO:2023-6-26 5:18:55][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill2 in action 10015708 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:262: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 1 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 43 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:334]:{func}buff 来了,美术资源对了 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41214210 的带来了一个 ,令到 51[MyRole_51_5][5] 覆盖移除了一个 buff[301499],不提示id不需要播放效果 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[MyRole_2_2][2] 使用技能 41214210 令到 2[MyRole_2_2][2] 的buff [301432] 持续时间变更为 [6],没效果看的是刷新数据和ui [WARN:2023-6-26 5:18:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:259]:{func}【普通技能】 干完了一个 [INFO:2023-6-26 5:18:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:177]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:18:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_51_5 [INFO:2023-6-26 5:18:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-6-26 5:18:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-6-26 5:18:57][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/brqy/brqy06 [INFO:2023-6-26 5:18:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41214209, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":8884, "effectNum":8884, "multipleEffectNum":0, "effectType":2, "additional2":8884 }, { "additional":1, "targetId":61, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":61, "modelId":12298, "skinId":130152, "position":5, "baseAttributes": { "hp":2, "thp":2, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122981, "position":1, "CD":0 }, { "skillId":42122982, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":61, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301433, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1, "targetId":63, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":63, "modelId":12299, "skinId":130151, "position":6, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":64, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":64, "modelId":12299, "skinId":130151, "position":7, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":1, "targetId":65, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":65, "modelId":12299, "skinId":130151, "position":8, "baseAttributes": { "hp":2122, "thp":2122, "atk":1087, "def":1310, "critic":317, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122991, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 4 ~ 6 [WARN:2023-6-26 5:18:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [INFO:2023-6-26 5:18:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41214209 , 大招:true 结束方式:闪光帧 [INFO:2023-6-26 5:18:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41214209[10015709] 不是aoe 干了 8[Monster_8_4_701010123][4] 一下 [INFO:2023-6-26 5:18:58][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):beginReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:58][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_brqy_skill3 in action 10015709 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:402: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:328: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:264: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:249: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:58][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:18:58][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:819: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 190 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 3713/10000 原来有盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.1) -》 多段已飘:888/8884 本段飘:888 本段扣血:888 本段扣盾:0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 2825/10000 剩余盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 202 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 2825/10000 原来有盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1776/8884 本段飘:888 本段扣血:888 本段扣盾:0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 1937/10000 剩余盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 210 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 1937/10000 原来有盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.1) -》 多段已飘:2664/8884 本段飘:888 本段扣血:888 本段扣盾:0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 1049/10000 剩余盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 216 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 1049/10000 原来有盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.1) -》 多段已飘:3552/8884 本段飘:888 本段扣血:888 本段扣盾:0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 161/10000 剩余盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 228 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 161/10000 原来有盾: 0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.2) -》 多段已飘:5328/8884 本段飘:1776 本段扣血:1776 本段扣盾:0 [INFO:2023-6-26 5:19:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 0/10000 剩余盾: 0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 235 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 0/10000 原来有盾: 0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.2) -》 多段已飘:7104/8884 本段飘:1776 本段扣血:1776 本段扣盾:0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 0/10000 剩余盾: 0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:307]:{func}====第几帧==== 254 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:323]:{func}攻击帧来了,美术资源对了 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 0/10000 原来有盾: 0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:8884/8884 本段飘:1780 本段扣血:1780 本段扣盾:0 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 0/10000 剩余盾: 0 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-6-26 5:19:2][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12298 isShaping:false skinId:130152 otherSkillId:nil skills:[42122981,42122982] otherSkills:null allSkillActions:[13014407] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2023-6-26 5:19:2][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:19:2][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41214209 ,令到 61[MyRole_61_5][5] 增加了一个 buff [301433] [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 4 6 [INFO:2023-6-26 5:19:2][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:19:2][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:19:2][logic/extensions/hero/util/HeroUtility.lua:145]:{_createLoadMO}开始加载(monster) -> id:12299 isShaping:false skinId:130151 otherSkillId:nil skills:[42122991] otherSkills:null allSkillActions:[13014307] allNormalActions:{} buffChangeSkinId:nil [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:90]:{onStart}开始加载单位 -> R:3 L:0 [INFO:2023-6-26 5:19:2][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-6-26 5:19:2][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-6-26 5:19:2][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:19:2][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):enableSkillCamera stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:828: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:244: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:264]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2023-6-26 5:19:2][logic/common/GameUtils.lua:1736]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 百仁全鸭(100154):endReleaseSkill stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:242: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:440: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:292: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:392: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41214209, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 4 6 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 4 6 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:19:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41214209 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-6-26 5:19:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 8884 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-6-26 5:19:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-6-26 5:19:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-6-26 5:19:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-6-26 5:19:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-6-26 5:19:3][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":41, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:41 buffId:301040 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:59 buffId:301018 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-6-26 5:19:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-6-26 5:19:3][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-6-26 5:19:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-6-26 5:19:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667202860117 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 3 1 [INFO:2023-6-26 5:19:3][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-6-26 5:19:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-6-26 5:19:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=14 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 10 extraRoundTeamType: 0 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.067079100757837 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 4 1 [INFO:2023-6-26 5:19:3][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-6-26 5:19:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:3]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-6-26 5:19:3]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=389 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=29 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=166 [INFO:2023-6-26 5:19:3]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 8 count: 7900 } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 5 1 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 61000007 progress: 54 hasFinished: false donCount: 0 } taskInfos { id: 60000010 progress: 40 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 40 hasFinished: false donCount: 0 } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 6 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10364 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 7 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10161 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 8 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 600 count: 96437748 } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1 [INFO:2023-6-26 5:19:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 32393006 value: 0 time: 0 } infos { id: 31533027 value: 0 time: 0 } infos { id: 32063019 value: 0 time: 0 } infos { id: 32063018 value: 0 time: 0 } infos { id: 28453430 value: 0 time: 0 } infos { id: 30623003 value: 0 time: 0 } infos { id: 31933164 value: 0 time: 0 } infos { id: 30503002 value: 0 time: 0 } infos { id: 31933163 value: 0 time: 0 } infos { id: 31933162 value: 0 time: 0 } infos { id: 31933161 value: 0 time: 0 } infos { id: 30813004 value: 0 time: 0 } infos { id: 30493003 value: 0 time: 0 } infos { id: 30493005 value: 0 time: 0 } infos { id: 30493004 value: 0 time: 0 } infos { id: 33303004 value: 0 time: 0 } infos { id: 32333005 value: 0 time: 0 } infos { id: 32333004 value: 0 time: 0 } infos { id: 32333003 value: 0 time: 0 } infos { id: 33303003 value: 0 time: 0 } infos { id: 32333002 value: 0 time: 0 } infos { id: 31973133 value: 0 time: 0 } infos { id: 32063107 value: 0 time: 0 } infos { id: 27733003 value: 0 time: 0 } infos { id: 32063108 value: 0 time: 0 } infos { id: 30553213 value: 0 time: 0 } infos { id: 32333016 value: 0 time: 0 } infos { id: 32043805 value: 0 time: 0 } infos { id: 31943185 value: 0 time: 0 } infos { id: 31933151 value: 0 time: 0 } infos { id: 31933149 value: 0 time: 0 } infos { id: 27953046 value: 0 time: 0 } infos { id: 30833003 value: 0 time: 0 } infos { id: 31143013 value: 0 time: 0 } replaceAll: false } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 10 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000299 count: 653 lastUseTime: 1654733907389 composeCount: 0 isLocked: false } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 11 1 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 1509462 [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 12 1 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:19:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:19:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 120 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 dropBonus { materilType: 2 materilId: 2 change: 600 } dropBonus { materilType: 1 materilId: 10000299 change: 32 } exExp: 1396 hasGetBonus: allDamage: 124970 itemAdditionShow { eachItemAddition { materilType: 3 materilId: 0 change: 40 } itemAdditionShowGroup { groupId: 4 source { isFromHero: false id: 7 heroId: 0 num: 0 isRate: false } } itemAdditionShowGroup { groupId: 7 source { isFromHero: false id: 6 heroId: 0 num: 0 isRate: false } } } teamDamage { teamTypeId: 1 teamDamage: 124970 teamGetDamage: 8374 unitDamages { position: 1 damage: 20968 getDamage: 3309 unqiueId: 31933160 } unitDamages { position: 2 damage: 44795 getDamage: 712 unqiueId: 30493002 } unitDamages { position: 3 damage: 45485 getDamage: 2447 unqiueId: 30103147 } unitDamages { position: 4 damage: 13722 getDamage: 669 unqiueId: 30823003 } } [INFO:2023-6-26 5:19:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-6-26 5:19:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 13 1 [INFO:2023-6-26 5:19:3][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"124970", "teamGetDamage":"8374", "unitDamages": [ { "position":1, "damage":"20968", "getDamage":"3309", "unqiueId":"31933160" }, { "position":2, "damage":"44795", "getDamage":"712", "unqiueId":"30493002" }, { "position":3, "damage":"45485", "getDamage":"2447", "unqiueId":"30103147" }, { "position":4, "damage":"13722", "getDamage":"669", "unqiueId":"30823003" } ] } [INFO:2023-6-26 5:19:3][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-6-26 5:19:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-6-26 5:19:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.19626509398222 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 14 1 [INFO:2023-6-26 5:19:4][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-6-26 5:19:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_8_4_701010123 [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:6][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-6-26 5:19:6][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-6-26 5:19:6][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 701001012 0 [INFO:2023-6-26 5:19:6][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-6-26 5:19:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:6][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-6-26 5:19:6][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-6-26 5:19:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:6]GameDevice isFront = False [INFO:2023-6-26 5:19:6]GameDevice isFront = True [INFO:2023-6-26 5:19:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:8][logic/common/GameUtils.lua:1736]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaohuaji_idle2 in action 10000804 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:499: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:389: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:324: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:306: in function [INFO:2023-6-26 5:19:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-6-26 5:19:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-6-26 5:19:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:12][logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/fb/controller/FbSweepController:276: FbSweepController.endSweep -> code:; 2 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/fb/controller/FbSweepController:276: in function 'endSweep' logic/extensions/fb/view/sweep/FbSweepResultView:159: in function [INFO:2023-6-26 5:19:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-6-26 5:19:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:19:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-6-26 5:19:14]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 9 : 0 的推送 推送ID为 1016 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 9 : 0 的推送 推送ID为 1017 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 9 : 0 的推送 推送ID为 1018 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":9,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-6-26 5:19:14]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1193 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1194 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1195 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1196 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1197 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1198 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1199 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1200 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1201 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1202 [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:19:14][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:19:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:19:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:19:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:19:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.077144801616669 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 15 1 [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1290]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 701; 701001012 stack traceback: logic/common/GameUtils:1289: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-6-26 5:19:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 1 [INFO:2023-6-26 5:19:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest [INFO:2023-6-26 5:19:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 691 [INFO:2023-6-26 5:19:15]==> Sender Auto Serialize Message,extId=31,cmd=18,size=12 [INFO:2023-6-26 5:19:15]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:15]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=197 [INFO:2023-6-26 5:19:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 691001 barrierId: 691001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001061 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001071 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001081 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001091 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 691001 barrierId: 691001092 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-6-26 5:19:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <--- [INFO:2023-6-26 5:19:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.10000370070338 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityDungeonReply 17 1 [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=75,id=107 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/fbactivity/controller/FbActivityUiController:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/fb/agent/FbAgent:311: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:19:15][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-6-26 5:19:15][logic/scene/SceneMgr.lua:234]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2023-6-26 5:19:15][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/GameUtils.lua:1295]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-6-26 5:19:15][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:15][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:19:15][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:19:15]DestroyUnusedResources:150,2,time=,paths: [INFO:2023-6-26 5:19:16][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=75,id=107 [INFO:2023-6-26 5:19:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:16][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=75,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/sleep/stage/FbActivityUiSceneStage:24: in function '_onAllResLoaded' logic/scene/sleep/stage/FbActivityUiSceneStage:39: in function [INFO:2023-6-26 5:19:16][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-6-26 5:19:16][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-6-26 5:19:16][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:16]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:19:16]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:16]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:19:16]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:16]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.20314729213715 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 18 1 [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 77 [INFO:2023-6-26 5:19:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-6-26 5:19:16]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:16]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.2401902936399 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 19 1 [INFO:2023-6-26 5:19:16]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 77 getBonusCount: 0 } [INFO:2023-6-26 5:19:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-6-26 5:19:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.072094701230526 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 20 1 [INFO:2023-6-26 5:19:16][bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = framework/util/goutil:20: attempt to index local 'container' (a nil value) level:3 framework/util/goutil:20: in function 'findChild' localVals: (*temporary) = attempt to index local 'container' (a nil value) localVals: childName = imgPass1 level:4 logic/extensions/fb/view/FbBarrierSetInfoView:606: in function '_initChallengeProcess' localVals: i = 1 localVals: self = table: 0x02353a7beb68 localVals: (for step) = 1 localVals: (for limit) = 5 localVals: (for index) = 1 localVals: barrierCount = 5 level:5 logic/extensions/fb/view/FbBarrierSetInfoView:627: in function '_updateChallengeProcess' localVals: cfg = table: 0x0235354a17e8 localVals: self = table: 0x02353a7beb68 localVals: isShowRewardBox = false localVals: barrierList = table: 0x02352ad24ca0 localVals: curChallengeCfg = table: 0x023535700fd0 level:6 logic/extensions/fb/view/FbBarrierSetInfoView:496: in function 'updateBasicInfo' localVals: cfg = table: 0x0235354a17e8 localVals: self = table: 0x02353a7beb68 level:7 logic/extensions/fb/view/FbBarrierSetInfoView:425: in function 'updateUIInfo' localVals: cfg = table: 0x0235354a17e8 localVals: barrierSetId = 70100101 localVals: self = table: 0x02353a7beb68 level:8 logic/extensions/fb/view/FbBarrierSetInfoView:219: in function 'onEnter' localVals: self = table: 0x02353a7beb68 localVals: isShowCommentBtn = false localVals: params = table: 0x02354038cb68 localVals: barrierSetId = 70100101 localVals: config = table: 0x0235354a17e8 level:9 frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' localVals: i = 4 localVals: (for index) = 4 localVals: vCount = 6 localVals: (for limit) = 6 localVals: (for step) = 1 localVals: name = 0 localVals: self = table: 0x0235352de6e8 upVals: ViewPresentor = table: 0x02352476d660 level:10 frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' localVals: cg = fbactivitybarriersetinfoview(Clone) (UnityEngine.CanvasGroup) localVals: self = table: 0x0235352de6e8 upVals: ViewPresentor = table: 0x02352476d660 level:11 frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' localVals: loader = table: 0x0235402fcad0 localVals: self = table: 0x0235352de6e8 upVals: ViewPresentor = table: 0x02352476d660 level:12 framework/resource/loader/MultiResLoader:114: in function localVals: res = Framework.Resource localVals: self = table: 0x0235402fcad0 [ERROR:2023-6-26 5:19:16]05:19:16.739-531: [@framework/util/goutil.lua:20]:framework/util/goutil:20: attempt to index local 'container' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' framework/util/goutil:20: in function 'findChild' logic/extensions/fb/view/FbBarrierSetInfoView:606: in function '_initChallengeProcess' logic/extensions/fb/view/FbBarrierSetInfoView:627: in function '_updateChallengeProcess' logic/extensions/fb/view/FbBarrierSetInfoView:496: in function 'updateBasicInfo' logic/extensions/fb/view/FbBarrierSetInfoView:425: in function 'updateUIInfo' logic/extensions/fb/view/FbBarrierSetInfoView:219: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:19:16]05:19:16.739-531: [@framework/util/goutil.lua:20]:framework/util/goutil:20: attempt to index local 'container' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' framework/util/goutil:20: in function 'findChild' logic/extensions/fb/view/FbBarrierSetInfoView:606: in function '_initChallengeProcess' logic/extensions/fb/view/FbBarrierSetInfoView:627: in function '_updateChallengeProcess' logic/extensions/fb/view/FbBarrierSetInfoView:496: in function 'updateBasicInfo' logic/extensions/fb/view/FbBarrierSetInfoView:425: in function 'updateUIInfo' logic/extensions/fb/view/FbBarrierSetInfoView:219: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:19:16]Resource Handle Error=====>ui/views/fb/fbdifficulty.prefab@framework/util/goutil:20: attempt to index local 'container' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:19:16]Resource Handle Error=====>ui/views/fb/fbdifficulty.prefab@framework/util/goutil:20: attempt to index local 'container' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [INFO:2023-6-26 5:19:17][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:19:17]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-6-26 5:19:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 701001011 [INFO:2023-6-26 5:19:18]==> Sender Auto Serialize Message,extId=52,cmd=2,size=17 [INFO:2023-6-26 5:19:18]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:18]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=694 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 369042 name: 伊芙颖 level: 90 type: 1 logoutTime: 1686211285349 cd: 0 hero { heroId: 27813002 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 259 contractUnlock: false contractLevel: 0 } } aidInfos { id: 23144 name: wqq9 level: 88 type: 2 logoutTime: 1655021100000 cd: 0 hero { heroId: 1323028 heroTypeIdx: 9999 level: 3 rank: 1 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } skinId: 100048 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 283742 name: 伊寄涔 level: 91 type: 2 logoutTime: 1686222146325 cd: 0 hero { heroId: 6263002 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } skinId: 140144 breakthroughCnt: 7 quality: 5 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 370643 name: 伊谷绾 level: 90 type: 2 logoutTime: 1686201687892 cd: 0 hero { heroId: 29053012 heroTypeIdx: 2000 level: 20 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 369743 name: 伊怡柳 level: 90 type: 2 logoutTime: 1681734034000 cd: 0 hero { heroId: 28033275 heroTypeIdx: 2000 level: 20 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 370442 name: mankit level: 88 type: 2 logoutTime: 1662532092000 cd: 0 hero { heroId: 28373002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15256 name: 起一个好听的 level: 93 type: 2 logoutTime: 1668732607000 cd: 0 hero { heroId: 413032 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 369842 name: 伊雯鸟 level: 90 type: 2 logoutTime: 1682028376000 cd: 0 hero { heroId: 28023131 heroTypeIdx: 2000 level: 11 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-6-26 5:19:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.10026799887419 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 21 1 [INFO:2023-6-26 5:19:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:19:18]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-6-26 5:19:18]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:18]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=133 [INFO:2023-6-26 5:19:18]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 31933160 equipUniqueIds: 18850760 equipUniqueIds: 18850756 equipUniqueIds: 18850755 } formationHeros { index: 1 typeId: 1 heroUniqueId: 30493002 equipUniqueIds: 18180807 equipUniqueIds: 18180806 equipUniqueIds: 18180808 } formationHeros { index: 2 typeId: 1 heroUniqueId: 30103147 equipUniqueIds: 18850761 equipUniqueIds: 18850759 equipUniqueIds: 18850754 } formationHeros { index: 3 typeId: 1 heroUniqueId: 30823003 equipUniqueIds: 18850758 equipUniqueIds: 18850757 equipUniqueIds: 18850753 } state: 1 name: 队伍二 typeId: 1 seq: 2 } [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-6-26 5:19:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 22 1 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:19:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-6-26 5:19:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.11254450306296 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 23 1 [INFO:2023-6-26 5:19:19][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-6-26 5:19:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2023-6-26 5:19:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-6-26 5:19:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-6-26 5:19:20]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-6-26 5:19:20]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:21]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=51 [INFO:2023-6-26 5:19:21]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-6-26 5:19:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 32063018 } formationHeros { index: 1 typeId: 1 heroUniqueId: 32043805 } state: 1 name: 队伍一 typeId: 1 seq: 1 } [INFO:2023-6-26 5:19:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-6-26 5:19:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 24 1 [INFO:2023-6-26 5:19:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-6-26 5:19:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-6-26 5:19:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.49652801081538 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 25 1 [INFO:2023-6-26 5:19:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:19:24]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-6-26 5:19:24]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:24]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=133 [INFO:2023-6-26 5:19:24]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 31933160 equipUniqueIds: 18850760 equipUniqueIds: 18850756 equipUniqueIds: 18850755 } formationHeros { index: 1 typeId: 1 heroUniqueId: 30493002 equipUniqueIds: 18180807 equipUniqueIds: 18180806 equipUniqueIds: 18180808 } formationHeros { index: 2 typeId: 1 heroUniqueId: 30103147 equipUniqueIds: 18850761 equipUniqueIds: 18850759 equipUniqueIds: 18850754 } formationHeros { index: 3 typeId: 1 heroUniqueId: 30823003 equipUniqueIds: 18850758 equipUniqueIds: 18850757 equipUniqueIds: 18850753 } state: 1 name: 队伍二 typeId: 1 seq: 2 } [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-6-26 5:19:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 26 1 [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-6-26 5:19:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-6-26 5:19:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.10072270035744 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 27 1 [INFO:2023-6-26 5:19:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:25]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-6-26 5:19:25]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 7000 [INFO:2023-6-26 5:19:25]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-6-26 5:19:25]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:25]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=5454 [INFO:2023-6-26 5:19:25]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2113 exp: 0 injuredNum: 0 voice: 1149013 voice: 1149015 voice: 1149014 voice: 1149003 infos: 1000690 unreadInfos: 1000690 usingSkinId: 100162 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2123 exp: 0 injuredNum: 1 voice: 1123027 voice: 1123026 voice: 1123028 voice: 1123031 voice: 1123030 voice: 1123033 voice: 1123032 voice: 1123003 voice: 1123035 voice: 1123034 voice: 1123037 voice: 1123036 voice: 1123039 voice: 1123038 voice: 1123013 voice: 1123012 voice: 1123015 voice: 1123014 voice: 1123023 infos: 1000750 unreadInfos: 1000750 usingSkinId: 140250 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2124 exp: 0 injuredNum: 0 voice: 1124003 voice: 1124013 voice: 1124015 voice: 1124014 infos: 1000756 unreadInfos: 1000756 usingSkinId: 100133 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 30000 injuredNum: 0 voice: 1043023 voice: 1043022 voice: 1043021 voice: 1043020 voice: 1043019 voice: 1043018 voice: 1043017 voice: 1043016 voice: 1043015 voice: 1043014 voice: 1043013 voice: 1043012 voice: 1043011 voice: 1043010 voice: 1043009 voice: 1043008 voice: 1043026 voice: 1043025 voice: 1043024 voice: 1043007 voice: 1043006 voice: 1043005 voice: 1043004 voice: 1043003 voice: 1043002 voice: 1043001 voice: 1043000 infos: 1000000 infos: 1000005 infos: 1000004 infos: 1000003 infos: 1000002 infos: 1000001 unreadInfos: 1000000 unreadInfos: 1000005 unreadInfos: 1000004 unreadInfos: 1000003 unreadInfos: 1000002 unreadInfos: 1000001 usingSkinId: 100048 hasShowInjureView: false storyId: 9999001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2127 exp: 0 injuredNum: 0 voice: 1127013 voice: 1127012 voice: 1127015 voice: 1127014 voice: 1127003 voice: 1127004 infos: 1000774 unreadInfos: 1000774 usingSkinId: 100137 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 110 injuredNum: 1 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000007 voice: 1000023 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000001 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 140042 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2001 exp: 0 injuredNum: 0 voice: 1001003 voice: 1001016 voice: 1001015 voice: 1001014 voice: 1001013 voice: 1001012 infos: 1000012 unreadInfos: 1000012 usingSkinId: 100003 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 30000 injuredNum: 1 voice: 1070080 voice: 1070081 voice: 1070082 voice: 1070083 voice: 1070000 voice: 1070001 voice: 1070002 voice: 1070003 voice: 1070004 voice: 1070005 voice: 1070006 voice: 1070007 voice: 1070008 voice: 1070009 voice: 1070010 voice: 1070011 voice: 1070012 voice: 1070013 voice: 1070014 voice: 1070015 voice: 1070032 voice: 1070033 voice: 1070034 voice: 1070035 voice: 1070036 voice: 1070037 voice: 1070038 voice: 1070039 voice: 1070040 voice: 1070041 voice: 1070042 voice: 1070043 voice: 1070044 voice: 1070045 voice: 1070046 voice: 1070047 voice: 1070016 voice: 1070017 voice: 1070018 voice: 1070019 voice: 1070020 voice: 1070021 voice: 1070022 voice: 1070023 voice: 1070024 voice: 1070025 voice: 1070026 voice: 1070027 voice: 1070028 voice: 1070029 voice: 1070030 voice: 1070031 voice: 1070064 voice: 1070065 voice: 1070066 voice: 1070067 voice: 1070068 voice: 1070069 voice: 1070070 voice: 1070071 voice: 1070072 voice: 1070073 voice: 1070074 voice: 1070075 voice: 1070076 voice: 1070077 voice: 1070078 voice: 1070079 voice: 1070048 voice: 1070049 voice: 1070050 voice: 1070051 voice: 1070052 voice: 1070053 voice: 1070054 voice: 1070055 voice: 1070056 voice: 1070057 voice: 1070058 voice: 1070059 voice: 1070060 voice: 1070061 voice: 1070062 voice: 1070063 voiceHeard: 1070080 voiceHeard: 1070081 voiceHeard: 1070082 voiceHeard: 1070083 voiceHeard: 1070000 voiceHeard: 1070001 voiceHeard: 1070002 voiceHeard: 1070003 voiceHeard: 1070004 voiceHeard: 1070005 voiceHeard: 1070006 voiceHeard: 1070007 voiceHeard: 1070008 voiceHeard: 1070009 voiceHeard: 1070010 voiceHeard: 1070011 voiceHeard: 1070012 voiceHeard: 1070013 voiceHeard: 1070014 voiceHeard: 1070015 voiceHeard: 1070032 voiceHeard: 1070033 voiceHeard: 1070034 voiceHeard: 1070035 voiceHeard: 1070036 voiceHeard: 1070037 voiceHeard: 1070038 voiceHeard: 1070039 voiceHeard: 1070040 voiceHeard: 1070041 voiceHeard: 1070042 voiceHeard: 1070043 voiceHeard: 1070044 voiceHeard: 1070045 voiceHeard: 1070046 voiceHeard: 1070047 voiceHeard: 1070016 voiceHeard: 1070017 voiceHeard: 1070018 voiceHeard: 1070019 voiceHeard: 1070020 voiceHeard: 1070021 voiceHeard: 1070022 voiceHeard: 1070023 voiceHeard: 1070024 voiceHeard: 1070025 voiceHeard: 1070026 voiceHeard: 1070027 voiceHeard: 1070028 voiceHeard: 1070029 voiceHeard: 1070030 voiceHeard: 1070031 voiceHeard: 1070064 voiceHeard: 1070065 voiceHeard: 1070066 voiceHeard: 1070067 voiceHeard: 1070068 voiceHeard: 1070069 voiceHeard: 1070070 voiceHeard: 1070071 voiceHeard: 1070072 voiceHeard: 1070073 voiceHeard: 1070074 voiceHeard: 1070075 voiceHeard: 1070076 voiceHeard: 1070077 voiceHeard: 1070078 voiceHeard: 1070079 voiceHeard: 1070048 voiceHeard: 1070049 voiceHeard: 1070050 voiceHeard: 1070051 voiceHeard: 1070052 voiceHeard: 1070053 voiceHeard: 1070054 voiceHeard: 1070055 voiceHeard: 1070056 voiceHeard: 1070057 voiceHeard: 1070058 voiceHeard: 1070059 voiceHeard: 1070060 voiceHeard: 1070061 voiceHeard: 1070062 voiceHeard: 1070063 infos: 1000402 infos: 1000407 infos: 1000406 infos: 1000405 infos: 1000404 infos: 1000403 unreadInfos: 1000402 unreadInfos: 1000407 unreadInfos: 1000406 unreadInfos: 1000405 unreadInfos: 1000404 unreadInfos: 1000403 usingSkinId: 140271 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 15 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 30000 injuredNum: 0 voice: 1060016 voice: 1060017 voice: 1060018 voice: 1060019 voice: 1060020 voice: 1060021 voice: 1060022 voice: 1060023 voice: 1060024 voice: 1060025 voice: 1060026 voice: 1060027 voice: 1060028 voice: 1060029 voice: 1060030 voice: 1060031 voice: 1060000 voice: 1060001 voice: 1060002 voice: 1060003 voice: 1060004 voice: 1060005 voice: 1060006 voice: 1060007 voice: 1060008 voice: 1060009 voice: 1060010 voice: 1060011 voice: 1060012 voice: 1060013 voice: 1060014 voice: 1060015 voice: 1060048 voice: 1060049 voice: 1060050 voice: 1060051 voice: 1060052 voice: 1060053 voice: 1060054 voice: 1060055 voice: 1060056 voice: 1060057 voice: 1060058 voice: 1060059 voice: 1060060 voice: 1060061 voice: 1060062 voice: 1060063 voice: 1060032 voice: 1060033 voice: 1060034 voice: 1060035 voice: 1060036 voice: 1060037 voice: 1060038 voice: 1060039 voice: 1060040 voice: 1060041 voice: 1060042 voice: 1060043 voice: 1060044 voice: 1060045 voice: 1060046 voice: 1060047 voice: 1060080 voice: 1060081 voice: 1060082 voice: 1060083 voice: 1060064 voice: 1060065 voice: 1060066 voice: 1060067 voice: 1060068 voice: 1060069 voice: 1060070 voice: 1060071 voice: 1060072 voice: 1060073 voice: 1060074 voice: 1060075 voice: 1060076 voice: 1060077 voice: 1060078 voice: 1060079 infos: 1000414 infos: 1000415 infos: 1000419 infos: 1000418 infos: 1000417 infos: 1000416 unreadInfos: 1000414 unreadInfos: 1000415 unreadInfos: 1000419 unreadInfos: 1000418 unreadInfos: 1000417 unreadInfos: 1000416 usingSkinId: 100065 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1670427438 contractLevel: 1 contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2069 exp: 80 injuredNum: 0 voice: 1057027 voice: 1057013 voice: 1057014 voice: 1057015 voice: 1057000 voice: 1057001 voice: 1057002 voice: 1057003 infos: 1000420 usingSkinId: 140251 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2005 exp: 0 injuredNum: 0 voice: 1005003 voice: 1005015 voice: 1005014 voice: 1005013 infos: 1000036 unreadInfos: 1000036 usingSkinId: 100010 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2006 exp: 0 injuredNum: 0 voice: 1006015 voice: 1006014 voice: 1006013 voice: 1006012 voice: 1006009 voice: 1006008 voice: 1006023 voice: 1006006 voice: 1006004 voice: 1006003 infos: 1000042 unreadInfos: 1000042 usingSkinId: 100008 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2136 exp: 20 injuredNum: 1 voice: 1137025 voice: 1137026 voice: 1137013 voice: 1137015 voice: 1137014 voice: 1137000 voice: 1137003 voice: 1137002 voice: 1137005 voice: 1137004 voice: 1137007 voice: 1137006 infos: 1000828 unreadInfos: 1000828 usingSkinId: 100148 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2011 exp: 0 injuredNum: 0 voice: 1011003 voice: 1011015 voice: 1011014 voice: 1011013 infos: 1000072 unreadInfos: 1000072 usingSkinId: 100011 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2139 exp: 85 injuredNum: 0 voice: 1139025 voice: 1139009 voice: 1139013 voice: 1139015 voice: 1139014 voice: 1139003 voice: 1139004 infos: 1000840 unreadInfos: 1000840 usingSkinId: 100151 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2076 exp: 30000 injuredNum: 0 voice: 1068048 voice: 1068049 voice: 1068050 voice: 1068051 voice: 1068052 voice: 1068053 voice: 1068054 voice: 1068055 voice: 1068056 voice: 1068057 voice: 1068058 voice: 1068059 voice: 1068060 voice: 1068061 voice: 1068062 voice: 1068063 voice: 1068032 voice: 1068033 voice: 1068034 voice: 1068035 voice: 1068036 voice: 1068037 voice: 1068038 voice: 1068039 voice: 1068040 voice: 1068041 voice: 1068042 voice: 1068043 voice: 1068044 voice: 1068045 voice: 1068046 voice: 1068047 voice: 1068064 voice: 1068016 voice: 1068017 voice: 1068018 voice: 1068019 voice: 1068020 voice: 1068021 voice: 1068022 voice: 1068023 voice: 1068024 voice: 1068025 voice: 1068026 voice: 1068027 voice: 1068028 voice: 1068029 voice: 1068030 voice: 1068031 voice: 1068000 voice: 1068001 voice: 1068002 voice: 1068003 voice: 1068004 voice: 1068005 voice: 1068006 voice: 1068007 voice: 1068008 voice: 1068009 voice: 1068010 voice: 1068011 voice: 1068012 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 infos: 1000463 infos: 1000467 infos: 1000466 infos: 1000465 infos: 1000464 unreadInfos: 1000462 unreadInfos: 1000463 unreadInfos: 1000467 unreadInfos: 1000466 unreadInfos: 1000465 unreadInfos: 1000464 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1670299751 contractLevel: 1 contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2077 exp: 50 injuredNum: 0 voice: 1062000 voice: 1062003 voice: 1062013 voice: 1062014 voice: 1062015 infos: 1000468 unreadInfos: 1000468 usingSkinId: 100070 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2142 exp: 30000 injuredNum: 1 voice: 1142017 voice: 1142016 voice: 1142019 voice: 1142018 voice: 1142021 voice: 1142020 voice: 1142023 voice: 1142022 voice: 1142025 voice: 1142024 voice: 1142026 voice: 1142001 voice: 1142000 voice: 1142003 voice: 1142002 voice: 1142005 voice: 1142004 voice: 1142007 voice: 1142006 voice: 1142009 voice: 1142008 voice: 1142011 voice: 1142010 voice: 1142013 voice: 1142012 voice: 1142015 voice: 1142014 voiceHeard: 1142026 infos: 1000846 infos: 1000847 infos: 1000851 infos: 1000850 infos: 1000849 infos: 1000848 unreadInfos: 1000851 unreadInfos: 1000850 unreadInfos: 1000849 usingSkinId: 140252 hasShowInjureView: false storyId: 2142001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2143 exp: 30000 injuredNum: 1 voice: 1143001 voice: 1143000 voice: 1143003 voice: 1143002 voice: 1143005 voice: 1143004 voice: 1143007 voice: 1143006 voice: 1143025 voice: 1143024 voice: 1143026 voice: 1143009 voice: 1143008 voice: 1143011 voice: 1143010 voice: 1143013 voice: 1143012 voice: 1143015 voice: 1143014 voice: 1143017 voice: 1143016 voice: 1143019 voice: 1143018 voice: 1143021 voice: 1143020 voice: 1143023 voice: 1143022 voiceHeard: 1143025 voiceHeard: 1143026 voiceHeard: 1143001 voiceHeard: 1143000 voiceHeard: 1143003 voiceHeard: 1143002 voiceHeard: 1143005 voiceHeard: 1143004 voiceHeard: 1143007 voiceHeard: 1143006 voiceHeard: 1143009 voiceHeard: 1143008 voiceHeard: 1143011 voiceHeard: 1143010 voiceHeard: 1143012 voiceHeard: 1143023 voiceHeard: 1143022 infos: 1000852 infos: 1000857 infos: 1000856 infos: 1000855 infos: 1000854 infos: 1000853 usingSkinId: 140253 hasShowInjureView: false storyId: 2143001 storyId: 2143002 storyId: 2143003 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2015 exp: 0 injuredNum: 0 voice: 1016015 voice: 1016014 voice: 1016013 voice: 1016012 voice: 1016003 infos: 1000096 unreadInfos: 1000096 usingSkinId: 100004 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 3 maxLevel: 50 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2144 exp: 30000 injuredNum: 0 voice: 1144017 voice: 1144016 voice: 1144019 voice: 1144018 voice: 1144021 voice: 1144020 voice: 1144023 voice: 1144022 voice: 1144025 voice: 1144024 voice: 1144026 voice: 1144001 voice: 1144000 voice: 1144003 voice: 1144002 voice: 1144005 voice: 1144004 voice: 1144007 voice: 1144006 voice: 1144009 voice: 1144008 voice: 1144011 voice: 1144010 voice: 1144013 voice: 1144012 voice: 1144015 voice: 1144014 infos: 1000858 infos: 1000863 infos: 1000862 infos: 1000861 infos: 1000860 infos: 1000859 unreadInfos: 1000863 unreadInfos: 1000862 unreadInfos: 1000861 usingSkinId: 100156 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2080 exp: 30000 injuredNum: 2 voice: 1120017 voice: 1120016 voice: 1120019 voice: 1120018 voice: 1120021 voice: 1120020 voice: 1120023 voice: 1120022 voice: 1120025 voice: 1120024 voice: 1120027 voice: 1120026 voice: 1120029 voice: 1120028 voice: 1120031 voice: 1120030 voice: 1120001 voice: 1120000 voice: 1120003 voice: 1120002 voice: 1120005 voice: 1120004 voice: 1120007 voice: 1120006 voice: 1120009 voice: 1120008 voice: 1120011 voice: 1120010 voice: 1120013 voice: 1120012 voice: 1120015 voice: 1120014 voice: 1120033 voice: 1120032 voice: 1120035 voice: 1120034 voice: 1120037 voice: 1120036 voice: 1120039 voice: 1120038 voice: 1120041 voice: 1120040 voice: 1120043 voice: 1120042 voice: 1120045 voice: 1120044 voiceHeard: 1120017 voiceHeard: 1120016 voiceHeard: 1120019 voiceHeard: 1120018 voiceHeard: 1120021 voiceHeard: 1120020 voiceHeard: 1120022 voiceHeard: 1120024 voiceHeard: 1120027 voiceHeard: 1120029 voiceHeard: 1120028 voiceHeard: 1120031 voiceHeard: 1120030 voiceHeard: 1120001 voiceHeard: 1120000 voiceHeard: 1120003 voiceHeard: 1120002 voiceHeard: 1120005 voiceHeard: 1120004 voiceHeard: 1120007 voiceHeard: 1120006 voiceHeard: 1120009 voiceHeard: 1120008 voiceHeard: 1120010 voiceHeard: 1120013 voiceHeard: 1120015 voiceHeard: 1120014 voiceHeard: 1120033 voiceHeard: 1120032 voiceHeard: 1120035 voiceHeard: 1120034 voiceHeard: 1120037 voiceHeard: 1120036 voiceHeard: 1120039 voiceHeard: 1120038 voiceHeard: 1120041 voiceHeard: 1120040 voiceHeard: 1120043 voiceHeard: 1120042 voiceHeard: 1120045 voiceHeard: 1120044 infos: 1000486 infos: 1000491 infos: 1000490 infos: 1000489 infos: 1000488 infos: 1000487 unreadInfos: 1000486 unreadInfos: 1000491 unreadInfos: 1000490 unreadInfos: 1000489 unreadInfos: 1000488 unreadInfos: 1000487 usingSkinId: 140254 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027003 voice: 1027048 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027060 voice: 1027059 voice: 1027058 infos: 1000108 unreadInfos: 1000108 usingSkinId: 140263 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2145 exp: 30000 injuredNum: 0 voice: 1145025 voice: 1145024 voice: 1145027 voice: 1145026 voice: 1145009 voice: 1145008 voice: 1145011 voice: 1145010 voice: 1145013 voice: 1145012 voice: 1145015 voice: 1145014 voice: 1145017 voice: 1145016 voice: 1145019 voice: 1145018 voice: 1145021 voice: 1145020 voice: 1145023 voice: 1145022 voice: 1145001 voice: 1145000 voice: 1145003 voice: 1145002 voice: 1145005 voice: 1145004 voice: 1145007 voice: 1145006 voiceHeard: 1145003 infos: 1000864 infos: 1000869 infos: 1000868 infos: 1000867 infos: 1000866 infos: 1000865 unreadInfos: 1000864 unreadInfos: 1000869 unreadInfos: 1000868 unreadInfos: 1000867 unreadInfos: 1000866 unreadInfos: 1000865 usingSkinId: 100157 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2083 exp: 0 injuredNum: 0 voice: 1077075 voice: 1077076 voice: 1077013 voice: 1077077 voice: 1077014 voice: 1077015 voice: 1077027 voice: 1077065 voice: 1077066 voice: 1077003 voice: 1077037 voice: 1077038 voice: 1077039 infos: 1000504 unreadInfos: 1000504 usingSkinId: 140277 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2147 exp: 30000 injuredNum: 1 voice: 1147025 voice: 1147024 voice: 1147027 voice: 1147026 voice: 1147009 voice: 1147008 voice: 1147011 voice: 1147010 voice: 1147013 voice: 1147012 voice: 1147015 voice: 1147014 voice: 1147017 voice: 1147016 voice: 1147019 voice: 1147018 voice: 1147021 voice: 1147020 voice: 1147023 voice: 1147022 voice: 1147001 voice: 1147000 voice: 1147003 voice: 1147002 voice: 1147005 voice: 1147004 voice: 1147007 voice: 1147006 voiceHeard: 1147025 voiceHeard: 1147024 voiceHeard: 1147026 voiceHeard: 1147001 voiceHeard: 1147000 voiceHeard: 1147003 voiceHeard: 1147002 voiceHeard: 1147005 voiceHeard: 1147004 voiceHeard: 1147007 voiceHeard: 1147006 voiceHeard: 1147009 voiceHeard: 1147008 voiceHeard: 1147011 voiceHeard: 1147010 voiceHeard: 1147013 voiceHeard: 1147012 voiceHeard: 1147015 voiceHeard: 1147014 voiceHeard: 1147017 voiceHeard: 1147016 voiceHeard: 1147023 voiceHeard: 1147022 infos: 1000876 infos: 1000879 infos: 1000878 infos: 1000877 infos: 1000881 infos: 1000880 unreadInfos: 1000876 unreadInfos: 1000879 unreadInfos: 1000878 unreadInfos: 1000877 unreadInfos: 1000881 unreadInfos: 1000880 usingSkinId: 100159 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2148 exp: 0 injuredNum: 0 voice: 1148003 voice: 1148013 voice: 1148015 voice: 1148014 infos: 1000882 unreadInfos: 1000882 usingSkinId: 100161 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2085 exp: 30000 injuredNum: 0 voice: 1072016 voice: 1072017 voice: 1072018 voice: 1072019 voice: 1072020 voice: 1072021 voice: 1072022 voice: 1072023 voice: 1072024 voice: 1072025 voice: 1072026 voice: 1072027 voice: 1072000 voice: 1072001 voice: 1072002 voice: 1072003 voice: 1072004 voice: 1072005 voice: 1072006 voice: 1072007 voice: 1072008 voice: 1072009 voice: 1072010 voice: 1072011 voice: 1072012 voice: 1072013 voice: 1072014 voice: 1072015 voiceHeard: 1072016 voiceHeard: 1072017 voiceHeard: 1072018 voiceHeard: 1072019 voiceHeard: 1072020 voiceHeard: 1072021 voiceHeard: 1072022 voiceHeard: 1072024 voiceHeard: 1072027 voiceHeard: 1072000 voiceHeard: 1072001 voiceHeard: 1072002 voiceHeard: 1072013 voiceHeard: 1072015 infos: 1000516 infos: 1000521 infos: 1000520 infos: 1000519 infos: 1000518 infos: 1000517 unreadInfos: 1000516 unreadInfos: 1000521 unreadInfos: 1000520 unreadInfos: 1000519 unreadInfos: 1000518 unreadInfos: 1000517 usingSkinId: 140104 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2151 exp: 30000 injuredNum: 0 voice: 1154001 voice: 1154000 voice: 1154003 voice: 1154002 voice: 1154005 voice: 1154004 voice: 1154007 voice: 1154006 voice: 1154009 voice: 1154008 voice: 1154011 voice: 1154010 voice: 1154013 voice: 1154012 voice: 1154015 voice: 1154014 voice: 1154017 voice: 1154016 voice: 1154019 voice: 1154018 voice: 1154021 voice: 1154020 voice: 1154023 voice: 1154022 voice: 1154025 voice: 1154024 voice: 1154026 infos: 1000912 infos: 1000917 infos: 1000916 infos: 1000915 infos: 1000914 infos: 1000913 usingSkinId: 100167 hasShowInjureView: false storyId: 2151001 storyId: 2151002 storyId: 2151003 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2088 exp: 70 injuredNum: 0 voice: 1084000 voice: 1084001 voice: 1084003 voice: 1084013 voice: 1084014 voice: 1084015 infos: 1000534 unreadInfos: 1000534 usingSkinId: 100092 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 30000 injuredNum: 0 voice: 1025039 voice: 1025038 voice: 1025037 voice: 1025036 voice: 1025035 voice: 1025034 voice: 1025033 voice: 1025032 voice: 1025031 voice: 1025030 voice: 1025029 voice: 1025028 voice: 1025027 voice: 1025026 voice: 1025025 voice: 1025024 voice: 1025046 voice: 1025045 voice: 1025044 voice: 1025043 voice: 1025042 voice: 1025041 voice: 1025040 voice: 1025007 voice: 1025006 voice: 1025005 voice: 1025004 voice: 1025003 voice: 1025002 voice: 1025001 voice: 1025000 voice: 1025023 voice: 1025022 voice: 1025021 voice: 1025020 voice: 1025019 voice: 1025018 voice: 1025017 voice: 1025016 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 voice: 1025011 voice: 1025010 voice: 1025009 voice: 1025008 infos: 1000192 infos: 1000197 infos: 1000196 infos: 1000195 infos: 1000194 infos: 1000193 unreadInfos: 1000192 unreadInfos: 1000197 unreadInfos: 1000196 unreadInfos: 1000195 unreadInfos: 1000194 unreadInfos: 1000193 usingSkinId: 140217 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1670427337 contractLevel: 1 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2102 exp: 0 injuredNum: 0 voice: 1107027 voice: 1107013 voice: 1107014 voice: 1107015 voice: 1107003 infos: 1000618 unreadInfos: 1000618 usingSkinId: 140255 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 voice: 1037027 infos: 1000270 unreadInfos: 1000270 usingSkinId: 140276 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-6-26 5:19:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.10919719934464 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 28 1 [INFO:2023-6-26 5:19:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-6-26 5:19:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-6-26 5:19:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-6-26 5:19:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-6-26 5:19:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-6-26 5:19:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-6-26 5:19:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-6-26 5:19:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-6-26 5:19:25][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-6-26 5:19:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-6-26 5:19:25][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10919719934464 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 29 1 [INFO:2023-6-26 5:19:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 9000 [INFO:2023-6-26 5:19:34]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-6-26 5:19:34]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:34]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-6-26 5:19:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.07661259919405 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 31 1 [INFO:2023-6-26 5:19:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2023-6-26 5:19:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:34]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-6-26 5:19:34]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:19:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:19:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-6-26 5:19:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:35]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10009890049696 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 32 1 [INFO:2023-6-26 5:19:35]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:19:35]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=814 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13343169912696 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 33 1 [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 77 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10627 startTime: 0 endTime: 0 } activityInfos { id: 10632 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10634 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10635 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10636 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10637 startTime: 1685549400000 endTime: 1687535999000 } activityInfos { id: 10638 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10639 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10640 startTime: 1685549400000 endTime: 1687363199000 } activityInfos { id: 10641 startTime: 0 endTime: 0 } activityInfos { id: 10642 startTime: 0 endTime: 0 } activityInfos { id: 10645 startTime: 1685584800000 endTime: 1687363199000 } activityInfos { id: 10647 startTime: 1686175800000 endTime: 1687363199000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1686283200000 endTime: 1686715200000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10040 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10041 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10043 startTime: 1686269828195 endTime: 1687467600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13343169912696 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 34 1 [INFO:2023-6-26 5:19:35]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-6-26 5:19:35]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:35]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 77 getBonusCount: 0 } [INFO:2023-6-26 5:19:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-6-26 5:19:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.066667299717665 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 35 1 [INFO:2023-6-26 5:19:35][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:35][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:36][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:19:36]DestroyUnusedResources:44,2,time=,paths: [INFO:2023-6-26 5:19:38][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/main/controller/MainController:154: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityUiController:102: in function 'exitGameScene' logic/extensions/sleepcenter/view/FbActivityUiView:111: in function [INFO:2023-6-26 5:19:38][logic/scene/SceneMgr.lua:234]:{_realEnter}成功退出了上一个场景,类型=75,id=107 [INFO:2023-6-26 5:19:38][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:19:38][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-6-26 5:19:38][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:38][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:38][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:19:38][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:19:38]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-6-26 5:19:38][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-6-26 5:19:38][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-6-26 5:19:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:38][logic/scene/SceneMgr.lua:372]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-6-26 5:19:38][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-6-26 5:19:38][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-6-26 5:19:38][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2023-6-26 5:19:38][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-6-26 5:19:38][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-6-26 5:19:39][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-6-26 5:19:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][logic/extensions/playerinfo/model/PlayerInfoModel.lua:531]:{isSuperR}TCL: ilevel:0 [INFO:2023-6-26 5:19:39][logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-6-26 5:19:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13704490661621 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 37 1 [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-6-26 5:19:39]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-6-26 5:19:39]||||| Sender socketClient version=1 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=467 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4628 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=727 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=159 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=331 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.31564140319824 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 38 1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 3 drawIds: 60 drawIds: 68 drawIds: 20 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十四 } infos { day: 2 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 77 drawIds: 10 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十五 } infos { day: 3 hasSignIn: false luckLevel: 3 drawIds: 91 drawIds: 2 drawIds: 20 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十六 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十七 } infos { day: 5 hasSignIn: false luckLevel: 3 drawIds: 13 drawIds: 60 drawIds: 18 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十八 } infos { day: 6 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月十九 lunarFestival: 芒种 } infos { day: 7 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月二十 } infos { day: 8 hasSignIn: false luckLevel: 2 drawIds: 2 drawIds: 78 drawIds: 74 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿一 } infos { day: 9 hasSignIn: false luckLevel: 2 drawIds: 82 drawIds: 5 drawIds: 8 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿二 } infos { day: 10 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿三 } infos { day: 11 hasSignIn: false luckLevel: 4 drawIds: 67 drawIds: 17 drawIds: 18 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 四月廿四 } serverTime: 1686447451637 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.31564140319824 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 39 1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { 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actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.35076900199056 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 43 1 [INFO:2023-6-26 5:19:39]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10001 updateTime: 1663027484 } infos { id: 10002 updateTime: 1663027485 } infos { id: 10003 updateTime: 1663027485 } infos { id: 10004 updateTime: 1663027484 } infos { id: 10005 updateTime: 1663027484 } infos { id: 10006 updateTime: 1663027484 } infos { id: 10007 updateTime: 1663027485 } infos { id: 10008 updateTime: 1663027484 } infos { id: 10009 updateTime: 1663027485 } infos { id: 10010 updateTime: 1663027484 } infos { id: 10012 updateTime: 1663027484 } infos { id: 10013 updateTime: 1663027484 } infos { id: 10014 updateTime: 1663027485 } infos { id: 10015 updateTime: 1663027484 } infos { id: 10016 updateTime: 1663027485 } infos { id: 10017 updateTime: 1663027484 } infos { id: 10018 updateTime: 1663027643 } infos { id: 10019 updateTime: 1663028078 } infos { id: 10020 updateTime: 1676593567 } infos { id: 10120 updateTime: 1676190935 } infos { id: 10123 updateTime: 1684993015 } infos { id: 10127 updateTime: 1669351737 } infos { id: 10128 updateTime: 1672189683 } infos { id: 10129 updateTime: 1673927902 } infos { id: 10131 updateTime: 1686277384 } infos { id: 18002 updateTime: 1679558945 } infos { id: 20002 updateTime: 1663169154 } infos { id: 20003 updateTime: 1668034940 } infos { id: 20004 updateTime: 1674144433 } [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.39778540283442 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 44 1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 1673937995 refreshCount: 3 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.39778540283442 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 45 1 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 7 count: 5 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 3 [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.39778540283442 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 46 1 [INFO:2023-6-26 5:19:39][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7900 lastRecoverTime: 1686447219164 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.29420859739184 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 47 1 [INFO:2023-6-26 5:19:39][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-6-26 5:19:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-6-26 5:19:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-6-26 5:19:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.080484502017498 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 48 1 [INFO:2023-6-26 5:19:39][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [WARN:2023-6-26 5:19:39][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-6-26 5:19:39][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-6-26 5:19:39][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:19:40][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-6-26 5:19:40][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:19:40]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-6-26 5:19:42]GameDevice isFront = False [INFO:2023-6-26 5:23:20]GameDevice isFront = True [INFO:2023-6-26 5:23:20][logic/common/GameUtils.lua:1736]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/agent/KSWorldAgent.lua:11]:{sendKSWorldSceneEnterRequest}🚀【ksw】执行流程 排队协议 发送 [INFO:2023-6-26 5:23:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 1 当前队列数量= 1 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldSceneEnterRequest [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 [INFO:2023-6-26 5:23:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:23:29]==> Sender Auto Serialize Message,extId=80,cmd=1,size=11 [INFO:2023-6-26 5:23:29]||||| Sender socketClient version=1 [INFO:2023-6-26 5:23:29]<== Receiver Message, socketClient version=1,extId=80,cmd=1,status=0,size=12 [INFO:2023-6-26 5:23:29]<== Receiver Message, socketClient version=1,extId=80,cmd=3,status=0,size=6200 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 numOfUser: 0 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldSceneEnterReply <--- [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 1 所需时间单位秒 = 0.067170400172472 移走了序号= 1 的消息,当前队列数量= 0 || 0 KSWorldSceneEnterReply 50 1 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/agent/KSWorldAgent.lua:22]:{func}🚀【ksw】执行流程 排队协议 回包 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 areaIds: 1 areaIds: 2 areaIds: 3 areaIds: 4 areaIds: 5 areaIds: 6 areaIds: 7 areaInfos { areaId: 11 costTime: 36000 finishTime: 1686249339 heroIds: 2068 heroIds: 2077 heroIds: 2151 heroIds: 2076 heroIds: 2005 heroIds: 2136 } areaInfos { areaId: 12 costTime: 39600 finishTime: 1686257746 heroIds: 2011 heroIds: 2088 heroIds: 2080 heroIds: 2066 heroIds: 2044 heroIds: 2031 heroIds: 2017 } areaInfos { areaId: 13 costTime: 43200 finishTime: 1686261404 heroIds: 2123 heroIds: 2148 heroIds: 2147 heroIds: 2144 heroIds: 2083 heroIds: 2139 heroIds: 2124 } gridInfos { spaceInfo { spaceX: 5 spaceY: 4 rotation: -1 } constructionUniqueId: 640001 constructionDefineId: 10003 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 4 rotation: 1 } constructionUniqueId: 670019 constructionDefineId: 10002 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 8 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 9 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 10 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 6 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 7 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 7 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 19 spaceY: 8 rotation: 1 } constructionUniqueId: 610002 constructionDefineId: 10007 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 1 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 3 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 2 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 4 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 2 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 5 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 14 spaceY: 4 rotation: 1 } constructionUniqueId: 690122 constructionDefineId: 10005 state: 3 extData1: extData2: 35_2080 } gridInfos { spaceInfo { spaceX: 20 spaceY: 4 rotation: 1 } constructionUniqueId: 690123 constructionDefineId: 10005 state: 3 extData1: extData2: 36_2006 } gridInfos { spaceInfo { spaceX: 10 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 11 rotation: 1 } constructionUniqueId: 610001 constructionDefineId: 10004 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 11 rotation: 1 } constructionUniqueId: 610006 constructionDefineId: 10005 state: 3 extData1: extData2: 8_2077 } gridInfos { spaceInfo { spaceX: 5 spaceY: 16 rotation: 1 } constructionUniqueId: 610007 constructionDefineId: 10005 state: 3 extData1: extData2: 9_2005 } gridInfos { spaceInfo { spaceX: 9 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 10 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 10 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 3 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10024 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 11 rotation: 1 } constructionUniqueId: 600002 constructionDefineId: 10005 state: 3 extData1: extData2: 6_2123 } gridInfos { spaceInfo { spaceX: 13 spaceY: 20 rotation: 1 } constructionUniqueId: 600003 constructionDefineId: 10005 state: 3 extData1: extData2: 7_2151 } gridInfos { spaceInfo { spaceX: 16 spaceY: 11 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 13 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 14 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 18 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 19 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 spaceY: 20 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 14 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 13 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 12 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 11 spaceY: 12 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 14 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 17 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 19 spaceY: 11 rotation: 1 } constructionUniqueId: 610003 constructionDefineId: 10007 state: 3 extData1: extData2: 4_2_28800_1686242364_2127 } gridInfos { spaceInfo { spaceX: 19 spaceY: 15 rotation: 1 } constructionUniqueId: 610004 constructionDefineId: 10006 state: 3 extData1: extData2: 3_1_14400_1686227969_2085 } gridInfos { spaceInfo { spaceX: 19 spaceY: 18 rotation: 1 } constructionUniqueId: 610005 constructionDefineId: 10006 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 15 spaceY: 15 rotation: 1 } constructionUniqueId: 620024 constructionDefineId: 10006 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 11 spaceY: 15 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 11 spaceY: 16 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10025 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 27 rotation: 1 } constructionUniqueId: 640003 constructionDefineId: 10009 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 10 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 27 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 24 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 8 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 25 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 7 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 29 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 4 spaceY: 23 rotation: 1 } constructionUniqueId: 690113 constructionDefineId: 10005 state: 3 extData1: extData2: 28_2124 } gridInfos { spaceInfo { spaceX: 4 spaceY: 27 rotation: 1 } constructionUniqueId: 690114 constructionDefineId: 10005 state: 3 extData1: extData2: 27_2044 } gridInfos { spaceInfo { spaceX: 5 spaceY: 29 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 28 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 23 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 6 spaceY: 26 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 21 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 30 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 5 spaceY: 22 rotation: 1 } constructionUniqueId: 0 constructionDefineId: 10014 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 9 spaceY: 22 rotation: 1 } constructionUniqueId: 690116 constructionDefineId: 10005 state: 3 extData1: extData2: 30_2013 } gridInfos { spaceInfo { spaceX: 19 spaceY: 22 rotation: 1 } constructionUniqueId: 610008 constructionDefineId: 10007 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 13 spaceY: 25 rotation: 1 } constructionUniqueId: 640002 constructionDefineId: 10009 state: 3 extData1: extData2: } gridInfos { spaceInfo { spaceX: 16 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spaceY: 64 rotation: 1 } constructionUniqueId: 690107 constructionDefineId: 10005 state: 3 extData1: extData2: 21_ } gridInfos { spaceInfo { spaceX: 19 spaceY: 68 rotation: 1 } constructionUniqueId: 690108 constructionDefineId: 10005 state: 3 extData1: extData2: 22_ } gridInfos { spaceInfo { spaceX: 14 spaceY: 69 rotation: 1 } constructionUniqueId: 690111 constructionDefineId: 10005 state: 3 extData1: extData2: 25_2145 } [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldMapInfoPush <--- [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 80 3 || 0 KSWorldMapInfoPush 51 1 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/agent/KSWorldAgent.lua:51]:{func}🚀【ksw】执行流程 后端推送 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/KSWBuildingTechnologyTreeModel.lua:27]:{initTechnologyTree}🚀【*】 ~ file: KSWBuildingTechnologyTreeModel.lua:21 ~ coList: table: 0x023538e06690 { 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0x023538e4f2f0, }, }, 10019 = { 1 = { 1 = 10019, 2 = 1, 3 = "3_10001#5#1", 4 = "", 5 = "21#10000297#50", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10003 = { 14 = { 1 = 10003, 2 = 14, 3 = "3_10001#14#1", 4 = "", 5 = "21#10000300#2200|21#10000301#2200", 6 = 0, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10003, 2 = 2, 3 = "3_10001#2#1", 4 = "", 5 = "21#10000297#80|21#10000298#80", 6 = 0, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 5 = { 1 = 10003, 2 = 5, 3 = "3_10001#5#1", 4 = "", 5 = "21#10000300#100|21#10000301#100", 6 = 0, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 12 = { 1 = 10003, 2 = 12, 3 = "3_10001#12#1", 4 = "", 5 = "21#10000300#1750|21#10000301#1750", 6 = 0, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 11 = { 1 = 10003, 2 = 11, 3 = "3_10001#11#1", 4 = "", 5 = "21#10000300#1450|21#10000301#1450", 6 = 0, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 4 = { 1 = 10003, 2 = 4, 3 = "3_10001#4#1", 4 = "", 5 = "21#10000297#200|21#10000298#200", 6 = 0, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 10 = { 1 = 10003, 2 = 10, 3 = "3_10001#10#1", 4 = "", 5 = "21#10000300#1050|21#10000301#1050", 6 = 0, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 9 = { 1 = 10003, 2 = 9, 3 = "3_10001#9#1", 4 = "", 5 = "21#10000300#350|21#10000301#350", 6 = 0, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 8 = { 1 = 10003, 2 = 8, 3 = "3_10001#8#1", 4 = "", 5 = "21#10000300#300|21#10000301#300", 6 = 0, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 13 = { 1 = 10003, 2 = 13, 3 = "3_10001#13#1", 4 = "", 5 = "21#10000300#1950|21#10000301#1950", 6 = 0, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10003, 2 = 3, 3 = "3_10001#3#1", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 0, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 7 = { 1 = 10003, 2 = 7, 3 = "3_10001#7#1", 4 = "", 5 = "21#10000300#200|21#10000301#200", 6 = 0, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10003, 2 = 1, 3 = "3_10001#1#1", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 1, 9 = "", __index = function: 0x023538e4f2f0, }, 15 = { 1 = 10003, 2 = 15, 3 = "3_10001#15#1", 4 = "", 5 = "21#10000300#2500|21#10000301#2500", 6 = 0, 7 = 4, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 6 = { 1 = 10003, 2 = 6, 3 = "3_10001#6#1", 4 = "", 5 = "21#10000300#150|21#10000301#150", 6 = 0, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10020 = { 1 = { 1 = 10020, 2 = 1, 3 = "3_10001#12#1", 4 = "", 5 = "21#10000301#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10004 = { 14 = { 1 = 10004, 2 = 14, 3 = "3_10001#14#1", 4 = "", 5 = "21#10000300#220|21#10000301#220", 6 = 0, 7 = 3, 8 = 0, 9 = "5400", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10004, 2 = 2, 3 = "3_10001#2#1", 4 = "", 5 = "21#10000297#50|21#10000298#50", 6 = 0, 7 = 1, 8 = 0, 9 = "1800", __index = function: 0x023538e4f2f0, }, 5 = { 1 = 10004, 2 = 5, 3 = "3_10001#5#1", 4 = "", 5 = "21#10000300#10|21#10000301#10", 6 = 0, 7 = 2, 8 = 0, 9 = "2700", __index = function: 0x023538e4f2f0, }, 12 = { 1 = 10004, 2 = 12, 3 = "3_10001#12#1", 4 = "", 5 = "21#10000300#175|21#10000301#175", 6 = 0, 7 = 3, 8 = 0, 9 = "4800", __index = function: 0x023538e4f2f0, }, 11 = { 1 = 10004, 2 = 11, 3 = "3_10001#11#1", 4 = "", 5 = "21#10000300#145|21#10000301#145", 6 = 0, 7 = 3, 8 = 0, 9 = "4500", __index = function: 0x023538e4f2f0, }, 4 = { 1 = 10004, 2 = 4, 3 = "3_10001#4#1", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 0, 7 = 1, 8 = 0, 9 = "2400", __index = function: 0x023538e4f2f0, }, 10 = { 1 = 10004, 2 = 10, 3 = "3_10001#10#1", 4 = "", 5 = "21#10000300#105|21#10000301#105", 6 = 0, 7 = 3, 8 = 0, 9 = "4200", __index = function: 0x023538e4f2f0, }, 9 = { 1 = 10004, 2 = 9, 3 = "3_10001#9#1", 4 = "", 5 = "21#10000300#35|21#10000301#35", 6 = 0, 7 = 2, 8 = 0, 9 = "3900", __index = function: 0x023538e4f2f0, }, 8 = { 1 = 10004, 2 = 8, 3 = "3_10001#8#1", 4 = "", 5 = "21#10000300#30|21#10000301#30", 6 = 0, 7 = 2, 8 = 0, 9 = "3600", __index = function: 0x023538e4f2f0, }, 13 = { 1 = 10004, 2 = 13, 3 = "3_10001#13#1", 4 = "", 5 = "21#10000300#195|21#10000301#195", 6 = 0, 7 = 3, 8 = 0, 9 = "5100", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10004, 2 = 3, 3 = "3_10001#3#1", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 0, 7 = 1, 8 = 0, 9 = "2100", __index = function: 0x023538e4f2f0, }, 7 = { 1 = 10004, 2 = 7, 3 = "3_10001#7#1", 4 = "", 5 = "21#10000300#20|21#10000301#20", 6 = 0, 7 = 2, 8 = 0, 9 = "3300", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10004, 2 = 1, 3 = "3_10001#1#1", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 1, 9 = "1500", __index = function: 0x023538e4f2f0, }, 15 = { 1 = 10004, 2 = 15, 3 = "3_10001#15#1", 4 = "", 5 = "21#10000300#250|21#10000301#250", 6 = 0, 7 = 4, 8 = 0, 9 = "5700", __index = function: 0x023538e4f2f0, }, 6 = { 1 = 10004, 2 = 6, 3 = "3_10001#6#1", 4 = "", 5 = "21#10000300#15|21#10000301#15", 6 = 0, 7 = 2, 8 = 0, 9 = "3000", __index = function: 0x023538e4f2f0, }, }, 10021 = { 1 = { 1 = 10021, 2 = 1, 3 = "3_10001#15#1", 4 = "", 5 = "21#10000301#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10005 = { 1 = { 1 = 10005, 2 = 1, 3 = "", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 30, 7 = 1, 8 = 1, 9 = "1", __index = function: 0x023538e4f2f0, }, }, 10022 = { 1 = { 1 = 10022, 2 = 1, 3 = "3_10001#11#1", 4 = "", 5 = "21#10000300#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10006 = { 4 = { 1 = 10006, 2 = 4, 3 = "", 4 = "", 5 = "21#10000298#100", 6 = 300, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10006, 2 = 1, 3 = "", 4 = "", 5 = "21#10000298#200", 6 = 0, 7 = 0, 8 = 1, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10006, 2 = 2, 3 = "", 4 = "", 5 = "21#10000298#50", 6 = 30, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10006, 2 = 3, 3 = "", 4 = "", 5 = "21#10000298#80", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10033 = { 1 = { 1 = 10033, 2 = 1, 3 = "3_10001#2#1", 4 = "", 5 = "21#10000297#50", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10032 = { 1 = { 1 = 10032, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10031 = { 1 = { 1 = 10031, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10030 = { 1 = { 1 = 10030, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10029 = { 1 = { 1 = 10029, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10023 = { 1 = { 1 = 10023, 2 = 1, 3 = "3_10001#7#1", 4 = "", 5 = "21#10000300#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10007 = { 4 = { 1 = 10007, 2 = 4, 3 = "", 4 = "", 5 = "21#10000297#100", 6 = 300, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10007, 2 = 1, 3 = "", 4 = "", 5 = "21#10000297#200", 6 = 0, 7 = 0, 8 = 1, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10007, 2 = 2, 3 = "", 4 = "", 5 = "21#10000297#50", 6 = 30, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10007, 2 = 3, 3 = "", 4 = "", 5 = "21#10000297#80", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10028 = { 1 = { 1 = 10028, 2 = 1, 3 = "3_10001#15#1", 4 = "", 5 = "21#10000298#1000|21#10000297#1000", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10027 = { 1 = { 1 = 10027, 2 = 1, 3 = "3_10001#9#1", 4 = "", 5 = "21#10000300#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10026 = { 1 = { 1 = 10026, 2 = 1, 3 = "3_10001#13#1", 4 = "", 5 = "21#10000300#5", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10025 = { 1 = { 1 = 10025, 2 = 1, 3 = "3_10001#2#1", 4 = "", 5 = "21#10000297#50", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10024 = { 1 = { 1 = 10024, 2 = 1, 3 = "", 4 = "", 5 = "21#10000297#50", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10009 = { 4 = { 1 = 10009, 2 = 4, 3 = "", 4 = "", 5 = "21#10000300#150", 6 = 1800, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10009, 2 = 1, 3 = "3_10001#4#1", 4 = "", 5 = "21#10000300#200", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10009, 2 = 2, 3 = "", 4 = "", 5 = "21#10000300#50", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10009, 2 = 3, 3 = "", 4 = "", 5 = "21#10000300#100", 6 = 600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10016 = { 1 = { 1 = 10016, 2 = 1, 3 = "3_10001#14#1", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10008 = { 4 = { 1 = 10008, 2 = 4, 3 = "", 4 = "", 5 = "21#10000297#150|21#10000298#150", 6 = 300, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10008, 2 = 1, 3 = "3_10001#3#1", 4 = "", 5 = "21#10000297#150|21#10000298#150", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10008, 2 = 2, 3 = "", 4 = "", 5 = "21#10000297#50|21#10000298#50", 6 = 30, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10008, 2 = 3, 3 = "", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10015 = { 1 = { 1 = 10015, 2 = 1, 3 = "3_10001#10#1", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10014 = { 1 = { 1 = 10014, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10013 = { 4 = { 1 = 10013, 2 = 4, 3 = "", 4 = "", 5 = "21#10000300#150|21#10000301#150", 6 = 3600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10013, 2 = 1, 3 = "3_10001#12#1", 4 = "", 5 = "21#10000300#150|21#10000301#150", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10013, 2 = 2, 3 = "", 4 = "", 5 = "21#10000300#50|21#10000301#50", 6 = 600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10013, 2 = 3, 3 = "", 4 = "", 5 = "21#10000300#100|21#10000301#100", 6 = 1800, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10012 = { 4 = { 1 = 10012, 2 = 4, 3 = "", 4 = "", 5 = "21#10000300#100|21#10000301#100", 6 = 3600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10012, 2 = 1, 3 = "3_10001#8#1", 4 = "", 5 = "21#10000300#100|21#10000301#100", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10012, 2 = 2, 3 = "", 4 = "", 5 = "21#10000300#40|21#10000301#40", 6 = 600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10012, 2 = 3, 3 = "", 4 = "", 5 = "21#10000300#60|21#10000301#60", 6 = 1800, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10011 = { 4 = { 1 = 10011, 2 = 4, 3 = "", 4 = "", 5 = "21#10000300#50|21#10000301#50", 6 = 1800, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10011, 2 = 1, 3 = "3_10001#6#1", 4 = "", 5 = "21#10000300#50|21#10000301#50", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10011, 2 = 2, 3 = "", 4 = "", 5 = "21#10000300#20|21#10000301#20", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10011, 2 = 3, 3 = "", 4 = "", 5 = "21#10000300#30|21#10000301#30", 6 = 600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10010 = { 4 = { 1 = 10010, 2 = 4, 3 = "", 4 = "", 5 = "21#10000301#150", 6 = 1800, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10010, 2 = 1, 3 = "3_10001#5#1", 4 = "", 5 = "21#10000301#200", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10010, 2 = 2, 3 = "", 4 = "", 5 = "21#10000301#50", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10010, 2 = 3, 3 = "", 4 = "", 5 = "21#10000301#100", 6 = 600, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10017 = { 1 = { 1 = 10017, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, 10001 = { 14 = { 1 = 10001, 2 = 14, 3 = "1_55|4_14", 4 = "", 5 = "21#10000300#4400|21#10000301#4400", 6 = 18000, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 2 = { 1 = 10001, 2 = 2, 3 = "1_1", 4 = "", 5 = "21#10000297#100|21#10000298#100", 6 = 10, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 5 = { 1 = 10001, 2 = 5, 3 = "1_10|4_5", 4 = "", 5 = "21#10000300#200|21#10000301#200", 6 = 180, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 12 = { 1 = 10001, 2 = 12, 3 = "1_45|4_12", 4 = "", 5 = "21#10000300#3500|21#10000301#3500", 6 = 10800, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 11 = { 1 = 10001, 2 = 11, 3 = "1_40|4_11", 4 = "", 5 = "21#10000300#2900|21#10000301#2900", 6 = 7200, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 4 = { 1 = 10001, 2 = 4, 3 = "1_5|4_4", 4 = "", 5 = "21#10000297#500|21#10000298#500", 6 = 60, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 10 = { 1 = 10001, 2 = 10, 3 = "1_35|4_10", 4 = "", 5 = "21#10000300#2100|21#10000301#2100", 6 = 3600, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 9 = { 1 = 10001, 2 = 9, 3 = "1_30|4_9", 4 = "", 5 = "21#10000300#1100|21#10000301#1100", 6 = 1800, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 8 = { 1 = 10001, 2 = 8, 3 = "1_25|4_8", 4 = "", 5 = "21#10000300#900|21#10000301#900", 6 = 1200, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 13 = { 1 = 10001, 2 = 13, 3 = "1_50|4_13", 4 = "", 5 = "21#10000300#3900|21#10000301#3900", 6 = 14400, 7 = 3, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 3 = { 1 = 10001, 2 = 3, 3 = "1_3|4_3", 4 = "", 5 = "21#10000297#300|21#10000298#300", 6 = 30, 7 = 1, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 7 = { 1 = 10001, 2 = 7, 3 = "1_20|4_7", 4 = "", 5 = "21#10000300#400|21#10000301#400", 6 = 600, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 1 = { 1 = 10001, 2 = 1, 3 = "", 4 = "", 5 = "", 6 = 0, 7 = 0, 8 = 1, 9 = "", __index = function: 0x023538e4f2f0, }, 15 = { 1 = 10001, 2 = 15, 3 = "1_60|4_15", 4 = "", 5 = "21#10000300#5000|21#10000301#5000", 6 = 21600, 7 = 4, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, 6 = { 1 = 10001, 2 = 6, 3 = "1_15|4_6", 4 = "", 5 = "21#10000300#300|21#10000301#300", 6 = 300, 7 = 2, 8 = 0, 9 = "", __index = function: 0x023538e4f2f0, }, }, } [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/agent/KSWorldAgent.lua:102]:{sendKSWorldMapExtInfoRequest}🚀【ksw】执行流程 额外信息请求 [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 4 当前队列数量= 1 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldMapExtInfoRequest [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 29 当前队列数量= 2 [INFO:2023-6-26 5:23:29]==> Sender Auto Serialize Message,extId=80,cmd=4,size=11 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldInfoRequest [INFO:2023-6-26 5:23:29]||||| Sender socketClient version=1 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:23:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 80 28 当前队列数量= 3 [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = KSWorldProduceItemInfoRequest [INFO:2023-6-26 5:23:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-6-26 5:23:29]==> Sender Auto Serialize Message,extId=80,cmd=29,size=9 [INFO:2023-6-26 5:23:29]||||| Sender socketClient version=1 [INFO:2023-6-26 5:23:29]==> Sender Auto Serialize Message,extId=80,cmd=28,size=9 [INFO:2023-6-26 5:23:29]||||| Sender socketClient version=1 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 2 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 4 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [INFO:2023-6-26 5:23:29][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector2:42: in function 'New' logic/extensions/ksw/model/building/buildingmo/KSWBaseBuildingMo:24: in function 'ctor' bootstrap/core/oop:156: in function 'CreateBuildingMoInstance' logic/extensions/ksw/agent/KSWorldAgent:63: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:23:29][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector2:42: in function 'New' logic/extensions/ksw/model/building/buildingmo/KSWBaseBuildingMo:25: in function 'ctor' bootstrap/core/oop:156: in function 'CreateBuildingMoInstance' logic/extensions/ksw/agent/KSWorldAgent:63: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 8 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 9 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [WARN:2023-6-26 5:23:29][@logic/extensions/ksw/model/building/buildingmo/KSWBuildingMOFactory.lua:31]:{CreateBuildingMoInstance}🚀【*】 这个buildingType没有配置类,我就log一下没啥事 0 [INFO:2023-6-26 5:23:29][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector2:42: in function 'New' logic/extensions/ksw/model/building/buildingmo/KSWBaseBuildingMo:24: in function 'ctor' logic/extensions/ksw/model/building/buildingmo/KSWHouseBuildingMo:6: in function 'ctor' bootstrap/core/oop:156: in function 'CreateBuildingMoInstance' logic/extensions/ksw/agent/KSWorldAgent:63: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:23:29][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector2:42: in function 'New' logic/extensions/ksw/model/building/buildingmo/KSWBaseBuildingMo:25: in function 'ctor' logic/extensions/ksw/model/building/buildingmo/KSWHouseBuildingMo:6: in function 'ctor' bootstrap/core/oop:156: in function 'CreateBuildingMoInstance' logic/extensions/ksw/agent/KSWorldAgent:63: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:23:29]<== Receiver Message, socketClient version=1,extId=80,cmd=4,status=0,size=12 [INFO:2023-6-26 5:23:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mapId: 1 prosperity: 32 [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldMapExtInfoReply <--- [INFO:2023-6-26 5:23:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 4 所需时间单位秒 = 0.067471198737621 移走了序号= 1 的消息,当前队列数量= 2 || 0 KSWorldMapExtInfoReply 52 1 [WARN:2023-6-26 5:23:30][@logic/extensions/ksw/agent/KSWorldAgent.lua:112]:{func}🚀【ksw】执行流程 额外信息回包 [INFO:2023-6-26 5:23:30]<== Receiver Message, socketClient version=1,extId=80,cmd=29,status=0,size=425 [INFO:2023-6-26 5:23:30]<== Receiver Message, socketClient version=1,extId=80,cmd=28,status=0,size=48 [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}warehouseId: 610001 marketId: 640001 researchInstitute: 670019 heroInfos { heroId: 2113 state: 1 powerValue: 100 updateTime: 1686217926 } heroInfos { heroId: 2123 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 2124 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 9999 state: 1 powerValue: 100 updateTime: 1686217803 } heroInfos { heroId: 2127 state: 5 powerValue: 4 updateTime: 1686213564 } heroInfos { heroId: 2066 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2068 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2005 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2006 state: 1 powerValue: 100 updateTime: 1686217933 } heroInfos { heroId: 2136 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2011 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2139 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 2076 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2077 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2013 state: 1 powerValue: 100 updateTime: 1686217689 } heroInfos { heroId: 2144 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 2080 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2145 state: 1 powerValue: 100 updateTime: 1686217581 } heroInfos { heroId: 2017 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2083 state: 2 powerValue: 55 updateTime: 1686217522 } heroInfos { heroId: 2147 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 2148 state: 2 powerValue: 100 updateTime: 1686218204 } heroInfos { heroId: 2085 state: 5 powerValue: 52 updateTime: 1686213569 } heroInfos { heroId: 2151 state: 2 powerValue: 100 updateTime: 1686213339 } heroInfos { heroId: 2088 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2031 state: 2 powerValue: 100 updateTime: 1686218146 } heroInfos { heroId: 2044 state: 2 powerValue: 100 updateTime: 1686218146 } [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldInfoReply <--- [INFO:2023-6-26 5:23:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 29 所需时间单位秒 = 0.10090329870582 移走了序号= 1 的消息,当前队列数量= 1 || 0 KSWorldInfoReply 53 1 [INFO:2023-6-26 5:23:30][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:188: 准备进入一个新的场景,类型=74,id=1 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:188: in function 'enter' logic/extensions/ksw/KSWFacade:60: in function 'enterSceneReqFin' logic/extensions/ksw/agent/KSWorldAgent:97: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-6-26 5:23:30][logic/scene/SceneMgr.lua:234]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-6-26 5:23:30][logic/scene/SceneMgr.lua:238]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-6-26 5:23:30][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:23:30][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}produceItemInfos { itemId: 10000297 count: 10279 } produceItemInfos { itemId: 10000298 count: 10880 } produceItemInfos { itemId: 10000300 count: 6000 } produceItemInfos { itemId: 10000301 count: 2840 } [INFO:2023-6-26 5:23:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = KSWorldProduceItemInfoReply <--- [INFO:2023-6-26 5:23:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 80 28 所需时间单位秒 = 0.10090329870582 移走了序号= 1 的消息,当前队列数量= 0 || 0 KSWorldProduceItemInfoReply 54 1 [INFO:2023-6-26 5:23:30][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:23:30][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-6-26 5:23:30][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:23:30]DestroyUnusedResources:34,2,time=,paths: [INFO:2023-6-26 5:23:30][logic/scene/SceneMgr.lua:267]:{func}开始进入一个新的场景,类型=74,id=1 [INFO:2023-6-26 5:23:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-6-26 5:23:31][logic/common/GameUtils.lua:1736]:{printStack}ksw origin:[-0,40,-0] stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWSceneMap:75: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:57: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:68: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:23:31][logic/common/GameUtils.lua:1736]:{printStack}ksw grid pool:9216 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWSceneMap:86: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:57: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:68: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:23:31][logic/common/GameUtils.lua:1736]:{printStack}ksw foundation capacity:691 stack traceback: logic/common/GameUtils:1735: in function 'printStack' logic/scene/ksw/KSWUtils:182: in function 'log' logic/scene/ksw/KSWQualityDef:32: in function '_setFoundationCapacity' logic/scene/ksw/KSWQualityDef:23: in function 'init' logic/scene/ksw/KSWSceneMap:92: in function '_buildMap' logic/scene/ksw/KSWSceneMap:54: in function '_initWorld' logic/scene/ksw/KSWSceneMap:23: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:85: in function 'onEnterFinished' logic/scene/ksw/KSWScene:57: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' ... logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:68: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:23:31][logic/common/GameUtils.lua:1304]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:358: 成功进入了一个新的场景,类型=74,id=1,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1303: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:358: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:90: in function 'onEnterFinished' logic/scene/ksw/KSWScene:57: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/ksw/KSWSceneStage:59: in function '_onAllResLoaded' logic/scene/ksw/KSWSceneStage:68: in function 'onViewsLoaded' logic/scene/ksw/KSWSceneViewHandler:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/ksw/view/mainview/KSWMainView:68: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-6-26 5:23:31][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-6-26 5:23:31][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-6-26 5:23:31][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 1 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 2 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 4 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 5 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 6 [INFO:2023-6-26 5:23:31][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector3:48: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 11 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 15 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 18 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 19 [INFO:2023-6-26 5:23:31][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector3:48: in function '__mul' UnityEngine/Bounds:39: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 21 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 22 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 23 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 24 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 32 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 3 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 7 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 8 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 13 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 28 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 33 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 34 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 9 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 12 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 14 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 26 [INFO:2023-6-26 5:23:31][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 29 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 10 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 27 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 36 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 37 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 41 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 42 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 44 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 16 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 45 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 46 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 47 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 48 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 17 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 20 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 25 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 43 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 49 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 50 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 51 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 52 [INFO:2023-6-26 5:23:32][logic/common/CallFrequencyChecker.lua:151]:{newListener}单帧创建了25次Vector stack traceback: UnityEngine/Vector3:48: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 53 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 54 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 55 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 56 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 57 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 58 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 59 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 60 [INFO:2023-6-26 5:23:32][bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) level:3 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' localVals: i = 3 localVals: self = table: 0x02353e65b048 localVals: (for step) = 1 localVals: (for limit) = 3 localVals: childList = table: 0x02353f4a35c0 localVals: (for index) = 3 localVals: unitComp = table: 0x02353f4c2e68 localVals: goInst = 30 (UnityEngine.GameObject) localVals: (*temporary) = attempt to index local 'meshFilter' (a nil value) localVals: child = jvzi (UnityEngine.Transform) level:4 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' localVals: goInst = 30 (UnityEngine.GameObject) localVals: self = table: 0x02353f4b0800 localVals: unitComp = table: 0x02353f4c2e68 level:5 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' localVals: self = table: 0x02353f4c2e68 level:6 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' localVals: loader = table: 0x02353f4d2370 localVals: self = table: 0x02353f4c2e68 level:7 framework/resource/loader/PrefabLoader:82: in function localVals: tempHandlerObj = table: 0x02353f4c2e68 localVals: self = table: 0x02353f4d2370 localVals: res = Framework.Resource localVals: tempHandler = function: 0x02353e2ebb30 [ERROR:2023-6-26 5:23:32]05:23:32.180-527: [@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl.lua:27]:logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]05:23:32.180-527: [@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl.lua:27]:logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]Resource Handle Error=====>scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_muhang_p0.prefab@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]Resource Handle Error=====>scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_muhang_p0.prefab@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [INFO:2023-6-26 5:23:32][bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) level:3 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' localVals: i = 3 localVals: self = table: 0x023543a8b6f8 localVals: (for step) = 1 localVals: (for limit) = 3 localVals: childList = table: 0x02357c46d8e0 localVals: (for index) = 3 localVals: unitComp = table: 0x023543aab788 localVals: goInst = 35 (UnityEngine.GameObject) localVals: (*temporary) = attempt to index local 'meshFilter' (a nil value) localVals: child = jvzi (UnityEngine.Transform) level:4 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' localVals: goInst = 35 (UnityEngine.GameObject) localVals: self = table: 0x023543aadf38 localVals: unitComp = table: 0x023543aab788 level:5 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' localVals: self = table: 0x023543aab788 level:6 logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' localVals: loader = table: 0x023543aa22e8 localVals: self = table: 0x023543aab788 level:7 framework/resource/loader/PrefabLoader:82: in function localVals: tempHandlerObj = table: 0x023543aab788 localVals: self = table: 0x023543aa22e8 localVals: res = Framework.Resource localVals: tempHandler = function: 0x02353e2ebb30 [ERROR:2023-6-26 5:23:32]05:23:32.182-527: [@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl.lua:27]:logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]05:23:32.182-527: [@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl.lua:27]:logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]Resource Handle Error=====>scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_muhang_p0.prefab@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [ERROR:2023-6-26 5:23:32]Resource Handle Error=====>scene/pj-g_scene_prefab/g-s302_mnjy/wujain1/g-s302_muhang_p0.prefab@logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:27: attempt to index local 'meshFilter' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Framework.ResourceListener:InvokeCallback(Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46) Framework.ResourceCache:OnResourceDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:501) Framework.DirectResourceLoader:OnLoadDone(Resource, Boolean) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.d__13:MoveNext() (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:505) Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:96) Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:133) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 31 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 38 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 39 [INFO:2023-6-26 5:23:32][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 40 [INFO:2023-6-26 5:23:32][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-6-26 5:23:32]DestroyUnusedResources:1,2,time=,paths: [WARN:2023-6-26 5:23:33][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了68次**** stack traceback: UnityEngine/Vector3:48: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' ... logic/scene/tyx/FrameAct:73: in function 'update' logic/scene/ksw/load/KSWUnitLoading:50: in function 'update' logic/scene/ksw/KSWSceneBuildingMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-6-26 5:23:33][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了90次**** stack traceback: UnityEngine/Vector3:48: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [WARN:2023-6-26 5:23:33][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了65次**** stack traceback: UnityEngine/Vector3:48: in function '__mul' UnityEngine/Bounds:39: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [WARN:2023-6-26 5:23:33][@logic/common/CallFrequencyChecker.lua:117]:{closure}****频繁创建Vector,建议缓存Vector或者只取xyz数值。(若必要的可加入CallFrequencyChecker.WhiteList)2秒内创建了34次**** stack traceback: UnityEngine/Vector3:48: in function '__mul' UnityEngine/Bounds:39: in function [C]: at 0x613c2c60 [C]: in function '__index' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitShowCtrl:28: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnit:79: in function 'onLoaded' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:95: in function 'checkLoadedFinished' logic/scene/ksw/unit/buildingcomponent/KSWBuildingUnitLoader:56: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [C]: in function 'GetResource' ... logic/scene/tyx/FrameAct:73: in function 'update' logic/scene/ksw/load/KSWUnitLoading:50: in function 'update' logic/scene/ksw/KSWSceneBuildingMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-6-26 5:23:34][logic/common/astar/AstarPathFinder.lua:370]:{_realFind}Cannot find a path! (7, 28) --> (55, 13)... [INFO:2023-6-26 5:23:36][logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:123: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:123: in function 'getBuildingByUID' logic/scene/ksw/KSWSceneLongPressHint:46: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/ksw/KSWSceneInteraction:75: in function [INFO:2023-6-26 5:23:36][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 61 [INFO:2023-6-26 5:23:36][logic/scene/ksw/KSWSceneFactory.lua:194]:{func}############################# on furniture loaded 62 [INFO:2023-6-26 5:23:39]GameDevice isFront = False [INFO:2023-6-26 5:23:42]GameDevice isFront = True [INFO:2023-6-26 5:23:43][logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:123: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:123: in function 'getBuildingByUID' logic/scene/ksw/KSWSceneLongPressHint:46: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/ksw/KSWSceneInteraction:75: in function [INFO:2023-6-26 5:23:44][logic/common/GameUtils.lua:1285]:{printStackTrace}priority@logic/extensions/ksw/model/building/KSWBuildingModel:123: 0uid获取不到建筑,检查是不是出错了 stack traceback: logic/common/GameUtils:1284: in function 'printStackTrace' logic/extensions/ksw/model/building/KSWBuildingModel:123: in function 'getBuildingByUID' logic/scene/ksw/KSWSceneBuildingMgr:245: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/ksw/KSWSceneInteraction:115: in function [INFO:2023-6-26 5:23:48]GameDevice isFront = False [INFO:2023-6-26 5:24:56]GameDevice isFront = True